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Escalation (5.3)
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Landfall (5.1)
Updated:05-22-13 12:24 PM
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MacroTalk  Popular! (More than 5000 hits)
Version: 2.1.1
by: Djidam [More]
MacroTalk provides extended chat command support especially useful for macros.
For comments, bug reports, etc., please visit http://cogwheel.wowinterface.com.

Table of Contents

Disabling modules
Slash commands
/tellunit
/group
/opt
/rndcmd
Conditional chat commands
Random chat commands
Text substitutions
Straight substitutions
Unit information
Disabling Modules:
If you would prefer only to have certain functionality from MacroTalk (for
instance, if you have another addon that provides similar functionality),
you can disable various modules by renaming or deleting the corresponding
.lua files. You can safely remove MacroTalkChatOptions, MacroTalkCommands,
and MacroTalkSubstitutions which correspond to Conditional/Random chat
commands, Slash commands, and Text substitutions, respectively.
Slash commands:
/tellunit (/tu, /whisperunit, /wu) <unit> <message>
Sends a whisper to the specified unit. See
http://www.wowwiki.com/API_TYPE_UnitId for a list of units

Example:
/cast Innervate
/tellunit target Incoming innervate
/group (/gr) <message>
Picks battleground, raid, or party chat depending on which type of group
you are in.
/opt [options] <slash command>; [options] <slash command>; ...
Picks from multiple slash commands given the options. You can only use
slash commands that don't trigger secure functions. Chat commands,
emotes, scripts, etc. are OK. /cast, /use, etc. are off limits.

Note: the sub-commands cannot use macro options since the semicolons
would cause ambiguity.

Example:
/opt [button:2] /bye; /wave
/rndcmd [options] <command 1>\<command 2>; [options] <command 3>\<command 4>...
Picks a random slash command out of the group chosen based on the
given options. Each group is a list of slash commands separated by the
backslash (\) character (this is in contrast to commas used for the
built-in random commands--commas are just too common in chat messages).

Note: like the /opt command, the sub-commands cannot use macro options
and you can't use any secure commands.

Example:
/rndcmd [swimming] /y Help! I'm Drowning! \ /s The water's great!;
/s Time for a swim... \ /dance
Conditional chat commands:
All chat commands (/say, /tell, /guild, etc.) can now accept macro options.
To use this functionality, simply start the command with /opt. Note:
[target=] has no effect on the output of the chat commands; it only affects
the other conditionals in the clause.

Example:
/optsay [swimming] gurgle; [mounted] The cavalry has arrived!
Example:
/cast [target=focus] Polymorph
/optgroup [target=focus, exists] Sheeping %f
Random chat commands:
Similar to the macro options, you can now add /rnd to the beginning of any
chat command to pick a random saying. The /rnd___ commands also take options
to pick a different list of sayings. The lists themselves are separated by
the backslash symbol (\).

Example:
/rndyell ZOMG! \ WTF?! \ You there! Check out that noise!
Example:
/rndsay [outdoors] Ahhh, the Great Outdoors! \ What a lovely day!;
I wish I could go outside right now \ Must... Leave... Building...
Text substitutions:
MacroTalk offers a variety of substitutions in addition to %t of the default
UI. Substitutions are prioritized by the length of the code; longer codes
are processed first. This means that %tl will be processed before %t. The
codes are case-insensitive so %Tl is equivalent to %tL.

Straight substitutions:
%n - Your name
%z - Your current zone
%sz - Your current sub-zone (or zone if no sub-zone)
%loc - Your map coordinates
Unit information:
%t - Name of your target (built in, but listed for consistency)
%f - Name of your focus
%m - Name of mouseover unit
%p - Name of your pet
%tt - Name of your target's target

You can suffix those with one of the following to return other pieces of
data about the unit:

l - Level
c - Class
g - Gender
gb - Gender (blank if no gender)
r - Race
rb - Race (blank if no race)
gu - Guild
gu - Guild (blank if no guild)
rm - Realm (works with other realms than yours like in a dungeon)
h - Health (XX/XX)
hp - Health percentage (XX%)
ma - Mana - Not just 'm' because it conflicts with mouseover
mab - Mana (blank if no mana)
mp - Mana percentage
mpb - Mana percentage (blank if no mana)
ic - Raid icon
icb - Raid icon (blank if no icon)

Example:
/p Sheeping %f (level %fl %fg %fr %fc)
/cast [target=focus] Polymorph

Sample result: Sheeping Cogwheel (level 64 male Gnome Warrior)
You can also use the suffixes without a unit code to return information
about yourself.

Example:
/s I'm a level %l, %g, %r %c.

Sample result: I'm a level 68, male, gnome warrior.
All thanks to CogWheel for his really nice work on this addon, I am here only to maintain it alive
v2.1.1
- TOC updated

v2.1
- With 5.2 patch, I figured MacroTalk should be 2.1, since a lot of changes happened before, and this version would be a basic one now.
- TOC updated

v2.0.8
- Changes with new chan Instance
- Fixed BATTLEGROUNDS issues
- Fixed /group issues

v2.0.7
- TOC updated
- substitutions with h (for health) will always give you currentHP/maxHP. use hp for health

percentage.
v2.0.6
- Function GetNumGroupMember replaced with IsInRaid, to make sure you're really in a party or a raid.

v2.0.5
- Function GetNumPartyMember and GetNumRaidMember replaced with new GetNumGroupMember.

v2.0.4
- TOC updated

v2.0.3
- Fixed an issue with the subzone substitution. Now if you are in a zone with no subzones, %sz will show you the name of the zone instead of nothing.

v2.0.2
- Fixed an issue I did not see with /opt or /rnd commands and a secure command like /equipset.
- Constant MAX_BATTLEFIELD_QUEUES replaced by the function GetMaxBattlefieldID()

v2.0.1
- Correcte 3 changes done with versions posted on wowinterface and not in wowcurse (1.72 max in wow curse and 1.8.1 max in wowinterface)
See below for the changes.

v2.0
- Works now with 4.2
- Added realm and guild commands

v1.8.1
- Fixed a stray global in MacroTalk.lua

v1.8
- The ic and icb suffixes now insert the appropriate codes to send texture links
instead of just the name of the icons.

v1.7.2
- %gb correctly eliminates the "no gender" message
- % without a code no longer substitutes as the player's name

v1.7.1
- Fixed suffixes to work without a unit
- Fixed error when using /gr outside of a group

v1.7
- /rnd___ commands should actually work now
- Changed /rnd to /rndcmd because of a conflict with the built-in /rnd command
- Added architecture for straight text substitutions (no interface yet--see
MacroTalkSubstitutions.lua for more information)

v1.6
- Added raid icon and "blank" suffixes

v1.5.1
- Fixed a bug that caused all SendChatMessages to fail... :eek:

v1.5
- The race suffix will use UnitRace for players and UnitCreatureType for NPCs
- Added %tt, %loc
- Added health and mana suffixes

v1.4
- /opt & /rnd will now print an error message if you attempt to use a secure
command
- Added %n, %z, %sz
- Added ability to use suffixes alone to get info about the player
- Changed unit prefixes to suffixes - INCOMPATIBLE WITH PREVIOUS VERSION
- Substitutions are no longer case-sensitive
- Restructured substitutions and localizations to be more generic

v1.3
- Added /rnd and /rnd___ commands
- Fixed a bug where the /opt prefix was only being applied to the first command
of a given type (e.g. only /opts would work but not /optsay)

v1.2
- Added generic /opt command

v1.1
- Improved localizability of substitutions

v1.0
- Name substitutions have been simplified a bit to match the functionality of %t
- Added pet unit substitution
- Added info type prefixes: level, class, gender, race

v0.9
- Added /opt___ commands
- Fixed a bug where %m behaved like %f
- No longer uses Satellite
- Added localization lua for future localization

v0.5
- Initial release
Archived Files (10)
File Name
Version
Size
Author
Date
2.1
10kB
Djidam
03-06-13 05:14 AM
2.0.8
10kB
Djidam
01-24-13 05:31 PM
2.0.7
9kB
Djidam
11-29-12 03:43 AM
2.0.6
10kB
Djidam
09-18-12 02:26 AM
2.0.5
10kB
Djidam
09-17-12 04:55 PM
2.0.4
9kB
Djidam
08-29-12 07:15 AM
2.0.3
9kB
Djidam
02-29-12 02:43 AM
2.0.2
9kB
Djidam
12-01-11 12:54 PM
2.0.1
9kB
Djidam
08-11-11 11:26 AM
1.8.1
10kB
Djidam
06-27-08 08:29 AM


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Unread 07-10-07, 11:30 AM  
wendol
A Murloc Raider
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great job cogs!

id just like to publicly say thanks for helping me with my setup ! i appreciate it and your quick response to my questions. keep up the good work bro!
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Unread 07-10-07, 07:06 PM  
Cogwheel
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Re: great job cogs!

Originally posted by wendol
id just like to publicly say thanks for helping me with my setup ! i appreciate it and your quick response to my questions. keep up the good work bro!
Glad I could help!

Originally posted by Sylaria
I found a new error, reported in the bugs...
Found the problem. Will update soon. Thanks!
Last edited by Cogwheel : 07-10-07 at 07:06 PM.
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Unread 07-14-07, 10:21 AM  
blueshift
A Kobold Labourer

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Name error?

I think this is a bug.. if not how do I get around it?
Any time the % symbol is in chat with nothing following it then my name replaces the % symbol. What I mean by this is % is acting the way I *think* %n is supposed to act.
If I try to say, "My buff adds 3% to party damage." In chat everyone sees "My buff adds 3Blueshift to party damage." Same thing happens if I post damage meters.
Thanks and this is a great mod.
Blue

BTW: I am using 1.7.1
Last edited by blueshift : 07-14-07 at 10:22 AM.
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Unread 07-14-07, 10:24 AM  
Cogwheel
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Re: Name error?

Originally posted by blueshift
I think this is a bug..
It's a bug. I'll have a fix out shortly.
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Unread 11-18-07, 12:54 PM  
finnist
A Kobold Labourer
 
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macrotalk elseif

I downloaded macrotalk , I have used some of the examples I found here and there , and they work fine. The %r , %g , etc. are just what I was looking for, thanks. What I want to do is somthing like

if %tr = human
/s hello
elseif %tr = dwarf
/s hoy
elseif %tr = orc
/spit
/end

I used to know a bit of basic , it has been awhile. I would appreciate a macro that would do this. Maybe I can change it to do other things as well.
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Unread 01-07-08, 03:05 PM  
Cogwheel
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Re: macrotalk elseif

MacroTalk won't help you with that because there are no macro options for the race of your target. You would need to write the script yourself either as your own addon or in a /run command.
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Unread 04-15-08, 06:05 PM  
Nibuca
A Kobold Labourer

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raid icons in chat

Now that 2.4 allows you to use raid icons in chat, any chance this can be added?

I'm currently using something like:

/cast [target=focus] Polymorph
/say Sheeping %f {%ficb}

Which works fine if the target has a raid marking.. but if they don't it says:

Sheeping Kobold Warrior {}

I'd like to be able to eliminate the {} (which just looks messy).
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Unread 11-04-08, 08:31 PM  
encoded
A Kobold Labourer

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Small tweak needed for 3.0

Just for what it's worth, MacroTalk works fine with 3.0, if you just open the MacroTalk.toc file, and change the interface number (should be the first line in the file) to 30000.

Thanks for a great addon.

e.
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Unread 11-04-08, 11:38 PM  
Cogwheel
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Re: Small tweak needed for 3.0

Originally posted by encoded
Just for what it's worth, MacroTalk works fine with 3.0, if you just open the MacroTalk.toc file, and change the interface number (should be the first line in the file) to 30000.

Thanks for a great addon.

e.
Or just check off Load out of date addons on your addons screen... Sort of an "if it aint broke" situation if you know what I mean

See also: The first great virtue of a programmer

Last edited by Cogwheel : 11-04-08 at 11:40 PM.
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Unread 12-15-08, 07:44 PM  
encoded
A Kobold Labourer

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Re: Re: Small tweak needed for 3.0

Originally posted by Cogwheel
Or just check off Load out of date addons on your addons screen... Sort of an "if it aint broke" situation if you know what I mean

See also: The first great virtue of a programmer

Ouch I got zapped on that one. But I wasn't aware that worked across the 2.4 <=> 3.0 barrier..? I could swear I had that box unchecked, yet macrotalk wasn't working... Oh well, my bad.

e.
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Unread 12-15-08, 09:11 PM  
Cogwheel
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Re: Re: Re: Small tweak needed for 3.0

Originally posted by encoded
Ouch I got zapped on that one. But I wasn't aware that worked across the 2.4 <=> 3.0 barrier..? I could swear I had that box unchecked, yet macrotalk wasn't working... Oh well, my bad.

e.
Yeah, last time (2.0) the changes were drastic enough that it justified the hassle of forcing authors to update/abandon/re-imagine.
__________________
[SIGPIC][/SIGPIC]
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Unread 02-16-09, 05:38 PM  
Xambrian
A Kobold Labourer

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Error message when using loothog

Hi there!

I have no idea whether this error is caused by Macrotalk or Loothog, but it occurs

Date: 2009-02-16 22:10:47
ID: 1
Error occured in: Global
Count: 47
Message: ...nterface\AddOns\MacroTalk\MacroTalkSubstitutions.lua line 172:
attempt to index local 'text' (a number value)
Debug:
(tail call): ?
[C]: ?
...nterface\AddOns\MacroTalk\MacroTalkSubstitutions.lua:172: SendChatMessage()
LootHog\LootHog.lua:824: loothog_chat()
LootHog\LootHog.lua:806: loothog_countdown()
LootHog\LootHog.lua:607: loothog_onupdate()
[string "*:OnUpdate"]:1:
[string "*:OnUpdate"]:1
AddOns:
[...]

I'm running the german client, using loothog 3.1.3 and macrotalk 1.8.1

Have a nice day!
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Unread 03-04-09, 05:40 AM  
Edik
A Kobold Labourer

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Error is produced by bogus Addon not MacroTalk. In MacroTalk only missing sanity check for passed argument "text". I did mod .lua to look like this and it clean all errors produced:

Code:
function SendChatMessage(text, ...)
        if (type(text) == "nil" or type(text) ~= "string") then
  	    return OrigSendChatMessage(text, ...)
        end

	for _, substitution in ipairs(substitutions) do
		local func = substitution.func
		text = text:gsub(substitution.code,
			type(func) == "function" and func() or func)
	end
	return OrigSendChatMessage(text, ...)
end
I did add to original MacroTalkSubstitutions.lua sanity check for passed parameter "text"
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Unread 07-01-10, 01:04 PM  
wolfi
A Kobold Labourer

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patch 3.3.5

since patch 3.3.5 macrotalk doesn't work anymore.

but if you chance in MacroTalk.lua "ChatFrameEditBox" to "ChatFrame1EditBox" everything is ok again.

row 22-25
---------------------------------------------------------
local origText = ChatFrame1EditBox:GetText()
ChatFrame1EditBox:SetText(text)
ChatEdit_SendText(ChatFrame1EditBox)
ChatFrame1EditBox:SetText(origText)
---------------------------------------------------------
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Unread 02-29-12, 02:46 AM  
Djidam
A Kobold Labourer
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Following a request on curse :

%sz should now show zone when no subzones.

If you don't like the change, stay with version 2.0.2. (I figure some may like having nothing with %sz when no subzones)

Next updates will stay with one version only (%sz will always show something). If you don't like this feature, let me know so i can make something for erveryone
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