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Updated: 12-22-12 08:58 AM
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Compatibility:
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:12-22-12 08:58 AM
Created:unknown
Downloads:87,788
Favorites:197
MD5:
ZMobDB Advanced6  Popular! (More than 5000 hits)
Version: 6.7.4
by: Dant [More]
COUTION: Needs to Disable "Zuxana Model Citizen"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt
6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small
Archived Files (7)
File Name
Version
Size
Author
Date
6.7.3 beta2
48kB
Dant
10-06-12 09:38 PM
6.7.1 alpha
48kB
Dant
10-05-12 09:29 PM
6.6.3
47kB
Dant
09-17-11 04:24 AM
6.6.1 beta2
47kB
Dant
05-03-11 02:26 AM
6.6.1 beta1
47kB
Dant
04-30-11 07:36 AM
6.6.0 beta1
47kB
Dant
10-29-10 05:04 AM
6.4beta18
46kB
Dant
04-04-09 03:12 AM


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Unread 01-22-08, 09:37 PM  
Dant
A Murloc Raider
 
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Forum posts: 9
File comments: 328
Uploads: 3
4.8beta2 preview

08/01/23
*upload 4.8beta2 preview
now I planning "model while out of range (can see or not)"
will use question mark (grey) while you cant see that.

still working for all users...
have fun
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Unread 01-20-08, 08:59 AM  
Wiltock
A Kobold Labourer
 
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Forum posts: 0
File comments: 43
Uploads: 1
Originally posted by Spanksmalone
So does this Unit Add display the char such as that of Mazzle or more like the Unit from x-perl?

Is it relatively easy to install on a Mac?

If it shows the entire char rendered in 3-d that would be good but if not i already have x-perl.
It is full body like Mazzle, with cool animations and stuff.

I love this mod, I have been using it for a long time.

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Unread 01-20-08, 08:54 AM  
Wiltock
A Kobold Labourer
 
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Forum posts: 0
File comments: 43
Uploads: 1
Originally posted by Jerricka
As I use xperl I was hoping this would replace the already animated portrait panels with full-body ones, but this addon sadly doesn't do that hehe. Great idea for those that don't use it though!
At one time Xperl had the ability to completely turn off unitframe portraits, if it still does, turn them off and place the ZMob frames over where you want them and resize to fit.

I was set up that way until I started using PitBull, and I haven't used XPerl for a long time.

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Unread 01-19-08, 10:26 AM  
Dant
A Murloc Raider
 
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Forum posts: 9
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Uploads: 3
animation bug

sorry for that bug. will check again...
if you see that again,plz use reflesh all models command ( right crick any model) for stop
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Unread 01-19-08, 07:54 AM  
Sitanel
A Deviate Faerie Dragon
 
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Forum posts: 19
File comments: 6
Uploads: 0
Firstly, I LOVE this addon
Second, I've been using ZMC for like 3 months now and there's only 1 bug thats really caught my attention (I don't bother to go LOOKING for bugs ) and thats when "Event Animations" is on and you're either playing or have killed an player of any of the races that have 2 deth animations (male dwarves, female dreanei), the model in the frame kinda "flickers" between the 2 death animations.

Not game breaking but its annoying
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Unread 01-18-08, 08:13 PM  
Dant
A Murloc Raider
 
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Forum posts: 9
File comments: 328
Uploads: 3
unit infomations

>So does this Unit Add display the char such as that of Mazzle or more like the Unit from x-perl?

MazzleUI is "UI package",not stand alone. use part of ZMC and another Unitframe addons etc.
ZMobDB Advanced4 is a script treated specializing in models. and ZMC+ZMobDB can use stand alone.
its so hard to attach another addons but almost all unitframe addons can set portrait off.users can use favorite one with my mod.

>Is it relatively easy to install on a Mac?

sorry Im not Mac user,cant explain that...
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Unread 01-18-08, 05:10 PM  
Jerricka
An Aku'mai Servant
 
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Forum posts: 30
File comments: 183
Uploads: 0
As I use xperl I was hoping this would replace the already animated portrait panels with full-body ones, but this addon sadly doesn't do that hehe. Great idea for those that don't use it though!
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Unread 01-18-08, 01:15 PM  
Spanksmalone
A Defias Bandit

Forum posts: 3
File comments: 4
Uploads: 0
So does this Unit Add display the char such as that of Mazzle or more like the Unit from x-perl?

Is it relatively easy to install on a Mac?

If it shows the entire char rendered in 3-d that would be good but if not i already have x-perl.
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Unread 01-17-08, 07:30 PM  
Dant
A Murloc Raider
 
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Forum posts: 9
File comments: 328
Uploads: 3
4.8alpha1

4.8alpha1

*add Focus,Pet Target model

NOTE: default "OFF", use config (/ZMC config) if you want to use them
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Unread 01-01-08, 11:05 PM  
Seerah
Fishing Trainer
 
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Forum posts: 9554
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Re: still buggy..

Originally posted by Dant
ah..sorry for that.start work for fix them..

EDIT:

fix ver beta11 up.

4.7beta11
*FixBug: hold windows option re-works corectly
Thanks, Dant. Will test it.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Unread 01-01-08, 09:07 PM  
Dant
A Murloc Raider
 
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still buggy..

Originally posted by Seerah
Found a bug. Two really, that go together. 1. "Hold Windows" still works on disabled frames to target (left click) and get the menu (right-click). 2. With "Hold Windows" turned off, right-click no longer gives the menu, but left click does still target.

How I found this: I noticed that I had an area of my screen that would target me when clicked. It was the Player frame which I have disabled.
ah..sorry for that.start work for fix them..

EDIT:

fix ver beta11 up.

4.7beta11
*FixBug: hold windows option re-works corectly

and I found another bug
find bug: will get taint if change option while in combat

now I still work for fix that.
but "dont open config window while In-combat" plz...
Last edited by Dant : 01-01-08 at 09:26 PM.
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Unread 01-01-08, 07:09 PM  
Seerah
Fishing Trainer
 
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Found a bug. Two really, that go together. 1. "Hold Windows" still works on disabled frames to target (left click) and get the menu (right-click). 2. With "Hold Windows" turned off, right-click no longer gives the menu, but left click does still target.

How I found this: I noticed that I had an area of my screen that would target me when clicked. It was the Player frame which I have disabled.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Unread 12-30-07, 06:30 AM  
Dant
A Murloc Raider
 
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basic setting when install ZMobDB Advanced 1st time

Originally posted by erzy
I might be blind, but how do you hide the Blue background boxes?

Cheers
1) open config window, all boxes turns to blue
2) check off what you dont want to use
3) set box position,size (can only "Hold windows" OFF)
4) set "Hold windows" ON if you want use target-able function etc.
4) close config window, all boxes becomes to transparent
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Unread 12-30-07, 05:29 AM  
erzy
A Kobold Labourer

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I might be blind, but how do you hide the Blue background boxes?

Cheers
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Unread 12-29-07, 12:03 PM  
Dant
A Murloc Raider
 
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Forum posts: 9
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Uploads: 3
taint issue fix

fix ver up. but still testing

4.7beat9

*FixBug: "taint" error

can set "Hold Windows" option "ON",
and re-work "target-able""Unit Frame DropDown Menu""Clique Support"

checked "taint log" (/console taintLog 1) and ZMobDB didnt tainted.

I wish you a Happy New Year !
Last edited by Dant : 12-29-07 at 12:07 PM.
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