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eXtreme Unit Buttons  Popular! (More than 5000 hits)
Version: v2.0
by: tayedaen [More]
This highly configurable mod allows players to associate buttons to unit frames. It is meant as a replacement to GroupButtons which stopped functioning with the 2.0 patch in December 2006. The mod extends the capabilities of GroupButtons by providing these additional features:
  1. an unlimited number of buttons per unit frame
  2. Buttons which turn on/off depending on the amount of damage a unit has
  3. Buttons which are dimmed if a unit as that buff or a related buff applied.
  4. Buttons which appear when a debuff is applied to a unit.
  5. Buttons which allow you to have any type of "/" slash or macro command on a button
  6. A variety of a modes for different activities in the game. For example, a set of buttons
  7. for soloing, buttons for instances, buttons for raids, buttons for specific bosses (such as Baron Geddon in MC (to all priests to debuff), buttons for PvP, etc.
  8. Assign buttons to unit frames that when clicked cast spells on different units. This feature allows, for example, buffs and heals for the player unit to appear within the target buttons to minimize the amount of mouse movement between buttons.
  9. Works for any kind of non-casting classes; specifically warriors and rogues.

Version 2.0 (Dec 06, 2010) (by tayedaen)

I know that the documentation is a complete mess at the moment, I am already working on it.
But I wanted to have a released version for cataclysm start.

Before upgrading, please read the included 'readme.txt'.

You will loose your config, so read carefully !

Hightlights of the changes since the last official release:

Code:
New: Support for default profiles for spec1 and spec 2
New: Wizards for Group and Profile generation
 Please use them !
New: LDB button (and menu)
New: Default Buttons now always use the Prefix 'SB_'
 This is an abbreviation for StandardButton.
 I recommend to use 'CB_' as prefix for custom buttons.
New: '$' self condition for cast buttons (buff, debuff etc.)
 Example: CB_Renew,buff,Renew,$Renew
 This custom buutton will only chnge to the state BUFFED if the destination unit is buffed with your OWN Renew.
New: '!' inverts conditions for cast buttons (buff, debuff etc.)
New: new debuff condition "Death"
 A button with this condition is only shown if the destination unit is dead.
New: new debuff condition "Purge"
 A button with this condition is only shown if the destination unit has at least one buff to purge.
New: two keywords for exclude-units:
  'hostile'   and    'friendly'
  Example: MyGroupName,SB_Renew,*,hostile
  This button will be hidden on hostile units (= it will only be shown on friendly units)
New: Spell ranks have been removed (multiranking too)
New: Macro buttons support now '[target=unit#]'
 Here unit# will be rpalced at runtime with the unit the button is attached to.
 Example: /target [target=unit#]
Improved: Verification of buttons while configuring the addon

And last but not least: 
!!! Improved: Internals are mostly rewritten from scratch for better performance  !!!

Please refer to 'z_historic_Changelog.txt' for older changes.
Known problems:
XPerl's partypets get no buttons

Known blizzard bugs:
------------------------
'isUsableSpell' is broken, there is nothing I can do to change that.
That means: Some spells are reported 'not usable' if you target a hostile target or NPC (like 'PowerWord: Shield' for example).

Enjoy - Tayedaen
Hightlights of the changes since the last official release:
===========================================================
New: Support for default profiles for spec1 and spec 2
New: Wizards for Group and Profile generation
Please use them !
New: LDB button (and menu)
New: Default Buttons now always use the Prefix 'SB_'
This is an abbreviation for StandardButton.
I recommend to use 'CB_' as prefix for custom buttons.
New: '$' self condition for cast buttons (buff, debuff etc.)
Example: CB_Renew,buff,Renew,$Renew
This custom buutton will only chnge to the state BUFFED if the destination unit is buffed with your OWN Renew.
New: '!' inverts conditions for cast buttons (buff, debuff etc.)
New: new debuff condition "Death"
A button with this condition is only shown if the destination unit is dead.
New: new debuff condition "Purge"
A button with this condition is only shown if the destination unit has at least one buff to purge.
New: two keywords for exclude-units:
'hostile' and 'friendly'
Example: MyGroupName,SB_Renew,*,hostile
This button will be hidden on hostile units (= it will only be shown on friendly units)
New: Spell ranks have been removed (multiranking too)
New: Macro buttons support now '[target=unit#]'
Here unit# will be rpalced at runtime with the unit the button is attached to.
Example: /target [target=unit#]
Improved: Verification of buttons while configuring the addon

And last but not least:
!!! Improved: Internals are mostly rewritten from scratch for better performance !!!

Please refer to 'z_historic_Changelog.txt' for older changes.

Known problems:
XPerl's partypets get no buttons
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.1beta4
104kB
09-15-12 11:51 AM
Addon
upload1 RC2
105kB
12-01-10 11:42 AM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
v1.8.2
1MB
tayedaen
07-26-08 03:47 PM


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Unread 08-28-12, 06:28 PM  
abinning
A Kobold Labourer
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Updated

Fixed Broken Functions. Fixed Icon selection and Macro buttons. It is working fine on my shaman for now.
http://www.wowinterface.com/download...sv2.1Beta.html
Last edited by abinning : 08-29-12 at 01:06 PM.
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Unread 08-28-12, 06:08 PM  
jrob007
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Re: Re: Re: Re: Re: Still Works

Originally Posted by abinning
I am making progress. I think it will be usable tonight.
I wish you the best and hope you can make XUB work again.

I was deeply saddened to find it did not load at all after 5.0.4, even if you check to load outdated add-ons. Am I curious if I am the only one? I'll try to flush my cache and WTF folder to see if that helps at all, but I doubt it.


EDIT: This is the error I'm receiving when I login:

Message: Interface\AddOns\eXtremeUnitButtons\XUB_Config.lua:131: GetSpellBookItemInfo(): Invalid spell slot
Time: Tue Aug 28 20:20:55 2012
Count: 1
Stack: [C]: in function `GetSpellBookItemInfo'
Interface\AddOns\eXtremeUnitButtons\XUB_Config.lua:131: in function `XUB_GenerateDefaultSpellList'
Interface\AddOns\eXtremeUnitButtons\XUB_Config.lua:754: in function `XUB_ReCheck_ButtonInfo'
...ce\AddOns\eXtremeUnitButtons\XUB_Initialisations.lua:11: in function `XUB_DoFirstInitialisation'
Interface\AddOns\eXtremeUnitButtons\XUB_OnUpdate.lua:29: in function <Interface\AddOns\eXtremeUnitButtons\XUB_OnUpdate.lua:11>

Locals: (*temporary) = 181
(*temporary) = "spell"
Last edited by jrob007 : 08-28-12 at 06:28 PM.
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Unread 08-28-12, 05:51 PM  
abinning
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Re: Re: Re: Re: Still Works

I am making progress. I think it will be usable tonight.
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Unread 08-27-12, 02:43 PM  
abinning
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Re: Re: Re: Still Works

Tomorrow we shall see how badly it is broken. Anyone plan on trying to fix this?
I am looking into making this work with the patch today, but a real author would be better =)
Last edited by abinning : 08-28-12 at 11:37 AM.
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Unread 07-27-12, 07:17 PM  
Cosmic Cleric
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Re: Re: Still Works

Originally Posted by abinning
Originally Posted by Whist34
I just wanted to post that the latest version posted here still works in WoW as of July 27, 2012.

Just hope it will be compatible with MOP!
You and me both my friend. I am not sure it is being maintained at all anymore, and if it is not I hope a dev picks it up.
I actually get emails still when someone posts here, but I'm no longer contributing/supporting this add-on. I moved from WoW to SWToR to The Secet World, since my involvement here.

Hopefully the original developers are still playing WoW and monitoring this site.

Good luck. /waves
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Unread 07-27-12, 10:40 AM  
abinning
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Re: Still Works

Originally Posted by Whist34
I just wanted to post that the latest version posted here still works in WoW as of July 27, 2012.

Just hope it will be compatible with MOP!
You and me both my friend. I am not sure it is being maintained at all anymore, and if it is not I hope a dev picks it up.
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Unread 07-27-12, 10:22 AM  
Whist34
A Murloc Raider

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Still Works

I just wanted to post that the latest version posted here still works in WoW as of July 27, 2012.

Just hope it will be compatible with MOP!
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Unread 12-25-11, 06:11 PM  
Vaevictis
A Kobold Labourer

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Not working anymore

Since the latest patch, i am unable to edit my unit frames or it crashes. Does anyone have a fix for this?? I am using X-perl.

--Vae
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Unread 09-28-11, 01:37 PM  
Deca
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Raiding

I think I have, but I'll take another look - thanks
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Unread 09-27-11, 08:12 AM  
abinning
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Did you already do this?
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Unread 08-10-11, 09:07 PM  
Deca
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Re: Re: Re: Re: Re: Lua error when configuring

Originally posted by abinning
This is an older config, but you can see what I used to do with mine.
Now I have 4 buttons on each row, and some different macros.

http://xub.abits.biz/forum/index.php?mode=thread&id=2
Thanks, I'll give it a shot

Edited - Still is a problem, icons show on myself and party, but not on any raid frames
Last edited by Deca : 08-14-11 at 05:36 PM.
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Unread 08-10-11, 01:44 PM  
abinning
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Re: Re: Re: Re: Lua error when configuring

This is an older config, but you can see what I used to do with mine.
Now I have 4 buttons on each row, and some different macros.

http://xub.abits.biz/forum/index.php?mode=thread&id=2
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Unread 08-10-11, 01:38 PM  
abinning
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Re: Re: Re: Re: Lua error when configuring

You just need to set up custom raid frames like this:

http://xub.abits.biz/forum/index.php?id=33



Originally posted by Deca
I normally use xperl, but so far I can't get that working. It's nice to know that it will work, I just have to figure out how. I do have the player and party frames working, but so far nothing for raid.
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Unread 08-10-11, 10:36 AM  
Deca
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Re: Re: Re: Lua error when configuring

Originally posted by abinning
I use xperl, many others use vuhdo or shadowed.
I normally use xperl, but so far I can't get that working. It's nice to know that it will work, I just have to figure out how. I do have the player and party frames working, but so far nothing for raid.
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Unread 08-10-11, 09:32 AM  
abinning
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Re: Re: Lua error when configuring

I use xperl, many others use vuhdo or shadowed.

Originally posted by Deca
Anyone have raid frames, any raid frames working?
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