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Cartographer  Popular! (More than 5000 hits)
Version: 2.5.3
by: ckknight, Arrowmaster
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Cartographer is a modular, lightweight, and efficient framework for manipulation of the world map.
  • Battlegrounds : allows viewing of battlegrounds outside of the zone.
  • Coordinates : adds coordinates to the bottom of the world map of the player and the cursor.
  • Foglight : Shows unexplored areas on the map. replacement for MozzFullWorldMap or Unexplorer. Much more efficient, though.
  • Group Colors : turns all your party's and your raid's POIs into circles colored based on class, and shows a number on them based on their raid group.
  • Guild Positions : show all guild members that also have Cartographer.
  • Instance Loot : shows loot tables when you click a boss note
  • Instance Maps : shows maps of instances.
  • Instance Notes : adds boss notes and such to instance maps.
  • Look 'n' Feel : allows you to change the transparency, position, and scale of the world map.
  • Notes : lets you put notes on the map, similar to MapNotes.
  • POI : store notes that city guards point you to.
  • Professions : automatically tracks herbs, minerals, and treasure.
  • Waypoints : allow you to make waypoints and have a big arrow point the way.
  • Zone Info : on hovering over a zone, it will show the levels of the zone, the instances in the zone, their levels, and the number of men the instance is made for (e.g. 5-man, 40-man).
Additional plugins may be found by clicking the Optional Files tab above or at http://files.wowace.com/sw-c.html

If you find _any_ bugs, feel free to submit them at
http://jira.wowace.com/browse/CART

If you want to request any features, feel free to submit your ideas at
http://jira.wowace.com/browse/CART

Wiki: http://wiki.wowace.com/index.php/Cartographer

Forum: http://www.wowace.com/forums/index.php?board=54.0

If you love Cartographer, then give it a good rating and add it to your favorites
------------------------------------------------------------------------
r2321 | ckknight | 2009-04-17 00:46:37 +0000 (Fri, 17 Apr 2009) | 1 line
Changed paths:
A /tags/v2.5.3 (from /trunk:2320)

Tagging as v2.5.3

-------------------------------------------------------------------------

r74405.12
Lots of fixes, but the primary change is LibGuildPositions-1.0 is used instead of Cartographer's own CGP one.

r70534.1
Thanks to all of those helping with commits to Cartographer
Added Magister's Terrace and Sunwell
Library upgrades
Added Engineering to Gathering professions
Add support for LibGuildPositions-1.0. Sending positions along the old comm will stop in one month. Sending requests along the old comm will stop in two months, essentially ceasing the old comm prefix from use.

r65599
toc bump for 2.4

r63590
Updated to latest version from wowace
Herbalism, Mining, and Noteshare modules have been moved out to separate downloads.
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
r74405.12
848kB
ckknight
06-15-08 12:02 PM


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Unread 12-23-06, 04:42 AM  
Tomcenc
A Defias Bandit

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Cartographer seems a nice mod, but the only thing that attracts me is the raid functions, I've tried messing around a bit so I could use it instead of the normal BG minimap, but then the raid group numbers become unreadable and I haven't got a world map either that way. I wondered if it would be possible to have a seperate add-on as replacement for BG minimap? Anyway great work ckk knight, you make great add-ons.
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Unread 12-23-06, 06:54 PM  
ckknight
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I do plan on making it work nicely with the battleground map and such.

I got a new computer, so I still have yet to install WoW/TBC on it.

P.S. it's my first mac
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Unread 12-23-06, 07:23 PM  
Icerat
A Fallenroot Satyr

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Is there an easy way to disable the instance maps in Cartographer?
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Unread 12-23-06, 11:33 PM  
Tricksta_
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Thumbs up You are Da Man CKKnight

Hey!

I saw you stealthed in the /note command I was bugging you about. Thanks so much CK! I for one really appreciate the hard work you do to enhance everyones game play.


Tricksta_

PS -

That interview on WCRADIO was good. Lol. You are as arrogant in person as you are in text on the irc ...ahahaha.

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Unread 12-24-06, 06:01 PM  
Culll
A Kobold Labourer

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Why do authors feel the need...

This is another AddOn like MetaMap

I want the choice of which functionality I want, I don't want to have 5 pieces of functionality forced on me because I want 1 of the things an AddOn offers

I want a scalable, transparent WorldMap that I can leave on screen, plus Battleground maps - and AlphaMap (Fan's Update) does alll this already including Burning Crusade support.

Yes I do want MapNotes also, but there is a MapNotes (Fans Update) available also.

And what's more, those AddOns are compatible with lots of other AddOns - the author hasn't tried to absorb other peoples ideas - they just made the mods compatible - so Alphamap works with MapNotes and Gatherer and MetaMap and FlightMap...
And MapNotes works with Atlas and AlphaMap and WoWKB....

Why do authors like Carto's try to put everything in one AddOn and restrict peoples choice ?


BTW, there is an easy-ish way to disable the Instance maps in AlphaMap (I prefer Atlas) - you simply go to the /AddOns/AlphaMap/Maps folder and delete the map.blp files you don't want - the author has even made it easy to delete his own maps if you dont want them and prefer to use another Instance Map ! Other AddOn authors are like jealous teenagers with huge inferiority complexes.

Merry overblown addon Xmas.
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Unread 12-24-06, 08:02 PM  
Mazzlefizz
A Pyroguard Emberseer
 
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I love Alphamap, but your comment is very unfair, not to mention extremely rude.

First of all, all of these modules can easily be disabled. Each is in its own file and can be deleted. Use of cartographer does not restrict your choices in any way.

Second, alphamap and many of the other add-ons you listed were not the first of their kind. Some tried to do something new or push things in a different direction, and some tried to do the same things in a better way. I don't think Cartographer differs at all in that regard. From what I've seen, this project is trying to create more interoperability between the different modules since they obviously share common ground. This should greatly improve efficiency over using seperate tools that often have to recreate the wheel even though they are doing the same things.

That said, Cartographer is new and seems to still have some rough edges. I'm pretty confident ck will iron those out and improve things. I wish I could say as much for your rude attitude.
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Unread 12-24-06, 08:36 PM  
Silent54
A Defias Bandit

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Well, I see that there must not be a mapnote import way with this addon other than gatherer locations. If there was, I assumed my question would have been answered after posting it twice here and twice on the ace forums. Nice work with low memory requirements but losing 2 years worth of data it's worth the switch.
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Unread 12-25-06, 01:12 PM  
Kru
A Kobold Labourer

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World map off to right of screen

went awol while resizing. How do i get it back?
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Unread 12-25-06, 08:39 PM  
joypunk
A Scalebane Royal Guard

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I didn't see anything already posted about the topic, so I'll ask here.

Is there any "click through" functionality for Cartographer? In other map mods that allowed you to display the map over the screen with transparency, you were able to still click "through" the map into the game world. If this option is available for Cartographer I cannot find it.

If it is not a current feature, I will be glad to submit a request for it. =)
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Unread 12-26-06, 11:30 AM  
Tsurani
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is there a way to import my Gatherer addon nodes into this mod? like all the ones i already found? i been playing for over 2 years and it would be horrible if i have to loose all my nodes
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Unread 12-27-06, 03:07 AM  
Tricksta_
A Murloc Raider
 
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No Waypoint, no Use

Sorry man,

I was cranking through quests tonight and setting /notes , but if there is no way to flag my notes as waypoints on the mini map it useless to me for now.

Back to Alpha and Mapnotes for now until you have the time for this function. I know you have been very busy working on libs, I can understand.

Thanks,

Tricksta_
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Unread 12-27-06, 03:09 AM  
Tricksta_
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Unhappy Also ...

Ckk:

I did not even know you added a "/note" command until I sifted through your changelogs. Is there anyway to write some simple paragraph like "Hey guys I added a slash command called /NOTE that works like /tloc etc.

I know you document everything, but in a programmers way of doing things.

If you want the average end user to start grabbing this stuff, it needs to have user friendly documentation, and not in Alien speak.

Again, no bash. Maybe I am missing something here.


Trick
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Unread 12-27-06, 01:00 PM  
Kru
A Kobold Labourer

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newest version at http://www.wowace.com/files/Cartogra...her-r22318.zip fixes the map off screen problem
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Unread 12-27-06, 05:41 PM  
joypunk
A Scalebane Royal Guard

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Well, found the answer to my own question over on wowace. Looks like the feature I wanted already exists, I just need to "Lock" the map.
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Unread 12-28-06, 03:29 AM  
TimTaler
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For all user of non english WoW clients.
The problem with notes outside the minimap can simple correct at the Notes.lua.

The following changes are needed.
line 2803: yardWidthMult ---> currentYardWidth
line 2804: yardHeightMult ---> currentYardHeight

line 2890: yardWidthMult ---> currentYardWidth
line 2890: yardHeightMult ---> currentYardHeight

Then you can remove the line above for calculating the old values lines: 2794-2800 and 2879-2885.

The bug notes is ignoring by author at the moment I think.
Last edited by TimTaler : 12-28-06 at 10:40 AM.
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