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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-07-14 06:03 AM
Created:unknown
Downloads:202,955
Favorites:1,196
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oGlow  Popular! (More than 5000 hits)

Version: 2.2.5
by: haste [More]

oGlow will light up your items, by adding a quality border to them. It will only display this border for common quality items and above.

It will currently only display the quality borders on the following places:
* Inventory
* Inspect
* Bank
* Guild bank
* Bags
* Mail
* Merchant
* Trade
* Professions
* Character fly-out
* Character
* Loot
* Void storage

I will make it support some other frames also, but this is it for now.

Credits
- Fizzle for the original idea
- Mikma for always being an ass (:---D)

Click here to lend your support!

Changes from 2.2.4
- Bump TOC version to 6.0.
- Applied suicidalkatt's patch to fix void storage.

Changes from 2.2.3
- Bump TOC version to 5.4.
- Correctly update void storage the first time it is opened.

Changes from 2.2.2
- Bump TOC version to 5.3.
- Properly update loot frame when changing page.
- Fix lua error on character equipment flyout.

Changes from 2.2.1
- Bump TOC version to 5.0.
- Updated char and inspect pipe to work correctly on 5.0.

Changes from 2.2.0
- Fixed transmogrified items showing up without a border or with incorrect quality.

Changes from 2.1.3
- Added support for the loot frame.
- Added support for void storage.
- Several minor improvements made in the background.

Changes from 2.1.2
- Fixed another issue with the character fly-out on 4.3.

Changes from 2.1.1
- Fixes issues with character fly-out on 4.3.

Changes from 2.1.0
- Updating from 2.0.x no works correctly.

Changes from 2.0.1
- UI now renders correctly when accessed through Interface Options
- Added an option to control the threshold of the quality filter.
- It's now possible to set custom colors for each item quality.

Changes from 2.0
- Removed references to nonexistent files.
- Fixed inspect coloring to work correctly.

Changes from 1.12
* Update to work WoW 4.0.x.
* Mostly rewritten under the hood.
* Ability to toggle pretty much every update thingy.
* Currently require more babies to run :(.

Changes from 1.11
* No longer spews useless debug output...

Changes from 1.10
* Haste makes waste, actually fixed now. :)

Changes from 1.9
* Fixed bank not updating correctly in some cases.

Changes from 1.8
* It will now correctly update coloring when switching page in the inbox.

Changes from 1.6
* 1.7 was never released.
* Completed mail support.

Changes from 1.4
* 1.5 was never released.
* TOC bumped to 2.4.
* Support for the new slots when sending mail.

Changes from 1.3
* Fixed an issue with the buyback frame not updating as it should.

Changes from 1.2
* Fixed an issue with the inspect support.

Changes from 1.1
* TOC updated to 2.3.
* Guild Bank support.

Changes from 1.0
* TOC updated to 2.2.
* Added an interface to let external add-ons prevent oGlow from updating various parts. This is mainly to prevent conflicts with other add-ons (like ClosetGnome).

Changes from 0.4
* Version bumped to 1.0, seems to be stable enough, and no feature requests have been made.
* Added merchant support.

Changes from 0.3
* CraftUI / TradeSkillUI support.
* Overall more code re-use.
* Fixed a possible error with the bags.

Changes from 0.2
* Inspect support.
* Durability coloring of the inventory items. It will show the default red color for broken items, and yellow for low durability items (5 and below).

Changes from 0.1
* White items are no longer colored on trade.
* oGlow will not color the Inventory (character frame) if Fizzle is enabled.
Optional Files (0)


Archived Files (12)
File Name
Version
Size
Author
Date
2.2.4
21kB
haste
06-04-14 09:50 AM
2.2.3
21kB
haste
05-22-13 01:28 PM
2.2.2
21kB
haste
09-01-12 12:24 PM
2.2.1
20kB
haste
02-19-12 05:10 AM
2.2.0
20kB
haste
01-14-12 01:56 PM
2.1.3
19kB
haste
12-03-11 03:57 PM
2.1.2
19kB
haste
12-01-11 08:26 AM
2.1.1
19kB
haste
10-30-11 07:57 AM
2.1.0
19kB
haste
10-30-11 06:32 AM
2.0.1
13kB
haste
11-06-10 01:38 PM
2.0
13kB
haste
10-18-10 01:36 PM
1.12
9kB
haste
07-04-08 04:54 PM


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Unread 03-20-13, 08:40 AM  
gbcat
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Originally Posted by haste
Originally Posted by Kazie
Any updates for this coming soon? :/

Stopped working properly after 5.2.
I wasn't aware of that. Care to list what specifically breaks?
I wanna make a localization for this addon. Could you make a separated language folder like other addons to make the localization work easy?
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Unread 03-17-13, 10:02 AM  
xtoq
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Originally Posted by haste
Originally Posted by Kazie
Any updates for this coming soon? :/

Stopped working properly after 5.2.
I wasn't aware of that. Care to list what specifically breaks?
I don't know about the OP, but for me specifically, it doesn't seem to make any items glow, even my toons with no addons. I haven't tried it on a fresh toon yet though, just disabled all my addons on low level toons.

I haven't done extensive testing (I just haven't had the time to play like I used to) but I suspect it's conflicting with another of my many addons. I'll try to poke around this afternoon and make a fresh toon with only oGlow to see what I can find out.
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Unread 03-13-13, 06:38 AM  
haste
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Originally Posted by Kazie
Any updates for this coming soon? :/

Stopped working properly after 5.2.
I wasn't aware of that. Care to list what specifically breaks?
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Unread 03-13-13, 06:24 AM  
Kazie
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Any updates for this coming soon? :/

Stopped working properly after 5.2.
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Unread 10-31-12, 07:10 PM  
kdark
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Originally Posted by kdark
Originally Posted by haste
That problem should have been fixed with 2.2.2. Update
okay Thanks.

I pretty sure that i have the latest version. I'll try to download it again 'n' tell you.
okay, i wad under 2.2.1, i updated it.
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Unread 10-31-12, 04:14 PM  
kdark
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Originally Posted by haste
That problem should have been fixed with 2.2.2. Update
okay Thanks.

I pretty sure that i have the latest version. I'll try to download it again 'n' tell you.
Last edited by kdark : 10-31-12 at 04:16 PM.
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Unread 10-28-12, 03:38 PM  
haste
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That problem should have been fixed with 2.2.2. Update
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Unread 10-28-12, 08:41 AM  
kdark
A Kobold Labourer

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Originally Posted by kdark
Originally Posted by haste
I would ask you not to, but I guess my opinion in this is moot, seeing as you've already tried.
No i haven't posted yet. I prepared the page, but i uploaded nothing.

Ow, for info, there is some issue in borders.lua line 41 with the latest MOP version 5.0.5

Code:
Date: 2012-10-24 15:52:39
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\oGlow\displays\border.lua line 41:
   attempt to index local 'frame' (a nil value)
Debug:
   [C]: ?
   oGlow\displays\border.lua:41: ?()
   oGlow\oglow.lua:97: CallFilters()
   oGlow\pipes\char.lua:22:
      oGlow\pipes\char.lua:14
   (tail call): ?
   [C]: ?
   [C]: Show()
   ..\FrameXML\UIParent.lua:1738: SetUIPanel()
   ..\FrameXML\UIParent.lua:1582: ShowUIPanel()
   ..\FrameXML\UIParent.lua:1469:
      ..\FrameXML\UIParent.lua:1465
   [C]: SetAttribute()
   ..\FrameXML\UIParent.lua:2179: ShowUIPanel()
   ..\FrameXML\CharacterFrame.lua:18: ToggleCharacter()
   [string "TOGGLECHARACTER0"]:1:
      [string "TOGGLECHARACTER0"]:1
AddOns:
  Swatter, v3.2.3 (<%codename%>)
  ACP, v3.4 
  DBMCore, v
  DBMRaidLeadTools, v
  oGlow, v2.2.1
  Postal, v3.5.0
  Skada, v1.4-5
  SkadaCC, v1.0
  SkadaDamage, v1.0
  SkadaDamageTaken, v1.0
  SkadaDeaths, v1.0
  SkadaDebuffs, v1.0
  SkadaDispels, v1.0
  SkadaEnemies, v1.0
  SkadaHealing, v1.0
  SkadaPower, v1.0
  SkadaThreat, v1.0
  TomTom, vv50001-1.2.1
  xDamageFont, v20200
  BlizRuntimeLib_frFR v5.0.5.50001 <eu>
  (ck=1a4)
It happens when you open the character window (c).
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Unread 10-24-12, 07:52 AM  
kdark
A Kobold Labourer

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Originally Posted by haste
I would ask you not to, but I guess my opinion in this is moot, seeing as you've already tried.
No i haven't posted yet. I prepared the page, but i uploaded nothing.

Ow, for info, there is some issue in borders.lua line 41 with the latest MOP version 5.0.5

Code:
Date: 2012-10-24 15:52:39
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\oGlow\displays\border.lua line 41:
   attempt to index local 'frame' (a nil value)
Debug:
   [C]: ?
   oGlow\displays\border.lua:41: ?()
   oGlow\oglow.lua:97: CallFilters()
   oGlow\pipes\char.lua:22:
      oGlow\pipes\char.lua:14
   (tail call): ?
   [C]: ?
   [C]: Show()
   ..\FrameXML\UIParent.lua:1738: SetUIPanel()
   ..\FrameXML\UIParent.lua:1582: ShowUIPanel()
   ..\FrameXML\UIParent.lua:1469:
      ..\FrameXML\UIParent.lua:1465
   [C]: SetAttribute()
   ..\FrameXML\UIParent.lua:2179: ShowUIPanel()
   ..\FrameXML\CharacterFrame.lua:18: ToggleCharacter()
   [string "TOGGLECHARACTER0"]:1:
      [string "TOGGLECHARACTER0"]:1
AddOns:
  Swatter, v3.2.3 (<%codename%>)
  ACP, v3.4 
  DBMCore, v
  DBMRaidLeadTools, v
  oGlow, v2.2.1
  Postal, v3.5.0
  Skada, v1.4-5
  SkadaCC, v1.0
  SkadaDamage, v1.0
  SkadaDamageTaken, v1.0
  SkadaDeaths, v1.0
  SkadaDebuffs, v1.0
  SkadaDispels, v1.0
  SkadaEnemies, v1.0
  SkadaHealing, v1.0
  SkadaPower, v1.0
  SkadaThreat, v1.0
  TomTom, vv50001-1.2.1
  xDamageFont, v20200
  BlizRuntimeLib_frFR v5.0.5.50001 <eu>
  (ck=1a4)
Last edited by kdark : 10-24-12 at 07:54 AM.
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Unread 10-13-12, 02:36 AM  
haste
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I would ask you not to, but I guess my opinion in this is moot, seeing as you've already tried.
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Unread 10-12-12, 06:21 AM  
kdark
A Kobold Labourer

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Hi Haste,

I would like to ask you the permission to post your addon to curse.
If you have not enough time to moderate it, or do it yourself, i will put there any update you made here, and do the job for you.

i ask no reward, just to simplfy getting this addons for more people, and make easier futures update for all.
I will earn nothing to do this.
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Unread 09-22-12, 08:08 AM  
haste
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Originally Posted by CaribaLd
Neat addon, but I have one question: Is it possible to change what items get the border? For example so only equipment gets the glow, but items such as MOLL-E doesn't? Sorry if this has been asked before.
It would be possible to implement, but it would require a new filter. Not something I have time to implement now.
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Unread 09-22-12, 03:38 AM  
CaribaLd
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Neat addon, but I have one question: Is it possible to change what items get the border? For example so only equipment gets the glow, but items such as MOLL-E doesn't? Sorry if this has been asked before.
Last edited by CaribaLd : 09-22-12 at 03:38 AM.
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Unread 09-12-12, 09:40 AM  
haste
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All add-ons that touch the Blizzard UI taint. There isn't anything I can do about that.
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Unread 09-12-12, 08:35 AM  
lynce
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I get this alot.

Execution tainted by oGlow while reading WorldMapQuestFrame1 - Interface\FrameXML\WorldMapFrame.lua:1880 WorldMapFrame_SelectQuestById()
Interface\FrameXML\WorldMapFrame.lua:1856 WorldMapFrame_DisplayQuests()
Interface\FrameXML\WorldMapFrame.lua:1933 WorldMapFrame_UpdateMap()
Interface\FrameXML\WorldMapFrame.lua:245
SetMapToCurrentZone()
Interface\FrameXML\WorldMapFrame.lua:201
WorldMapFrame:Show()
Interface\FrameXML\UIParent.lua:1738 <unnamed>:SetUIPanel()
Interface\FrameXML\UIParent.lua:1543 <unnamed>:ShowUIPanel()
Interface\FrameXML\UIParent.lua:1469
<unnamed>:SetAttribute()
Interface\FrameXML\UIParent.lua:2179 ShowUIPanel()
Interface\FrameXML\UIParent.lua:2163 ToggleFrame()
TOGGLEWORLDMAP:1
An action was blocked in combat because of taint from oGlow - WorldMapBlobFrame:Show()
Interface\FrameXML\WorldMapFrame.lua:1864 WorldMapFrame_DisplayQuests()
Interface\FrameXML\WorldMapFrame.lua:1933 WorldMapFrame_UpdateMap()
Interface\FrameXML\WorldMapFrame.lua:245
SetMapToCurrentZone()
Interface\FrameXML\WorldMapFrame.lua:201
WorldMapFrame:Show()
Interface\FrameXML\UIParent.lua:1738 <unnamed>:SetUIPanel()
Interface\FrameXML\UIParent.lua:1543 <unnamed>:ShowUIPanel()
Interface\FrameXML\UIParent.lua:1469
<unnamed>:SetAttribute()
Interface\FrameXML\UIParent.lua:2179 ShowUIPanel()
Interface\FrameXML\UIParent.lua:2163 ToggleFrame()
TOGGLEWORLDMAP:1
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