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Updated:12-22-12 08:58 AM
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ZMobDB Advanced6  Popular! (More than 5000 hits)

Version: 6.7.4
by: Dant [More]

COUTION: Needs to Disable "Zuxana Model Citizen"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt

6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small
Archived Files (7)
File Name
Version
Size
Author
Date
6.7.3 beta2
48kB
Dant
10-06-12 09:38 PM
6.7.1 alpha
48kB
Dant
10-05-12 09:29 PM
6.6.3
47kB
Dant
09-17-11 04:24 AM
6.6.1 beta2
47kB
Dant
05-03-11 02:26 AM
6.6.1 beta1
47kB
Dant
04-30-11 07:36 AM
6.6.0 beta1
47kB
Dant
10-29-10 05:04 AM
6.4beta18
46kB
Dant
04-04-09 03:12 AM


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Unread 02-20-08, 02:38 AM  
Detritis
A Black Drake
AddOn Compiler - Click to view compilations

Forum posts: 87
File comments: 39
Uploads: 3
Hi Dant,

Just want to clarify my previous post regarding the death animations. If I recall correctly from the previous report on this event, the Draenei model has 2(?) death animations and what seems to be happening is it is rapidly switching between them. Refreshing the models and refreshing the player model doesnt affect it at all and they continue to flicker around

The other issue I have noticed is if I target a Draenei, in the target view the model actually sits down and stays there regardless of what the actual character is doing, same with the player model. It works fine when I first login but after a couple minutes it just sits down and refuses to stand back up again. Also refreshing the models doesn't fix it and neither does resetting the settings in the config.

All my other toons, Humans, Undead, Nightelf(haven't got a bloodelf to test) are fine, its only the Draenei that are causing the problems, male and female models.

Regards,

Detritis
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Unread 02-19-08, 10:24 PM  
Dant
A Murloc Raider
 
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add wishlist

add WishList:Event Animation "Hit"
add WishList:Random Animations
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Unread 02-19-08, 10:05 PM  
Wiltock
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Hello,

There is a ace portrait mod named daportrait, I like yours alot better personally, but I was wondering if you could look at the animations that it has. hit animations and random animations and possibly incorporate something like that in Zmob.

Thanks for the work that you put into this thing.
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Unread 02-19-08, 10:20 AM  
Dant
A Murloc Raider
 
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Uploads: 3
5.0beta4

5.0beta4 up

5.0beta4
*FixBug: Setting Focus FrameStrata
* "addon error when install ver5" still left but becomes smaller.
when you update ver4 to ver5, will get addon error but auto-fix "when re-log"
so plz re-login if you get addon error

add WishList: re build mouse controlls

>Oh and I'm pretty sure that it has been mentioned before somewhere (can't find it now) but whenever a Draenei dies, they refuse to lie still on the ground . The model keeps flickering.

I heard that bug, some models plays that.
still checking, plz "reflesh models" when see that
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Unread 02-19-08, 03:23 AM  
Detritis
A Black Drake
AddOn Compiler - Click to view compilations

Forum posts: 87
File comments: 39
Uploads: 3
Hi Dant,

Thanks for adding that Party Pet change for me , just a couple more things.

When I try change the frame strata for the Focus model it is setting the strata on the Party Target model.

I was also wondering if it would be possible to change the way the models are refreshed from right clicking on them to maybe Alt or Shift-Right clicking because when I use the 'Hold Windows' setting and the 'Unit Menu' setting it refreshes the models and I'm not sure if its necessary to do it all the time

Detritis

Oh and I'm pretty sure that it has been mentioned before somewhere (can't find it now) but whenever a Draenei dies, they refuse to lie still on the ground . The model keeps flickering.
Last edited by Detritis : 02-19-08 at 04:07 AM.
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Unread 02-18-08, 09:12 AM  
Dant
A Murloc Raider
 
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File comments: 328
Uploads: 3
5.0

ZMobDB Advanced up to 5th stage

5.0
*rebuild ZMC code for 5.0
*add New Model "Party Pet" (Detritis's Wish)
default "OFF", can set at config window
*add New Box Style "Black"
no-edge,black background

still have 1bug, now I fix this but if you want fix error when 1st time login after update ASAP
1)backup and delete ZMC basic Settings(window position & size)
World of Warcraft\WTF\Account\your account name\server name\charactor name\SavedVariables\ZuxanaModelCitizen.lua & .bak
2) login

will fix bug and not get same error forever but box position/size reset sorry



have fun
Last edited by Dant : 02-18-08 at 10:21 AM.
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Unread 02-15-08, 09:48 PM  
Dant
A Murloc Raider
 
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Forum posts: 9
File comments: 328
Uploads: 3
4.9beta17

4.9beta17 up
(NOTE:beta16 has small bugs, plz update to beat17)

4.9beta17
*add New Future "Box Style"

default:trancepalent
edge:tooltip border,trancepalent background
tooltip:tooltip style


I heard that lots of users wants to attach to X-perl UnitFrames.
but its needs to hack X-perl and I have to watch everyday..
so now I present "selectable pannel style" to my mod.

box style "TOOLTIP" looks like X-perl model window.

1)open config window /zmc config
2)change Box Style Option "TOOLTIP"
3)change Box Size same as your X-perl
4)open X-perl option window and set portrait OFF
5)arrange model window position

still working for your own UI
Last edited by Dant : 02-16-08 at 02:19 AM.
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Unread 02-15-08, 04:45 AM  
Dant
A Murloc Raider
 
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wish list

add wish list: party pet models

>Also I am not certain how you determine where the model shows in your bounding box but a few models I have come across are being offset off the bottom of the box.

ZMobDB does not have pre-set data.
and will use "system center point" when you find new model.
but some models does not have certain center point (slime,dragons,chicken etc).
addons cant change system settings sorry..
Last edited by Dant : 02-15-08 at 04:47 AM.
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Unread 02-15-08, 02:24 AM  
Detritis
A Black Drake
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Forum posts: 87
File comments: 39
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Hi Dant,

I was wondering if it would be possible to add support for party members pets.

Also I am not certain how you determine where the model shows in your bounding box but a few models I have come across are being offset off the bottom of the box.

Regards,

Detritis
Last edited by Detritis : 02-15-08 at 03:05 AM.
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Unread 02-14-08, 08:22 PM  
Dant
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re-write desc

08/02/15
*re-write desc

NOTE:
*all unit can change model view settings include zoom,position
*all shapeshift model can use own settings
ex: can set "sheep" model more bigger to party model and you can see that
*player and pet can use own settings
*if you Living in PvP server, I recommend "PvP Mode" ON, can use "Enemy or Friend" setting
*can change event animation model view settings
ex:
"Drink/Food" and "AFK" animation both plays "Sit" emote but use own setting

still planning more futures...
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Unread 02-14-08, 05:47 PM  
Dant
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shadow form

Originally posted by DJJoeJoe
Is there anyway to show the models in shadowform if that character is infact in shadowform?
now I confess...
I already planning that
wish list: model becomes to dark when unit get shadowform/stealth

Its too difficult change model color.but has possibility that can change "model alpha"

confess again..
I still planning that /hehe
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Unread 02-14-08, 08:55 AM  
Taargkrizzt
A Murloc Raider

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Re: 4.9beta15

Originally posted by Dant
sorry for that bug
I find that and fixed

4.9beta15
*FixBug: all models becomes to "target" if you "NEW" install 4.0 or upper
no-need delete ZMC setting files

I apologize for the deprivation of a part at your happy time.
Dont be sorry, I love this addon and that you are willing to update and bugfix this fast .. its great

Thanks.
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Unread 02-14-08, 08:09 AM  
DJJoeJoe
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Is there anyway to show the models in shadowform if that character is infact in shadowform?
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Unread 02-14-08, 03:44 AM  
Dant
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4.9beta15

sorry for that bug
I find that and fixed

4.9beta15
*FixBug: all models becomes to "target" if you "NEW" install 4.0 or upper
no-need delete ZMC setting files

I apologize for the deprivation of a part at your happy time.
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Unread 02-13-08, 10:54 PM  
Taargkrizzt
A Murloc Raider

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I have the exact same issues, player pootrait either wont show, or shows up as target - funny thing is it shows up as full body even though I have portrait enabled for both player and target.

The backup delete doesnt change a thing, just fiddling with a new gui and only have ZMC for that one character.
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