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Updated: 07-30-16 10:45 PM
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Compatibility:
Legion (7.0.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-30-16 10:45 PM
Created:unknown
Downloads:91,649
Favorites:196
MD5:
7.0.3

ZMobDB Advanced6  Popular! (More than 5000 hits)

Version: 6.9.2alpha
by: Dant [More]

COUTION: Needs to Disable "Zuxana Model Citizen"
COUTION: ver6.9.1 or Later Needs FileDataLib by TOM_RUS"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt

6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small

6.8.1 alpha
* update TOC
* Swapped from "SetCamera" to "SetPortraitZoom" for Fix portrait model issue
* small bugs has occurred (not tested :/
Archived Files (9)
File Name
Version
Size
Author
Date
6.8.1alpha
48kB
Dant
08-17-15 06:06 AM
6.7.4
48kB
Dant
12-22-12 08:58 AM
6.7.3 beta2
48kB
Dant
10-06-12 09:38 PM
6.7.1 alpha
48kB
Dant
10-05-12 09:29 PM
6.6.3
47kB
Dant
09-17-11 04:24 AM
6.6.1 beta2
47kB
Dant
05-03-11 02:26 AM
6.6.1 beta1
47kB
Dant
04-30-11 07:36 AM
6.6.0 beta1
47kB
Dant
10-29-10 05:04 AM
6.4beta18
46kB
Dant
04-04-09 03:12 AM


Post A Reply Comment Options
Unread 03-17-09, 03:13 AM  
Dant
A Murloc Raider
 
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Forum posts: 9
File comments: 332
Uploads: 3
6.4beta12

new version 6.4beta12 up.

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

NOTE:
* Need Re-Log for Apply Change "Enable Mouse" Option
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Unread 03-15-09, 06:31 PM  
Dant
A Murloc Raider
 
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Forum posts: 9
File comments: 332
Uploads: 3
EnableMouse(false)

>IceShadow
using "EnableMouse(false) but not work
still working for that issue.

>Borrie
cant you change facing at target window while target yourself?
ZMobDB seek another data when cant find model

ex: if you didnt create "Horde_Undeadmale" data, ZMobDB seek and use "Self_Horde_Undeadmale" data to target window.
and if you want use different setting player / target, need to set option "Specific Database" "Player" ON and create " Self_(Faction)_(player's model)" for player window and " (Faction)_(player's model)" for target window.

NOTE:
"Portrait" and "Auto Portrait" mode cant change model settings (use Bliz default setting and uses cant change those)

"PvP Mode" create Ally/Horde data and use different setting even if using "Shape Shift"

OFF: use Player_Humanmale setting to all human male
ON: use Alliance_Humanmale and Horde_Humanmale data for create specific faction

hope it help
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Unread 03-14-09, 01:49 PM  
Borrie
A Deviate Faerie Dragon
AddOn Compiler - Click to view compilations

Forum posts: 16
File comments: 43
Uploads: 5
I'm having problems with the portrait of "target".
When I target myself te portrait looks right,
when I target anybody else (npc, mob, other player) they face left.
It's a minor problem but it would be nice if the target of me would also face left.

And the profiles sometimes reset. Can't figure out what triggers it.
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Unread 03-14-09, 11:51 AM  
IceShadow
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 93
Uploads: 0
I'm still having issues with being able to "click through" the boxes when they are locked in place. The mouse is still finding the hidden box and not letting me click through it. =(
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Unread 03-12-09, 12:43 PM  
sadistic
A Kobold Labourer

Forum posts: 0
File comments: 4
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Re: weapon

Originally posted by Dant
no way.
Thank you.
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Unread 03-12-09, 08:18 AM  
Dant
A Murloc Raider
 
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Forum posts: 9
File comments: 332
Uploads: 3
weapon

Originally posted by sadistic
Is there a way to disable showing weapons on people's backs?
no way.
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Unread 03-12-09, 07:07 AM  
sadistic
A Kobold Labourer

Forum posts: 0
File comments: 4
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Is there a way to disable showing weapons on people's backs?
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Unread 03-12-09, 05:09 AM  
Dant
A Murloc Raider
 
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Forum posts: 9
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Uploads: 3
specific database

Originally posted by golfgeorge6
Is there an easy way to make my character and my party members portraits look like the target? I want to have the health on the left, full 3D portrait in middle and mana/energy on the right.

Thanks
option "specific database" and care for "data format"(you can see when change model view)

dataformat:
(Window)_(PvP faction)_(model filename)_(animation)
ex:
Party_Horde_Humanfemale_AFK : party window,horde side,human female(shape shift),AFK animation


and

if specific data option "player"

ON: Self_Horde_Undeadmale(specific data for Player Model window)
OFF: Horde_Undeadmale (same as Target window)

set specific database option OFF for use common data to all model window

hope it help
Dant
Last edited by Dant : 03-12-09 at 05:19 AM.
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Unread 03-11-09, 11:02 AM  
golfgeorge6
A Kobold Labourer

Forum posts: 0
File comments: 1
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Is there an easy way to make my character and my party members portraits look like the target? I want to have the health on the left, full 3D portrait in middle and mana/energy on the right.

Thanks
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Unread 03-05-09, 02:05 AM  
VincentSDSH
Non-Canadian Luzer!
 
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Forum posts: 263
File comments: 241
Uploads: 10
Welp, I was successfully able to update models while in a raid tonight. Woohoo!
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Unread 03-02-09, 07:24 AM  
Dant
A Murloc Raider
 
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Forum posts: 9
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6.4alpha6

update 6.4alpha6
but cant test that sorry
( only tested in AB)

and find issues:
if model changed while UI OFF (ALT+Z, in/out zone etc),cant sence model file and will use default model view after 3.0.9. users needs to refresh model (refresh command etc) except target of **** model.

now re-build new system but I worry about FPS issues..
Last edited by Dant : 03-02-09 at 08:08 PM.
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Unread 02-27-09, 08:12 PM  
Dant
A Murloc Raider
 
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Forum posts: 9
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Uploads: 3
thx info

Originally posted by oliverlee
I find when the "Party Model" is ON(select), then in raid the target model will set to default_position and can't adjustment.

If "Party Model" is OFF(non-select), everything is fine!

have anybody same with me ?
thx info.
I got what code I have to edit.
(I cant join raid so cant test those )
will fix ASAP
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Unread 02-27-09, 08:18 AM  
oliverlee
A Defias Bandit

Forum posts: 3
File comments: 8
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I find when the "Party Model" is ON(select), then in raid the target model will set to default_position and can't adjustment.

If "Party Model" is OFF(non-select), everything is fine!

have anybody same with me ?
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Unread 02-25-09, 08:33 PM  
VincentSDSH
Non-Canadian Luzer!
 
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Re: raid settings

Originally posted by Dant
give me some info
My normal settings:
1) "Hide in Raid" option ON, but on or off, same result.
3) "RandomAnimation" "Target" OFF
4) "EventAnimation" "Target" OFF
5) "Animation Test Box" I'm not even sure where that is

Edit: something odd I noticed. Did a raid, left the raid, went back to town, model for an NPC target was badly displaying and wouldn't update. I reloaded the UI and then the model was both saving on update and, odder still, displaying normally (not smaller/off-center).

Is there a separate model database for raids or something?
Last edited by VincentSDSH : 02-25-09 at 11:28 PM.
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Unread 02-23-09, 06:38 PM  
Dant
A Murloc Raider
 
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Forum posts: 9
File comments: 332
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raid settings

give me some info

1) "Hide in Raid" option ON/OFF?
3) "RandomAnimation" "Target" ON/OFF?
4) "EventAnimation" "Target" ON/OFF?
5) "Animation Test Box" did not work(had saving issue)while in raid?

will fix. and try following setting till new version

* "RandomAnimation" "Target" OFF
* "EventAnimation" "Target" OFF
* "Hide in Raid" OFF
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