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Updated: 12-22-12 08:58 AM
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Compatibility:
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:12-22-12 08:58 AM
Created:unknown
Downloads:87,965
Favorites:196
MD5:
ZMobDB Advanced6  Popular! (More than 5000 hits)
Version: 6.7.4
by: Dant [More]
COUTION: Needs to Disable "Zuxana Model Citizen"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt
6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small
Archived Files (7)
File Name
Version
Size
Author
Date
6.7.3 beta2
48kB
Dant
10-06-12 09:38 PM
6.7.1 alpha
48kB
Dant
10-05-12 09:29 PM
6.6.3
47kB
Dant
09-17-11 04:24 AM
6.6.1 beta2
47kB
Dant
05-03-11 02:26 AM
6.6.1 beta1
47kB
Dant
04-30-11 07:36 AM
6.6.0 beta1
47kB
Dant
10-29-10 05:04 AM
6.4beta18
46kB
Dant
04-04-09 03:12 AM


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Unread 08-30-08, 12:52 AM  
Dant
A Murloc Raider
 
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Forum posts: 9
File comments: 328
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portrait

Originally posted by portuguesepimp
is it possible to make it so that every target has the same setting? without having to see the target type and configure it yourself as they come up.
ex:
you have to
look up when you see Mountain Giant.
look down when you see Rat.

I recommend "Portrait Mode" to you.

* auto view/zoom/facing
* not need to model setting but cant change view (Bliz system setting)
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Unread 08-30-08, 12:57 AM  
Dant
A Murloc Raider
 
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wotlk

Originally posted by VincentSDSH
They changed a lot of the function signatures, such as the dropdown menus, and they now require the object to be the first parameter, so now...

OLD: UIDropDownMenu_SetWidth(100, this);

NEW: UIDropDownMenu_SetWidth(this, 100);

I made these changes and haven't gotten any additional errors in what messing around with it I've done with this one.
thx notice.
Im not testing wotlk now.(5.8beta13 NOT for wotlk)
will update after release
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Unread 08-30-08, 01:48 AM  
VincentSDSH
Non-Canadian Luzer!
 
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With those parameter swaps (and you could literally code those in as 'if wolk, make X call, else make Y call' as a number of mods are doing) this mod is fully functional. Spent quite a while tonight messing with it and it's stable once you swap the parameters -- wish I could say that about all the mods I've been repairing in the past several weeks /sigh -- so your WotLK testing should be a snap.


Two things I would wish for is the ability to make make a single, universal profile for all chars rather than having to remember to move the per-char vars into the saved vars line in the toc.

And be able to set the f:SetFrameLevel() (of the two, this one is far more annoying).
Last edited by VincentSDSH : 09-05-08 at 09:33 AM.
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Unread 08-30-08, 09:56 AM  
portuguesepimp
A Kobold Labourer
 
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Re: portrait

Originally posted by Dant
ex:
you have to
look up when you see Mountain Giant.
look down when you see Rat.

I recommend "Portrait Mode" to you.

* auto view/zoom/facing
* not need to model setting but cant change view (Bliz system setting)
That wont work for what i want the 3D model to look like lol
http://img529.imageshack.us/my.php?i...8084245ca5.jpg <--- is what im trying to go for
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Unread 09-10-08, 06:48 PM  
Dant
A Murloc Raider
 
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5.9beta3

5.9beta3
* Fix Draenei's Death Animation Error
Checked about Draenei Animations but cant find.so use another motion for "Death Animation"

* Fix DRU Shape Shift Model Error
made alt DRU and checking long times.and fix error when dru change his shift while in combat etc.

NOTE
ver5.9** are last version of pre-WotLK cliant.
I will up new version for WotLK after release.

For your UI
Dant
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Unread 09-12-08, 12:57 AM  
jessicajean7
A Kobold Labourer

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Tooltips

Is there any way you can add tooltips about the character unit on mouseover? You already have the right click ability... It would be nice to see the unit info as well instead of just the config commands.
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Unread 09-12-08, 07:18 PM  
Dant
A Murloc Raider
 
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File comments: 328
Uploads: 3
5.9beta5

5.9beta6
* Change Function: "Show Toolitp" >> "Add Control Tooltip"(jessicajean7's suggestion)
model frame shows "UnitFrame Tooltip".(always)
add control tooltip line while "Add Control Tooltip" option ON
and can apply "only Only Config Visible" ON/OFF

EDIT:
beta5 hav small bug. plz up to beta6 sorry
Last edited by Dant : 09-13-08 at 04:57 AM.
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Unread 09-16-08, 04:07 AM  
Nitrox
A Kobold Labourer

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copy settings between characters

after i set up all the settings and adjusted all the cameras, i logged with an other character and i found the default settings were used, so is there a way to copy the settings from a charater to an other?
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Unread 09-16-08, 06:41 AM  
Dant
A Murloc Raider
 
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Re: copy settings between characters

Originally posted by Nitrox
after i set up all the settings and adjusted all the cameras, i logged with an other character and i found the default settings were used, so is there a way to copy the settings from a charater to an other?
sorry not supply profile copy script.
so plz use manual copy

ZMC Option Profile(box position/size)
World of Warcraft\WTF\Account\Account_Name\Server_Name\Charactor_Name\SavedVariables\ZuxanaModelCitizen.lua

ZMobDB Option Profile(option settings)
World of Warcraft\WTF\Account\Account_Name\Server_Name\Charactor_Name\SavedVariables\ZMobDB.lua

EDIT:
now I checking "Profile Control" featuer.
will upload if someone want this.

NOTE: when install Profile Control function,all Settings include window position will reset to default
(model settings will not reset)
Last edited by Dant : 09-22-08 at 04:05 AM.
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Unread 09-24-08, 05:24 PM  
IceShadow
A Deviate Faerie Dragon
 
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Profile

EDIT:
now I checking "Profile Control" featuer.
will upload if someone want this.
YES! Please add profiling. I don't need seperate settings for every character. Even if there was a check box to select "save global" to use on all characters, that would make it soooo much better.

Please update with profile!

P.S.: This would be very much appreciated if you had profiling before expansion.
Last edited by IceShadow : 09-24-08 at 05:30 PM.
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Unread 09-24-08, 05:45 PM  
Dant
A Murloc Raider
 
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5.9beta19

5.9beta19
* Add New Feature "Profile Control" (IseShadow's suggestion)

NOTE:
* not for WotLK (will re-create WotLK addon)
* All Settings Include Window Position will reset
* Not Clear old version Settings and re-use if down grade
* Mob Data not reset

how to use

* open config menu (/zmc config)
* select "Profiles" tab
* use buttons
Copy/Paste Windows Like Copy & Paste Button
Paste All : Paste to All Charactors
Delete : Delete Profile. New Profile will create when login (can not use current charactor's profile)

For Your UI
Dant
Last edited by Dant : 09-24-08 at 05:57 PM.
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Unread 09-25-08, 12:23 PM  
IceShadow
A Deviate Faerie Dragon
 
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Thanks alot for the profiling. Does this save the creature info when I copy too?

Copy character 1 -> Character 2 (mob info too or just boxes?)


Suggestion: Could you maybe set up a place to test certain animations? Like the Eye Catch stuff and Out of Sight Marks or Ghost models? Most of them you can't edit the settings because they are always done in combat. Like shackle.
Last edited by IceShadow : 09-25-08 at 02:06 PM.
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Unread 09-25-08, 06:01 PM  
Dant
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mob database

>Does this save the creature info when I copy too?

mob data "still" saving general option file.
all charactor will use same database
(include older version)

profile copy button will works to
* box position/size
* all options at config menu

>Suggestion: Could you maybe set up a place to test certain animations? Like the Eye Catch stuff and Out of Sight Marks or Ghost models? Most of them you can't edit the settings because they are always done in combat. Like shackle.

add wishlist:animation test box

ex:
when I test animation models, call my friend mage/wlk/rog s and request CC spells to me
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Unread 09-26-08, 02:58 PM  
Daedhir
A Defias Bandit
 
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Originally posted by VincentSDSH
They changed a lot of the function signatures, such as the dropdown menus, and they now require the object to be the first parameter, so now...

OLD: UIDropDownMenu_SetWidth(100, this);

NEW: UIDropDownMenu_SetWidth(this, 100);

I made these changes and haven't gotten any additional errors in what messing around with it I've done with this one.
How many of the lines require this change? I'm trying to get ZMobDB working with my UI in the beta, and I'm not sure how many of these changes need to be made.
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Unread 09-29-08, 06:03 PM  
aortiz
A Kobold Labourer

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Help!

Something seems to have messed up while I was using Zmob, and suddenly male Draeni models refuse to appear in full character model view. None of them! And only Draeni males--everything else seems to have a model, even Draeni females. The males still work in portrait mode, but not in frontal 3D view.

I tried overwriting the addon, deleting it and reinstalling it, and activating and deactivating it. Still nothing. I can't figure out what's wrong. Any suggestions?
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