SilverDragon tracks rares. It'll remember where you last saw a rare mob, and will pop up a notification message when you get near one.
It comes with a list of rares. Type "/silverdragon" to bring up the options, and use the "Import Data" button to bring 'em in. (It's not installed by default, in case people would prefer to keep the suspense alive. )
If you have nameplates enabled it'll scan through them to find rares nearby. Otherwise it requires you to mouseover/target a rare, or for your party member/pets to do likewise.
When a rare appears, SilverDragon will pop up a frame that you can click on to target it.
SilverDragon can also create a macro to target any rares that are known in the current zone. It's just that good.
If you import the default dataset: the very first time you come within visual range of a rare, SilverDragon will tell you. It only works the first time because it's checking the game's mob cache, and once you've seen it the game will remember. Remember, this won't happen if you don't do an import.
You can clear the mob cache by quitting WoW and deleting the Cache sub-directory in your WoW directory.
A LDB plugin is included to list rares in your current zone. I like ButtonBin as a viewer, but there'll be a minimap icon if you don't have any viewers installed. (You could use Broker2FuBar to put it on FuBar.)
If you have Cartographer or HandyNotes installed it will add map notes for rares, which can be shared with others.
Note that if you don't have a Broker viewer, and you don't have a supported map notes addon, all this addon will do is print a message into your scrolling text when you mouse over a rare!
http://www.wowace.com/projects/silver-dragon/
Change Log - SilverDragon
2.3.2
Better handling of player location in instances
Add zhTW rares translation submitted by s8095324.
Fix Nameplate/Cache scanning
Run dataminer
2.3.1
Missing AceLocale-3.0 embed.
Cartographer integration bug.
2.3.0
Default rare list localized to: deDE, frFR, ruRU, esES. Run an import to pick 'em up.
Better filtering-out of player pets.
Bump the TOC for SilverDragon_Data, so you don't need to enable out of date addons to import rares any more.
2.2.3
Different layouts for portrait and full-body model views. Full-body is big and on top of the frame.
Bump TOC
AceConsole-3.0 embed was missing. Oops.
2.2.2
Adjust said targeting frame a bit.
Fix a bunch of errors I found when looking at the Scarshield Quartermaster.
More feedback when creating a macro.
2.2.1
Show in the tooltip whether a mob is already in the unit cache.
Option to choose what ways of seeing a rare will make the targeting frame appear.
Bugfix for the click-to-target options not showing. (Thanks to EthanCentaurai!)
2.2.0
Add click-to-target frame that pops up when a rare is seen.
Add macro-generator.
Configure which sound is played when a rare is found. (Thanks to EthanCentaurai!)
Options for which scanning methods to use.
2.1.2
Quick fix for a nil error
2.1.1
Add cache-scanning, much credit to NPCScan by Saiket.
More options for notifying you: text, sound, screen-flashing.
LDB tooltip now says whether the rare is tameable.
For the cache-scanning to work, you have to import data. It relies on NPC ids that can't be gained from within the game.
2.0 r20090403010638:
Add a minimap icon for those without.
Assorted bugfixes
2.0 r20090225045942: Fix a missing LibSink-2.0 embed.
2.0 r20090224102127: Total rewrite for WotLK. It's Ace3 now, and works with HandyNotes or Cartographer to put notes on your map.
1.0 r49794
Update for 2.2.
Add deDE localization.
Some distance tweaks to rare location saving.
1.0 r36305
Update for 2.1.
Add zhTW translation from norova.
1.0 r32928
Improve TBC rares defaults.
Fix a few potential bugs.
1.0 r27768
Add TBC rares to defaults, provided by Astaldo on wowace forums.
Adjust display of coordinates to "x.x,y.y" instead of "x,y".
Better Cartographer information -- show rare info in the Cartographer tooltip.
Tweaked nameplate scanning for efficiency.
1.0 r21954
Initial release.
Optional Files - SilverDragon
Sorry, there are currently no optional files available.
Originally posted by Xenorim oohh those nameplates, I thought normal npc name's would be enough, I'll check it out.
wish it could work off names alone
Sadly impossible the way things are right now -- there's no way to access the standard ones through the API. (Actually, even accessing the 'v' ones is fairly complicated. But at least it's possible.)
Discovered the Elite Lord Sinslayer in Dakshore in the cave where the mushrooms spawn. The UI called out that he was there, yet after killing the UI never updated in the records?
Is this a bug or?
Also a suggestion perhaps is another column saying something previous time seen etc
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