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Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:05-05-14 12:23 AM
Created:unknown
Downloads:593,414
Favorites:2,602
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Categories:Raid Mods, Healers, Unit Mods
5.4
Grid  Popular! (More than 5000 hits)
Version: 5.4.7.1653
by: Phanx, Greltok, Pastamancer
Grid is a compact and highly configurable party/raid unit frame addon.

Please do not use the Bug/Feature buttons to the right, or send me PMs asking for help, reporting bugs, or requesting features. Use the links below instead!

The compact grid of units lets you select a group member quickly, while keeping a good overview of the whole group. It shows as much information as possible without overloading you. It allows you to customize what information you see, and how you see it. It works in both party and raid groups, and supports pets and vehicles.

Want more features? The Grid core tries to include only features which are generally useful for all classes and roles, but makes it easy to add new features with a simple plugin API for developers. Over 75 third-party plugins are already available!

Type “/grid” for options, or right-click the minimap button, DataBroker launcher, or Grid frame tab.


Need Help?

IMPORTANT: If you are using any version of Grid other than the one posted on this page — such as an alpha version from WowAce — please do not post on this page about any problems you encounter with it. Alpha versions are development snapshots, are not officially supported, and may be buggy or broken, delete your settings, or crash your game. The release (and sometimes beta) versions posted to WoWInterface.com and Curse.com are actually tested.

✤ Found a bug?
Submit a bug report to let us know about the problem so we can fix it!

✤ Problem with a plugin?
Contact the plugin’s author for help. The Grid team cannot provide support for third-party plugins.

✤ Have a suggestion?
Feel free to tell us about your idea, but please make sure there isn’t already a plugin that adds the feature you’re looking for first!

✤ Questions? Comments?
Post a comment on this page, or post in our WowAce forum thread.


Language Support

Grid is compatible with English, Deutsch, Español, Français, Italiano, Português, Русский, 한국어, 简体中文, and 繁體中文 game clients.

Grid is translated into English, Deutsch, Español, Français, Italiano (partial), Português, Русский, 한국어, 简体中文, and 繁體中文.

To add or update translations for any language, enter them on the WowAce project page. New and updated translations will be automatically included in the next version of Grid!

Hint: The WowAce interface for adding translations is rather cumbersome. To make the process easier, you can use the Export function on WowAce, copy the exported data into Notepad, fill in your translations, and then paste the new data back into the system using the Import function.


Credits

Grid was originally conceived and written by Maia and Pastamancer in late 2006. Phanx has been the primary developer since late 2009. Jerry wrote the original pet support code. Mikk designed the icon. jlam added some advanced options for auras. Greltok has helped a lot with bugfixing. Finally, lots of people have contributed translations!
Version 5.4.7.1653
  • Added Soulstone support to the Incoming Resurrection status
  • Added an option to choose a layout to use in Flex Raids (Greltok)
  • Improved options layout for statuses with multiple colors (Greltok)
  • Most statuses will no longer try to update for units not in visible range (ticket #714)
  • Moved Grid's options to the standard Interface Options window, with an option to prefer the old standalone window
  • Removed combined count/duration option for aura text (feel free to use a plugin if you want to spam yourself)
  • [API] GridRoster's IsGUIDInRaid method has been renamed to IsGUIDInGroup. The old name still exists as an alias, but plugins are encouraged to update anyway.

Version 5.4.1.1628
  • Fixed dispellable debuff detection for priests with Mass Dispel
  • Added a combined count/duration display for aura text (Mikk)

Version 5.3.0.1621
  • Fixed switching to the "None" layout

Version 5.3.0.1618
  • Moved the drag tab up slightly to avoid overlapping the backdrop
  • Fixed an issue causing the Center Icon indicator to appear behind the frame
  • Fixed the icon display for the Unit Name status
  • Added support for druids dispelling diseases with Cleanse via Symbiosis cast on a paladin

Version 5.3.0.1611
  • Fixed a frame layering issue
  • Fixed an error that occurred when switching profiles while using the "show duration" option for auras

Version 5.3.0.1606
  • Fixed errors caused by missing files

Version 5.3.0.1604
  • Updated for WoW 5.3
  • Fixed the "Show tab" option (thanks Greltok)
  • Fixed the "Enable right-click menu" option on login (ticket #696)

Version 5.2.0.1600
  • Added a basic status module for absorbs
  • Added an option to enable the standard right-click unit menu
  • Added clamp insets to allow the frame borders to be offscreen
  • Fixed dispel capability detection for druids, and for warlocks with imps
  • Fixed the "World Raid as 40 Player" option (thanks Greltok)
  • Fixed the default aura status for Eternal Flame
  • Fixed errors from the resurrection status module

Version 5.2.0.1573
  • Fixed an error in WoW 5.2

Version 5.2.0.1571
  • Updated for WoW 5.2
  • Added an in-game Help panel with basic info, tips, and FAQs
  • Added a 40-Player Raid layout setting
  • Added a By Class 40 layout
  • Added an option to use the 40-Player Raid layout while in a raid group outside of an instance
  • Added an option to change the layout frame background texture
  • Removed the "Clamp to screen" option; the frame is now permanently clamped, since there's no real reason to allow it to be moved off-screen
  • Changed the "Hide tab" and "Hide minimap icon" option to "Show tab" and "Show minimap icon" -- translators should verify the localization of these options

Version 5.1.0.1553
  • Updated for WoW 5.1

Version 5.0.5.1552
  • Fixed delays in updating for group changes in battlegrounds (ticket #631)
  • Fixed blank indicators after switching profiles (ticket #661)
  • Fixed an error when leaving a pet battle due to PvP combat

Version 5.0.5.1548
  • Fixed some issues with old custom aura statuses.

Version 5.0.5.1539
  • Fixed pet battle hiding so that Grid stays properly hidden when the None layout is selected (ticket #648).

Version 5.0.5.1537
  • Added default buffs for monks.
  • Added an option to show the Debuff Type statuses only when your character can dispel them.
  • Grid is now hidden during pet battles (ticket #643).
  • Status opacity now has its own option, instead of being part of the status color option.
  • Fixed an issue with range checking while solo (ticket #627).
  • Fixed an issue causing icons to be hidden on auras with duration text or coloring enabled (ticket #644).
  • Removed backwards compatibility with WoW 4.x.
  • The Resurrect status module now uses LibResInfo-1.0.
  • Added partial Italian localization from kappesante and Holydeath1984.
  • Removed the Class Filter and Range Filter options for statuses. This was announced on the download page and in the forum thread months ago, and nobody presented any compelling arguments for keeping these options, but if you missed the announcements, and this change ruins your life, please come to the WowAce forum thread and tell us why they were useful.

Version 5.0.4.1520
Version 5.0.4.1517
  • Updated for WoW 5.0.4
  • The "Minimum Value" setting for the Incoming Heals status is now a percentage of the unit's maximum health, rather than a fixed value.
  • Fixed the text color when disabling the "Invert text color" option.
  • Fixed range checking on dead targets for monks.
  • Fixed the Resurrection module's handling of res casts on targets who already had a res available.
  • Fixed errors in Spanish clients (ticket #611).
  • Added monks to the By Class layouts.
  • Added the Blizzard raid bar texture.
  • Increased the default font size from 11 to 12.
  • Increased the default width of the config frame to prevent random wrapping bugs.
  • [API] Status parameter may be passed as either the traditional argument list, or as a table.
  • [API] Status "range" parameter is now treated as a boolean, not a number.

Version 4.3.4.1485-beta
  • Added a new Resurrect status module.
    • Please report any and all issues with this to the WowAce ticket tracker!
    • If you use the GridStatusRes plugin, you should disable it, or unassign its "Incoming resurrection" and "Resurrected" statuses from all indicators.
    • Core support for Soulstones will be added in a future release.
  • Fixed range checking on dead units (ticket #566).
  • Fixed the options for removing custom auras (thanks jlam).
  • Fixed an issue that caused some Frame settings not to be updated when switching to another profile (ticket #556).
  • Fixed an issue that sometimes caused borders and text to appear blurry or distorted when UI scaling is disabled.
  • Improved range checking on dead units for death knights, druids, and warlocks.
  • Improved the debugging system; this is mainly of interest to plugin authors.

Version 4.3.2.1458
  • Added an option to hide aura statuses on pets/vehicles (ticket #572)
  • Added options for showing duration and/or stack count using the status color and/or text (ticket #421, patch provided by Jlam).
  • Removed the "Show duration for center cooldown" option. If you do not wish to see aura durations, disable the cooldown animation on the center icon on the Frame options tab.
  • Added checks for some division by zero errors in 4.3
  • Added Brazilian Portuguese localization

Version 4.2.0.1442
  • Incremented TOC version number for WoW 4.2

Version 4.1.0.1441
  • When typing in the "Add new buff/debuff" option fields, an auto-complete dropdown will appear with matching spell names.
  • Range checking has been simplified, and now uses the standard Blizzard range functions. If you preferred the old range checking based on spell ranges, use the GridStatusMultiRange plugin.
  • Fixed several issues with frame positioning.
  • Fixed the layout border color option.
  • (Plugin API) Added support for texture coordinates for status textures.
  • (Plugin API) Improved support for dynamic status colors.

Version 1.40000.1403
  • Upgraded from beta status
  • Updated embedded libraries

Version 1.40000.1400-beta
  • This is a beta release.
  • The options frame layout has been improved. Note that some plugins (such as those that add new indicators) may cause the options layout to break to some degree until they are updated.
  • Fixed a bug causing frames and groups to be misaligned (ticket #447).
  • Buffs with "Show mine" selected will no longer display for units out of visible range (ticket #438).
  • Buffs with "Show when missing" selected will now correctly display on icon indicators (ticket #412).
  • Third-party modules will now be correctly included in the Debug menu.
  • Added an option to toggle the drop shadow effect on the center text indicators.
  • Localizations have been updated.

Version 1.40000.1370
  • Grid no longer fails to update when Clique is enabled.
  • Raid pets are now correctly displayed without gaps in the layout.
  • Grid now correctly detects when players disconnect or reconnect.
  • A minimum value option has been added to the Incoming Heals status. Use it to filter out small heals, such as HoT ticks.
  • This release was manually zipped and uploaded, as the automated WowAce packager is currently having major problems with embedded libraries.

Version 1.40000.1361-alpha
  • Pets other than your own should now be displayed.

Version 1.40000.1360-alpha
  • Updated for Patch 4.0.1 and Cataclysm
  • Typing "/grid" will now open a real configuration UI.
  • Incoming heal data is now obtained from the WoW client itself. LibHealComm-4.0 is no longer supported.
  • Converted from Ace2 to Ace3. Plugins that require Ace2 but don't embed it will fail; install Ace2 standalone while you wait for plugin authors to update.
Optional Files (7)
File Name
Version
Size
Author
Date
Type
5.4.8.43
8kB
08-18-14 03:06 PM
Patch
5.4.1.64
6kB
12-06-13 10:41 PM
Addon
5.4.1.94
10kB
11-30-13 09:02 AM
Addon
5.4.1.36
8kB
11-30-13 07:20 AM
Addon
1.5
1kB
09-10-13 08:14 PM
Addon
1.0
2kB
10-24-11 02:42 AM
Addon
1.0.0
2kB
01-01-11 11:25 AM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
5.4.1.1628
374kB
Phanx
11-30-13 11:45 AM
5.3.0.1621
371kB
Phanx
07-21-13 08:24 PM
5.3.0.1618
371kB
Phanx
07-11-13 04:58 AM
5.3.0.1611
370kB
Phanx
07-10-13 04:28 AM
5.3.0.1606
367kB
Phanx
07-09-13 05:36 AM
5.2.0.1600
367kB
Phanx
05-14-13 10:26 PM


Post A Reply Comment Options
Unread 09-19-10, 06:14 PM  
Phanx
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There will probably not be a release version ready to go much before the release of Cataclysm, so don't hold your breath for Grid on the beta servers.
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Unread 09-18-10, 05:45 PM  
chanze
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yes please im in beta atm and the "new" raid frames are ok but by no way size shape or form are they grid therefore im suffering from massive withdrawl from my good frames
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Unread 09-17-10, 12:27 AM  
Phanx
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There isn't, but Grid will be updated for Cataclysm (eg. not using Ace2 anymore) before it's released.

__
Last edited by Phanx : 09-18-10 at 06:40 AM.
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Unread 09-17-10, 12:22 AM  
Kayel77
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Sorry too change the subject, but anybody here know if there is a beta(Cata) version of grid available yet, and if soo, mind pointing me in that direction?
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Unread 09-15-10, 09:28 PM  
Phanx
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The whole point of Grid is to show information as concisely as possible; showing an icon for every debuff on a unit is not consistent with that goal. I can't think of any situation where you need to see more than three pieces of information about a unit's debuffs:
  1. Does this unit have a debuff I can dispel? The actual debuff doesn't matter, only what type of debuff it is, so you don't need an icon, just a colored square or border.
  2. Does this unit have a debuff that prevents me from casting certain spells on them? For example, a priest needs to know who has Weakened Soul, and a paladin needs to know who has Forbearance. Since no class has more than one such debuff, you don't need an icon for this either; a red square or border is sufficient.
  3. Does this unit have a debuff specific to this encounter or instance, that I can respond to? I've successfully tanked, healed, and/or damaged every raid encounter currently in the game, and can't think of a single boss encounter where you need to see more than one "raid debuff" at a time.
As for individiaul "raid debuffs", you can either manually add the specific ones your class cares about — eg. if you're playing a rogue, you have nothing to do in response to someone else having Mark of the Fallen Champion, so you don't need to see it; while if you're playing a priest, you don't need to see an icon for Fiery Combustion, since it'll already show up on your "dispellable debuff" indicator — or you can install the GridStatusRaidDebuff plugin to get a precompilied list of every raid encounter debuff in the game.

__
Last edited by Phanx : 09-15-10 at 09:32 PM.
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Unread 09-15-10, 09:03 AM  
artiq
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I am annoyed over that you can only show one debuff icon. Am I supposed to manually import all the debuffs different bosses do such as Incinerate Flesh, Mark of the fallen champion etc?
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Unread 08-21-10, 08:27 PM  
Phanx
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What do you mean? There is always a frame for yourself shown in Grid, unless you are using some third-party code (such as a plugin) that intentionally disables this functionality. If you want your name shown separately somewhere else, your post didn't explain it very well. Maybe you could post a screenshot?
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Unread 08-21-10, 11:37 AM  
manvswow
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how to set my own name inside grids frame?

I used vuhdo in the past and got use to having my own name in the vuhdo frames. But in grid, I looked all over the config settings and could not find any option to show my own name in grid frames so I can heal myself when Im in a raid or party. When Im solo, my name does appear though.
Last edited by manvswow : 08-21-10 at 11:45 AM.
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Unread 08-14-10, 06:54 PM  
Phanx
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Please stop posting your hardware specs, video settings, etc, unless you are going to pack up your machine and mail it to me.

I've been using Grid for the last four years. In that time, I have, on numerous characters, joined raid groups, left raid groups, been in raid groups when other people joined or left or were moved between subgroups, been in raids and battlegrounds of all sizes from 10-man to 40-man, been in Wintergrasp, been in 40-man world PvP raids, used OpenGL mode, used DirectX mode, played in fullscreen mode, played in windowed mode, played in maximized windowed mode, and played with probably hundreds of unique combinations of video settings, and I have never once experienced any kind of freeze or frame lag caused by raid group changes.

Plus, all of you guys posting hardware specs have different hardware, and most of you have better hardware than I do, which suggests to me that the issue is not hardware-related. However, if it is a hardware issue, then there is probably nothing I can do to fix it, as addons have no access to or even awareness of your hardware.

If you are a programmer and can look through the code and offer meaningful suggestions on which code paths may be causing the problem, feel free to post. Otherwise, I am aware that there is an issue, and would much rather not keep getting comment notification emails for useless reposts of the same information that doesn't help in the slightest.

Any further comments posted on this page about this issue (especially useless ones) will be deleted. If you are interested in this issue, I suggest you subscribe to the ticket on wowace.com. If you have useful information to add, post a comment on the ticket:

http://www.wowace.com/addons/grid/ti...frame-lockups/
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Unread 08-14-10, 06:03 PM  
drakhri
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I have the exact same issue as Atre. I also only noticed it since a recent patch. Pretty sure it started happening at the same time blizzard's patch was causing memory requests greater than 4gig.

GTX 285 (driver 8.17.11.9713 dated 3/15/10)
Core2 Duo E8500
Win7 x64

I play with 24x24 bit color w/ 1x multisampling no shadows and everything else at max.

It's a pretty horrible bug when trying to play WG, but otherwise just annoying.
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Unread 08-08-10, 08:03 AM  
Salv
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It's not actually the addon itself, it's something to do with my hardware (I think) and multisampling. Sometimes when there are overlapping textures or edges that aren't pixel perfect, the pixels on the edge will flash. It's like fuzzy border syndrome on crack with disco lights or something.

http://i26.tinypic.com/2uot8j4.jpg That's what happens, using PitBull to demonstrate.

Anyways, could you point me in the right direction? Not too sure where to start with this although I have a feeling it may have something to do with the white16x16.tga

Edit: Resized the .tga and now it appears to be fine! Will test this for a while.
Last edited by Salv : 08-08-10 at 08:20 AM.
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Unread 08-07-10, 06:52 PM  
Phanx
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You would need to edit the addon's code yourself. That gap between the health bar and the border has been there since the addon was written nearly four years ago, and I have no plans to remove it or add any options relating to it.

What kind of problems is this causing for you? o_O
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Unread 08-07-10, 01:59 PM  
Salv
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Grid Border

Hello, Is there a way to hide the 1px border/background (as shown here http://s.wowinterface.com/preview/pvw34010.jpg) or resize it so it won't show unless the health bar depletes? It's causing some problems for me right now and I can't have it shown at all. I've found no immediate way to do this so any sort of fix will do if it's possible!

Thanks.
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Unread 08-06-10, 07:50 AM  
Atre
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I understand. Just wanted to point out it wasn't likely to do with hardware. I commented the same function linked in the ticket below, ran a couple of BGs and did not notice the stuttering. I have asked around and cannot find anyone personally or in game that has the same experience either. I am going to look into it more this weekend but thanks for noting the problem.
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Unread 08-06-10, 12:09 AM  
Phanx
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1.30300.1308
  • Fixed a bug causing black frames when range checking was enabled for the Unit Health status.

I'll try to put in some time investigating the freezing on group changes in the next week or so.
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