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Debuff Filter and Cooldowns  Popular! (More than 5000 hits)

Version: 3.21
by: porkbone, aborgolotto

This addon filters out the debuffs and buffs that you don't care about, and places them anywhere on screen. If you're a melee class, you can filter out everything but CoR, FF and Sunder. If you're a caster, you can just show debuffs like CoE and Winter's Chill. Healers can filter out everything but their buffs and HoTs, etc.

This addon can also display cooldowns. It can show all listed cooldowns, or it can show spells and items that are not on cooldown and that are available for use. You can also make these cooldown buttons clickable. In other words, you can create more toolbars.

Besides filtering your current target, you can filter buffs/debuffs on yourself, and buffs/debuffs on the Focus target. Buffs/debuffs are grouped into frames. You can duplicate frames, so you can have more than 1 frame for your target. You can also create frames for other valid targets, like pet, raid1, targettarget, etc.

To configure the mod once it's installed, type /dfilter -- you should see a simple UI. To add a filter, select "Frame Buffs" on the left hand side, then select your target from the dropdown menu (Target, Player, Focus), then select the Buff or Debuff tab, then type in the name of your buff/debuff and press enter. You won't see the list of buffs/debuffs unless you enlarge the window, which you can do by dragging the bottom right corner.

If you're not sure how to set the Focus target, you can either type /focus <target> or go into keybindings and bind keys to "Focus Target" and "Target Focus" under Targeting Functions.

Note: make sure "Show Frame" is checked for your target type, or you won't see anything get filtered.

To move the frames, select "General Settings" on the left hand side, then check "Show Backdrop", and then shift-click and drag one of the backdrops.

If you'd like to change the orientation of any frame, select "Frame Layout" on the left hand side, then select the direction under the dropdown Grow menu, and then configure how many buffs or debuffs you'd like to see per row. The layout settings are as follows:

Right-Down, Right-Up: grows to the right, new rows start below or above the first row.
Left-Down, Left-Up: grows to the left, new rows start below or above the first row.
If the "rows" setting is set to 1, you'll have vertical orientation.

To change the orientation of the buff duration time, ctrl-right click the frame you'd like to configure.

Settings are stored on a per-character/server basis, so it should work fine if you have alts.

2011-4-29 (3.21):

- Updated .toc file so that Debuff Filter won't appear out of date for patch 4.1

2011-4-6 (3.20):

- Fixed bug where sometimes profiles stopped switching when changing talents.

2011-2-7 (3.10):

- Can show ghost timers now. When a (de)buff/cooldown finishes, the icon becomes faded for three seconds.
- Can disable the flash overlay that occurs on cooldowns now.
- Can show abbreviated names beside (de)buffs/cooldowns now.
- Can replace a (de)buff's icon with the icon of an item that exists in your bags. If that item is removed, the (de)buff's new look remains.
- Certain cooldowns, that are about to start but haven't yet, like a priests inner focus won't blink link crazy anymore.
- Could not fix bug where sometimes profiles aren't switched when changing talents. Please do manually instead.

2010-12-25 (3.04):

- Fixed bug where you cannot create a new profile, if ButtonFacade is installed.

2010-12-24 (3.03):

- Fixed bug where addon would not work and you get error message "LibDualSpec-1.0 requires LibStub". If another addon already loaded LibStub this error would not occur.
- Fixed bug where you change talent specs and you get error message "buttonfacadeGroup is nil". This would occur if addon ButtonFacade was not installed.

2010-12-16 (3.02):

- Fixed bug where addon would not show anything if it was installed on a computer with no setup file (setup file is DebuffFilter.lua in WTF folder)
- Included missing library. If another addon has this library addon would work fine.
- Hopefully fixed bug where addon would not show buffs/debuffs on game versions that were not english.

2010-12-15 (3.00):

- Can select to show debuffs/buffs only on friends or only on enemies
- Can create frames that show your cooldowns -- show all listed cooldowns, spells and items that are not on cooldown and that are available for use, or show cooldowns a certain number of seconds before they expire
- Can create frames with spells and items that you can cast by clicking -- this means you can create more toolbars
- Added profiles, which can automatically switch when you change talent specs
- Can enable or disable addon in game
- Can select threshold when buff/debuffs/cooldowns display time in fractions of a second

2010-11-26 (2.22):

- Fixed bug where stealable buffs were not showing
- Fixed interface bug where the DEL tooltip still showed even when interface was closed. It would even delete if you clicked on it, so you may accidentally delete all your (de)buffs.

2010-11-25 (2.21):

- Added option to remove black box that surround timers

2010-11-23 (2.20):

- Fixed bug that displayed red border around every debuff, will now display the correct color for the debuff
- Can now filter (de)buffs according to their duration, or show them only when they have a certain number of seconds left
- Black background is shown behind each time, making it easier to read
- Implemented my own sorting algorithm, since the previous one greatly decreased FPS
- Will now display (de)buffs correctly on targettarget when its not a raid member
- Can adjust how quickly tenths of a second are shown (for example, every 0.3 seconds), below 5 seconds, or not show tenths of a second at all
- Can add the debuffs to the buffs frame -- and add the buffs to the debuffs frame
- Hopefully reduced CPU usage time

--

2010-10-14 (2.00):

- Can scale each frame independently, or scale all the frames like before
- Added frames for targettarget
- Ability to add frames for any type of target, like pet, targettargettarget, boss1, raid4...
- New dialog to configure options
- Any frame can show all buffs or debuffs
- ButtonFacade support
- Updated for Cataclysm

--

2010-09-28 (1.99):

Will now display debuffs/buff on PTR.

--

2010-09-19 (1.98):

There were limits on the number of debuffs/buffs that were
scanned. So sometimes the target/player/focus had a
debuff/buff that was not shown.

--

1.97:
Added frFR (Nya) and koKR (metalchoir) localization.

Fixed a bug that occurred when no localized version was found.

1.96:
Hopefully fixed the self-applied/duration bug!

Included a deDE localization, provided by Juido

1.92:
Updated the .toc for 2.2.

Fixed the localization bug with non enUS/enGB clients. If you'd like to contribute a localized version, see localization.lua.

1.91:
Fixed a bug with the CooldownCount option where refreshed player buffs and debuffs didn't have their timers refreshed.

Fixed a bug that prevented time orientation from being applied to the first buff or debuff in a frame.

1.9:
The orientation/layout system has been redesigned. It is now done through the UI, and now supports splitting buffs or debuffs into multiple rows using a new "max per row" option. By default, the rows setting is set to "8", to duplicate the look of previous versions. If it's set to "1", it allows for vertical orientation. Two notes: time orientation is still set via ctrl-clicking the frames. In addition, users of previous versions will have to reorient their frames if they used non-default orientation settings.

Localized the options menu and added tooltips. Currently only localized for enUS/enGB.

If the CooldownCount option is enabled, it will now remove the spacing between buff rows since it's no longer needed.

1.85:
Added a CooldownCount-style timer option via OmniCC. Only tested with the latest version of OmniCC. Due to limitations with the player buff functions, OmniCC numbers will show up on player buffs and debuffs, but the cooldown rings won't.

Added an option to hide the frames when not in combat.

1.84:
Fixed a bug that caused an error when trying to change frame orientation and no buttons had been created yet (shift-clicking a backdrop)

Switched from string.find() to string.match() for texture filtering--should be faster

Other small tweaks for performance

1.83:
Stacks are now tied to their texture, so debuffs or buffs that share the same name (Shadow Vulnerability) will no longer appear together when combined.

1.82:
Rescaling the windows will no longer reset the position of your frames (looked at Bongos to see how this was done--big thanks to the author.)

Fixed a bug where duration times would get cut off with certain scale settings

Massive amounts of code clean up and tweaks

Added "/dfilter resetpos" to reset the frames back to their default positions, in case users are upgrading from a pre-1.8 version. Note: early versions of the zip don't have this as it was a last second change.

1.81:
Fixed a bug with focus buff monitoring
Minor code clean up/bug fixes

If 1.8 is working fine for you and you don't monitor buffs on your focus target, you probably don't need to upgrade.

1.8:
Supports 2.1's new UnitBuff and UnitDebuff functionality. What this means is, you'll finally be able tell which buff and debuff stacks are yours, and duration times(!) will be shown for them.

New option "Self-applied only": Enable this for any buff or debuff to only show your own stacks on a mob or player. Perfect for debuffs like Deadly Poison.

New option "Don't Combine Stacks": By default, if for example you're monitoring for Renew and 3 Renews are on someone, Debuff Filter will show one icon but with a 3 in the top-right corner. Enable this to show separate icons for each individual buff or debuff. This is mostly for buffs and debuffs that share the same name, like Shadow Weaving and Imp. Shadowbolt (Shadow Vulnerability).

Buff and Debuff stacking will now always show the most recent buff or debuff applied. If one of your own stacks is on the mob or player, it will take priority.

Buttons are now created dynamically. This should improve performance.

Lots of code clean up and bug fixes.

Scale can now be set in .5 increments.

Due to various changes, both scale settings and texture settings for buffs and debuffs will need to be re-set. Sorry for the inconvenience!

This version works for both live and PTR versions of WoW, but PTR-only features will only work once the patch goes live. These features include buff/debuff durations and the "self-applied only" option.
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Author
Date
3.20
151kB
porkbone
04-06-11 02:15 AM
3.10
150kB
porkbone
02-06-11 11:33 PM
3.04
147kB
porkbone
12-25-10 01:32 PM
3.03
147kB
porkbone
12-24-10 10:36 PM
3.02
147kB
porkbone
12-16-10 02:56 PM
3.01
147kB
porkbone
12-15-10 09:33 AM
3.00
140kB
porkbone
12-15-10 02:48 AM
2.22
129kB
porkbone
11-26-10 07:02 PM
2.21
146kB
porkbone
11-25-10 12:58 AM
2.20
146kB
porkbone
11-23-10 03:48 AM
2.10
142kB
porkbone
11-01-10 01:50 AM
2.00
139kB
porkbone
10-17-10 03:19 PM
1.97
16kB
porkbone
05-25-09 11:06 PM
1.96
15kB
porkbone
04-28-09 03:40 AM
1.93
13kB
porkbone
10-19-08 05:02 PM


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Unread 03-12-09, 05:36 PM  
AnrDaemon
A Flamescale Wyrmkin
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Unread 03-11-09, 06:48 PM  
goliath0
A Murloc Raider

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The obvious thing to try out is to replace isMine with "caster" in all the calls to UnitAura (or UnitBuff/UnitDebuff), then write

local isMine = caster == "player";

Who knows, maybe it's enough to keep this addon going in 3.1
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Unread 03-10-09, 09:47 PM  
goliath0
A Murloc Raider

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As far as I know, patch 3.1 should break this addon. This has to do with the information about the "owner" of an Aura. Specifically "isMine" is replaced by "caster" and you can draw more info from that.

Porkbone, would you mind updating the addon according to:
http://forums.worldofwarcraft.com/th...=1&pageNo=3#53

Also, enemy arena party members have their Unit ID's now. Which means, it would be possible to add then to DebuffFilter's list (as well as regular party members). Would be awesome if you could add that.
Last edited by goliath0 : 03-10-09 at 09:49 PM.
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Unread 02-15-09, 11:37 PM  
Lyphen
A Kobold Labourer

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porkbone, I wish I had found this mod earlier. I've been looking for something to keep track of my Serpent Sting DoTs, and to announce when my Medalion of Truth/Lock and Load proc for optimimal damage. Finally, a one-stop shop for all I need to track! Thanks so much!
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Unread 02-01-09, 03:35 PM  
Terodar
A Kobold Labourer

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Re: Re: Re: Rupture

Originally posted by kameelyan
This feature does work, and it works per (de)buff. What you need to do for your existing (de)buffs is select it in the list, check the checkbox, and then click add.

Basically that checkbox is used for each individual buff you want to track.

Just figured that out today, and it works perfect. <3 this mod.
Thanks bro thats excellent, appreciated <3
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Unread 01-30-09, 07:45 AM  
terranox
A Kobold Labourer

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Originally posted by anund
How difficult would it be to be able to filter buffs/debuffs of party members?.....Just occured to me today in arena, how awesome that would be.
most unit frame (Pearl, Pitbull) can filter buff/debuffs, they can show u only the buff u put on a target or only the debuffs u can dispel for party frames. This is addon is more to be able to focus on ur character. If I filter only my debuffs on the target whit Pitbull its gone show only mine but u still need to see if the target has more debuff, example when u want to cc and stuff. I like this mod mostly because it can show only my debuffs on the target in different place then on the unit frame and still see all the debuffs on the target. Hopefully his gone add some method to sort the debuffs in the list to always have the one most important to see at the start of the list.
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Unread 01-29-09, 03:15 PM  
terranox
A Kobold Labourer

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I love your addon, its very usefull.

The only thing that would make this even better, atleast for me, its to add a priority system, like for example I want to see always Kidney Shot and Cheap Shot 1st in the debuffs list off the target, no matter of the other debuffs, so the debuffs I really need to monitor are in front and fast to see and that would make them a prio 1 and the other debuffs a prio 2, that be great.
I hope you like the idea.

thanks for a great addon
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Unread 01-26-09, 11:03 AM  
anund
A Kobold Labourer

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How difficult would it be to be able to filter buffs/debuffs of party members?.....Just occured to me today in arena, how awesome that would be.
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Unread 01-24-09, 07:52 AM  
sun
A Defias Bandit
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suggestion

would it be possible to integrate buttonfacade into this ? the buff/debuff icon would look so much better :>
Last edited by sun : 01-24-09 at 07:53 AM.
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Unread 01-21-09, 08:07 PM  
kameelyan
A Kobold Labourer
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Re: Re: Rupture

Originally posted by Terodar
Having the same problem. Hunters pets raking things doesnt do feral dps rotations any favors :< awesome addon though!
This feature does work, and it works per (de)buff. What you need to do for your existing (de)buffs is select it in the list, check the checkbox, and then click add.

Basically that checkbox is used for each individual buff you want to track.

Just figured that out today, and it works perfect. <3 this mod.
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Unread 01-19-09, 09:43 PM  
Terodar
A Kobold Labourer

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Re: Rupture

Originally posted by bearhuggy
Maybe someone can help me out. The option to tic only show debuffs you apply will not let me tic it. So say for instance I am trying to track my ruptures it shows everyones. Is there anyway to fix this that I am missing?
Having the same problem. Hunters pets raking things doesnt do feral dps rotations any favors :< awesome addon though!
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Unread 01-11-09, 05:29 PM  
goliath0
A Murloc Raider

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Working flawlessly for me.

I'd like to set up the scale of the icons separately rather than globally though.
Would be nice to have an option to use bars too.
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Unread 01-06-09, 03:01 AM  
Imithat
A Fallenroot Satyr
 
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thanks for the great addon!
keep it uptodate
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Unread 12-16-08, 08:52 AM  
bearhuggy
A Kobold Labourer

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Rupture

Maybe someone can help me out. The option to tic only show debuffs you apply will not let me tic it. So say for instance I am trying to track my ruptures it shows everyones. Is there anyway to fix this that I am missing?
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Unread 12-12-08, 11:48 AM  
downset
A Deviate Faerie Dragon

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unique in its kind

i have been searching to find something that could show just my debuffs (warrior: dem shout, thunderClap and sunder) on my target, so i have an easy way to check if i need to refresh them

this is the only easy add on to set this up, you can make a list of what debuffs to show, and it wont show anything else

ElkBuffBars and SatrinaBuffFrame where way to complex too achieve the same thing (not sure if its even possible)

thank you for making this it works great for me and i can recommend this to anyone seeking this functionality
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