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Updated: 05-11-13 01:36 PM
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Compatibility:
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-11-13 01:36 PM
Created:unknown
Downloads:163,424
Favorites:1,333
MD5:
XLoot  Popular! (More than 5000 hits)
Version: z12b-release
by: Xuerian, Dridzt, mikk
Includes XLoot Frame, Group, Monitor, and Master.

Each module can be disabled if not desired.


Please post any issues here
z8+:
Stuff I don't remember >_>

z8-release:
- Release of what is effectively "XLoot 2".
- Includes Group, Master, and Monitor as plugins with LoD options.
- Just in time to need a update for 5.2, apparently.

r376:
- repackage XLoot to pickup SEELoot-1.0 r222
- reorder of loot roll and won handlers to fix for a rare error in XLootMonitor (seen in LFR)

r375:
- bugfix: localize a leaked global variable.
- bugfix: Item Count not showing on loot buttons.

r374:
- revert a LOOT_ROLL_WON handler change in SEELoot-1.0
- repackage XLoot to pickup new library.

r373:
- bugfix: SEELoot-1.0, new roll and item handlers
- .toc update, compatible with Hour of Twilight (4.3)

r372:
4.2 update (Thanks to Dridzt)

r370:
Channel list updates (What channels Master links to, LinkAll)

r368:
4.0 update

0.91.1-30300:
- bugfix: SEELoot-1.0 library, need before greed roll counts
(thx to Narzuhl for debugging it)

0.91-30300:
3.3 compatibility update.

0.9-30000-1:
WotLK fixes by Drizdt and Mikk.

r73744:
Fixed GOLD constant errors.

r72125:
Fixed all known issues.
Optional Files (3)
File Name
Version
Size
Author
Date
Type
XLootGroup_final
660B
02-06-13 02:18 AM
Addon
XLootMaster_final
666B
02-06-13 02:16 AM
Addon
XLootMonitor_final
672B
02-06-13 02:15 AM
Addon


Archived Files (11)
File Name
Version
Size
Author
Date
z8-release
163kB
Xuerian
02-02-13 05:02 AM
r376-file
143kB
Xuerian
01-02-12 07:14 AM
r375-file
143kB
Xuerian
12-19-11 06:04 PM
r374-file
143kB
Xuerian
12-17-11 10:06 PM
r373-file
143kB
Xuerian
12-16-11 09:52 PM
r372-file
142kB
Xuerian
06-30-11 05:48 PM
r372
197kB
Xuerian
10-17-10 01:19 PM
r368-release
197kB
Xuerian
10-13-10 07:09 PM
0.91.1-30300
143kB
Xuerian
12-18-09 05:23 PM
0.91-30300
142kB
Xuerian
12-10-09 03:49 AM
0.9-wotlk
206kB
Xuerian
10-19-08 05:30 PM


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Old 12-12-06, 02:36 PM  
Xuerian
A Fallenroot Satyr
 
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I started working on a modular frame management system (read: Icons on right), but I want to get things stable and working smoothly before that happens.

Uniform length rows seems like a simple thing. I'll try to get it implemented sometime soon.

As for BOP notification, yes, that feature has been on my list for a while. Same status as uniform length.

Not sure about automatic passing, but I should be able to do something about it. Thanks for the suggestion.
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Old 12-12-06, 01:56 PM  
Lichbane
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Thanks ... that kind of makes sense. (I do find the anchors quite stuff confusing actually, but eventually it sinks in).

Is there a way to move either the icons to the right side or to make the monitor bars all the same length? The staggered bars are ok, as long as the icons all line up .... yeh, a bit anal retentive I know.

One last thing. Is (or could there be) there a way to display BOP or BOE on XLoot Group .... or perhaps an option to automatically pass on BOP items?
Last edited by Lichbane : 12-12-06 at 01:57 PM.
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Old 12-12-06, 08:33 AM  
Xuerian
A Fallenroot Satyr
 
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I should probably add that to the description...

Right-click the anchor or open the menu via /xloot options -> Monitor -> Loot monitor

The Attach options are rather self explanatory. WoW uses a box-model method of positioning frames.

Attach.... Is the point on the child box (The first row to the anchor, the second row to the first, etc) to attach to... the parent box point (The anchor, the first row, etc)

So Top Left (On child) to Bottom Left (On parent) would give you a downward left-aligned stack. =)
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Old 12-12-06, 01:57 AM  
Lichbane
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How do I make the loot monitor "grow up"
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Old 12-11-06, 09:45 AM  
Xuerian
A Fallenroot Satyr
 
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Sheathe: There's a X offset for that purpose already, that'd require me adding another offset, which is redundant, don't you think? =) Try changing the snap offset in behavior to about 15 or so.

BBR: ---EDIT--- I'll implement this fix for both closeloot (To eliminate most hangs) and lootslot. Thanks for the pointer and help in the thread.

As for dewdrop, that's also excellent, as obviously, I was completely stumped.

Kappe: Give me a good reason XLoot could actually use a fubar plugin (If you like options on fubar, then get any one of the numerous AceOptions fubar plugins. All XLoot mods are fully compatible with them.)
Last edited by Xuerian : 12-11-06 at 02:45 PM.
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Old 12-11-06, 07:57 AM  
kappe
A Deviate Faerie Dragon

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i'd love a fubar plugin for this.. cant find
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Old 12-11-06, 02:31 AM  
BBR
A Kobold Labourer

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http://www.wowace.com/forums/index.php?topic=2278.400
Problem seems to be on track. to at least block the message.

There was a problem yesterday morning with the dewdroplib which caused some rightclick menus to fail(it affected bartender3 also, but that one seems to have been fixed overnight), which may be the reason why Xlootmaster was not working earlier (as per my post on xlootmaster), ill have to try it out again later.
Last edited by BBR : 12-11-06 at 02:32 AM.
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Old 12-10-06, 11:24 AM  
Sheathe
A Murloc Raider
 
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Slight alteration of moving loot to mouse

Could you make the loot window slightly lower / higher when it auto-moves over the mouse. ATM the mouse covers the stack number of the first item which is kind of annoying
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Old 12-09-06, 01:28 PM  
Xuerian
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Haha, hmm, maybe not noticing that has something to do with me moving loot messages to another window..... I shall look into it.

Thanks for pointing that out, Vexis.

EDIT:
Using DevTools, I don't see any event reporting solo loot. None at all... Maybe I'm missing something else?
Last edited by Xuerian : 12-09-06 at 02:19 PM.
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Old 12-09-06, 01:09 AM  
vexis58
A Murloc Raider
 
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Originally posted by Xuerian
I haven't figured out how to catch solo coins, so they don't show up in monitor. Only "Your share of the loot is X" is caught, really.
When I loot coins solo, it shows up in my chat window as "You loot X Gold, X Silver, X Copper" in yellow. So I know there are messages >_> or have you just not figured out how to get the mod to see them?
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Old 12-08-06, 09:44 AM  
Xuerian
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For me, this random mod was Ace2, but considering my other mod experiences over the past few days, I knew that mod wasn't doing it.
When it was blocked for me, it showed up as Ace2, so that sounds right.

As for swiftlooting, that's good at least.

I haven't figured out how to catch solo coins, so they don't show up in monitor. Only "Your share of the loot is X" is caught, really.

Blizzard will give an action blocked for LootSlot() but only under the following conditions:
This is disappointing. There's nothing I can do for this that I'm aware of, the loot buttons are built off the same templates as the default loot buttons, and they use the same methods. I don't call LootSlot() anywhere in XLoot.


Back to the blizzard forums, Thanks for the excellently formatted bug reports, both of you.
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Old 12-08-06, 08:55 AM  
vexis58
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Originally posted by Andeh
this addon appears to work, but every time i loot a mob, i get a box that tells me than a random addon its attempting to use a function only available to the blizzard ui. So I click "Disable" and then the next mob I loot results in the same, except it complains about another random addon.
For me, this random mod was Ace2, but considering my other mod experiences over the past few days, I knew that mod wasn't doing it.

I found the following further info about this issue (in the most recent version):
1. It only happens when I loot money, not any other items.
2. If I loot the money first, then the other items, it works fine. Only when I loot the money last, immediately before the frame closes.
3. If I turn on the "Don't show frame when shift-looting" option and auto-loot a corpse, the error does not occur.
4. XLoot Monitor is not showing coins looted regardless of whether that option is turned on. (Should go in Monitor comments page or related to this?)

Right now I'm bypassing it by enabling that option and Blizzard's auto-looting. It's actually working pretty well.

1. You didn't shift-loot.
2. There was only one item to be looted.
3. That item was money.
Actually, there can be multiple items, if you loot the money last.
Last edited by vexis58 : 12-08-06 at 08:57 AM.
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Old 12-08-06, 08:40 AM  
Dridzt
A Molten Giant
 
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hard to track bug

XLoot back on track is great news

First bug report, hope it can be fixed (latest version used)

Blizzard will give an action blocked for LootSlot() but only under the following conditions:

1. You didn't shift-loot.
2. There was only one item to be looted.
3. That item was money.

If there's money + some other item no problem.
If there's only money but you shift-looted again no problem.

In all other situations seems to be working great!
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Old 12-08-06, 08:39 AM  
Xuerian
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Andeh: Please install ActionBlocked and tell me what exactly is blocking it. http://www.wowinterface.com/download...onBlocked.html

It would also help if you could post a screenshot of just before it's blocked, and then just after, with XLoot->Advanced->Debug Messages on.
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Old 12-08-06, 07:45 AM  
Andeh
A Wyrmkin Dreamwalker

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this addon appears to work, but every time i loot a mob, i get a box that tells me than a random addon its attempting to use a function only available to the blizzard ui. So I click "Disable" and then the next mob I loot results in the same, except it complains about another random addon.
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