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Cartographer  Popular! (More than 5000 hits)

Version: 2.5.3
by: ckknight, Arrowmaster

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Cartographer is a modular, lightweight, and efficient framework for manipulation of the world map.

  • Battlegrounds : allows viewing of battlegrounds outside of the zone.
  • Coordinates : adds coordinates to the bottom of the world map of the player and the cursor.
  • Foglight : Shows unexplored areas on the map. replacement for MozzFullWorldMap or Unexplorer. Much more efficient, though.
  • Group Colors : turns all your party's and your raid's POIs into circles colored based on class, and shows a number on them based on their raid group.
  • Guild Positions : show all guild members that also have Cartographer.
  • Instance Loot : shows loot tables when you click a boss note
  • Instance Maps : shows maps of instances.
  • Instance Notes : adds boss notes and such to instance maps.
  • Look 'n' Feel : allows you to change the transparency, position, and scale of the world map.
  • Notes : lets you put notes on the map, similar to MapNotes.
  • POI : store notes that city guards point you to.
  • Professions : automatically tracks herbs, minerals, and treasure.
  • Waypoints : allow you to make waypoints and have a big arrow point the way.
  • Zone Info : on hovering over a zone, it will show the levels of the zone, the instances in the zone, their levels, and the number of men the instance is made for (e.g. 5-man, 40-man).
Additional plugins may be found by clicking the Optional Files tab above or at http://files.wowace.com/sw-c.html

If you find _any_ bugs, feel free to submit them at
http://jira.wowace.com/browse/CART

If you want to request any features, feel free to submit your ideas at
http://jira.wowace.com/browse/CART

Wiki: http://wiki.wowace.com/index.php/Cartographer

Forum: http://www.wowace.com/forums/index.php?board=54.0

If you love Cartographer, then give it a good rating and add it to your favorites

------------------------------------------------------------------------
r2321 | ckknight | 2009-04-17 00:46:37 +0000 (Fri, 17 Apr 2009) | 1 line
Changed paths:
A /tags/v2.5.3 (from /trunk:2320)

Tagging as v2.5.3

-------------------------------------------------------------------------

r74405.12
Lots of fixes, but the primary change is LibGuildPositions-1.0 is used instead of Cartographer's own CGP one.

r70534.1
Thanks to all of those helping with commits to Cartographer
Added Magister's Terrace and Sunwell
Library upgrades
Added Engineering to Gathering professions
Add support for LibGuildPositions-1.0. Sending positions along the old comm will stop in one month. Sending requests along the old comm will stop in two months, essentially ceasing the old comm prefix from use.

r65599
toc bump for 2.4

r63590
Updated to latest version from wowace
Herbalism, Mining, and Noteshare modules have been moved out to separate downloads.
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
r74405.12
848kB
ckknight
06-15-08 12:02 PM


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Unread 12-28-06, 10:43 AM  
Sepioth
A Molten Giant
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Forum posts: 894
File comments: 97
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Can you add support for other things besides the Ore and Herbs. Things like chests and fish.

Also is it possible for it to add herbs and ore without actually being able to use the item. Maybe have it detect that you can't use it as well an put a location on the map for it.
Be nice so as I'm walking around I can build up a collection of this data.

Maybe someone here also has info on if there is a database that has this info already. I looked around but find it hard to believe that there is not a large database of notes we can import into Cartographer. All these nodes and stuff never move around as far as I know so someone should have a large database by now.

Is this possible??

Thanks
Last edited by Sepioth : 12-28-06 at 10:46 AM.
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Unread 12-28-06, 01:57 PM  
Everdreamer
A Kobold Labourer

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Request for MapNotes importing

Hi boss, may you add a import for the classic MapNotes? A format sample is PMed to you
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Unread 12-28-06, 05:45 PM  
mizunagare
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/note defaulting to current x,y?

When trying to place a note on the exact location I am on the map, I find it hard to get the cursor lined up on the world map frame. The closest I can get (according to the Cartographer distance reading) is 1m, but typically more like 5.

Metamap has a "create note on player" button that defaults to our current x,y. Would it be possible to get such a button, or failing that to let /note take an alternate argument format that sets the note to our current position?

Since notes can be multi-word and could start with two numbers, it might be difficult to overload /note. Perhaps a different slash command like /notehere would work. Or, special placeholders for x and y, like "/note . . foo bar baz"

Thanks for the work on this - I finally took on the task of writing my own importer for the original/alpha mapnotes and a text file of notes recovered from a metamap crash, and I have to say it's taken the place of all of them plus Gatherer quite well.
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Unread 12-29-06, 02:46 AM  
Everdreamer
A Kobold Labourer

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some additional information in GatherItems:
(left there, not imported into Cartographer_Notes... yet) (yeah I'm requesting new Import feature again )

local gathererTreasuresToCartographer = {
["power crystal"] = "Power Crystal",
["un'goro soil"] = "Un'Goro Soil",
["solid chest"] = "Solid Chest",
["blood of heroes"] = "Blood of Heroes",
} -- these are popular ones
local gathererFishingSpotsToCartographer = {
["floating wreckage"] = "Floating Wreckage",
["school"] = "School of Fish",
} --[[ 2 or 3 kinds of fish schools pop interchangeably in a zone, and even liklely mixed with wreckages
For example, in Feralas one of "Oily Blackmount School", "Firefin Snapper School", "Stonescale Eel Swarms", and "Floating Wreckage" may spawn at a spot at a time.]]
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Unread 12-29-06, 06:11 PM  
bmwbasti
A Kobold Labourer

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Hello guys,

i hope itīs not taht kind of off topic, but i hope you can help me.
How can i import the notes of gatherer into Cartographer ?
I know, thereīs Cartographer_Import but what do i have to do then ?
I think i have to put Gatherer and the lua files of Gatherer into my addons directory and saved variables directory, right ?
But how do i import the Gatherer notes into Cartographer then ?
Ist there a slash command or does it word automatically ?


I would be very happy, if you could help me.


Kind regards
Basti
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Unread 12-30-06, 04:35 PM  
Alarius
A Kobold Labourer

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ckknight,

Thank you sooo much for this addon! I love it to death, definitely my primary map replacement over MetaMap. I upgraded and fell in love instantly with the mining node tracking since Gatherer is on standby and since it's Ace2 compliant I don't forsee myself even going back to MetaMap OR Gatherer. Thanks again man and keep up the great work!

Edit:
A few suggestions that I might add is that you change the icon for Dark Iron Deposits from the Mithril Ore icon to the Dark Iron Ore icon. I will admit that it does confuse me a bit sometimes when I don't filter out the ores. Also perhaps changing the icon between the Rich Thorium and Small Thorium veins so they're distinguishable. Lastly the ability for the drop-down options menu to disappear when clicked off of, currently the menu stays down until you hit the button again to close it.
Last edited by Alarius : 12-30-06 at 06:32 PM.
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Unread 12-30-06, 06:11 PM  
elsia
A Kobold Labourer

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My minimap button is behaving oddly, sometimes it displays the map when moving away from it, it seems to have weird mouse-over behavior etc. Not sure how to describe but it should be pretty obvious when one tries it.
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Unread 12-30-06, 06:46 PM  
obelich
A Kobold Labourer

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In Wow Europe dont work correctly

hiyas in world of warcraft europe vercion is dont working correctly =(
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Unread 12-31-06, 09:55 AM  
aaYaa
A Kobold Labourer

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how can I come back to the old coord ? I dont like the new one
Last edited by aaYaa : 12-31-06 at 09:58 AM.
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Unread 01-01-07, 02:50 AM  
borgi
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This addon looks really promising. Thank you for your hard work!

Just 2 things keep me from changing from metamap/gatherer:

1. Please explain how the import addon should be used. It is not self-explaining!
2. If the "show alternative map" button is hit, the map opens (good), but if hit again, the map doesn't disappear like in all the other map-addons. Could you please integrate it?
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Unread 01-01-07, 11:30 AM  
DohNotAgain
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Thumbs up Love This mod.

I tossed metamap when I found this one.
Metamap is great too and I have used it forever, but this one meets my needs better and more closely fits how I approach things.

I do have one wish list item though.

It would be awesome if we could toggle the mining and herbs tracking features on and off independent of whether we have that skill trained or not.

Currently if I don't have one (or both) of those skills trained on the character I'm playing it automatically turns off the tracker by default and continues to reset it to off periodically during play even after I've manually enabled it several times. So I must continually pull up the map and re-enable the trackers.

Thanks for keeping this great mod healthy.
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Unread 01-01-07, 12:40 PM  
neostream
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so........so..............so.............so...................
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Unread 01-02-07, 04:48 PM  
Aver
A Kobold Labourer

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Mines?

May be I am missing something but I think I need some help. Although I am a miner and keep mining with this addon installed I am not getting any mine icons on the map. What's wrong?
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Unread 01-03-07, 01:39 AM  
Sepioth
A Molten Giant
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Re: Mines?

Originally posted by Aver
May be I am missing something but I think I need some help. Although I am a miner and keep mining with this addon installed I am not getting any mine icons on the map. What's wrong?
Make sure it is enabled.

When you press "M" to goto the world maps there is a cartographer button there. Use the dropdown menu to enable mining. I believe it's under professions.
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Unread 01-03-07, 05:54 AM  
Firefoot
A Murloc Raider

Forum posts: 8
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Hello,

first - thanks for the great work!

second - can someone explain how the import is working - I can't find it ingame ......

Thanks

Michael
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