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Kemayo's Portal Bug Reports Feature Requests
Author:
Version:
2.3.2
Date:
08-16-2009 06:46 PM
Size:
250.02 Kb
Downloads:
74,024
Favorites:
545
MD5:
Pictures
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LDB plugin
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Target frame
SilverDragon   Popular! (More than 5000 hits)
SilverDragon tracks rares. It'll remember where you last saw a rare mob, and will pop up a notification message when you get near one.

It comes with a list of rares. Type "/silverdragon" to bring up the options, and use the "Import Data" button to bring 'em in. (It's not installed by default, in case people would prefer to keep the suspense alive. )

If you have nameplates enabled it'll scan through them to find rares nearby. Otherwise it requires you to mouseover/target a rare, or for your party member/pets to do likewise.

When a rare appears, SilverDragon will pop up a frame that you can click on to target it.

SilverDragon can also create a macro to target any rares that are known in the current zone. It's just that good.

If you import the default dataset: the very first time you come within visual range of a rare, SilverDragon will tell you. It only works the first time because it's checking the game's mob cache, and once you've seen it the game will remember. Remember, this won't happen if you don't do an import.

You can clear the mob cache by quitting WoW and deleting the Cache sub-directory in your WoW directory.

A LDB plugin is included to list rares in your current zone. I like ButtonBin as a viewer, but there'll be a minimap icon if you don't have any viewers installed. (You could use Broker2FuBar to put it on FuBar.)

If you have Cartographer or HandyNotes installed it will add map notes for rares, which can be shared with others.

Note that if you don't have a Broker viewer, and you don't have a supported map notes addon, all this addon will do is print a message into your scrolling text when you mouse over a rare!

http://www.wowace.com/projects/silver-dragon/

Click here to lend your support!
  Change Log - SilverDragon
2.3.2
  • Better handling of player location in instances
  • Add zhTW rares translation submitted by s8095324.
  • Fix Nameplate/Cache scanning
  • Run dataminer

2.3.1
  • Missing AceLocale-3.0 embed.
  • Cartographer integration bug.

2.3.0
  • Default rare list localized to: deDE, frFR, ruRU, esES. Run an import to pick 'em up.
  • Better filtering-out of player pets.
  • Bump the TOC for SilverDragon_Data, so you don't need to enable out of date addons to import rares any more.

2.2.3
  • Different layouts for portrait and full-body model views. Full-body is big and on top of the frame.
  • Bump TOC
  • AceConsole-3.0 embed was missing. Oops.

2.2.2
  • Adjust said targeting frame a bit.
  • Fix a bunch of errors I found when looking at the Scarshield Quartermaster.
  • More feedback when creating a macro.

2.2.1
  • Show in the tooltip whether a mob is already in the unit cache.
  • Option to choose what ways of seeing a rare will make the targeting frame appear.
  • Bugfix for the click-to-target options not showing. (Thanks to EthanCentaurai!)

2.2.0
  • Add click-to-target frame that pops up when a rare is seen.
  • Add macro-generator.
  • Configure which sound is played when a rare is found. (Thanks to EthanCentaurai!)
  • Options for which scanning methods to use.

2.1.2
  • Quick fix for a nil error

2.1.1
  • Add cache-scanning, much credit to NPCScan by Saiket.
  • More options for notifying you: text, sound, screen-flashing.
  • LDB tooltip now says whether the rare is tameable.
  • For the cache-scanning to work, you have to import data. It relies on NPC ids that can't be gained from within the game.

2.0 r20090403010638:
  • Add a minimap icon for those without.
  • Assorted bugfixes

2.0 r20090225045942: Fix a missing LibSink-2.0 embed.

2.0 r20090224102127: Total rewrite for WotLK. It's Ace3 now, and works with HandyNotes or Cartographer to put notes on your map.

1.0 r49794
  • Update for 2.2.
  • Add deDE localization.
  • Some distance tweaks to rare location saving.

1.0 r36305
  • Update for 2.1.
  • Add zhTW translation from norova.

1.0 r32928
  • Improve TBC rares defaults.
  • Fix a few potential bugs.

1.0 r27768
  • Add TBC rares to defaults, provided by Astaldo on wowace forums.
  • Adjust display of coordinates to "x.x,y.y" instead of "x,y".
  • Better Cartographer information -- show rare info in the Cartographer tooltip.
  • Tweaked nameplate scanning for efficiency.

1.0 r21954
  • Initial release.
  Optional Files - SilverDragon
Sorry, there are currently no optional files available.
  Archived Versions - SilverDragon
File Name
Version
Size
Author
Date
2.3.1
238kB
Kemayo
05-09-2009 09:02 PM
2.3.0
234kB
Kemayo
05-02-2009 01:46 PM
2.2.3
204kB
Kemayo
04-15-2009 11:51 PM
2.2.2
204kB
Kemayo
04-12-2009 07:26 PM
2.2.1
203kB
Kemayo
04-10-2009 06:00 PM
2.2.0
203kB
Kemayo
04-09-2009 10:36 PM
2.1.2
186kB
Kemayo
04-07-2009 05:40 AM
2.1.1
186kB
Kemayo
04-07-2009 03:44 AM
2.0 r2009040301
178kB
Kemayo
04-02-2009 09:38 PM
2.0 r2009022504
165kB
Kemayo
02-25-2009 12:06 AM
2.0 r2009022410
165kB
Kemayo
02-24-2009 05:35 AM
1.0 r49794
147kB
Kemayo
09-26-2007 11:42 PM
  Comments - SilverDragon
Post A Reply Comment Options
Old 02-22-2007, 06:46 PM  
Kemayo
A Cyclonian
Interface Author - Click to view interfaces

Forum posts: 40
File comments: 108
Uploads: 11
Re: Re: Re: nameplate

Quote:
Originally posted by Xenorim
oohh those nameplates, I thought normal npc name's would be enough, I'll check it out.

wish it could work off names alone
Sadly impossible the way things are right now -- there's no way to access the standard ones through the API. (Actually, even accessing the 'v' ones is fairly complicated. But at least it's possible.)
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Old 02-22-2007, 05:49 PM  
Xenorim
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Re: Re: nameplate

Quote:
Originally posted by Kemayo
It should...

It'll only do anything when you have nameplates displayed for enemies, mind you. (Press 'v' by default, I think.)
oohh those nameplates, I thought normal npc name's would be enough, I'll check it out.

wish it could work off names alone
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Old 02-21-2007, 04:35 PM  
Kemayo
A Cyclonian
Interface Author - Click to view interfaces

Forum posts: 40
File comments: 108
Uploads: 11
Re: nameplate

Quote:
Originally posted by Xenorim
Nameplate scanning doesn't seem to work?
It should...

It'll only do anything when you have nameplates displayed for enemies, mind you. (Press 'v' by default, I think.)
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Old 02-20-2007, 09:36 PM  
Xenorim
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
nameplate

Nameplate scanning doesn't seem to work?
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Old 02-06-2007, 03:22 AM  
Xenorim
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Silverdragon + Titan?

any chance that silverdragon could be made functional with titan bar as well?
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Old 02-02-2007, 06:11 PM  
Kemayo
A Cyclonian
Interface Author - Click to view interfaces

Forum posts: 40
File comments: 108
Uploads: 11
Re: scan feature mapped to a button via macro?

Quote:
Originally posted by Arcadian Del Sol
What macro text would I need/want if I wanted to bind Silver Dragon's 'scan now' feature to a button?
Code:
/script SilverDragon:CheckNearby()
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Old 02-01-2007, 05:45 PM  
Arcadian Del Sol
A Fallenroot Satyr

Forum posts: 21
File comments: 33
Uploads: 0
scan feature mapped to a button via macro?

What macro text would I need/want if I wanted to bind Silver Dragon's 'scan now' feature to a button?
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Old 01-12-2007, 03:35 PM  
triam
A Defias Bandit
 
triam's Avatar

Forum posts: 2
File comments: 6
Uploads: 2
And once again someone beats me to making a mod. Great job. Has features I had not even considered.
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Old 01-11-2007, 01:05 PM  
Thors Liebling
A Deviate Faerie Dragon

Forum posts: 15
File comments: 29
Uploads: 2
Thumbs down Great idea

In the past I always used to make notes myself with MetaMap. Now I won't have to anymore

Does Silverdragon work together with MetaMap, making notes on the map automatically?
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Old 12-29-2006, 07:28 AM  
Alanray
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Doesnt Update?

Discovered the Elite Lord Sinslayer in Dakshore in the cave where the mushrooms spawn. The UI called out that he was there, yet after killing the UI never updated in the records?

Is this a bug or?

Also a suggestion perhaps is another column saying something previous time seen etc

Cheers

Last edited by Alanray : 12-29-2006 at 11:01 AM.
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Old 12-24-2006, 02:07 PM  
Gristadar
An Aku'mai Servant
 
Gristadar's Avatar

Forum posts: 37
File comments: 11
Uploads: 0
going to love this addon. keep up the good work
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