ICU options window. type /icu options to display it.
ICU - I See You 2.0
This is a revision i've made for ICU to make it working for all hunters (and all classes
having tracking abilities) in The Burning Crusade and in the 2.0 Live version.
This mod will make your tracking much easier by letting you target and see who are the
anonymous dots you see on your minimap.
Please refer to the attached readme.txt for some basic FAQs.
History
2.0.5b
[+] Corrected toc file
[+] Corrected french escape codes for class names (thanks nouk)
2.0.5
[+] Added French localization for Class names (thanks Nouk) and for Battleground names
(thanks Marc). Players using french client should see correct class icons and colors.
2.0.4
[+] Added option for configuring tooltip display data :
NORMAL : Enemy/Friends Color
CLASS : Enemy/Friends Color + Class type
CLASS LEVEL : Enemy/Friends Color + Class type + Level
[+] Added color boxes for configuring targets and tooltip colors
Just click on each box to change how friends/enemies etc. are displayed.
To bring up color selection just type /icu options.
[+] Fixed party announce mode.
2.0.3
[+] Click Targeting working again! Thanks to Fedos for the enlighthening code.
The ICU dropdown buttons are now secure and auto-bound to a macro attribute edited on flight. As a result the /target macro attached to each button is executed on the click.
Of course, click targeting doesnt work while in combat but i think most of us use it while outside combat. You can delete the old ICU_LastTarget macro : its not needed anymore.
[+] Added colour coloring for tooltip text : enemy and friends should now be colored accordingly. This way you can see who are the dots even before clicking them. Also, if the target is known, you'll see his coloured class type aswell.
[+] Added new MiniMap Ping mode option to options window:
DEFAULT : the map is pinged when you click.
OFF : the map is not pinged when you click.
INSIDE BG : the map is pinged only when you are in a battleground.
OUTSIDE BG : the map is pinged only when you are not in a battleground.
Clicking with CTRL key pressed overwrites all modes, not pinging map and doing
silent (SELF) announce.
[+] Fixed Squeenix mouse issue (Fedos).
[+] Fixed disconnection issues when clicking or pinging targets.
[+] Fixed lua string concatenation errors.
[+] Added Eye Of Storm to the possible battlegrounds.
2.0.2a Fix
[+] Corrected faction check from battlegrounds.
Enemy players should be seen as RED, while friendly should be seen as GREEN.
2.0.2
[+] Database revision. Should be now significantly smaller and faster. Old database is automatically converted at first
startup.
[+] Added temporary flag for battleground players. These players are stored and purged at next logon.
Also all BG players are automatically added directly from BG score window and not just by targetting.
When the BG starts or anything change in the BG world, the list is automatically updated.
If you want to force a list refresh, just open the BG score window.
[+] Changed /icu search result colors : red for enemy players, green for friendly players, orange for enemy mobs
and light green for friendly npc.
[+] Changed icon for Pet units...Warlocks Demons were defaulting to Paladins and Hunter pets to warriors.
2.0.1
[+] Changed icons for unknown player and npc targets. Previously it was always displaying warrior class icon.
[+] Corrected some strings..and bugs..
[+] Removed some slash commands and added option dialog trough /icu options.
[+] Added storage mode options : All targets or just Players.
2.0.0
[+] First release...weee.
Target Data
Mods are not allowed to acquire targets directly in BC, so i worked it around making a mobs database that grows while you play and target different mobs/players.
The first time you ping a new target on the minimap he'll report it with just name, guessing the difference between player and npc from the name (one word names are usually players).
Once you acquire the target, all his data is stored for future use : next time you ping the same target you'll get all relevant data.
Originally posted by enalung Suggestion: Start a website which would be used to compile and synchronize database of units. NPCs are usually present on all servers so they could be pakaged in every database, but players would have to be per server.
Sounds very interesting...I wont have time for that anytime soon tho..:S
Quote:
Originally posted by CubineC Sry to be so negative, but using this is not bannable right ? It seems too powerfull for hunters in mass pvp imo
eh...it has been discussed hundreds of times since the initial relase of ICU (it is around since 1.5 if not even earlier) and the results are yes, ti gives you a nice advantage but no, its not bannable since its an information tool wich still requires a player to interact and take relevant decisions, much like combat sentry gizmo and such.
Suggestion: Start a website which would be used to compile and synchronize database of units. NPCs are usually present on all servers so they could be pakaged in every database, but players would have to be per server.
Originally posted by xbjim for some reason im getting DC'd using ICU sometimes in WSG.
the only thing ive noticed is its when ive clicked on the unit name to ping.. itll ping and ill DC. it doesnt happen all the time though, just had it happen maybe 3 or 4 times total.
(this is using the FIRST version, not sure if its been fixed but i dont see anything about DCs in the changes/fixes)
Its going to be fixed in next release...im using it everyday and i got a couple of DCs too. I think i've nailed down the bug now.
for some reason im getting DC'd using ICU sometimes in WSG.
the only thing ive noticed is its when ive clicked on the unit name to ping.. itll ping and ill DC. it doesnt happen all the time though, just had it happen maybe 3 or 4 times total.
(this is using the FIRST version, not sure if its been fixed but i dont see anything about DCs in the changes/fixes)
Pdor and Fedos, you guys rock. I'm so looking forward to the next update....clicktargeting out of combat only is good enough for me!
and Pdor, I had to LOL when I red that you had coloured Horde red by default. That is a pretty hilarious "bug". I don't know if this was also intentional: beside my red-and-evil-looking friendly targets there was also an evil-looking skull and crossbones icon. Your addon is making me terrified of my own allies!
Those colors actually come from the default World of Warcraft colors used in the raid pane. [/b]
Hmm I never made that connection, thanks
As for the mod--color coded minimap would be (in my opinion) a revolutionary tool for all trackers. Depending on the difficulty, I would love to see this happen (and help in any way, however I dont have any experience in the area...)
Here's an idea. I remember clearly wowcensus using the who pane / command in order to get player data. Couldn't ICU attempt the same to get data at least for same faction players?
Quote:
there seems to have been made official colors with the evolution of many frame addons
Those colors actually come from the default World of Warcraft colors used in the raid pane.
Originally posted by Ravnik First off thanks for bringing this mod back.
Ok i tested out...
[cut...]
I dont have the error...i will test it more. Are you using any other map/tooltip addon?
Btw, yes, keeping shift pressed while clicking the map still does the normal ping.
Originally posted by orval1 Hello! I have to compliment you on this mod, I really like it, but I also have a slight request that is preluded to below.
I use this mod (mostly) in the battlegrounds, as many of you do. [cut sorry ...]
Hello,
following the dots on the minimap 'could' be done...i remember Gatherer doing something like that...but probably was hooking on my movement and working on fixed targets.
However, the tooltip colouring its very nice (i remember the very first versions of icu doing it?)...ive implemented in the next version to be releasd. Looks nice
Originally posted by Fedos
Never say "impossible"! (even if it is really impossible)
2Hrs forums reading and 100 times /reloadui and.. clicktargeting works (out of combat)
ICU.rar
(link is to russian page, just click big "ICU.rar" to DL)
my code is "dirty", i just tried to make it work. I'm sure u'll improve it
ICU.xml - old "nonsecure" ICU_Popup for incombat using
ICU_Secure.xml - "secure" ICU_PopupSecure for noncombat using
Cause we can't :Hide() SecureFrame incombat, i making it transparent OnHide (otherwisw it stays visible after u enter combat with ICU_PopupSecure shown)
i'v also changed anchoring and MouseIsOver() from MinimapCluster to Minimap frame (just for Squeenix compatibility).
however when i press Shift(to get rid of the ping...dont need my group/raid hating me). i recieve a error
Hello! I have to compliment you on this mod, I really like it, but I also have a slight request that is preluded to below.
I use this mod (mostly) in the battlegrounds, as many of you do. Here, I find myself (as a druid) defending a node in Arathi Basin, and reporting my findings via Track Humanoid to my team. Before I found this mod (and PlayOn ManHunt) I always found myself having to look at the tooltip names, then (if im in a pug) parse my raid frames to see who is on my team, then /target them all if they arent to find out what class they are. This was (obviously) very tedious, and very difficult if the Horde didn't give me a chance to prepare (AHHH 5 guys running at me I cant do this fast enough!!). Your mod helped this, but I still have to do some work (parse the bars of text).
So here is my proposal, though I don't know if it is possible--it comes in two:
1) If possible, create "dot" images that represent each class, and each team, such that "Enemy" has a red border, and "Friend" has a green border. Fill each with the respective class color of that character (there seems to have been made official colors with the evolution of many frame addons, warrior=brown, druid=orange, hunter=green, etc. Customizability?). With this, all it would take is a glance to know who/what is coming.
2) If changing the minimap dots is impossible, perhaps adding in this criteria to their tooltip is enough (though definitely not as helpfull as the previous), such that when mousing over a dot, it displays their class along with their name, both of which are in red (hostile) or green (friendly), "Orval - Druid 60".
Targeting through minimap is great, but I never found it to be as necessary as this part of a tracking mod. I have yet to see something that has this capability in 2.0, and wonder if it remains possible (PlayOn ManHunt did the latter of the two options but hasn't been updated in quite some time).