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Updated: 09-07-16 07:39 AM
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Legion (7.0.3)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:09-07-16 07:39 AM
Created:unknown
Downloads:5,411,901
Favorites:7,727
MD5:
7.0.3

LightHeaded  Popular! (More than 5000 hits)

Version: v70000-1.1.0-2016-09-05
by: Cladhaire [More]

The last date of comment parsing is now part of the addon's filename.

Includes over 166,198 comments for more than 15,560 quests


LightHeaded is a very simple addon that displays quest information and comments from http://www.wowhead.com in game, eliminating the need to Alt-Tab when you get stuck on quest. This addon was inspired by qcomments and wowhead_quests, which both serve a similar purpose. Data is only loaded when you first request it, so you can be sure you're not using more memory than you need to.

I HIGHLY suggest using this addon with TomTom, another one of my addons (http://www.wowinterface.com/download...32-TomTom.html ). This allows you to simply click any coordinate in LightHeaded to add it to your map as a waypoint.

The following slash commands are valid:
  • /lh attach - Attaches the frame to the quest log
  • /lh detach - Detaches the frame, allows you to resize and move it
  • /lh sound - Toggles the open/close sound
  • /lh page - Toggles showing all comments on one page, or with multiple pages
  • /lh bgalpha <0.0-1.0> - Changes the alpha of the LH window background textures, so you can see the world.
  • /lh debug - Enables or disabled debug messages when loading quest databases
  • /lh config - Opens the LightHeaded configuration window
  • /lh autodetails - Toggle automatic opening of the Lightheaded window when clicking a quest in the objective tracker

LightHeaded now includes the English descriptions and introductory text for most of the quests in the game. This is disabled by default, but can be enabled for those players that are not playing in their native locale.

LightHeaded supports sending coordinates to TomTom, MapNotes, Cartographer2 and Cartographer3.

IMPORTANT: Addon authors that wish to use this API and data should
include the wowhead logo in the frame that displays this information.
They are kind enough to let me continue parsing their database, and we
owe them at least that much. Thank you.

Thanks for using my addons!

Donations:
Some people have asked, so here is a way to send me donations:

commit ea5dd596d578663a34044137a34b04b42ff1a4ac
Author: Jim Whitehead <[email protected]>
Date: Wed Sep 7 15:35:26 2016 +0200

Disable auto-popup on SelectQuestLogEntry

commit c3e67123f3233e8e0abd1eb74562f74b1e005209
Author: Jim Whitehead <[email protected]>
Date: Mon Sep 5 14:54:46 2016 +0200

Update TOC for 70000

commit 14d8721ebb51a801b04f4bd7229a57ec5470412e
Author: Jim Whitehead <[email protected]>
Date: Mon Sep 5 14:52:45 2016 +0200

Update for new parsing script

Thanks to lunarwtr we're able to parse again, since I didn't have time
to fix the previous parser. This required some changes to the addon, but
this should get things back up and working.

commit f4a0f7d143c67eb1768662ca73073b103e9e861d
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 15:35:53 2015 +0100

Remove dead code

commit 61d0d2ab136d5f79be4edc62e6ae3cbc2964431c
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 15:27:56 2015 +0100

Fix LH waypoint set integration

- We now are able to properly reverse WowHead mapFileIds to the in-game
areaIds, so waypoints should be set in the correct zone.
- We don't know how to set a waypoint in an instanced zone, so we just
put those in the current zone
- Integration with MapNotes, Cartographer and friends always set in the
current zone.

commit ce35e8b832925ec497af58a9d53c70c9d387816a
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 10:17:44 2015 +0100

Use new API to set waypoint in current zone

Beta Files (2)
File Name
Version
Hits
Size
Author
Date
v70000-1.0.0-beta
121
27MB
Cladhaire
09-05-16 07:11 AM
v60000-0.1.0
696
22MB
Cladhaire
10-20-14 02:50 PM


Archived Files (41)
File Name
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Date
v60000-1.2.0-20
22MB
Cladhaire
12-21-14 10:28 AM
v60000-1.1.0-20
21MB
Cladhaire
12-13-14 05:13 AM
v60000-1.0.0-20
21MB
Cladhaire
10-26-14 10:37 AM
v60000-1.0.0
22MB
Cladhaire
10-14-14 02:01 PM
v50400-2014-07-
22MB
Cladhaire
07-26-14 04:14 AM
v50400-2014-01-
21MB
Cladhaire
01-05-14 12:42 PM
v50300-2013-06-
20MB
Cladhaire
06-18-13 11:35 PM
v50100-2013-03-
19MB
Cladhaire
03-24-13 01:54 PM
v50100-2013-03-
19MB
Cladhaire
03-24-13 09:59 AM
v50100-2013-02-
15MB
Cladhaire
02-18-13 02:37 PM
v50100-2012-10-
18MB
Cladhaire
11-28-12 02:22 PM
v50001-2012-10-
18MB
Cladhaire
10-10-12 11:45 PM
v50001-2012-09-
18MB
Cladhaire
09-29-12 02:39 PM
v50001-r352
17MB
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09-10-12 12:02 AM
v50001-r151
16MB
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15MB
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14MB
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13MB
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12MB
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12MB
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12MB
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11MB
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14MB
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14MB
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14MB
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13MB
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13MB
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13MB
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12MB
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10MB
Cladhaire
06-03-09 03:08 PM


Post A Reply Comment Options
Unread 06-19-07, 04:23 AM  
Cladhaire
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Originally posted by kalvin
Yes Cladhaire im using enUS ver. 2.1.0 and i dont have any other message about LightHeaded or maybe im missing something, any addon to "gather" all error messages?

Thanks.
All of the addons appears in your addons listing?
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 06-19-07, 03:17 AM  
kalvin
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Yes Cladhaire im using enUS ver. 2.1.0 and i dont have any other message about LightHeaded or maybe im missing something, any addon to "gather" all error messages?

Thanks.
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Unread 06-18-07, 08:44 PM  
nikki
A Deviate Faerie Dragon
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The Quest "Victims of Corruption" Seems to be missing.
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Unread 06-18-07, 02:20 PM  
Cladhaire
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Originally posted by kalvin
Hello there!

Im a new user with WoW and addons and i have a problem with LightHeaded addon..
whenever i install it and look for quests a msg appears saying "could not find quest information for "X". I would copy&paste the message but i dont know how

Yea i tried to uninstall and install it lots of times, erased all folders of LightHeaded before every install but i still get that message.."lighthead could not find that quest in DB"

Any ideas why this happens? I have all the folders u mention on the download site so i dont understand why

Thanks in advance.
Are you running on enUS? You shoudl get a message telling you why the client addon couldn't load, do you get ANY other messages?
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 06-18-07, 02:17 PM  
kalvin
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Hello there!

Im a new user with WoW and addons and i have a problem with LightHeaded addon..
whenever i install it and look for quests a msg appears saying "could not find quest information for "X"

Yea i tried to uninstall and install it lots of times, erased all folders of LightHeaded before every install but i still get that message.."lighthead could not find that quest in DB"

Any ideas why this happens? I have all the folders u mention on the download site so i dont understand why

Thanks in advance.

EDIT:
Error: attempt to perform arithmetic on field 'current_page' (a nil value)
AddOn: LightHeaded
File: LightHeaded.lua
Line: 963
Count: 1

I also get this error msg when i click on the arrows for the wowhead explanation, which is always empty for me
Last edited by kalvin : 06-18-07 at 02:19 PM.
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Unread 06-18-07, 06:31 AM  
Cladhaire
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Re: MetaMap Support

Originally posted by Acirac
Can you please add suppot for metamap's bwp system. I wrote this code myself which seems to do the trick. I dont know if it is the best way to check for metamap's existance, but it does do a check for the needed function.

if BWP_LocCommand then
BWP_LocCommand(x..","..y.." "..note)
end

BTW, love the addon.
I would rather support it directly with the author. Can you have them get in touch with me, so we can decide on the best course of action?
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 06-17-07, 11:46 PM  
Acirac
A Defias Bandit

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MetaMap Support

Can you please add suppot for metamap's bwp system. I wrote this code myself which seems to do the trick. I dont know if it is the best way to check for metamap's existance, but it does do a check for the needed function.

if BWP_LocCommand then
BWP_LocCommand(x..","..y.." "..note)
end

BTW, love the addon.
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Unread 06-16-07, 08:04 PM  
Cladhaire
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Re: Re: Re: German database

Originally posted by vec2k
Well, I can give you the translated database, since the java application is just a quick hack I've done in a few hours and the code is not really beautiful nor documented. On the other side, if you want to have the source code as a starting point for your own extraction appliaction, I would have no problem to give this code to you.
Either way would be great, if you can get me started on the parsing, I can make it a part of my parse system.

Shoot me an email at gmail.com. I appreciate your work on this, it makes me much happier to be able to provide for my deDE users =)
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 06-16-07, 08:01 PM  
vec2k
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Re: Re: German database

Originally posted by Cladhaire
I would prefer if you could provide me with a way to obtain that ionformation, and I would include the deDE lookup table in the default install.. Would that work?
Well, I can give you the translated database, since the java application is just a quick hack I've done in a few hours and the code is not really beautiful nor documented. On the other side, if you want to have the source code as a starting point for your own extraction appliaction, I would have no problem to give this code to you.
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Unread 06-16-07, 07:19 PM  
Cladhaire
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Re: German database

Originally posted by vec2k
Hi Cladhaire,

I've written a small java application that translates the english quest titles to german using the german WoW database "buffed". So I am able to provide a complete LightHeaded database with german quest titles that works with german WoW clients. Since you have the copyright for LightHeaded, I would like to know if I am allowed to release this modified version of LightHeaded to the public domain.

Cheers,

Vec
I would prefer if you could provide me with a way to obtain that ionformation, and I would include the deDE lookup table in the default install.. Would that work?
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 06-16-07, 07:13 PM  
vec2k
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German database

Hi Cladhaire,

I've written a small java application that translates the english quest titles to german using the german WoW database "buffed". So I am able to provide a complete LightHeaded database with german quest titles that works with german WoW clients. Since you have the copyright for LightHeaded, I would like to know if I am allowed to release this modified version of LightHeaded to the public domain.

Cheers,

Vec
Last edited by vec2k : 06-16-07 at 07:13 PM.
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Unread 06-16-07, 03:05 PM  
Cladhaire
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Originally posted by dafire
I always get a spanish comment when I open lightheaded and it don't switch to other quests and I cant change comments..

it's always bugging:

[2007/06/16 23:05:20-5-x1]: LightHeaded\LightHeaded.lua:178: attempt to compare number with nil
LightHeaded\LightHeaded.lua:509: in function <Interface\AddOns\LightHeaded\LightHeaded.lua:488>
I'm not understanding what you're saying.. What spanish comment?
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 06-16-07, 03:04 PM  
dafire
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I always get a spanish comment when I open lightheaded and it don't switch to other quests and I cant change comments..

it's always bugging:

[2007/06/16 23:05:20-5-x1]: LightHeaded\LightHeaded.lua:178: attempt to compare number with nil
LightHeaded\LightHeaded.lua:509: in function <Interface\AddOns\LightHeaded\LightHeaded.lua:488>
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Unread 06-15-07, 11:17 PM  
nikki
A Deviate Faerie Dragon
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Originally posted by Cladhaire
Well, they use two completely different UI's and backends.. its not just a matter of "making it work"
That was fast, I actually mentioned that in my edit of my last post. I understand it would be complex. I wasn't trying to make it sound like "ZOMG impliment plz!". More like if only they could be combined.

Like I said before, it would be complex. My main concern between using two is just resources. Something I know I most likely will end up living with because it'd be too complex and time consuming to just integrate =)

Edit:
and resources mostly due to how the other addon works. From what I understand (I haven't actually looked at the code), it doesn't load intuitively. So, if you end up using both addons.. it seems like you are going overkill. Maybe I should look into that myself. It could be a fun way to learn a little more about LUA.
Last edited by nikki : 06-15-07 at 11:23 PM.
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Unread 06-15-07, 11:12 PM  
Cladhaire
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Originally posted by nikki
I actually do. It's just that they both have some of the same functions. Plus, sometimes you'd have to have two different windows open at the same time taking up about half the screen at times. If they were integrated, it'd be nice because it'd reduce screen size and perhaps resources.

It's not needed, but when these two seem perfect together it just seems like it'd be a good idea to integrate them in some way or to get functions to cooperate or reduce clutter.
Well, they use two completely different UI's and backends.. its not just a matter of "making it work"
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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