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Updated:05-27-07 12:05 PM
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Atropine  Popular! (More than 5000 hits)
Version: 1.1-r1
by: haste [More]
Atropine is yet another add-on attempting to simplify your daily purchase of poisons. The add-on currently has three different methods of buying poison:

* Buy: The buy method will always buy the amount of poisons you specify, it will not check what you currently have in your bags, and it will not check if you already have enough reagents either.
* Refill: will fill up your current stack of poisons up to the point specified. If you refill 40xInstant Poison, and you currently carry 37xInstant Poison in your bags, then Atropine will buy the reagents needed for 3xInstant Poison. The Refill method will always check your bags for reagents before buying.
* Auto-refill: will do the same as the Refill method, but it will however do this automatically when you visit a vendor who sells poison reagents.

Minor features

* You can also set the number it should buy / refill by scrolling your mouse wheel over the count, instead of writing it in or clicking the arrows.
* The add-on will not auto-refill if you hold down <Shift> when talking to the vendor. This is useful if you need to change the values.
* You can move the frame by holding down <Alt>.

Changes from 1.1

* Updated koKR translations (by gygabyte
* Updated frFR translations (by Zarkos, Archimonde EU)
* The frame position is now saved over sessions.
* Minor tweaking to some font sizes.

Atropine is fully translated for the following client versions:

* enUS
* enGB
* frFR (translated by Zarkos, Archimonde EU)
* koKR (translated by gygabyte)

Atropine lacks some translation strings in the following languages:

* deDE (translated by Feediko)

Atropine still requires localizations for these client versions, but should be fully functional:

* esES
* zhCN
* zhTW
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Unread 04-17-07, 09:15 AM  
Tinface
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Originally posted by haste
It should be fixed in 1.0-r9.
I guess you have that name for a reason. Nice work mate, thanks
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Unread 04-17-07, 08:33 AM  
haste
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It should be fixed in 1.0-r9.
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Unread 04-17-07, 05:10 AM  
bind
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I'm having the same exact problem, poisons.lua line 37 bad argument #2 to 'printF' (number expected, got string)
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Unread 04-17-07, 04:46 AM  
Tinface
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1.0-r8 error

When talking to poison vendors:

Atropine\core\poisons.lua:37: bad argument #2 to 'PrintF' (number expected, got string)

Edit:
Tried deleting SV. Now the error only happens when I click buy/refill. Autorefill doesn't activate despite setting the check mark.
Last edited by Tinface : 04-17-07 at 05:00 AM.
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Unread 04-16-07, 11:11 PM  
haste
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Re: Error upon open before and after setup auto-fill

I haven't been able to re-create that. You can bypass the auto-refill function by holding down <Shift> when you talk to a poison vendor. Take a look at the tooltip on the checkbuttons, the answer might be there.

I didn't spend more then 10min looking for a possible cause, because I'm already in a hurry . I'll have a deeper look in a couple hours.
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Unread 04-16-07, 06:16 PM  
Uaskedforit
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Error upon open before and after setup auto-fill

Date: 2007-04-16 19:12:09
ID: 51
Error occured in: Global
Count: 1
Message: ..\AddOns\Atropine\core\poisons.lua line 37:
bad argument #2 to 'PrintF' (number expected, got string)
Debug:
Atropine\libs\Dongle.lua:243:
Atropine\libs\Dongle.lua:240
Atropine\libs\Dongle.lua:328:
Atropine\libs\Dongle.lua:322
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Unread 04-16-07, 12:06 PM  
haste
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Originally posted by joshwill80
does this also auto create poisons after you buy the reagents? if not, then do you plan to add this as an option?
In the 2.1.0 version it will be added since poisons share materials, not earlier however.
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Unread 04-16-07, 11:44 AM  
joshwill80
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does this also auto create poisons after you buy the reagents? if not, then do you plan to add this as an option?
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Unread 04-15-07, 11:04 AM  
haste
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Originally posted by Rosoaa
Thats the problem, I havent trained the lower ranks of wound and mind numbing poison. I only have the highest, so maybe its not fixed. I'm going to train the lower ranks and see if it works.

Edit: Ya that was the problem, you need to have rank 1 of every poison for them all to show up in the list.
Ah, that''s some very helpful information. I'll see if I can figure that one out before 2.1.0 then
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Unread 04-15-07, 10:13 AM  
Rosoaa
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Thats the problem, I havent trained the lower ranks of wound and mind numbing poison. I only have the highest, so maybe its not fixed. I'm going to train the lower ranks and see if it works.

Edit: Ya that was the problem, you need to have rank 1 of every poison for them all to show up in the list.
Last edited by Rosoaa : 04-15-07 at 10:16 AM.
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Unread 04-15-07, 10:10 AM  
haste
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Originally posted by Rosoaa
Hey haste, I love this mod. Really makes poison buying easy . Altho i'm having a problem. Mind numbing and wound poison aren't showing up in the list of poisons. Flash powder, anesthetic, crippling, deadly, and instant are. I hit the update list button and nothing happens, it has been like this since I first downloaded the mod. I'm sure its conflicting with one of my other addons, but have you heard of this problem before?
You could try clicking it more then once. I'm guessing it's a issue with lag, which isn't the easiest for me to test with (as I have 19ms to the server I play on).

It would be nice with some more information if it still doesn't work. There was a old issue in one of the first versions, that prevented Atropine from discovering a poison if a rank in the middle wasn't trained. It should be fixed, but I've never been able to test it, so it might still be there.

I however don't think there will be another release before 2.1.0.
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Unread 04-15-07, 09:32 AM  
Draquiden
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Thanks for the quick reply there Haste, I'll be looking around for the new Bagnon release...
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Unread 04-15-07, 09:10 AM  
Rosoaa
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Hey haste, I love this mod. Really makes poison buying easy . Altho i'm having a problem. Mind numbing and wound poison aren't showing up in the list of poisons. Flash powder, anesthetic, crippling, deadly, and instant are. I hit the update list button and nothing happens, it has been like this since I first downloaded the mod. I'm sure its conflicting with one of my other addons, but have you heard of this problem before?
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Unread 04-15-07, 08:09 AM  
haste
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Originally posted by Draquiden
I just installed the new version of Atropine, and it killed my bagnon addon... Had to remap my hotkey I use for bagnon, when I went to reuse it, got a nil error for Bagnon...

Edit: Furthermore, after reinstalling the previous version (R7) it worked fine again...
This is due to Bagnon using a old version of Dongle, which would error if a new version of Dongle was detected. I'll poke Tuller about it later today.

Originally posted by Jackavatar
dongle in r8 killed other addons using dongle...
Make sure you have the latest of those add-ons. I believe it's only Bagnon that doesn't have a release which fixes the issue.
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Unread 04-15-07, 02:37 AM  
Jackavatar
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Originally posted by Draquiden
I just installed the new version of Atropine, and it killed my bagnon addon... Had to remap my hotkey I use for bagnon, when I went to reuse it, got a nil error for Bagnon...

Edit: Furthermore, after reinstalling the previous version (R7) it worked fine again...
dongle in r8 killed other addons using dongle...
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