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SolaceBuffDisplay  Popular! (More than 5000 hits)

Version: 4.0.1
by: Hallithron [More]

SolaceBuffDisplay provides constant buff and debuff display for the default party frames, complete with duration timer overlays for player cast buffs and an option to filter buffs and debuffs based on what your character can cast or cure. It also includes options for increasing and decreasing the number of buffs and debuffs shown on the default target frame, as well as an option to disable the "big buffs" on the target frame when cast by the player.

Type "/solace" in game for help.

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The latest version is a release version. It should be stable in current versions of World of Warcraft, World of Warcraft: The Burning Crusade, and World of Warcraft: Wrath of the Lich King. Please report any issues or feature requests.

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A Cataclysm-beta development version can be found here.

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2010/11/20 - TOC Update
2010/10/17 - Fixed the event handling so the party display actually works again. This has actually been tested in non-dummy situations, and so should be a bit more solid. Please report any issues!
2010/10/12 - Beta release for patch 4.0.1! Aura filtering including curable debuffs should be functioning properly. Includes experimental talent detection for the new "magic cure" talents.
2010/10/05 - Debuff filtering should now actually work. I've tested it in a number of instances on my Druid and have ironed out the last of the issues I can see. Please test with other classes!
2010/09/25 - Fixed some issues where I had applied replace all too liberally, and got rid of some leftover "this"es. In theory this should eliminate the errors when you mouse over things, and when you try to alter the options for the SolaceTargetFrame module.
2010/09/21 - Changes for WoW 4.0 compatibility, architectural changes to SolaceLib, and hopefully a fix to debuff display when the partyaurafilter is enabled. Please test!
2010/01/23 - Fixes the error introduced by patch 3.3.0. Sorry for the delay!
2009/08/06 - TOC updated for 3.2.0. This is mainly just a version bump for anyone who's lost track of us since the new Curse or WoWUI updaters/minions came to the for, and a request for reports on any issues that might remain outstanding, and feature requests, as usual. I do still plan to implement buff displays for the arena frames in a new plugin, but time is scarce.
2008/12/10 - Fixed (probably) an issue that caused Weakened Soul not to be displayed for Priests when aura filtering was enabled. Now includes zhTW localization: thanks xyrho!
2008/11/05 - Fixed an issue where changing max buffs or debuffs could sometimes result in nil value errors.
2008/10/16 - Updated for 3.0.2. Player pet tooltips should once again appear. Blizzard seems to have removed partypet tips.
2008/07/20 - Found and fixed an issue where party/pet tooltips were being handled incorrectly following a client change in 2.4.3.
2008/07/20 - Updated for 2.4.3.
2008/04/26 - Integrated SolaceTargetFrame and updated for 2.4.1.
2006/06/07 - Initial upload to mod sites.

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My Mods:
SolaceGlyphs
SolaceBuffDisplay

2010/10/17 - Fixed the event handling so the party display actually works again. This has actually been tested in non-dummy situations, and so should be a bit more solid. Please report any issues!
2010/10/12 - Beta release for patch 4.0.1! Aura filtering including curable debuffs should be functioning properly. Includes experimental talent detection for the new "magic cure" talents.
2010/09/25 - DEVELOPMENT VERSION: Introduces WoW 4.0 compatibility and should fix some longstanding issues with the debuff filter. YOU MUST DELETE THE OLD VERSION BEFORE INSTALLING THIS VERSION.
2010/01/23 - Fixes the error introduced by patch 3.3.0. Sorry for the delay!
2009/08/06 - TOC updated for 3.2.0. This is mainly just a version bump for anyone who's lost track of us since the new Curse or WoWUI updaters/minions came to the for, and a request for reports on any issues that might remain outstanding, and feature requests, as usual. I do still plan to implement buff displays for the arena frames in a new plugin, but time is scarce.
2008/12/10 - Fixed (probably) an issue that caused Weakened Soul not to be displayed for Priests when aura filtering was enabled. Now includes zhTW localization: thanks xyrho!
2008/11/05 - Fixed an issue where changing max buffs or debuffs could sometimes result in nil value errors.
2008/10/16 - Updated for 3.0.2. Player pet tooltips should once again appear. Blizzard seems to have removed partypet tips.
2008/07/20 - Found and fixed an issue where party/pet tooltips were being handled incorrectly following a client change in 2.4.3.
2008/07/20 - Updated for 2.4.3.
2008/04/26 - Integrated SolaceTargetFrame and updated for 2.4.1.
2006/06/07 - Initial upload to mod sites.
Optional Files (0)


Archived Files (6)
File Name
Version
Size
Author
Date
4.0.1_beta2
8kB
Hallithron
10-17-10 10:08 PM
4.0.0_beta1
8kB
Hallithron
10-12-10 08:40 AM
3.9.9_dev4
8kB
Hallithron
10-05-10 07:34 AM
3.3.0
8kB
Hallithron
01-23-10 10:19 PM
3.2.0
7kB
Hallithron
08-06-09 09:11 PM
3.0.3-r1
8kB
Hallithron
12-10-08 09:09 PM


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Unread 09-01-07, 09:22 PM  
Regolith
A Murloc Raider

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I can get the help menu, but that's it. What are the commands to make the buffs appear?
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Unread 02-21-08, 12:04 PM  
Hallithron
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Are the commands not listed in the help menu? In theory, all of the usage information should be listed there. If not, something's going wrong with loading the addon in the first place, and I'd need more information.

That said, all of the commands are sub-commands to the /solace command. For example:

/solace partyaurafilter off
would disable the filter that removes buffs that you can't cast from view.
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Unread 06-06-08, 05:02 PM  
woowoowoo
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Occasionally when there's a number of debuffs on a target, the first line of debuffs fills up to 5 of them, half-hiding the fifth one behind the blizzard target-of-target.
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Unread 07-20-08, 10:49 AM  
Hallithron
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Originally posted by woowoowoo
Occasionally when there's a number of debuffs on a target, the first line of debuffs fills up to 5 of them, half-hiding the fifth one behind the blizzard target-of-target.
Technically, that's a "feature" now. Since Blizzard significantly changed up the way targetframe buffs work in 2.1, I am working much more within their system, instead of around it, and significantly altering this functionality is outside the scope of what I'm looking to do, anymore. When using "big" buff/debuff icons to denote which were cast by you, a full five in the top row will see the last one half-way behind the ToT frame.

Personally, I solve this by disabling the "big" icon feature of Blizzard's, which I've never really cared for. You can do this by typing `/solace showownbig off` in game, without the quotes, of course.
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Unread 10-17-08, 06:49 PM  
kaskie
A Kobold Labourer

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Buffs on pet

How can I get buffs to show up without mouseover for my pet?
I think I have the settings right. Have turned off partyaurafilter, and if I'm in a party I can see my party members' buffs without mouseover. But not for their pets and not for my pet. Am I missing something?
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Unread 10-19-08, 08:17 AM  
JMHammer
A Defias Bandit
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Re: Buffs on pet

Originally posted by kaskie
How can I get buffs to show up without mouseover for my pet?
I think I have the settings right. Have turned off partyaurafilter, and if I'm in a party I can see my party members' buffs without mouseover. But not for their pets and not for my pet. Am I missing something?
SolaceBuffDisplay doesn't include this feature.

Until AnduinLothar and Alestane have UnitFrameBuffs updated (they are reportedly working on it), take a look at this addon:
http://www.wowinterface.com/download...-PetBuffs.html
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Unread 10-19-08, 10:58 AM  
Hallithron
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Re: Buffs on pet

Originally posted by kaskie
How can I get buffs to show up without mouseover for my pet?
I think I have the settings right. Have turned off partyaurafilter, and if I'm in a party I can see my party members' buffs without mouseover. But not for their pets and not for my pet. Am I missing something?
JMHammer is right; at this point, SolaceBuffDisplay doesn't display buffs for pets (even your own) without mousing over. It should display debuffs, however.

But, since this sounds like a feature that would be popular, I will look in to adding it.
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Unread 10-21-08, 01:25 AM  
kaskie
A Kobold Labourer

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tyvm guys, most helpful
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Unread 10-23-08, 07:33 AM  
Dakk76
A Kobold Labourer

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Changing Max Buffs

When trying to change the max displayed buffs, I get a UI error referencing a nil value. I tried changing the max from 32 to 16, but no go. I'll post exact error later when I get home from work.
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Unread 10-25-08, 02:40 PM  
Hallithron
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Re: Changing Max Buffs

Originally posted by Dakk76
When trying to change the max displayed buffs, I get a UI error referencing a nil value. I tried changing the max from 32 to 16, but no go. I'll post exact error later when I get home from work.
I messed around with this last night and never got an error. When you post the full error, can you also include a description of what you were doing when it happened?

Thanks!
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Unread 11-05-08, 04:31 PM  
Dakk76
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Date: 2008-10-19 00:49:26
ID: 47
Error occured in: Global
Count: 1
Message: ...erface\AddOns\SolaceBuffDisplay\SolacePartyBuffs.lua line 62:
attempt to index local 'button' (a nil value)
Debug:
[C]: ?
...erface\AddOns\SolaceBuffDisplay\SolacePartyBuffs.lua:62: func()
...ace\AddOns\SolaceBuffDisplay\SolaceLib\SolaceLib.lua:57:

All I was doing was changing the buff display from 32 to 16 for with the maxbuff slash command
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Unread 11-05-08, 04:33 PM  
Dakk76
A Kobold Labourer

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Originally posted by Dakk76
Date: 2008-10-19 00:49:26
ID: 47
Error occured in: Global
Count: 1
Message: ...erface\AddOns\SolaceBuffDisplay\SolacePartyBuffs.lua line 62:
attempt to index local 'button' (a nil value)
Debug:
[C]: ?
...erface\AddOns\SolaceBuffDisplay\SolacePartyBuffs.lua:62: func()
...ace\AddOns\SolaceBuffDisplay\SolaceLib\SolaceLib.lua:57:

All I was doing was changing the buff display from 32 to 16 for with the maxbuff slash command
Just tried to do it in game again, and it works.. o well
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Unread 11-05-08, 10:34 PM  
Hallithron
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Originally posted by Dakk76
Just tried to do it in game again, and it works.. o well
Got it! There was a case where some buttons had not been created yet, but were being told to :Hide(). 3.0.3 should be up shortly and ought to solve the issue.
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Unread 11-12-08, 02:09 PM  
Tymbo3003
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What about debuffs? As a dispeller, it would be nice to be able to see that.... on a line right below the buffs.
I'm a priest, so it would also be nice to see prayer of mending bounce around from player to player as they get it.
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Unread 11-13-08, 05:13 PM  
Hallithron
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Originally posted by Tymbo3003
What about debuffs? As a dispeller, it would be nice to be able to see that.... on a line right below the buffs.
I'm a priest, so it would also be nice to see prayer of mending bounce around from player to player as they get it.
At this point party member debuffs are shown expanding to the right from the top right "corner" of the partymemberframe, unless something's quit working. I plan to be in The Nexus tonight, I'll keep an eye on it and make sure that's working.

Are you asking about pet debuffs specifically?

I don't have a Priest with Prayer of Mending, so I can't test this with aura filtering enabled or disabled. However, I am using Blizzard's built-in aura filtering for buffs, so if Prayer of Mending is excluded when partyaurafilter is on, that's probably a Blizzard functionality issue, unless I've missed a change to UnitBuff(). Feel free to bug them about it for me.
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