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1. WHAT IS "FocusFrame"?
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FocusFrame is very simple addon to show your focus.
The frame looks almost exactly same as Blizzard's TargetFrame;
It provide following features.
- Click to target your focus or your focus's target.
- Shows your focus's health and mana.
- Shows your focus's target.
- Shows cast bar of your focus.
- Supports Click-Casting such as Clique addon by utilizing ClickCastFrames.
- Movable by dragging the title tab.
- Supports MobHealth.
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2. WHAT IS "focus"?
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The "focus" is a new feature of WoW API 2.0.
Basically you can use "focus" as a second target.
It works in similar way as your real Target
and allows you to use DOUBLE targets at the same time. (essentially)
From API 2.0 Changes:
> * There is a new unit "focus" which behaves like target,
> the "PLAYER_FOCUS_CHANGED" event is fired when it is changed,
> and you receive unit events for this unit.
> * Spell casting and targetting (including focus) are only allowed
> using secure templates or special slash commands (not /script).
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3. HOW TO USE "focus"?
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You can set "focus" by using new standard Keybinding "Focus Target" or
by using new macro command "/focus" with target name or target id.
Another new standard keybindings "Target Focus" will change your target
to your focus. For example, you don't need to remember which mob is
your "sheep" to poly again.
Also you can use a keyword "focus" as a target id like "player",
"target", "party2", etc.
Example1: You can assist your focus by this macro.
/assist focus
You may want to focus your main tank/main assist if you will do DPS.
Or focus raid boss and 'assist' it if you are healing.
Example2: You can cast your Earth Shock on your focus by this macro.
/focusframe scale <num> (Changes size of FocusFrame window.)
/focusframe reset (Reset window position.)
/focusframe lock (Prevent dragging the frame by accident.)
/focusframe unlock (Allows to move again.)
If your screen space is limited, try smaller window size:
/focusframe scale 0.7
When you accidently lost FocusFrame from your sight, reset it's
position and FocusFrame will appear again at the center of screen.
Version 2.5.2
Updated for patch 3.2 .
Version 2.5.1
Now saves precise frame position in saved variables to fix
erroneous behavior of positioning and scaling while scale is not 1.
Version 2.5.0
Updated for WotLK 3.1.0
Copyed several new functions from Blizzard's TargetFrame.
Version 2.4.5
(Changed old function names)
Version 2.4.4
Bug fix: Debuff icons sometimes displayed target's debuffs instead of focus's.
Bug fix: Sometimes failed to show Castbar after loading.
Version 2.4.3
The last version 2.4.2 was broken;
It was not showing focus's name, debuffs, etc on the name bar.
Version 2.4.2
Fixed nil value error.
Version 2.4.1
Updated for WotLK beta 9061.
Now disables and replaces Blizzard's FocusFrame.
Version 2.4.0
Updated for WotLK beta.
Version 2.3.6
TOC updated for WoW 2.4 .
Version 2.3.5
Fixed slash command "/focusframe hidewhendead" so that it respects Saved Variables.
Restored dependency on the standard Interface option "Show Enemy Cast Bar".
(which I removed hastily on version 2.3.4 .)
Version 2.3.4
Added slash command "/focusframe hidewhendead" to toggle the new function introduced on 2.3.3 .
Suports WoW patch 2.4 PTR.
Version 2.3.3
Added additional condition so that FocusFrame will be hidden only when focused target is dead AND is enemey.
Version 2.3.2
FocusFrame will be hide when focused target is dead.(Finally!)
Added warning message for when too big scale argument is passed for /focusframe scale command.
Added warning message for when user tried to change frame scale in combat.
Version 2.3.1
Fixed broken MobHealth support.
Version 2.3.0 (<- Skipped 2.2.0 to avoid confusion)
Updated for WoW client version 2.3 .
Version 2.2.1 (<- oops, this is typo. This version is actuallly 2.1.1)
Fixed a potential nil error.
Version 2.1.0
Updated for WoW client version 2.2.0 .
Added slash commands /focusframe lock and /focusframe unlock.
Version 2.0.2
Fixed a bug; tooltip of buff/debuff icons were not correctly updated. (Thanks to Alestane)
Version 2.0.1
Fixed a nil concatenate error at line 852. (Thanks to JMHammer)
Version 2.0
Mimics new Target frame of WoW client 2.1 ;
Displays maximum 32 buff icons.
Displays buff/debuff timer.
Mobhealth support added.
Version 1.3
Added slash command /focusframe reset -- which reset window position to center of screen.
Supported silver dragon decoration for rare-elite mobs.
Version 1.2
Added slash command /focusframe scale <num> -- which changes size of FocusFrame.
Version 1.1
Fixed broken initialization. FocusFrame window is now really displayed.
Version 1.0
First release. But initialization was broken.
I went to fix some issues I found with this mod and found that you had just finished most of the work...thanks!
However, you can lop the three templates out of the beginning of your XML file, as they have no target-specific code in them...in fact, you never even use the second and third ones.
Originally posted by focused7 Is there anyway to toggle the hp/mp text? I use SimpleUnitFrames which adds text to the frame and I'm just picky about having all my fonts the same otherwise I'd just turn it off in SUF.
hp/mp text on FocusFrame is linked to a standard option of Blizzard UI for now.
If you change 'Status Bar Text' check box to off in Interface Options, hp/mp text will disappear.
But in your case you don't want to remove all text on status bars?
I might add a slash command to toggle it later.
Is there anyway to toggle the hp/mp text? I use SimpleUnitFrames which adds text to the frame and I'm just picky about having all my fonts the same otherwise I'd just turn it off in SUF.
I just love this awesome program. Since the patch it will not load in/work even though I check load in out-of-date addons. Any chance of fixing/checking this out?
Thanks!
Please try /focusframe reset if version 2.0 doesn't work.
Originally posted by Tageshi Now you can reset window position by new slash command;
/focusframe reset
Hi,
I just love this awesome program. Since the patch it will not load in/work even though I check load in out-of-date addons. Any chance of fixing/checking this out?
It seems CT mod is hooking Blizzard standard UI functions. FocusFrame is just using CastingFrameTemplate which is in Blizzard UI. So problem is in CT mod.
Originally posted by Belzathras There seems to be a bug or conflict with CT Mod when using Focusframe.
The error produced is:
===
Error occured in: Global
Count: 388
Message: ..\AddOns\CT_Core\CT_Core_Other.lua line 512:
attempt to perform arithmetic on field 'ctElapsed' (a nil value)
Debug:
[C]: ?
CT_Core\CT_Core_Other.lua:512: CastingBarFrame_OnUpdate()
[string "FocusFrameSpellBar:OnUpdate"]:2:
[string "FocusFrameSpellBar:OnUpdate"]:1
===
Also reporting to the CT Team to see if they might have a fix. Hope something can be done to resolve this.
There seems to be a bug or conflict with CT Mod when using Focusframe.
The error produced is:
===
Error occured in: Global
Count: 388
Message: ..\AddOns\CT_Core\CT_Core_Other.lua line 512:
attempt to perform arithmetic on field 'ctElapsed' (a nil value)
Debug:
[C]: ?
CT_Core\CT_Core_Other.lua:512: CastingBarFrame_OnUpdate()
[string "FocusFrameSpellBar:OnUpdate"]:2:
[string "FocusFrameSpellBar:OnUpdate"]:1
===
Also reporting to the CT Team to see if they might have a fix. Hope something can be done to resolve this.
Was wondering if you could make a button/option to use the smaller party windows instead of the large target windows? If you do use a scaled down window would the player still beable the see the sheeped pic icon? Thanks in advance.
Originally posted by Tageshi I think we should use Left click on original target frame for Click casting.
I recomend Clique addon.
Hm. I agree for any but the target frame. You hit the selected target by default, so I thought the left-click on the targetframe is pretty much redundant.