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Updated: 06-09-14 05:10 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:06-09-14 05:10 AM
Created:unknown
Downloads:160,602
Favorites:416
MD5:
Categories:Rogue, Druid, Paladin, Shaman, Warlock, Combat Mods
5.4
NugComboBar  Popular! (More than 5000 hits)
Version: 5.2.17
by: d87 [More]
Class resource tracking:
Combo points for Rogues and Druids.
Holy Power for Paladins
Chi for Monks
Shards, Burning Embers, Demonic Fury for Warlocks
Shadow Orbs for Priests
Arcane Charges for Mages.
Meatcleaver, Taste for Blood for Warriors
Maelstrom Weapon, Fulmination charges for Shamans
Wild Mushrooms for Druids
Shadow Infusion, Scent of Blood for DK.
Ready, Set, Aim..., Frenzy for Hunters

OLD SKINS WARNING
You should remove/update old skins or everything will break.
Striped skin is already updated, but classic skin is "gone", because it's the new default skin,

Striped Skin
Makina Skin
NugEnergy - Energy/rage bar

Slash cmds:
/ncb
/ncb gui

5.2.4:
- Hide w/o target option
- Custom point offset for weird resolutions
- Demonology->Destruction switch bug fixed

5.2.3a:
- electricBlue skin restored

5.2.3:
- added option to toggle second layer
- fixed glitchy animation of second layer transitions
- updated ruRU localization
- Makina and Striped skins updated

5.2.2:
- Anticipation as second layer
- Colored light for 3d effects
- PlayerModel type support (unused, buggy)
- Evangelism bugfix
- Druid 2pc setbonus should no longer cause bug with 1st point animation
5.2.17:
- added sound notification

5.2.16:
- fixed a bug with older skins causing crash

5.2.15:
- vertical orientation is now possible
- aspect ratio autodetection for 3 monitor setups, 16:10, 16:9, 4:3
- searing flames enabled for shamans

5.2.13:
- Resoration Druid mushroom now counts as 3 to match Balance setup

5.2.12:
- new preset: glowHoly

5.2.11:
- Stagger bar
- TOC update
- Monk bugfixes

5.2.8:
- Taste for Blood now rolls over to second layer after 3 points

5.2.7:
- Updated for new Taste for Blood
- GUI module TOC updated

5.2.6:
- ToC updated to 50300
- removed the possibility to return default class frames without reloading ui, along with any ties to ShadowedUF stuff

5.2.5a:
- Bugfix for offset adjustment on non-global configurations.
(It's always global now)

5.2.4:
- Hide w/o target option
- Custom point offset for weird resolutions
- Demonology->Destruction switch bug fixed

5.2.3a:
- electricBlue skin restored

5.2.3:
- added option to toggle second layer
- fixed glitchy animation of second layer transitions
- updated ruRU localization
- Makina and Striped skins updated

5.2.2:
- Anticipation as second layer
- Colored light for 3d effects
- PlayerModel type support (unused, buggy)
- Evangelism bugfix
- Druid 2pc setbonus should no longer cause bug with 1st point animation

5.2.1:
- Fixed a bug with default holy power bar and Shadowed Unit Frames

5.2.0a:
- Arcane Mage now using 4 point layout

5.2.0:
- ToC updated to 50200
- removed broken electricBlue preset
- Show Always now appears in options menu

5.1.2a:
- fixed a error when LibStub wasn't loaded

5.1.2:
- fixed a bug with addon stuck being hidden after swapping to disabled spec
- Hide out of combat option

5.1.1a:
- console commands list bug fixed
- not showing mushrooms in feral specs
- toggleblizz works even if disabled
- localization updated

5.1.0a:
- Monk update for 5.1

5.1.0:
- ToC Updated
- Wild Mushrooms
- Specialization-level configuration, i.e. you can now disable addon for some specs or change visuals/position for each spec

5.0.8:
- Meatcleaver duration
- Anticipation support for rogues. I haven't tested it.

5.0.7:
- fixed issue with displaced points in 3d mode.
It was caused by different aspect ratio of game resolution.
Fix basically detects what resolution you have and if it's not something rare (eyefinity) then it'll probably compensate for this offset.
- Removed Lacerate. It's useless now that Pulverize is gone
- Added meat cleaver for warriors.

5.0.6:
- Demonic Fury bar now fading as shards and embers
- Show Always option
- Small bugfixes

5.0.5a: Forgot to include gui module
5.0.5:
- Better fading, mostly for warlocks.
- Also showEmpty now works only inside combat
- Demonic Fury bar now scales with main addon frame

5.0.4:
- Numeric display for demonic fury
- Small bugfixes

5.0.3:
- Bugfix, nothing was working when on class other than warlock
- zhTW localization
- Taste for blood added
- Fixed "Disabled" checkbox

5.0.2:
- Demonic Fury support

5.0.1a:
- ToC Updated to 50001
- Added support for glyph of burning embers

5.0.1:
- Russian localization
- Bugfixes

5.0b2:
- Added several new presets
- Bugfix for classes without configuration

5.0b1:
- GUI Options module
- Updated skin
- Dynamic Class-specific switching
- Support for 2-6 points instead of old 3/5.

4.2.3:
- TOC Update
- Fixed Ready Set Aim for MM hunters
4.2.2:
- When CPs drop to 0, bar will fade only after few seconds, /ncb hideslowly to toggle it
- Option to disable blizzard holypower bar, shard bar and combo bar
- Arena/bg leaving bug should be fixed
4.2:
- WoW 4.2 animation issue fixed
- TOC updated
4.1.5:
Tracking only your Lacerate debuff
Shadow Infusion enabled by default
4.1.4:
fixed typo with scaling
/ncb disable command
TOC bumped to 40100
4.1.3:
showempty option
ready set aim and frenzy for hunters (not tested)
4.1.2:
Fixed color changing function when in 3 point mode
4.1.1:
Combopoints weren't working after switching from bear form
Lightning Shield charges for elemental shamans (not tested)
4.1.0:
/ncb unlock fixed
druid bugs fixed
4.1RC: Ability to swap between 3 and 5 point mode on the fly. Now druids can get both lacerate and combo points at the same time. Priests too got both evangelism and shadow orbs. Skins now should provide functions for this
4.0.2: anchor strata set to high, now frame is visible when unlocked, commented out example of sunder armor (targeted stackable offensive spell)
4.0.1: removed wotlk compatibility code, fixed some bugs (but update your skin if you're using alternative), also both skins were updated
4.0: Holy Power, Shards, Evangelism, New Skin, removed GUI
3.3.1: support for alternate skin plugin
3.3: 30300 TOC, Clean up, character specific option, dragging, priest & shaman support
Archived Files (38)
File Name
Version
Size
Author
Date
5.2.12
136kB
d87
10-24-13 04:13 PM
5.2.8a
135kB
d87
07-05-13 07:21 PM
5.2.7
135kB
d87
06-30-13 03:57 PM
5.2.6
135kB
d87
05-22-13 02:21 PM
5.2.5a
135kB
d87
04-16-13 02:23 PM
5.2.4
135kB
d87
04-06-13 10:50 PM
5.2.3a
133kB
d87
04-01-13 05:46 AM
5.2.2
134kB
d87
03-29-13 11:34 PM
5.1.2a
131kB
d87
12-20-12 08:35 PM
5.1.1a
130kB
d87
11-29-12 04:33 PM
5.1.0a
130kB
d87
11-27-12 04:35 PM
5.1
130kB
d87
11-27-12 12:27 PM
5.1.beta2
130kB
d87
11-23-12 08:44 PM
5.0.8
129kB
d87
10-14-12 06:01 AM
5.0.7a
129kB
d87
10-01-12 11:50 PM
5.0.6
128kB
d87
09-26-12 01:06 PM
5.0.5a
128kB
d87
09-24-12 10:39 PM
5.0.4
127kB
d87
09-01-12 04:56 AM
5.0.3
107kB
d87
08-31-12 10:22 PM
5.0.1b
104kB
d87
08-30-12 01:20 PM
5.0.1a
104kB
d87
08-30-12 07:12 AM
5.0.1
104kB
d87
08-28-12 07:58 AM
5.0.beta2
105kB
d87
08-20-12 12:12 AM
4.2.3
47kB
d87
11-30-11 08:35 PM
4.2.2
47kB
d87
10-01-11 12:33 AM
4.2
46kB
d87
07-23-11 11:17 PM
4.1.5
46kB
d87
05-25-11 09:31 PM
4.1.4
46kB
d87
04-06-11 02:35 AM
4.1.2
45kB
d87
02-21-11 03:33 PM
4.1.1
45kB
d87
02-11-11 11:01 PM
4.1.0
45kB
d87
02-09-11 03:34 PM
4.0.2
45kB
d87
10-20-10 11:46 PM
4.0.1
46kB
d87
10-16-10 02:32 AM
4.0.1
46kB
d87
10-11-10 08:10 PM
3.3.1
105kB
d87
12-29-09 12:29 PM
3.3
105kB
d87
12-08-09 01:10 AM
3.1
103kB
d87
07-19-09 01:57 PM
3.0.2
118kB
d87
10-12-08 09:11 PM


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Unread 03-30-13, 09:42 PM  
kasca
A Frostmaul Preserver

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Tonight i set up a second spec on my rog. After i did that and wint into a dungoen Nug wint nuts. It wont flash, or color in the balls at all. Then i loged and came back on nother toon. Where nog is just a set of empty balls. I had to deleate it and redo. Where it was fine till i wint back to rog. Everything all over again.
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Unread 03-23-13, 02:07 PM  
d87
A Warpwood Thunder Caller
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File comments: 458
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Well, you should for now.
There's 2 types of models and currently only one of them is suppported. Alternative electric effects are of the second type.
Supporting both and adding new presets is not a quick deal, so I don't know when i'll get to it.
Last edited by d87 : 03-23-13 at 02:08 PM.
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Unread 03-23-13, 01:38 PM  
Kj21
A Kobold Labourer
 
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Question for ya

Hey was just curious if you were gonna redo the electric ones or if you don't got the time. Only asking cause I really loved the electric blue one. And I don't mean this to seem like a "hey get it done" post just curious if I should learn to live w/o it or not lol
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Unread 03-21-13, 12:51 PM  
poohkie
A Murloc Raider

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should really get tidalwaves to show for this addon =(
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Unread 03-13-13, 10:20 AM  
Kj21
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Oh no worries man on reply time SC is epic!!!!......Hmmmmm ok I shall not use that one and hopefully all will be well : )



Originally Posted by d87
Sorry for long reply, I was playing starcraft...
I was able to reproduce this bug with your config.
It seems the problem is "electricBlue" preset.
My guess is that since 5.2 this particular effect isn't loaded yet at the time when addon initialization occurs, and the whole effect frame becomes internally broken, hence there's no reaction even if you change presets later on.
Other presets seem to work fine.

So, for now, don't use this effect.
I'll try to fix it or add alternative later.
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Unread 03-13-13, 04:42 AM  
d87
A Warpwood Thunder Caller
AddOn Author - Click to view AddOns

Forum posts: 98
File comments: 458
Uploads: 33
Would you please teach me how to make it always display, I mean, never hide when there is no combo points or OOC.
/ncb showalways
(it's not displayed in gui window, that's a bug)
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Unread 03-13-13, 04:31 AM  
d87
A Warpwood Thunder Caller
AddOn Author - Click to view AddOns

Forum posts: 98
File comments: 458
Uploads: 33
Just wondering if you had anymore suggestions as basically every toon I login I have to use that code you gave me at least once everytime I log a toon so its ending up having to be done multiple times on each toon.
Sorry for long reply, I was playing starcraft...
I was able to reproduce this bug with your config.
It seems the problem is "electricBlue" preset.
My guess is that since 5.2 this particular effect isn't loaded yet at the time when addon initialization occurs, and the whole effect frame becomes internally broken, hence there's no reaction even if you change presets later on.
Other presets seem to work fine.

So, for now, don't use this effect.
I'll try to fix it or add alternative later.
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Unread 03-13-13, 01:14 AM  
Kj21
A Kobold Labourer
 
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Just wondering if you had anymore suggestions as basically every toon I login I have to use that code you gave me at least once everytime I log a toon so its ending up having to be done multiple times on each toon.



Originally Posted by d87
Alright, please post the contents of these files
WTF\Account\<AccountName>\SavedVariables\NugComboBar.lua
WTF\Account\<AccountName>\<RealmName>\<BrokenCharacterName>\SavedVariables\NugComboBar.lua
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Unread 03-11-13, 09:14 PM  
quetzacoatl
A Kobold Labourer
 
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Hi, first thanks for this awesome add-on.

Would you please teach me how to make it always display, I mean, never hide when there is no combo points or OOC.

The method provided in old posts is not functional.

Thanks.
Last edited by quetzacoatl : 03-11-13 at 09:28 PM.
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Unread 03-11-13, 04:00 PM  
LeviSS
A Kobold Labourer

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Originally Posted by d87
add this to the bottom of NugComboBar.lua
Code:
NugComboBar.EnableBar = NugComboBar.DisableBar
Thank you very much sir! just made my life alot easier I will use this addon for many months to come cheers keep up the good work man
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Unread 03-11-13, 11:18 AM  
Kj21
A Kobold Labourer
 
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1st one:

NugComboBarDB_Global = {
["charspec"] = {
},
}



2nd one :

NugComboBarDB_Character = {
["point"] = "BOTTOM",
["y"] = 92.99996948242188,
["x"] = -64.00001525878906,
["specspec"] = {
},
["apoint"] = "BOTTOM",
["charspec"] = true,
["preset3d"] = "electricBlue",
}





Originally Posted by d87
Alright, please post the contents of these files
WTF\Account\<AccountName>\SavedVariables\NugComboBar.lua
WTF\Account\<AccountName>\<RealmName>\<BrokenCharacterName>\SavedVariables\NugComboBar.lua
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Unread 03-11-13, 11:11 AM  
d87
A Warpwood Thunder Caller
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Forum posts: 98
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Uploads: 33
Alright, please post the contents of these files
WTF\Account\<AccountName>\SavedVariables\NugComboBar.lua
WTF\Account\<AccountName>\<RealmName>\<BrokenCharacterName>\SavedVariables\NugComboBar.lua
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Unread 03-11-13, 10:20 AM  
Kj21
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just another update..I logged this morning and had to use that script again to get it to work, so not sure what is causing this. any ideas?


Originally Posted by Kj21
Ok so all was working fine on all my toons then just now on my lock it went back to what was happening on my pally, I did use your script and it did seem to make it work again but what could be causing it to after a bit just stop lighting up the "charges" and yes i do use character specific.



Originally Posted by d87
Do you use character-specific configuration for your paladin or just global?
Try switching to different presets.

It's either graphics bug or settings bug.
To eliminate the possibility of the later try resetting settings with
Code:
/script NugComboBarDB_Global = nil; NugComboBarDB_Character = nil; ReloadUI()
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Unread 03-11-13, 09:56 AM  
d87
A Warpwood Thunder Caller
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File comments: 458
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add this to the bottom of NugComboBar.lua
Code:
NugComboBar.EnableBar = NugComboBar.DisableBar
Last edited by d87 : 03-11-13 at 09:58 AM.
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Unread 03-11-13, 07:07 AM  
LeviSS
A Kobold Labourer

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hey d87

could you please teach me how to hide the red box that appears above power bar I believe its called status bar I tried for a couple hours but I was unable to fully hide theres always black background stuck above combo orbs

if you could please post edit for skin.lua to hide statusbar above combo points with out black background showing I would be really grateful

thanks
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