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Return to Karazhan (7.1.0)
Updated:11-13-16 06:08 PM
Created:unknown
Downloads:657,965
Favorites:2,587
MD5:
Categories:Raid Mods, Healers, Unit Mods
7.1.0

Grid  Popular! (More than 5000 hits)

Version: 7.1.0.1
by: Phanx, Trelis

Grid is a compact and highly configurable party/raid unit frame addon.

The compact grid of unit frames lets you select a group member quickly, while keeping a good overview of the whole group. It shows as much information as possible without overloading you. It allows you to customize what information you see, and how you see it. It works in both party and raid groups, and supports pets and vehicles.

Want more features? The Grid core tries to include only features which are generally useful for all classes and roles, but makes it easy to add new features with a simple plugin API for developers. Over 75 third-party plugins are already available!

Type “/grid” for options, or right-click the minimap button, DataBroker launcher, or Grid frame tab.

Need Help?
Do not use comments to report bugs or request features. Such comments will be deleted. Use the links above to post a ticket instead!
Language Support
Grid is compatible with all World of Warcraft localizations. It is currently translated into English, Deutsch, Español, Français, Italiano, Português, Русский, 한국어, 简体中文, and 繁體中文.

To add or update translations for any language, enter them on the WowAce project page. New and updated translations will be automatically included in the next version of Grid!

HINT: The WowAce interface for adding translations is quite cumbersome. To make the process easier, you can use the Export function on WowAce, copy the exported data into your text editor, fill in your translations, and then paste them back into WowAce using the Import function.
Credits
Grid was originally conceived and written by Maia and Pastamancer in late 2006. Phanx has been the primary developer since late 2009. Jerry wrote the original pet support code. Mikk designed the icon. jlam added some advanced options for auras. Greltok has helped a lot with bugfixing. Finally, lots of people have contributed translations!

Version 7.1.0.1
  • Fixed an error with combat resurrections (ticket #860)

Version 7.1.0.0
  • Added a workaround for a Blizzard bug causing errors in the Health status module (ticket #859)

Version 7.0.3.3
  • Fixed the frames sometimes appearing behind the backdrop (ticket #840)

Version 7.0.3.2
  • Updated detection for dispellable debuffs (ticket #841)
  • Fixed the frames sometimes appearing behind the backdrop (ticket #840)
  • Fixed the frames disappearing if an invalid layout was selected (ticket #835)
  • Auras:
    • The default statuses for Grace, Earth Shield, Eternal Flame, Sacred Shield, and Weakened Soul have been removed, since these buffs (and debuff) were removed from the game.
    • New statuses have been added for Atonement, Beacon of Faith, and Clarity of Will.

Version 7.0.3.1
  • Fixed ticket 834 Show offline option broken. Thanks Samuelreus.
  • Fixed ticket 833 Layout none in non-English locale. Thanks Elnarfim.
  • Package with libraries should include new LibResInfo for ticket 828.
  • Mark code for splitGroups as debug in Layouts because the option is marked as debug. Should fix odd behavior for people who had option enabled before the option was disabled.

Version 7.0.3.0-beta
  • Updated for WoW 7.0 (Legion)
  • Added options for offline and wrong zone groups

Older Versions

For change notes from older versions, see the Version History page on GitHub.
Optional Files (5)
File Name
Version
Size
Author
Date
Type
7.1.0.0
9kB
10-31-16 08:15 AM
Patch
6.1.0.38
9kB
02-27-15 04:09 AM
Addon
1.6
1kB
10-20-14 02:02 AM
Addon
1.0
2kB
10-24-11 02:42 AM
Addon
1.0.0
2kB
01-01-11 11:25 AM
Addon


Archived Files (18)
File Name
Version
Size
Author
Date
7.1.0.0
325kB
Phanx
10-26-16 02:46 AM
7.0.3.3
325kB
Phanx
08-11-16 11:56 PM
7.0.3.2
324kB
Phanx
08-02-16 02:17 AM
7.0.3.1
327kB
Phanx
07-25-16 08:50 PM
7.0.3.1
327kB
Phanx
07-25-16 02:26 PM
7.0.3.0-beta
328kB
Phanx
07-20-16 10:18 PM
6.2.0.1754-beta
382kB
Phanx
08-05-15 08:49 AM
6.0.3.1710
376kB
Phanx
11-25-14 08:52 PM
6.0.2.1699
378kB
Phanx
10-26-14 11:32 PM
6.0.2.1679-beta
376kB
Phanx
10-17-14 09:24 AM
6.0.2.1674
389kB
Phanx
10-16-14 08:15 AM
5.4.7.1653
378kB
Phanx
05-05-14 12:23 AM
5.4.1.1628
374kB
Phanx
11-30-13 11:45 AM
5.3.0.1621
371kB
Phanx
07-21-13 08:24 PM
5.3.0.1618
371kB
Phanx
07-11-13 04:58 AM
5.3.0.1611
370kB
Phanx
07-10-13 04:28 AM
5.3.0.1606
367kB
Phanx
07-09-13 05:36 AM
5.2.0.1600
367kB
Phanx
05-14-13 10:26 PM


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Unread 02-28-11, 11:56 PM  
Phanx
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Forum posts: 5567
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Originally posted by Salv
I was in a raid for 'For the Horde!' (the faction leaders achievement). We had 40 players but Grid was only showing 10.
The layout is selected by zone type for arenas and battlegrounds (including outdoor PvP zones), and by the current raid difficulty setting everywhere else. Go under "10-Player Raid" and/or "25-Player Raid" and set the layout for those group types to "By Group 40".

Grid uses the WoW API to query the current raid size/difficulty, and since there aren't any 40-man raids in current content, Blizzard didn't include support for them in the API. Unless that changes, Grid probably won't ever have any detection for situations where you might want a 40-man layout outside of battlegrounds.

Originally posted by Salv
Also, it appears as if certain vehicles aren't adopting the 'In Vehicle' status colour. A specific example is the Strand of the Ancients Demolisher. Even if it was me controlling it, Grid showed my frame as grey instead of green (Green being the colour I had chosen for this status).
Run this macro next time you're there, and report back with what it printed to your chat frame:

/run print("Has vehicle UI?",UnitHasVehicleUI("player") and "Y" or "N") local p=Grid:GetModule("GridRoster"):GetPetUnitidByUnitid("player") if p then print("Pet GUID:",UnitGUID(p) or "nil") else print("No pet!") end

__
Last edited by Phanx : 02-28-11 at 11:58 PM.
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Unread 03-26-11, 06:17 AM  
Cowform
A Kobold Labourer

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How can I make my buff / debuff icons show the duration on the buff / debuff?
Last edited by Cowform : 03-26-11 at 09:08 AM.
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Unread 03-30-11, 04:43 PM  
Salv
A Kobold Labourer
 
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Not quite sure how it took me so long to get round to this. Anyway, the following was the response of the macro.

Has vehicle UI? Y
Pet GUID: 0xF150706D0000014B

Hopefully that's what it was supposed to show. Just for clarification, I was actually riding a Demolisher when I ran the macro.
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Unread 03-31-11, 08:24 PM  
ShawBoomy
A Kobold Labourer

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grid & clique

grid doesn't seem to be working with clique correctly. every so often certain clicks wont register. reloading the ui fixes it, but it happens during combat at times and i can't just reload ui all the time. i'm not sure if i've got it set up wrong, is there a standard configuration that works with clique?
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Unread 04-03-11, 06:02 AM  
MiniStew
A Cyclonian

Forum posts: 44
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Love this addon but a couple of things are making me stick with healbot.

In Healbot you have a tooltip showing the spells, and how much mana etc, would this be doable, or is this something I should ask the Clique author?

Also, Is there an option to move the icons to the corners, and if there an option to show health, in ###k and %. Thanks
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Unread 04-20-11, 08:43 AM  
Cajun1277
A Kobold Labourer

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If I set the 'health deficit' percentage to say 10%, grid will not update, until it hits that percentage, so it will go from full to whatever health below that threshold, correct?

Second, where can I switch the grid health status to show current health as opposed to deficit?

Thanks for the response
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Unread 04-22-11, 04:39 PM  
Sulluvlaki
A Kobold Labourer

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Grid health remaining

I have been looking in the Grid options and i cant find a health remaining option, is there and extra addon i need or is it in there somewhere?
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-=Sulluvlaki=-
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Unread 04-24-11, 03:44 PM  
Phanx
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Re: Grid health remaining

Originally posted by Sulluvlaki
i cant find a health remaining option
Originally posted by MiniStew
show health, in ###k and %
You can see current health instead of missing health by assigning the Unit Health status to the Center Text icon, instead of the Health Deficit status. If you want to see health as a percent in text, you will need to use a plugin.

Originally posted by MiniStew
a tooltip showing the spells, and how much mana etc, would this be doable, or is this something I should ask the Clique author?
Any requests regarding click-casting should be addressed to the author of Clique. Grid has no control over click-casting functionality.

Originally posted by MiniStew
move the icons to the corners
Use a plugin. There are numerous plugins that add additional icon indicators, including in the corners of frames. There's a list of available plugins in the User's Guide, which is linked in the addon description.

Originally posted by ShawBoomy
grid doesn't seem to be working with clique correctly.
Could you be more specific? Which click bindings have you encountered the issue with? (eg. "Flash Heal bound to Shift-RightClick") Does the problem occur when Clique and Grid (without any plugins) are the only addons enabled? Do you have the same problem if you bind the same ability to the same click combination using a different click-casting solution, such as GridClickSets? Do any Lua errors trigger when the problem occurs? (Enable Lua errors under Interface Addons > Help, or install BugSack.) Please post a bug report with your responses; see the addon description for a link to the bug tracker.

Originally posted by Cowform
How can I make my buff / debuff icons show the duration on the buff / debuff?
Grid only supports this on the Center Icon indicator, and you need to enable it under Frame > Icon Options > Enable Icon Cooldown Frame (despite the name, it shows the aura duration, not the ability cooldown). If you want to see the duration as text, you will need to use a plugin. If you have a third-party plugin adding other icon indicators, you will need to refer to that plugin's documentation for instructions on how to make it show text durations (if it supports that).
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Unread 04-26-11, 05:39 PM  
x0ox
A Kobold Labourer

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to fix the new error in 4.1...
Grid-r1438\Statuses\GridStatusName.lua:93: Usage: UnitGUID("unit")
Grid-r1438\Statuses\GridStatusName.lua:93: in function `?'
CallbackHandler-1.0-6:146: in function <...ted\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-6:91: in function `Fire'
AceEvent-3.0-3 (Afflicted):120: in function <...\AddOns\Afflicted\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
You open up Grid\GridStatusName.lua

Change Line 93:
Code:
	self:UpdateGUID(event, UnitGUID(unitid))
To:
Code:
	self:UpdateGUID(event, GridRoster:GetUnitidByGUID(guid))
Seems to be making the error go away for me..
Last edited by x0ox : 04-26-11 at 05:40 PM.
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Unread 04-28-11, 07:17 AM  
snichols1122
A Kobold Labourer
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4.1

when can we expect a 4.1 release cause im getting errors now
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Unread 04-28-11, 10:23 AM  
noitera
A Kobold Labourer

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see xoOx's post

Xo0x's fix worked for me, thanks a lot X
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Unread 05-03-11, 06:22 PM  
zadrik
A Murloc Raider

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Re: see xoOx's post

Originally posted by noitera
Xo0x's fix worked for me, thanks a lot X
Worked for me too. Much Thanks.
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Unread 05-11-11, 06:10 PM  
Asuract
A Kobold Labourer
AddOn Compiler - Click to view compilations

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Looking for some help

I'm trying to find a way to make the center icon in grid that serves as my main debuff pane to show the spell in full color rather than faded at first when show durations is checked, Mainly because I can't make out what the icon of the debuff is when the timer is ticking.

Never really noticed it before, my eye sight may really be getting worse from all the games I play.

If anyone knows how to make this happen post here, I'll be checking back, thanks!
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Unread 05-14-11, 12:01 AM  
Phanx
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Re: Looking for some help

Originally posted by Asuract
I'm trying to find a way to make the center icon in grid that serves as my main debuff pane to show the spell in full color rather than faded at first when show durations is checked, Mainly because I can't make out what the icon of the debuff is when the timer is ticking.
There isn't one. If the timer spiral makes the icon too hard to see, don't turn it on. I have no plans to add options to micromanage the timer spiral's opacity, etc.
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Unread 05-14-11, 12:04 AM  
Phanx
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4.1.0.1441
  • When typing in the "Add new buff/debuff" option fields, an auto-complete dropdown will appear with matching spell names.
  • Range checking has been simplified, and now uses the standard Blizzard range functions. If you preferred the old range checking based on spell ranges, use the GridStatusMultiRange plugin.
  • Fixed several issues with frame positioning.
  • Fixed the layout border color option.
  • (Plugin API) Added support for texture coordinates for status textures.
  • (Plugin API) Improved support for dynamic status colors.
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