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Return to Karazhan (7.1.5)
Legion (7.0.3)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-27-16 02:58 PM
Created:unknown
Downloads:5,422,558
Favorites:7,724
MD5:
7.1.5

LightHeaded  Popular! (More than 5000 hits)

Version: v70100-1.0.0-2016-10-26
by: Cladhaire [More]

The last date of comment parsing is now part of the addon's filename.

Includes over 166,198 comments for more than 15,560 quests


LightHeaded is a very simple addon that displays quest information and comments from http://www.wowhead.com in game, eliminating the need to Alt-Tab when you get stuck on quest. This addon was inspired by qcomments and wowhead_quests, which both serve a similar purpose. Data is only loaded when you first request it, so you can be sure you're not using more memory than you need to.

I HIGHLY suggest using this addon with TomTom, another one of my addons (http://www.wowinterface.com/download...32-TomTom.html ). This allows you to simply click any coordinate in LightHeaded to add it to your map as a waypoint.

The following slash commands are valid:
  • /lh attach - Attaches the frame to the quest log
  • /lh detach - Detaches the frame, allows you to resize and move it
  • /lh sound - Toggles the open/close sound
  • /lh page - Toggles showing all comments on one page, or with multiple pages
  • /lh bgalpha <0.0-1.0> - Changes the alpha of the LH window background textures, so you can see the world.
  • /lh debug - Enables or disabled debug messages when loading quest databases
  • /lh config - Opens the LightHeaded configuration window
  • /lh autodetails - Toggle automatic opening of the Lightheaded window when clicking a quest in the objective tracker

LightHeaded now includes the English descriptions and introductory text for most of the quests in the game. This is disabled by default, but can be enabled for those players that are not playing in their native locale.

LightHeaded supports sending coordinates to TomTom, MapNotes, Cartographer2 and Cartographer3.

IMPORTANT: Addon authors that wish to use this API and data should
include the wowhead logo in the frame that displays this information.
They are kind enough to let me continue parsing their database, and we
owe them at least that much. Thank you.

Thanks for using my addons!

Donations:
Some people have asked, so here is a way to send me donations:

ommit ddba7c19eaca80dc207b7bccfd9f8c096d991aed
Author: Jim Whitehead <[email protected]>
Date: Thu Jan 12 21:23:29 2017 +0100

Add new parse, update integration, update toc.

Thanks to lunarwtr for the fixes

commit 547b33546eb69dccb662beffda2625d74bf11b74
Author: Jim Whitehead <[email protected]>
Date: Thu Oct 27 22:39:13 2016 +0200

Update for 7.1

commit ea5dd596d578663a34044137a34b04b42ff1a4ac
Author: Jim Whitehead <[email protected]>
Date: Wed Sep 7 15:35:26 2016 +0200

Disable auto-popup on SelectQuestLogEntry

commit c3e67123f3233e8e0abd1eb74562f74b1e005209
Author: Jim Whitehead <[email protected]>
Date: Mon Sep 5 14:54:46 2016 +0200

Update TOC for 70000

commit 14d8721ebb51a801b04f4bd7229a57ec5470412e
Author: Jim Whitehead <[email protected]>
Date: Mon Sep 5 14:52:45 2016 +0200

Update for new parsing script

Thanks to lunarwtr we're able to parse again, since I didn't have time
to fix the previous parser. This required some changes to the addon, but
this should get things back up and working.

commit f4a0f7d143c67eb1768662ca73073b103e9e861d
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 15:35:53 2015 +0100

Remove dead code

commit 61d0d2ab136d5f79be4edc62e6ae3cbc2964431c
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 15:27:56 2015 +0100

Fix LH waypoint set integration

- We now are able to properly reverse WowHead mapFileIds to the in-game
areaIds, so waypoints should be set in the correct zone.
- We don't know how to set a waypoint in an instanced zone, so we just
put those in the current zone
- Integration with MapNotes, Cartographer and friends always set in the
current zone.

commit ce35e8b832925ec497af58a9d53c70c9d387816a
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 10:17:44 2015 +0100

Use new API to set waypoint in current zone

Beta Files (3)
File Name
Version
Hits
Size
Author
Date
v70100-1.1.0-2016-12-29
25
30MB
Cladhaire
01-12-17 02:27 PM
v70000-1.0.0-beta
131
27MB
Cladhaire
09-05-16 07:11 AM
v60000-0.1.0
709
22MB
Cladhaire
10-20-14 02:50 PM


Archived Files (42)
File Name
Version
Size
Author
Date
v70000-1.1.0-20
27MB
Cladhaire
09-07-16 07:39 AM
v60000-1.2.0-20
22MB
Cladhaire
12-21-14 10:28 AM
v60000-1.1.0-20
21MB
Cladhaire
12-13-14 05:13 AM
v60000-1.0.0-20
21MB
Cladhaire
10-26-14 10:37 AM
v60000-1.0.0
22MB
Cladhaire
10-14-14 02:01 PM
v50400-2014-07-
22MB
Cladhaire
07-26-14 04:14 AM
v50400-2014-01-
21MB
Cladhaire
01-05-14 12:42 PM
v50300-2013-06-
20MB
Cladhaire
06-18-13 11:35 PM
v50100-2013-03-
19MB
Cladhaire
03-24-13 01:54 PM
v50100-2013-03-
19MB
Cladhaire
03-24-13 09:59 AM
v50100-2013-02-
15MB
Cladhaire
02-18-13 02:37 PM
v50100-2012-10-
18MB
Cladhaire
11-28-12 02:22 PM
v50001-2012-10-
18MB
Cladhaire
10-10-12 11:45 PM
v50001-2012-09-
18MB
Cladhaire
09-29-12 02:39 PM
v50001-r352
17MB
Cladhaire
09-10-12 12:02 AM
v50001-r151
16MB
Cladhaire
09-09-12 02:56 AM
r344
16MB
Cladhaire
01-24-12 02:52 AM
r341
17MB
Cladhaire
07-13-11 04:46 AM
r339
15MB
Cladhaire
07-12-11 04:35 AM
r337
14MB
Cladhaire
05-13-11 10:26 AM
r333
13MB
Cladhaire
03-09-11 05:29 AM
r331
12MB
Cladhaire
02-20-11 12:00 PM
r330
12MB
Cladhaire
02-02-11 03:50 AM
r327
12MB
Cladhaire
01-13-11 11:16 AM
r326
12MB
Cladhaire
01-03-11 12:25 PM
r325
12MB
Cladhaire
01-02-11 12:22 PM
r322
11MB
Cladhaire
12-14-10 11:49 PM
r321
11MB
Cladhaire
12-08-10 10:36 AM
r320
11MB
Cladhaire
11-30-10 04:48 PM
r317
14MB
Cladhaire
11-25-10 06:07 AM
r316
14MB
Cladhaire
10-27-10 05:15 AM
r315
14MB
Cladhaire
10-13-10 11:28 AM
r310
14MB
Cladhaire
09-04-10 09:35 AM
r308
14MB
Cladhaire
09-03-10 04:53 AM
r306
13MB
Cladhaire
08-21-10 08:22 AM
r304
13MB
Cladhaire
03-29-10 05:07 AM
r303
13MB
Cladhaire
03-28-10 05:39 AM
r301
12MB
Cladhaire
12-09-09 12:19 PM
r298
12MB
Cladhaire
10-10-09 08:41 AM
r297
11MB
Cladhaire
08-09-09 07:36 PM
r295
11MB
Cladhaire
08-05-09 08:01 AM
r293
10MB
Cladhaire
06-03-09 03:08 PM


Post A Reply Comment Options
Unread 06-29-07, 01:36 PM  
Spahut
A Cobalt Mageweaver

Forum posts: 231
File comments: 131
Uploads: 0
Ok, how about instead: If you have the chat window active and click on the coordinates they get copied to the chat?

Then I could type /bwp and click to see directions with Metamap
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Unread 06-29-07, 07:40 AM  
Cladhaire
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Re: Re: Re: nice quest mod ever

Originally posted by zannare

but i can see nothing on normal map, this is the only little thing then i miss

wherever lot of times the minimap arrow not appear near border, but near center of minimap
but i use x-pear-frame so can be here the problem [/b]
If you're using TomTom, then you should get a dot on your main map. The arrows not being on the edge of the map is a bug that will be fixed as soon as I get my main computer back. Sorry!
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 06-29-07, 07:22 AM  
zannare
A Kobold Labourer

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Originally posted by OttoDeFe
The 3-D arrow looks like Cartographer...
^^

ops thx, cos im new of Cartographer ^^
just installed like LightHeaded
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Unread 06-29-07, 07:05 AM  
OttoDeFe
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The 3-D arrow looks like Cartographer...
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Unread 06-29-07, 07:02 AM  
zannare
A Kobold Labourer

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Re: Re: nice quest mod ever

Originally posted by Cladhaire
I'm really not sure what you're saying, could you be specific?
sorry for my bad english =/

when i click coords appear minimap arrow and a nice 3d arrow then say me distance (yards), direction and speed (i dont know if that 3d arrow its in your mod because some friends install your mod but no one got it, but that arrow rocks, u can see it in that screen shot )


but i can see nothing on normal map, this is the only little thing then i miss

wherever lot of times the minimap arrow not appear near border, but near center of minimap
but i use x-pear-frame so can be here the problem
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Unread 06-29-07, 07:01 AM  
Spahut
A Cobalt Mageweaver

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Re: Re: Metamap coords?

Originally posted by Cladhaire
If someone lets me know what I need to do, sure. Unfortunately I dont' have much time right now for research.
Pity.
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Unread 06-28-07, 07:38 PM  
Cladhaire
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Re: Metamap coords?

Originally posted by Spahut
Any chance of getting it to use coordinates with MetaMap? I think the author has made some hooks available.
If someone lets me know what I need to do, sure. Unfortunately I dont' have much time right now for research.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 06-28-07, 07:34 PM  
Spahut
A Cobalt Mageweaver

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Metamap coords?

Any chance of getting it to use coordinates with MetaMap? I think the author has made some hooks available.
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Unread 06-28-07, 07:40 AM  
Cladhaire
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Re: nice quest mod ever

Originally posted by zannare
thx alot, great mod

i think miss only one thing, the map sign

minimap and 3D arrow are good but on outland its hard follow(without fly mount) the arrow without know where is the end position so every time i must use /tloc
I'm really not sure what you're saying, could you be specific?
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 06-28-07, 07:30 AM  
zannare
A Kobold Labourer

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nice quest mod ever

thx alot, great mod

i think miss only one thing, the map sign

minimap and 3D arrow are good but on outland its hard follow(without fly mount) the arrow without know where is the end position so every time i must use /tloc
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Unread 06-27-07, 01:37 PM  
Cladhaire
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Update FYI

Just an FYI, my primary development machine is in for repair at the moment, so I'll do what I can as far as getting a new parse/update done-- but it may have to wait until my machine gets back. I'll keep you posted.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 06-26-07, 07:24 PM  
Cladhaire
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Re: Cartographer Notes instead of Waypoints

Originally posted by bennyb
I really like this mod, but would like to request a change to how it works with Cartographer.
At the moment you are showing a waypoint went clicking co-ords.

I think it would be better to add a map note instead, that way I can run though my quest log clicking the co-ords and I can see on the map what quests are grouped together. Then if I want a waypoint I can set one from the map.

Somebody posted a bit of code to insert in to the "old" version of LightHeaded to do just this, and the system worked really well.
Not at the top of my list, since I barely support Cartographer as it is.. If someone wants to post a diff, I can look at adding it with some option.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 06-26-07, 06:35 PM  
bennyb
A Kobold Labourer

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Cartographer Notes instead of Waypoints

I really like this mod, but would like to request a change to how it works with Cartographer.
At the moment you are showing a waypoint went clicking co-ords.

I think it would be better to add a map note instead, that way I can run though my quest log clicking the co-ords and I can see on the map what quests are grouped together. Then if I want a waypoint I can set one from the map.

Somebody posted a bit of code to insert in to the "old" version of LightHeaded to do just this, and the system worked really well.
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Unread 06-26-07, 12:44 PM  
Cladhaire
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Re: A coding suggestion

Originally posted by ahzurdan
There are other addons, like MonkeyQuest, that directly open the Quest Log and set the focus to a specific quest.

In order for LightHeaded to switch the quest focus without the user directly clicking on the QuestLogTitleButton, it would probably be a good idea to hook the QuestLog_Update function instead of the QuestLogTitleButton_OnClick function.
I'll look into it.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 06-26-07, 12:42 PM  
ahzurdan
A Kobold Labourer

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A coding suggestion

There are other addons, like MonkeyQuest, that directly open the Quest Log and set the focus to a specific quest.

In order for LightHeaded to switch the quest focus without the user directly clicking on the QuestLogTitleButton, it would probably be a good idea to hook the QuestLog_Update function instead of the QuestLogTitleButton_OnClick function.
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