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Updated: 11-06-14 04:09 AM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-06-14 04:09 AM
Created:unknown
Downloads:171,984
Favorites:1,364
MD5:
6.0.3

XLoot  Popular! (More than 5000 hits)

Version: z19e-release
by: Xuerian, Dridzt, mikk

Includes XLoot Frame, Group, Monitor, and Master.

Each module can be disabled if not desired.


Please post any issues here

z17+:
- Unlisted changes

z16-release:
- Basic WoD updates

z8+:
Stuff I don't remember >_>

z8-release:
- Release of what is effectively "XLoot 2".
- Includes Group, Master, and Monitor as plugins with LoD options.
- Just in time to need a update for 5.2, apparently.

r376:
- repackage XLoot to pickup SEELoot-1.0 r222
- reorder of loot roll and won handlers to fix for a rare error in XLootMonitor (seen in LFR)

r375:
- bugfix: localize a leaked global variable.
- bugfix: Item Count not showing on loot buttons.

r374:
- revert a LOOT_ROLL_WON handler change in SEELoot-1.0
- repackage XLoot to pickup new library.

r373:
- bugfix: SEELoot-1.0, new roll and item handlers
- .toc update, compatible with Hour of Twilight (4.3)

r372:
4.2 update (Thanks to Dridzt)

r370:
Channel list updates (What channels Master links to, LinkAll)

r368:
4.0 update

0.91.1-30300:
- bugfix: SEELoot-1.0 library, need before greed roll counts
(thx to Narzuhl for debugging it)

0.91-30300:
3.3 compatibility update.

0.9-30000-1:
WotLK fixes by Drizdt and Mikk.

r73744:
Fixed GOLD constant errors.

r72125:
Fixed all known issues.
Optional Files (3)
File Name
Version
Size
Author
Date
Type
XLootGroup_final
660B
02-06-13 03:18 AM
Addon
XLootMaster_final
666B
02-06-13 03:16 AM
Addon
XLootMonitor_final
672B
02-06-13 03:15 AM
Addon


Archived Files (16)
File Name
Version
Size
Author
Date
z19a-release
178kB
Xuerian
10-31-14 10:30 AM
z16-release
177kB
Xuerian
10-15-14 02:13 PM
z15-release
177kB
Xuerian
10-09-14 02:47 PM
z13c-release
172kB
Xuerian
06-14-13 04:36 PM
z12b-release
170kB
Xuerian
05-11-13 01:36 PM
z8-release
163kB
Xuerian
02-02-13 06:02 AM
r376-file
143kB
Xuerian
01-02-12 08:14 AM
r375-file
143kB
Xuerian
12-19-11 07:04 PM
r374-file
143kB
Xuerian
12-17-11 11:06 PM
r373-file
143kB
Xuerian
12-16-11 10:52 PM
r372-file
142kB
Xuerian
06-30-11 05:48 PM
r372
197kB
Xuerian
10-17-10 01:19 PM
r368-release
197kB
Xuerian
10-13-10 07:09 PM
0.91.1-30300
143kB
Xuerian
12-18-09 06:23 PM
0.91-30300
142kB
Xuerian
12-10-09 04:49 AM
0.9-wotlk
206kB
Xuerian
10-19-08 05:30 PM


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Unread 12-13-06, 01:57 PM  
BBR
A Kobold Labourer

Forum posts: 0
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i get a lua error when i mouseover the "random" part in the XLootmaster menu while looting

xlootmaster.lua 379 : usage: unitclass("unit")
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Unread 12-13-06, 07:33 AM  
Xuerian
A Fallenroot Satyr
 
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combatcupcake: While I've considered it, I'm still not going to make a fubar plugin yet. /xloot options works just fine for opening it without touching the loot frame. (Alt-right-click on the lootframe opens it too, just for something involving less border-hunting)

Like BBR said, DeuceCommander is specifically for providing Ace2 addon menus for fubar, and it works very well. It's available from the wowace file list at least: http://wowace.com/files/DeuceCommander/DeuceCommander.zip
Last edited by Xuerian : 12-13-06 at 07:36 AM.
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Unread 12-13-06, 12:50 AM  
BBR
A Kobold Labourer

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Finally managed to try xloot and xlootmaster on onyxia.
works good now.


Damn dragon dropped 2x mage helm, and only mage in the raid already had it.. oh well ;P



ps : combatcupcake , download Deucecommander, it works good for that purpose.
Last edited by BBR : 12-13-06 at 12:51 AM.
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Unread 12-13-06, 12:13 AM  
combatcupcake
A Kobold Labourer

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Fubar plugin

I really like this mod, but it really needs a fubar plugin. especially if the anchor bars are set to hidden.
Its also a bit annoying to have to right click on one to get to options for another. 1 'xloot' button in Fubar with submenus for each module would be awesome
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Unread 12-12-06, 10:37 PM  
kappe
A Deviate Faerie Dragon

Forum posts: 13
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Originally posted by Xuerian Kappe: Give me a good reason XLoot could actually use a fubar plugin (If you like options on fubar, then get any one of the numerous AceOptions fubar plugins. All XLoot mods are fully compatible with them.) [/b]
nice, deuce commander does it
anyway, it seems i got a strange issue. when the roll stuff pups out i cant see tooltip on item rolled.. cant find any option to activate it. canu help me again?
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Unread 12-12-06, 06:17 PM  
Lichbane
A Deviate Faerie Dragon
 
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Originally posted by NavyFC
Please make the uniform length an option, I actually like the differing bar lengths.
I'd say making it an option is definately the only option.
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Unread 12-12-06, 06:05 PM  
NavyFC
A Murloc Raider

Forum posts: 9
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Please make the uniform length an option, I actually like the differing bar lengths.
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Unread 12-12-06, 03:36 PM  
Xuerian
A Fallenroot Satyr
 
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I started working on a modular frame management system (read: Icons on right), but I want to get things stable and working smoothly before that happens.

Uniform length rows seems like a simple thing. I'll try to get it implemented sometime soon.

As for BOP notification, yes, that feature has been on my list for a while. Same status as uniform length.

Not sure about automatic passing, but I should be able to do something about it. Thanks for the suggestion.
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Unread 12-12-06, 02:56 PM  
Lichbane
A Deviate Faerie Dragon
 
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Thanks ... that kind of makes sense. (I do find the anchors quite stuff confusing actually, but eventually it sinks in).

Is there a way to move either the icons to the right side or to make the monitor bars all the same length? The staggered bars are ok, as long as the icons all line up .... yeh, a bit anal retentive I know.

One last thing. Is (or could there be) there a way to display BOP or BOE on XLoot Group .... or perhaps an option to automatically pass on BOP items?
Last edited by Lichbane : 12-12-06 at 02:57 PM.
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Unread 12-12-06, 09:33 AM  
Xuerian
A Fallenroot Satyr
 
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I should probably add that to the description...

Right-click the anchor or open the menu via /xloot options -> Monitor -> Loot monitor

The Attach options are rather self explanatory. WoW uses a box-model method of positioning frames.

Attach.... Is the point on the child box (The first row to the anchor, the second row to the first, etc) to attach to... the parent box point (The anchor, the first row, etc)

So Top Left (On child) to Bottom Left (On parent) would give you a downward left-aligned stack. =)
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Unread 12-12-06, 02:57 AM  
Lichbane
A Deviate Faerie Dragon
 
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How do I make the loot monitor "grow up"
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Unread 12-11-06, 10:45 AM  
Xuerian
A Fallenroot Satyr
 
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Sheathe: There's a X offset for that purpose already, that'd require me adding another offset, which is redundant, don't you think? =) Try changing the snap offset in behavior to about 15 or so.

BBR: ---EDIT--- I'll implement this fix for both closeloot (To eliminate most hangs) and lootslot. Thanks for the pointer and help in the thread.

As for dewdrop, that's also excellent, as obviously, I was completely stumped.

Kappe: Give me a good reason XLoot could actually use a fubar plugin (If you like options on fubar, then get any one of the numerous AceOptions fubar plugins. All XLoot mods are fully compatible with them.)
Last edited by Xuerian : 12-11-06 at 03:45 PM.
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Unread 12-11-06, 08:57 AM  
kappe
A Deviate Faerie Dragon

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i'd love a fubar plugin for this.. cant find
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Unread 12-11-06, 03:31 AM  
BBR
A Kobold Labourer

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http://www.wowace.com/forums/index.php?topic=2278.400
Problem seems to be on track. to at least block the message.

There was a problem yesterday morning with the dewdroplib which caused some rightclick menus to fail(it affected bartender3 also, but that one seems to have been fixed overnight), which may be the reason why Xlootmaster was not working earlier (as per my post on xlootmaster), ill have to try it out again later.
Last edited by BBR : 12-11-06 at 03:32 AM.
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Unread 12-10-06, 12:24 PM  
Sheathe
A Murloc Raider
 
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Slight alteration of moving loot to mouse

Could you make the loot window slightly lower / higher when it auto-moves over the mouse. ATM the mouse covers the stack number of the first item which is kind of annoying
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