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Siege of Orgrimmar (5.4)
Updated:09-12-13 05:29 PM
Created:unknown
Downloads:101,787
Favorites:592
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Categories:Buff, Debuff, Spell, Casting Bars, Cooldowns, Combat Mods, Mists of Pandaria Beta
5.4
NeedToKnow  Popular! (More than 5000 hits)
Version: 4.0.16
by: Kitjan, lieandswell
NeedToKnow lets you monitor specific buffs, debuffs, cooldowns, and totems as timer bars that always appear in a consistent place on your screen.

Note that 4.0 is a pretty big update. I recommend backing up your WTF folder before upgrading just in case there's a problem!

NeedToKnow is especially useful for monitoring frequently used buffs, debuffs, and cooldowns. For example, a rogue could configure NeedToKnow to show timer bars for Slice and Dice, Rupture, and their own stack of Deadly Poison VII. A death knight could use it to track their own diseases on a mob.

Features
  • Customizable bar number, size, position, and texture
  • Works with procs and on-use trinkets
  • Separate settings for each talent specialization (with profile support)
  • Track multiple buffs or debuffs with a single bar
  • Option for fixed maximum duration so that all bars in a group deplete at the same rate
  • Works with SharedMedia
  • Low CPU and memory usage
  • Overlay a cast time. For example, easily see when to refresh Vampiric Touch or when there's less Flame Shock than it takes to cast Lava Burst.
  • Support for watching totems by name (this includes non-shaman totems like Wild Growth.)
  • Support for temporary weapon enchants (like Flametongue Weapon)
  • Support for SpellID to eliminate issues with duplicate buff names.
  • Support for tracking single-target spells like Beacon of Light, Earth Shield, etc.

Please use the ticket system on CurseForge for bugs and suggestions.

Instructions

General options are available in the Blizzard interface options menu. You can type "/needtoknow" or "/ntk" to lock/unlock the addon. To configure individual bars, right click them while unlocked. Bars work while locked. If you only see full bars that aren't changing in response to anything, they are unlocked! Just type /ntk to lock them and get them working for you.

You can enable more groups of bars by going into the Interface settings off the main menu and choosing the AddOns tab.

When entering your settings, be careful with your spelling and capitalization. Also remember that buffs and debuffs sometimes have different names than the items and abilities that apply them. The Death Knight ability Icy Touch, for example, applies a DoT called Frost Fever.

On each bar you can enter in multiple buffs/debuffs deliminated by commas. They are prioritized according to order.
i.e. "Rake, Lacerate" - If both are applied, will display Rake until it expires and then it will track Lacerate
i.e "Curse of Recklessness, Curse of Exhaustion, Curse of Shadows" - Good way to track single instance curses

If you wish to use SpellID, make sure you are using the correct one!

Videos
Some folks have put together videos showing off how they configured NeedToKnow

FAQ

Why won't NeedToKnow work for me? I set it up but the bars just sit there at full, not moving or tracking anything.
The bars only time things when the addon is locked. Type "/needtoknow" or "/ntk" to lock/unlock the addon. You can also use the buttons in the AddOns tab of the Blizzard Interface Options menu.
Why won't NeedToKnow track this buff/debuff? It works for other things.
Check your spelling and capitalization. Also remember that buffs and debuffs sometimes have different names than the items and abilities that apply them. The Death Knight ability Icy Touch, for example, applies a DoT called Frost Fever. If you're using a SpellID, make sure you have the correct one.
How do I track multiple buffs or debuffs on a single bar?
Enter the name of each buff/debuff separated by commas. They are prioritized according to order. For example, "Rake, Lacerate" will display Rake until it expires and then it will track Lacerate. "Curse of Recklessness, Curse of Exhaustion, Curse of Shadows" is a good way to track single-instance curses.
How do I get more bars?
You can enable more groups of bars by going into the Interface settings off the main menu and choosing the AddOns tab. If four groups of six bars isn't enough for you, consider another timer bar addon. Also consider rethinking your UI.
How do I get NeedToKnow to track my own DoTs but not those applied by other members of my class?
Select "Only show if cast by self" in the bar's configuration menu.
Updated toc for 5.4

4.0.16
- Fixed a bug with naming a profile "Default"

4.0.15
- Removed a debug trace I accidentally left in for spell charges bars

4.0.14
- Updated toc for 5.3
- Fixed a bug with the "buff to watch" dialog occasionally restricted to a few characters
- Added support for spell cooldowns with charges. This defaults to on for any spell that has charges. For now, I've got it counting up (whereas the action bars count down) and we'll see how that works for folks.

4.0.13
- Updated toc for 5.2
- Fixed a bug with weapon imbues not updating correctly

4.0.12
- Fixed Chi support, as 5.1 changed its power type index
- Added Combo Points as a type of power (even though it's not technically a "power")
- Added some sanity checking to hopefully prevent creating new profiles from gumming everything up. This was pretty rare and I still have no idea what caused it.
- Added a new appearance option: Font Outline
- Added a third "tooltip number" for power bars, which is the percentage. This was suggested by eightball1985 for arcane mages

4.0.11
- Updated TOC for 5.1

4.0.10
- Updated for 5.1
- Beginning of "power" bar support for things like rage, runic power, shadow orbs, etc. It doesn't decay properly.

4.0.09
- Can now show up to three "tooltip numbers", such as the current AP boost for Vengeance
- Fix for last raid recipient in cross-realm groups (ticket 137)
- Fix for taint issues in 5.0.4 (Blizzard fixed it already in 5.0.5)
- Fix for showing stacks without showing name (ticket 109)
- Some performance enhancements (removing some global function accesses)

4.0.08
- Fixed Last Raid Recipient in 5.0.4

4.0.07
- Fixed some LUA errors caused by adding and deleting profiles

4.0.06
- Reverted version compatibility shims, upped toc to 050001

4.0.05
- Initial MoP support (Still supports Cataclysm, so I left interface version at 040300. You'll have to enable out of date addons to use it.)

4.0.04
- Fixed icon display for "spell cooldown" bars watching items and for buff bars watching mainhand or offhead weapon enchants

4.0.03
- Added "Last Raid Recipient" as a target for buff bars. Great for spells like Beacon of Light, Lifebloom, Earth Shield, etc.
- Improved the system used for "Detect Extends". Hopefully this will fix the occasional occurrance of wildly incorrect extends. This also improves performance of those bars a little.
- Fixed a bug with talent swapping and talent spell cooldowns

4.0.02
- Fixed: Cancelling out of the interface options could cause values set to false to reset to true the next time the profile was loaded
- Tweaked "boss only" blink bars so that if the target is friendly, NTK will track if anyone in the raid is in combat with a boss
- Improved the look of the per-bar configuration menu, getting rid of radio button backgrounds
- Improved the usability of the equipment slot feature, changing the buff/debuff name into a submenu when equipment slot is chosen
- New feature: Import/Export bar settings. This allows settings to be copy and pasted between bars, or shared between users, or with me as tech support. This replaces the old "clear settings" menu option. To clear the settings now, just blank out the import/export string.

4.0.01
- Fixed: Characters which had never used NTK before could only use the first bar group (Ticket 116)

4.0.00
- Major update to support profiles
- Greatly improved the UI for selecting fonts and bar textures
- New bar type: Equipment slot
- Increased the maximum bars per group
- Reduced the minimum bar scale to 25%, allowing for very thin bars
- Updated toc for 4.3

3.2.08
- Fixed: blink didn't work with weapon imbues

3.2.06
- Updated combat log hander for 4.1 (targettarget bars). Also tried to make it a little more efficient
- fixed: "sum stacks from all casters" only worked for buffs
- Fixed problem with cooldowns sometimes not working after spec switch

3.2.05
- Added some sanity checks around weapon imbues. Should prevent the lua errors, though the corresponding bars won't work. It'll complain (a lot) in your chat window.
- Listening to ACTIVE_TALENT_GROUP_CHANGED as well as PLAYER_TALENT_UPDATE
- Listening to SPELL_UPDATE_COOLDOWN as well as ACTIONBAR_UPDATE_COOLDOWN
- Fixed: The code that was supposed to stop cooldown bars from disappearing was actually preventing it from detecting cooldown resets sometimes.

3.2.04
- Fixed refactoring bug in auto shot bars causing a lua error

3.2.03
- Trying again to get bar initialization to happen reliably

3.2.02
- Fixed: Cooldown bars initialized too soon, resulting in failure to find the item/spell

3.2.01
- Fixed: "Usable" bars caused massive lua errors and didn't work

3.2.0
- internal cooldown bars can now be told to reset to 0 based on the presence of another buff. (for example, eclipse resets Nature's Grace)
- Fairly massive restructuring to split up the monolithic Bar_AuraCheck function (Ticket 56)
- Fixed berserk tracking on multiple weapons. This never worked before, it turns out. (Ticket 84)
- Some changes for perf improvements
- Spell cooldown bars try a bit harder to figure out what you meant to watch. Before, Swipe would end up watching cat Swipe (same name as bear Swipe), which has no cooldown. Explosive Trap works now, too. (Ticket 85)
- A bar watching your pet will update when your pet changes
- Min scale reduced from 0.6 to 0.25

3.1.9
- Fix Lua error tracking certain DK spell cooldowns

3.1.8
- Fixes cooldown tracking in 4.0.1

3.1.7
- Maybe works with Cataclysm now?
- More robust rune vs spell cd detection for DKs (Ticket 72)
- Added support to the text override for a list of names, corresponding to the list of spells to watch for (Ticket 43)

3.1.6
- Can now turn off the display of stack count (Ticket 52)
- Can now override the name that is displayed (Ticket 43)

3.1.5
- Spell cooldowns for spells like Stealth will now start when the spell ends, instead of looping when the spell is cast
- The logic to hide a cooldown that was just the GCD has been improved. Spell cooldown timers will no longer disappear when they become GCD limited (if there was 1s left and you begin a 1.2s GCD, the bar would disappear before.) This logic has then been extended to cover DK rune cooldowns (if you had a spell which required runes, but the runes had a longer cooldown than the spell had remaining, the bar would display the cooldown for the runes.)

3.1.4
- Cyrillic fixes from kolod on curseforge (ticket 74)
- Groups can only be sized such that the bars are an integer number of pixels tall. Hopefully this will improve ticket 70
- Fixed non-deterministic texture ordering on the bars, which could put the visual cast time under the bar. (Ticket 73)

3.1.3
- Fixed a LUA error caused by 3.3.5 edit box changes when entering the name of the spell to watch

3.1.2
- Added zhCN & zhTW localization. Thanks, wowui.cn!
- Change tooltip anchor to above group
- Added new options panel: Appearance. Moved texture, font, bar spacing, bar padding, and background color options to it
- Changed lock/unlock button to config mode / play mode buttons
- Fixed a LUA error if the addon was loaded with totems out
- Replaced use of StatusBar widget with custom Texture management both because our bars have two textures and because Blizzard can't set their texture coordinates correctly any more. Fixes ticket 51
- Fixed a bug with the double-bar feature when resizing the group. This was done automatically for the main texture before, but not for the second. Now it's done for both, yay.
- Small memory optimization
- The second texture gets image and color updated the same time the primary one does, meaning it will update without a /reload
- Updating the bar appearance was being shortcut if the bar was currently blinking, so had to set the color twice.

3.1.1
- Fixed: Auto Shot CD reset on every spell cast, not just Auto Shot

3.1.0
- Fixed: All the numeric dialogs in the config menus were using the same help text.
- New option for buffs/debuffs: Show all stacks. Can be used to watch a category of spells (like HoTs), or to watch procs from Berserker
- Auto Shot now works as a spell cooldown
- Fixed bar texturing tiling instead of stretching in 3.3.3
- Fixed "infinite" duration buffs not correctly displaying
- Add new bar type: Usable. Designed with Victory Rush in mind.

3.0.3
- Watching the offhand enchant would display the name of the mainhand enchant, which could cause a lua error if there was no mainhand enchant
- Reverted a partial import/export feature that snuck in

3.0.2
- Fixed a bug with blink. It defaults to 0.5 alpha and disabled, by the legacy loading code saw the 0.5 and figured it should enable blink. Worked great if you still had old settings, but starting from scratch was a bit of disaster. Sorry new users!

3.0.1
- Fixed a bug with the "Unit" setting from a buff or debuff bar causing other bar types (like spell cooldown)
- Removed the display of charges from buff cooldown bars. Easy enough to put back if people miss it, but it surprised me.
- Fixed a small pef bug: every bar was doing one extra loop checking for the presence of the buff ""
- If the internal buff cooldown was shorter than the duration of the buff, the bar wouldn't disappear (and the spark would go negative)

3.0.0
- Created a "Settings" submenu whose contents depends on the BuffOrDebuff variable. This should allow for more bar types without confusing the menu too much.
- Added new bar type: "internal cooldown" for proc cooldown timers
- Added new bar type: "spell cooldown" for tracking spell and item cooldown timers
- Fixed: Temporary weapon enchants now use a substring search. "Poison" will pick up all rogue poisons. This also fixed a lua error that could occur when watching weapon buffs
- Added: Can show an asterisk when the bar is tracking a spell cast by the player
- Improved: Added a blink enable besides just setting the alpha to 0. The alpha thing confused too many people
- Added more blink options: only in combat, only if boss, and a label for blinking bars

2.8.6
- Improved: Blinking bars try to be a little smarter about when to blink and when to just be hidden. Especially the case of debuff bars blinking when no target.
- Improved: Weapon imbue names now capture (I hope) the full name from the tooltip to compare against. The name to watch for (in the NTK config) is then regarded as a substring search. So you could configure NTK to watch for Poison to catch all poisons.

2.8.5
- Added: Option to show a spell icon to the left of active bars
- Added: Option to change the font used on NeedToKnow bars (in the interface options dialog)

2.8.4
- Added: Option to show certain bar elements: aura name, time remaining, and the "spark" (ticket 8)
- Added: Option to blink the bar when it would otherwise be missing (ticket 7)
- Fixed: Weapon imbue bars disappear on teleport (ticket 9)
- Fixed: Spark incorrectly visible on weapon imbues (ticket 6)

2.8.3
- Fixed some problems upgrading from older versions of NeedToKnow (ticket 5)

2.8.2
- Beta Support for temporary weapon enchants. Only tested with elemental and restoration shaman (not enhancement or rogues.)

2.8.1
- Fixed: Watching totem by spellid did not work
- Fixed: Logging in when the character was in the second spec would use the first spec's setting

2.8.0
- Added the ability to track increases in spell duration, especially useful for dps druids
- Marked as being a 3.3 addon
- Fixed: Took advantage of a new 3.3 API to get the spell id of active buffs and debuffs. Bars that check spellid should be much more reliable and, for example, be able to tell the difference between the two different Death's Verdict procs
- Fixed: Totem timing is much more accurate
- Fixed: Visual cast times now updates based on changes in haste and other casting-time-affecting abilities
- Refactored the internal structure a bit, which results in easier hooking by other addons

2.7.1
- Fixed: Accidentally removed the background color picker

2.7.0
- Added options for how the time text is formatted. The current style is the default, with mm:ss and ss.t as other options
- Added "visual cast time" overlay which can be used to tell when there's less than some critical amount of time left on an aura
- Hid the spark when the aura lasts longer than the bar (either an infinite duration, or using the Max duration feature.)
- Hid the time text when the aura has an infinite duration

2.6.0
- Added support for a new "Buff or Debuff" type: Totem. Type in the name of the totem to watch for (can be a partial string.)
- Fixed a parse error in the DE localization
- Slightly improved performance of "target of target"
- Added two new /ntk options: show and hide. They can be used to temporarily show and hide the ntk groups.

2.5.2
-Changed event parsing to try to be more robust (see autobot's errors)

2.5.1
-Trying a different strategy for identifying "only cast by me" spells
-When editing the watched auras, the edit field starts with the current value
-Configuring by SpellID is automatically detected and does not need a menu item checked

2.5
-Fixed ToT issue
-Added support for SpellID

2.4.3
-Added SharedMedia support, uses LibSharedMedia-3.0
-Greatly improved performance

2.4.2
-Fixed a bug with the multiple buffs per line
-Fixed a small bug with resize button showing
-Optimized performance slightly

2.4.1

-Fixed character restriction on buff names, no accepts up to 255 characters.
-Added Russian localization

2.4

-Brought up to 3.2 API standards
-Added multiple buffs/debuffs per bar
-Dual-Specialization support

Version 2.2
- Added option to show bars with a fixed maximum duration
- Fixed an issue with targetoftarget
- Added koKR localization. Thanks, metalchoir!
- Added deDE localization. Thanks, sp00n & Fxfighter!

Version 2.1
- Updated for WoW 3.1
- Can now track spells cast by player's pet or vehicle
- Can now track buffs/debuffs on player's vehicle
- Added options for background color, bar spacing, bar padding, bar opacity
- Fixed a problem with buff charges not showing as consumed

Version 2.0.1
- Updated for WoW 3.0
- Can now track (de)buffs applied by others
- Added option to only show buffs/debuffs if applied by self

Version 2.0
- Added support for monitoring debuffs
- Added support for variable numbers of bars
- Added support for separate groups of bars
- Added support for monitoring buffs/debuffs on target, focus, pet, or target of target
- Bars are now click-through while locked
- Reminder icons have been been greatly expanded in functionality and split off into their own addon: TellMeWhen
- Cleaner bar graphics
- Users of older versions will need to re-enter settings

Version 1.2
- Updated for WoW 2.4 API changes

Version 1.1.1
- Icons should now work properly with item cooldowns.
- Reset button should now work properly when you first use the AddOn.

Version 1.1
- Icons will now show when reactive abilities (Riposte, Execute, etc.) are available.
- Added options for bar color and texture.
- Added graphical user interface. Most slash commands gone.
- Added localization support. Translations would be much appreciated.
- Users of older version will need to re-enter settings.

Version 1.0
- Hello world!
Optional Files (0)


Archived Files (38)
File Name
Version
Size
Author
Date
4.0.16
95kB
Kitjan
07-08-13 12:00 AM
4.0.15
95kB
Kitjan
05-22-13 03:47 PM
4.0.14
95kB
Kitjan
05-21-13 11:06 PM
4.0.13
94kB
Kitjan
03-13-13 07:14 PM
4.0.12
94kB
Kitjan
01-27-13 01:14 PM
4.0.11
93kB
Kitjan
12-12-12 06:26 PM
4.0.10
93kB
Kitjan
11-27-12 07:36 PM
4.0.09
91kB
Kitjan
09-23-12 12:32 PM
4.0.08
90kB
Kitjan
09-03-12 11:52 PM
4.0.07
90kB
Kitjan
08-30-12 10:06 PM
4.0.06
90kB
Kitjan
08-29-12 12:29 AM
4.0.05
90kB
Kitjan
07-09-12 10:20 PM
4.0.04
90kB
Kitjan
04-03-12 08:02 PM
4.0.03
90kB
Kitjan
03-26-12 09:17 PM
4.0.02
89kB
Kitjan
01-28-12 06:03 PM
4.0.01
85kB
Kitjan
12-01-11 01:50 AM
4.0.00
85kB
Kitjan
11-29-11 04:16 PM
3.2.08
74kB
Kitjan
09-18-11 06:02 PM
3.2.07
74kB
Kitjan
06-28-11 07:34 PM
3.2.0
77kB
Kitjan
11-04-10 11:02 PM
3.1.9
75kB
Kitjan
10-25-10 09:05 PM
3.1.8
93kB
Kitjan
10-13-10 01:27 AM
3.1.7
84kB
Kitjan
09-09-10 09:59 AM
3.1.6
70kB
Kitjan
09-01-10 11:23 PM
3.1.5
70kB
Kitjan
08-19-10 11:57 PM
3.1.4
82kB
Kitjan
07-23-10 08:44 PM
3.1.3
70kB
Kitjan
06-29-10 11:57 PM
3.1.2
69kB
Kitjan
05-16-10 12:04 PM
3.1.1
67kB
Kitjan
04-12-10 11:33 PM
3.1.0
67kB
Kitjan
04-11-10 11:51 PM
3.0.3
66kB
Kitjan
03-23-10 07:18 PM
3.0.2
66kB
Kitjan
03-16-10 12:06 AM
3.0.0
65kB
Kitjan
02-07-10 01:01 AM
2.8.6
64kB
Kitjan
01-10-10 10:09 PM
2.8.5
64kB
Kitjan
01-09-10 11:49 PM
2.2
45kB
Kitjan
05-10-09 07:31 PM
2.1
76kB
lieandswell
04-28-09 08:44 PM
2.0.1
70kB
lieandswell
10-18-08 07:53 AM


Post A Reply Comment Options
Old 04-07-12, 02:36 PM  
Kitjan
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 186
Uploads: 1
Re: Re: Number Of Bars

Originally Posted by Veracity
Nevermind. I found it. Thanks again for the great addon.
Great! Thanks for reporting back, and glad you like NTK!
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Old 04-07-12, 02:35 PM  
Kitjan
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 186
Uploads: 1
Originally Posted by slumber
i'm wondering if there's a way to only display stacks of a buff.
Yeah, that's a known bug (I'll get to fixing one of these days...) The best you can do for now is to "Override Aura Name..." and put in a space as the name to show. You'll end up with two spaces before the [9], but it's pretty close.
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Old 04-07-12, 03:06 AM  
slumber
A Kobold Labourer

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i'm wondering if there's a way to only display stacks of a buff.

i'm leveling up an ele shaman, and i've found that power auras are more to my taste to track most of my buffs/procs, but i want to set up a ntk bar for lightning shield so i can easily keep track of my charges.

so instead of "Lightning Shield [9]" i'd just like to see "[9]" in its place.

i tried disabling "aura name" and keeping "stack count" enabled, but now i just have a blank blue bar with no text on it at all.

i have a power aura set up for when fulmination procs, but it'd be nice to know when it's about to come up. any help would be great!
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Old 04-06-12, 02:14 PM  
Veracity
A Kobold Labourer

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Re: Number Of Bars

Originally Posted by Veracity
Greetings,
Fantastic addon. Just wondering if there was a way to increase the number of bars? I am given a default of 3 but I would like to be able to add one or two more depending on character/spec. Is there a way? Thanks
Nevermind. I am a moron. I found it. THanks again for the great addon.
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Old 04-06-12, 02:05 PM  
Veracity
A Kobold Labourer

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Number Of Bars

Greetings,
Fantastic addon. Just wondering if there was a way to increase the number of bars? I am given a default of 3 but I would like to be able to add one or two more depending on character/spec. Is there a way? Thanks
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Old 03-31-12, 07:27 AM  
Squishy Tia
A Murloc Raider
 
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Originally Posted by Kitjan
Originally Posted by Squishy Tia
Kitjan,

Is there any way to have a single bar be able to track a spell buff and then any resulting debuff once the buff wears off?
The way the Blizzard UnitAura api works, you can only look at buffs or debuffs, not both at the same time. That's why NTK makes you choose that the bar is watching buffs or debuffs (but not both.)

The best you can do right now, either in the buff vs debuff case, or the buff vs cooldown case, is to put two groups on top of each other. I haven't added a UI to up the number of groups yet, and you can't control which order the groups draw, so it's a little annoying to do this right now. Rather than trying to add features to a single bar, I think I'd rather make it easier to stack bars so you can assemble this kind of feature on your own.
No worries. In all honesty I'd rather see you spend your time on something like a cooridinate system for moving the bars around. It's a pain to line up different groups without either a nudger or coords you can manually enter to line them up. This is one of the primary reasons I make frequent backups of my saved variables - I do NOT want to lose my bar settings once I get them right haha - too much hassle.
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Old 03-25-12, 02:20 PM  
Fizbyn
A Kobold Labourer

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is there a way to move the icons to the right side of the bars doesn't look like there is a way could be a idea for a future update. also have them collapse as one runs out would be a nice feature as well.
Last edited by Fizbyn : 03-25-12 at 02:46 PM.
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Old 03-24-12, 06:25 PM  
Kitjan
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 186
Uploads: 1
Originally Posted by Squishy Tia
Kitjan,

Is there any way to have a single bar be able to track a spell buff and then any resulting debuff once the buff wears off?
The way the Blizzard UnitAura api works, you can only look at buffs or debuffs, not both at the same time. That's why NTK makes you choose that the bar is watching buffs or debuffs (but not both.)

The best you can do right now, either in the buff vs debuff case, or the buff vs cooldown case, is to put two groups on top of each other. I haven't added a UI to up the number of groups yet, and you can't control which order the groups draw, so it's a little annoying to do this right now. Rather than trying to add features to a single bar, I think I'd rather make it easier to stack bars so you can assemble this kind of feature on your own.
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Old 03-23-12, 04:46 PM  
Squishy Tia
A Murloc Raider
 
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Kitjan,

Is there any way to have a single bar be able to track a spell buff and then any resulting debuff once the buff wears off? An example of what I'm looking to track in a single bar is the buff for Power Word: Shield, and once it expires or is otherwise absorbed/removed, to have that same bar switch automatically to displaying the remaining Weakened Soul debuff so I know when I can recast PW:S on myself or my focus target. Ideally if this were doable, I'd then set each tracking to its own color (Green for PW:S buff, and it would switch to Red for the Weakened Soul debuff).

This would sure beat having to have a whole slew of bars up on my screen at once, considering I already track the following cooldowns/spells on my priest:

Shadowfiend (cooldown remaining; NTK)
PW:S (Buff only currently; NTK)
Vampiric Touch (target; NTK)
SW:P (target; NTK)
Devouring Plague (target; NTK)
Velocity (trinket buff proc; NTK)
Dark Intent (buff; NTK)
Rapture (ICD, via Ingela's Rapture addon)
Mind Melt (small graphics per stack via ComboPointsRedux)
Evangelism/Dark Evangelism (via ComboPointsRedux)
Evangelism/Dark Evangelism duration (via NTK)
Shadow Orbs (graphics via ComboPointsRedux)
Shadow Orbs duration (NTK)
Empowered Shadows duration (NTK)

I have only one eye, so as you can see things have to be in view on an area of the screen for me to see while being large enough to read (I'm also nearsighted).

Such a capability to track buff>cooldown remaining would be immensely useful for things like Mage Ward, Mana Shield, Ice Barrier, and Shadow/Nether Ward as well. Thankfully I'm already familiar with how to set up multiple commands on the same bar, such as Battle Shout/Horn of Winter, with the first command on the line taking precedence over the subsequent commands.

NTK is one flexible addon, so hopefully there's a way that it can be made to allow buff>debuff tracking on a single bar. It'd save a lot of space.
Last edited by Squishy Tia : 03-23-12 at 04:47 PM.
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Old 03-06-12, 08:37 AM  
Kitjan
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Re: Best addon EU - world too in fact

Originally Posted by pedesteen
So yeah... basically the best lightweight addon ever made.
But is there any chance of a future update with 5+ groups? Wud be sweet as hell.

Ty for /ntk
You're welcome Yeah, I want more than 4 groups, too. I originally intended to add that as part of the profile work, but that took long enough as it was.
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Old 03-06-12, 07:25 AM  
pedesteen
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Best addon EU - world too in fact

So yeah... basically the best lightweight addon ever made. Use it for every character, and will never stop using it.
Anyway enough with the asslicking

I know its in the FAQ, but since this addon replaces like 10 other different addons for me, i do track alot of things on my toon (on different places on my screen obv). But is there any chance of a future update with 5+ groups? Wud be sweet as hell.

Ty for /ntk
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Old 03-05-12, 03:47 PM  
the04riverrat
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Thanks for the reply!

Guess this means i'll have to stay with ingala's Rapture tracker.


And if you ever add and ext. for this i would be 1 of the 1st people to download and test it!


Thanks so much for your hard work!
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Old 03-05-12, 10:04 AM  
Kitjan
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Re: Hello

Glad you like it

Originally Posted by the04riverrat
Only 1 problem I seem to be having is Configuring it to Watch the ICD of Rapture.
NTK starts icd bars based on when a buff is applied to the player. Rapture doesn't apply a buff, it's just a energize that comes out of nowhere. That means you have to watch the unfiltered combat event log to catch it happening, and that's too expensive for what NTK is trying to be.

This sort of thing could be interesting as an NTK extension, though. It would be nice to have a few more hooks in NTK to make it easy for another addon to add new types of bars, and then if that addon wants to do expensive stuff, it can. I made a new ticket for that. I wouldn't be able to make a rapture addon, though, since I don't have a level 39 disc priest.
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Old 03-05-12, 05:39 AM  
the04riverrat
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Hello

1st off amazing job!

Really enjoy how much i can customize it. I have it set for my Shadow Spec and Disc Spec. And simply must say its amazing!

Able to Track When my Power Torrent Procs and many others. Its helped out loads. Able to now time perfectly my Shadow Fiend while im in Disc Spec. So that way i get the best possible regains on mana while Shadow Fiend is active

Only 1 problem I seem to be having is Configuring it to Watch the ICD of Rapture.

http://www.wowhead.com/spell=47537#comments

I'd love to actually Step away from Ingala's Rapture tracker. and Power Auras. And your Addon is perfect for this.

Just need to be able to track the ICD of Rapture.

Any help would be very much appreciated!
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Old 02-16-12, 12:55 AM  
Squishy Tia
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Originally Posted by Kitjan
Originally Posted by Squishy Tia
Unfortunately that doesn't work if you already have two spec profiles for a specific character. I can highlight either, switch to either, but duplicate is greyed out for both.
Are you typing in a new name first? The "New profile name" box above the duplicate button has to be filled out for the duplicate button to enable.
I'll give that a shot in case I overlooked that (it isn't intuitive though - usually a duplicate operation duplicates the name with a numerical addendum, but I can work around that if all I've done is overlooked making my own name first).

Ticket 62. Just a pain to get a UI together, hehe. The main options dialogs are tight for space at their minimum size, and snapping systems are a pain to do right. I'll think about it.
It isn't so much a "snap to" system as a physical coordinate system or a nudger. Take a look at MoveAnything's nudger and you'll see what I mean. Just something (anything) to help align the bars without a jumpy mouse cursor trial and error snitfit.

Now if you'll excuse me, I'm going to go...repent...for drinking half a gallon of apple juice today. That's filed under Ticket #2.
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