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Updated: 03-27-08 12:49 AM
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Updated:03-27-08 12:49 AM
Created:unknown
Downloads:4,460
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MD5:
NugStackBar
Version: 2.4
by: d87 [More]
New combat log fixes some small issues (eg late clearing after envenom)

Console commands:
/nstb
/nugstackbar

NugStackBar monitors class specific debuff stacks like Sunder armor or deadly poison, useful for Envenom.
Ace3'd remake from new NCB

if you're upgrading from old nsb don't forget to delete it's folder

It supports:
Warrior - Sunder Armor
Rogue - Deadly Poison
Mage - Fire Vulnerability
Priest - Shadow Vulnerability
Druid - Lacerate
Paladin - Seal of Vengeance












Yee of Molten Core
"/nsb" changed to "/nstb"
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Unread 06-08-07, 07:27 AM  
Knifed
A Kobold Labourer

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priest and mage bugged

Hi i have a rogue warrior priest and mage.. the priest isn't specced for the debuff but the mage is (imp scorch)...

the rogue and warrior have no problems, mage and priest both have loading problems.. on lines 30 and 29 respectively. both have the same problem: compare value with nil.

english client.
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Unread 06-04-07, 06:47 AM  
EnSabahNur
A Defias Bandit
 
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a litle Fix

First Thanks for Your great work

and your Fix does not funktion for me (Mage German Client no Visuals shown] so i made this

if ( name == nil) then break; end; renamed to
if ( name ~= debuffname) then break; end;

and it works Perfect

P.S. sorry for my very bad English it is Years ago I used it
Last edited by EnSabahNur : 06-04-07 at 06:49 AM.
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Unread 06-04-07, 05:07 AM  
Zyonin
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Alright! Lacerate Added! Now I do not have to squint at the Lacerate icon to see how many my Druid main has stacked onto his victim. Thanks!
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Unread 06-03-07, 10:18 AM  
Zyonin
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Nice idea, any plans to add the Druid's Lacerate ability?
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Unread 06-03-07, 03:24 AM  
d87
A Warpwood Thunder Caller
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2EnSabahNur
fixed. (buggrabber was enabled lol)
and thanks for localization.
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Unread 06-01-07, 10:01 AM  
EnSabahNur
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Error

2007/06/01 17:57:01-663-x3]: NStackBar\NStackBar.lua:79: bad argument #1 to 'find' (string expected, got nil)
NStackBar\NStackBar.lua:79: in function `GetDebuffStacks'
NStackBar\NStackBar.lua:125: in function `NStackBarPointsFrame_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
<in C code>: in function `TurnOrActionStop'
<string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1>
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Unread 06-01-07, 09:20 AM  
EnSabahNur
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German Translation

here ar a German Translation

_, class = UnitClass("player");
if (class == "WARRIOR") then debuffname="R\195\188stung zerrei\195\159en"; end
if (class == "ROGUE") then debuffname="T\195\182dliches Gift VI"; this:RegisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE"); end
if (class == "PRIEST" and NSBTalentInfo("Schattenwirken") > 0 ) then debuffname="Schattenverwundbarkeit"; end
if (class == "MAGE" and NSBTalentInfo("Verbessertes Versengen") > 0 ) then debuffname="Feuerverwundbarkeit"; end
if (debuffname == " ") then return; end;

PS: i hade the Same Errors and Post it Later
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Unread 06-01-07, 09:12 AM  
Naomina
A Fallenroot Satyr
 
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Eck, not so good now. I get errors whenever I target someone, and whenever I try to unlock and show. something about a Nil value...

Nao
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Unread 06-01-07, 06:38 AM  
Naomina
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Awesome mod

This is a great addon, thanks so much. I was tired of using SmartEnvenom and squinting :P

Nao
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