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Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:01-03-18 01:41 AM
Created:unknown
Downloads:5,455,124
Favorites:7,721
MD5:
7.3.0

LightHeaded  Popular! (More than 5000 hits)

Version: v70300-1.0.0-2017-12-19
by: Cladhaire [More]

The last date of comment parsing is now part of the addon's filename.

Includes over 166,198 comments for more than 15,560 quests


LightHeaded is a very simple addon that displays quest information and comments from http://www.wowhead.com in game, eliminating the need to Alt-Tab when you get stuck on quest. This addon was inspired by qcomments and wowhead_quests, which both serve a similar purpose. Data is only loaded when you first request it, so you can be sure you're not using more memory than you need to.

I HIGHLY suggest using this addon with TomTom, another one of my addons (http://www.wowinterface.com/download...32-TomTom.html ). This allows you to simply click any coordinate in LightHeaded to add it to your map as a waypoint.

The following slash commands are valid:
  • /lh attach - Attaches the frame to the quest log
  • /lh detach - Detaches the frame, allows you to resize and move it
  • /lh sound - Toggles the open/close sound
  • /lh page - Toggles showing all comments on one page, or with multiple pages
  • /lh bgalpha <0.0-1.0> - Changes the alpha of the LH window background textures, so you can see the world.
  • /lh debug - Enables or disabled debug messages when loading quest databases
  • /lh config - Opens the LightHeaded configuration window
  • /lh autodetails - Toggle automatic opening of the Lightheaded window when clicking a quest in the objective tracker

LightHeaded now includes the English descriptions and introductory text for most of the quests in the game. This is disabled by default, but can be enabled for those players that are not playing in their native locale.

LightHeaded supports sending coordinates to TomTom, MapNotes, Cartographer2 and Cartographer3.

IMPORTANT: Addon authors that wish to use this API and data should
include the wowhead logo in the frame that displays this information.
They are kind enough to let me continue parsing their database, and we
owe them at least that much. Thank you.

Thanks for using my addons!

Donations:
Some people have asked, so here is a way to send me donations:

commit 1d5341b58abf22b22afd42d4b92cc8bf5dac73d1
Author: Jim Whitehead <[email protected]>
Date: Wed Jan 3 08:38:41 2018 +0100

Updated comment parse

commit fa679bd2c64bf225d806f07ef2268faf26f67056
Author: Jim Whitehead <[email protected]>
Date: Thu Aug 10 09:29:43 2017 +0200

Update comments parsed 31-July

commit 698a623a85db30dd1dc7edca2ac0584afb29cbfb
Author: Jim Whitehead <[email protected]>
Date: Thu Apr 6 18:59:49 2017 +0200

Update TOC for 7.2

commit 0b4a204bd4db9388266c9700e5cde4ed226321a5
Author: Jim Whitehead <[email protected]>
Date: Thu Apr 6 18:56:33 2017 +0200

Updated comment parse

commit ddba7c19eaca80dc207b7bccfd9f8c096d991aed
Author: Jim Whitehead <[email protected]>
Date: Thu Jan 12 21:23:29 2017 +0100

Add new parse, update integration, update toc.

Thanks to lunarwtr for the fixes

commit 547b33546eb69dccb662beffda2625d74bf11b74
Author: Jim Whitehead <[email protected]>
Date: Thu Oct 27 22:39:13 2016 +0200

Update for 7.1

commit ea5dd596d578663a34044137a34b04b42ff1a4ac
Author: Jim Whitehead <[email protected]>
Date: Wed Sep 7 15:35:26 2016 +0200

Disable auto-popup on SelectQuestLogEntry

commit c3e67123f3233e8e0abd1eb74562f74b1e005209
Author: Jim Whitehead <[email protected]>
Date: Mon Sep 5 14:54:46 2016 +0200

Update TOC for 70000

commit 14d8721ebb51a801b04f4bd7229a57ec5470412e
Author: Jim Whitehead <[email protected]>
Date: Mon Sep 5 14:52:45 2016 +0200

Update for new parsing script

Thanks to lunarwtr we're able to parse again, since I didn't have time
to fix the previous parser. This required some changes to the addon, but
this should get things back up and working.

commit f4a0f7d143c67eb1768662ca73073b103e9e861d
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 15:35:53 2015 +0100

Remove dead code

commit 61d0d2ab136d5f79be4edc62e6ae3cbc2964431c
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 15:27:56 2015 +0100

Fix LH waypoint set integration

- We now are able to properly reverse WowHead mapFileIds to the in-game
areaIds, so waypoints should be set in the correct zone.
- We don't know how to set a waypoint in an instanced zone, so we just
put those in the current zone
- Integration with MapNotes, Cartographer and friends always set in the
current zone.

commit ce35e8b832925ec497af58a9d53c70c9d387816a
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 10:17:44 2015 +0100

Use new API to set waypoint in current zone

Beta Files (3)
File Name
Version
Hits
Size
Author
Date
v70100-1.1.0-2016-12-29
136
30MB
Cladhaire
01-12-17 02:27 PM
v70000-1.0.0-beta
172
27MB
Cladhaire
09-05-16 07:11 AM
v60000-0.1.0
764
22MB
Cladhaire
10-20-14 02:50 PM


Archived Files (46)
File Name
Version
Size
Author
Date
v70200-1.0.0-20
32MB
Cladhaire
08-10-17 01:43 AM
v70200-1.0.0-20
30MB
Cladhaire
04-06-17 11:02 AM
v70100-1.1.0-20
30MB
Cladhaire
01-27-17 01:34 AM
v70100-1.0.0-20
29MB
Cladhaire
10-27-16 02:58 PM
v70000-1.1.0-20
27MB
Cladhaire
09-07-16 07:39 AM
v60000-1.2.0-20
22MB
Cladhaire
12-21-14 10:28 AM
v60000-1.1.0-20
21MB
Cladhaire
12-13-14 05:13 AM
v60000-1.0.0-20
21MB
Cladhaire
10-26-14 10:37 AM
v60000-1.0.0
22MB
Cladhaire
10-14-14 02:01 PM
v50400-2014-07-
22MB
Cladhaire
07-26-14 04:14 AM
v50400-2014-01-
21MB
Cladhaire
01-05-14 12:42 PM
v50300-2013-06-
20MB
Cladhaire
06-18-13 11:35 PM
v50100-2013-03-
19MB
Cladhaire
03-24-13 01:54 PM
v50100-2013-03-
19MB
Cladhaire
03-24-13 09:59 AM
v50100-2013-02-
15MB
Cladhaire
02-18-13 02:37 PM
v50100-2012-10-
18MB
Cladhaire
11-28-12 02:22 PM
v50001-2012-10-
18MB
Cladhaire
10-10-12 11:45 PM
v50001-2012-09-
18MB
Cladhaire
09-29-12 02:39 PM
v50001-r352
17MB
Cladhaire
09-10-12 12:02 AM
v50001-r151
16MB
Cladhaire
09-09-12 02:56 AM
r344
16MB
Cladhaire
01-24-12 02:52 AM
r341
17MB
Cladhaire
07-13-11 04:46 AM
r339
15MB
Cladhaire
07-12-11 04:35 AM
r337
14MB
Cladhaire
05-13-11 10:26 AM
r333
13MB
Cladhaire
03-09-11 05:29 AM
r331
12MB
Cladhaire
02-20-11 12:00 PM
r330
12MB
Cladhaire
02-02-11 03:50 AM
r327
12MB
Cladhaire
01-13-11 11:16 AM
r326
12MB
Cladhaire
01-03-11 12:25 PM
r325
12MB
Cladhaire
01-02-11 12:22 PM
r322
11MB
Cladhaire
12-14-10 11:49 PM
r321
11MB
Cladhaire
12-08-10 10:36 AM
r320
11MB
Cladhaire
11-30-10 04:48 PM
r317
14MB
Cladhaire
11-25-10 06:07 AM
r316
14MB
Cladhaire
10-27-10 05:15 AM
r315
14MB
Cladhaire
10-13-10 11:28 AM
r310
14MB
Cladhaire
09-04-10 09:35 AM
r308
14MB
Cladhaire
09-03-10 04:53 AM
r306
13MB
Cladhaire
08-21-10 08:22 AM
r304
13MB
Cladhaire
03-29-10 05:07 AM
r303
13MB
Cladhaire
03-28-10 05:39 AM
r301
12MB
Cladhaire
12-09-09 12:19 PM
r298
12MB
Cladhaire
10-10-09 08:41 AM
r297
11MB
Cladhaire
08-09-09 07:36 PM
r295
11MB
Cladhaire
08-05-09 08:01 AM
r293
10MB
Cladhaire
06-03-09 03:08 PM


Post A Reply Comment Options
Unread 08-10-09, 10:12 AM  
Cladhaire
Salad!
 
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Both of these are issues with Carbonite, you must contact those authors for a fix. LightHeaded continues to work properly with the default quest log and anything that does not alter it in any way.

Carbonite is altering the position and changing the LightHeaded frame even when you are using the default quest log. They will need to fix these issues, there's nothing I can do.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 08-10-09, 09:56 AM  
Luupin
A Murloc Raider

Forum posts: 6
File comments: 5
Uploads: 0
Clad--

Love this addon - thanks for your continued efforts with this endeavor.

Regarding the line-up issue being reported, I also have the same issue; however, I have tracked it down (for me anyway) as a conflict with Carbonite 3.2. If I unload carbonite, the line-up problem does not occur.

Symptoms:
  1. When the quest window is opened, the Lightheaded panel line-up is moved up and to the left
    • Shrinking/reopening the Lightheaded panel resolves the immediate line-up issue
    • However, once the quest window is closed/reopened, the line-up issue returns
  2. If the Lightheaded panel is hidden when the quest window is closed, the next time the quest window is opened, not only is the Lightheaded panel line-up incorrect again, but also the panel is empty
    • Clicking the quest entry has no effect
    • Shrinking the empty Lightheaded panel causes the panel to disappear and begin the opening sequence, and fills in the text
    • However, once the quest window is closed/reopened, the line-up issue
  3. Detaching/reattaching the Lightheaded panel is only a temporary fix until the quest window is closed/reopened, at which point the line-up issue returns

I have attached two screenshots showing the issues referenced above:

For issue (1) above


For issue (2) above
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Unread 08-10-09, 08:14 AM  
Cladhaire
Salad!
 
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Originally posted by Snarfle
Tried detach and attach and it aligned the frames correctly, but as soon as I closed the quest log and reopened it they were out of alignment again.

I have a screen shot need to figure out how to get it to you. I don't see an upload function in the message board or the private message system. Let me know how you would prefer to get the image.

Thanks!
You can just post it at http://images.gammatester.com and then link it here.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 08-10-09, 08:11 AM  
Snarfle
A Murloc Raider

Forum posts: 4
File comments: 10
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Originally posted by Cladhaire
Try running /lh detach then /lh attach. Alternatively, please include a screenshot of the issue.
Tried detach and attach and it aligned the frames correctly, but as soon as I closed the quest log and reopened it they were out of alignment again.

I have a screen shot need to figure out how to get it to you. I don't see an upload function in the message board or the private message system. Let me know how you would prefer to get the image.

Thanks!
Last edited by Snarfle : 08-10-09 at 08:13 AM.
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Unread 08-10-09, 06:10 AM  
Cladhaire
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Originally posted by Snarfle
Thank you so much for a great addon. I have the latest version 2.79 (downloaded a few moments ago) and I'm still having the problem with the offset window against the new double pane quest window. Hitting the close gadget and then reopening fixes the issue.

The LH window when I open it is slightly down and to the left...overlapping the right hand side of the standard quest window.
Try running /lh detach then /lh attach. Alternatively, please include a screenshot of the issue.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 08-10-09, 06:05 AM  
Snarfle
A Murloc Raider

Forum posts: 4
File comments: 10
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Thank you so much for a great addon. I have the latest version 2.79 (downloaded a few moments ago) and I'm still having the problem with the offset window against the new double pane quest window. Hitting the close gadget and then reopening fixes the issue.

The LH window when I open it is slightly down and to the left...overlapping the right hand side of the standard quest window.
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Unread 08-10-09, 05:57 AM  
Cladhaire
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Originally posted by yssaril
with the new advanced quest tracker we can click the quest header and it opens up the quest description (just the right side of the questlog) is it possible to have LH attach itself to that frame too?
No, since that's an addon and not the default quest log.

Originally posted by seebs
Maybe a dumb question, but:

Is it possible to add the zone name to NPC locations? I ask because sometimes it's not at all obvious what zone to look in.
Just click on them and waypoints get set to the right location. It would be a bit too much code right now to even change the display to include the zone name since its actually stored as a number.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 08-10-09, 12:53 AM  
yssaril
A Warpwood Thunder Caller
 
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with the new advanced quest tracker we can click the quest header and it opens up the quest description (just the right side of the questlog) is it possible to have LH attach itself to that frame too?
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Unread 08-10-09, 12:36 AM  
seebs
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Maybe a dumb question, but:

Is it possible to add the zone name to NPC locations? I ask because sometimes it's not at all obvious what zone to look in.
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Unread 08-09-09, 07:41 PM  
Cladhaire
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There was an issue with NPC coordinates that took a bit longer than I expected. I've uploaded r297, please let me know if it contains the quests you're looking for. More importantly, please keep an eye out to ensure data wasn't lost anywhere.

If you find NPC coordinates or other information missing, please return the numeric quest id and ensure that the data properly exists on WowHead. Then report it here so I can take care of it.

- Jim
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 08-09-09, 04:59 PM  
Cladhaire
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Re: New compile of comments, please :)

Originally posted by FuxieDK
Can we have a new version with parsed comments, please?

Of all the quests that was added in v3.2, I have yet to see the first that shows up in LH.. All of them (in r295) display a blank page
I'll start a new parse, but anything that isn't showing is because WowHead didn't have information for them as of a few days ago.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 08-09-09, 04:43 PM  
FuxieDK
A Kobold Labourer
 
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New compile of comments, please :)

Can we have a new version with parsed comments, please?

Of all the quests that was added in v3.2, I have yet to see the first that shows up in LH.. All of them (in r295) display a blank page
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Unread 08-09-09, 11:28 AM  
blackpups
A Fallenroot Satyr

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Re: Abondon Quest Not Working on Updated Version

Originally posted by wowlamer
It's not allowing me to abandon quest--it just de-selects the quest toggle (yellow dot on left, to no yellow dot on left)
I was having the same problem and thought it was a Lightheaded issue. The next day, Carbonite issued an update, and the problem stopped happening - so I believe it was an issue with Carbonite.
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Unread 08-09-09, 11:26 AM  
Cladhaire
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Lightheaded has absolutely _nothing_ to do with that.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 08-09-09, 11:25 AM  
wowlamer
A Kobold Labourer

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Abondon Quest Not Working on Updated Version

It's not allowing me to abandon quest--it just de-selects the quest toggle (yellow dot on left, to no yellow dot on left)
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