(716 Kb)
Updated: 06-05-16 10:24 AM
File Info
Legion Pre-Patch (7.0)
Minor patch (6.2.4)
Minor patch (6.2.3)
Fury of Hellfire (6.2)
Updated:06-05-16 10:24 AM

Pawn  Popular! (More than 5000 hits)

Version: 1.9.31
by: VgerAN [More]

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

For fastest assistance with Pawn, leave a comment here or check the official thread at Curse. You can also become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.9.31

Partial gem support has been restored on the Legion beta. The new Legion gems will be used in all calculations regardless of the level of the item. It'll probably stay this way until close to the Legion release date.

Version 1.9.30

Due to a problem with Pawn's gem calculations interacting poorly with the quest turn-in window (yes, you read that right) on the Legion beta, gem calculations on the Legion beta are temporarily disabled.
This doesn't affect characters on the live servers.
This will cause items with sockets on the Legion beta to be valued the same as the same item without sockets.

Version 1.9.29

Fixed the "Change color" button on the Scales tab on the Legion beta. (Thanks Eduard from Curse! :)

Version 1.9.28

Added support for the new Legion gems. (But you can't see them on the live realms.)
Warglaives will no longer show up as usable for any class except demon hunter.
More minor tweaks to the basic starting scale for demon hunters.

Version 1.9.27

A few quick tweaks to make Pawn work better on the Legion beta realms.
There's plenty of stuff yet to do, like removing obsolete stats, and adding support for artifact weapons—that will come soon.
Added a basic starting scale for demon hunters.

Version 1.9.26

Updated Spanish and Simplified Chinese translations.

Version 1.9.25

Added support for a few Baleful items that weren't being recognized previously. (If you're really curious, bonus ID 653.)

Version 1.9.24

Items in the Heirloom collection window will now get Pawn annotations on their tooltips.
Fixed a bug introduced in 1.9.23 where, when hovering over the Pawn button on your character sheet while the "show scale values and upgrade %" option was chosen, the total values for all equipped items were not being displayed properly.

Version 1.9.23

When Pawn shows you an upgrade percentage for an item that requires Valor and/or an Empowered Apexis Fragment to achieve, it will now show up as "+X% upgrade potential" instead of merely "+X% upgrade". Hopefully this will make it a bit clearer how an ilvl 650 baleful item can be a significant upgrade over an ilvl 670 raid item.
This change will only affect English at first, until translations are available.

Version 1.9.22

For Baleful items, Pawn will now use the Empowered version of the item (the one that you get with an Empowered Apexis Fragment that's level 695 before valor upgrades) when calculating the base value of an item.
Added an option to make Pawn no longer assume that you'll use Valor and Empowered Apexis Fragments to upgrade your gear when comparing different items.

Version 1.9.21

For items upgradeable with Valor, Pawn will now use the fully-upgraded version of the item when calculating the base value of an item. (The current value of the item, which is not shown on tooltips by default, will still use the current upgrade level.) This means that when comparing (for example) a level 630 item that isn't upgradeable to a level 650 item that is, the upgrade % shown will be about 1.5x what it was previously. Upgrade percentages between two upgradeable (or two non-upgradeable) items will remain roughly the same as before.
Fixed a problem where tooltips for craftable items did not get Pawn annotations (values and upgrade %).

Version 1.9.20

Works around a WoW bug where quest reward items were not getting Pawn information on their tooltips most of the time. (Special thanks to Phanx for helping to track down more patch 6.2 compatibility problems!)

Version 1.9.19

Pawn now includes data for the Immaculate Taladite epic gems, and will suggest them for items level 695 and up (Mythic Blackrock Foundry / Heroic Hellfire Citadel).
Pawn now knows about Khadgar's legendary rings.
Preparation for translation into Korean.

Version 1.9.18

Various diagnostic changes to help me identify the compatibility problems with patch 6.2, and some attempted fixes.

Version 1.9.17

A few updates to make Pawn work better on WoW patch 6.2.

Version 1.9.16

The "Special effects were not included in the value" message that you'd see at the bottoms of tooltips for trinkets and enchanted weapons has been removed.
The (?) icon used to indicate special effects on items has been replaced with a small orange diamond (like in Diablo III).
Support for crystals of fear and sha-touched sockets, cogwheels and cogwheel sockets, and assigning a fixed value to the effect portion of a meta gem (2% chance to restore mana, etc.) have all been removed, as those features are no longer relevant in any current content.

Version 1.9.15

Pawn will now work with AtlasLoot again.
Included some improvements to the Portuguese translation.

Version 1.9.14

Fixed a bug where sometimes Pawn would save over custom key bindings set up by certain addons, such as ElvUI.
Included updates and improvements to the Italian translation.

Version 1.9.13

Included a variety of updates and improvements to the French translation.

Version 1.9.12

Included the correct version of the French translation (with the changes from 1.9.10, which were accidentally reverted in the 1.9.11 release).

Version 1.9.11

Significant changes to the built-in Wowhead scales. (Note that this iteration doesn't include spell power, attack power, or weapon DPS. This is the design of the Wowhead scales, not a problem with Pawn.)
Lots of further improvements to the Spanish translation.

Version 1.9.10

Fixed a problem where weapon speed was not read properly in Spanish.
Made a few changes to try to make the French version of Pawn understand large numbers (1,000 or greater) better.

Version 1.9.9

Given their exorbitant cost, Pawn will no longer suggest Greater Taladite gems on gear lower than item level 685 (mythic Highmaul).
Fixed the problem where some new Draenor wands caused an error to appear in the chat log and did not have their DPS calculated correctly.
Attempted to fix a problem in Spanish where numbers greater than 1,000 were not read properly.

Version 1.9.8

New scales from Wowhead have been integrated into Pawn, and the starter scales that Pawn previously included have been removed.
Includes a new Spanish translation, which is still a work-in-progress.
Fixed a bug where the socketing advisor would always unhelpfully suggest that you put a gem "of any color" into a prismatic socket.
Fixed a bug where It was difficult or impossible to change the color of a scale, depending on where the Pawn window is situated. (It was difficult if the scale list happened to be behind the color window.)
Fixed a bug where if you opened your chest of Garrison Resources and the last item you won (it showed up in a "you won!" popup) was an upgrade, the Garrison Resources would also show up as an upgrade. (Hey, maybe you got some Complicated Wood instead of Simple Wood.)
Removed the code that dealt with Wrathion's Breath of the Black Prince item, which added sockets to certain weapons, but is no longer obtainable by new players and not relevant to current content.

Version 1.9.7

Strength, Agility, Intellect, and Stamina can't be marked as "unusable" in custom scales. (Since multiple primary stats are on most armor pieces now, marking those as unusable leads to some confusing and unexpected results.)
Made a couple small improvements to the French, German, and Traditional Chinese translations.

Version 1.9.6

Pawn will now no longer suggest gems for items below level 630 (level 100 heroic dungeon). (This change is particularly noticeable for helms, which had high-value meta sockets at level 90, but not at level 100.)
Improved the German and Simplified Chinese translations.

Version 1.9.5

Additional changes to try to prevent the "UseSpecialQuestItem" error from occurring when clicking items in the objectives list.
More improvements to the Simplified Chinese and Traditional Chinese translations.

Version 1.9.4

Dodge and Parry on low-level items will now be treated as if they were Bonus Armor, at a 2:1 ratio. (40 Parry on an item will be treated as 20 Bonus Armor.)
Pawn will now once again work with AtlasLoot even when the "Use GameTooltip" AtlasLoot setting is off. (Release versions only, not the latest AtlasLoot beta.)
The warrior tank starter scale now properly has a value for bonus armor.
Included lots of improvements to the Traditional Chinese translation.

Version 1.9.3

Changed the way that Pawn uses item tooltips, in the hopes that it will prevent issues where the game blocks certain buttons and actions due to "taint."
Fixed a bug where a few settings wouldn't be saved when logging out, including Pawn's list of your best items used for determining upgrades.
Included new French translations.

Version 1.9.2

Continued changes to the starter scales and translations.

Version 1.9.1

Bonus armor is now listed as a separate stat from base armor and can be given a value independently.
Significantly increased the value of armor and bonus armor in the tank starter scales.
Fixed a harmless error where a message about #(Item1.UnknownLines) could appear in the chat log when using the Compare tab.
Fixed a harmless error where a message about being unable to parse the item link could appear in the chat log when hovering over a caged battle pet.

Version 1.9

Updated for WoW 6.0 and Warlords of Draenor. Many features have changed in some way as a result of item changes in patch 6.0.
I updated the visuals for the Pawn UI to be a little more warlordy.
A new set of starter scales have been added for all classes and specs. You can use these scales as you would the old Wowhead scales, and you can also customize them to your heart's content.
The Wowhead scales have been disabled since they haven't been updated for patch 6.0 and would do more harm than good.
The values of Pawn's default scale have changed to be a more appropriate starting point for WoW 6.0.
New stats are recognized and can be assigned values on the Values tab: Bonus Armor, Multistrike, Versatility, Movement Speed, Leech, Avoidance, Indestructible.
Obsolete stats (hit, etc.) are removed from your scales upon logging in, and have been removed from the UI.
All of the new Taladite gems in Warlords of Draenor are now in Pawn's database.
The changes to stats on pre-Draenor gems in Pawn's database have been taken into account for purposes of gem recommendations. (I anticipate that I'll need to do another update of gem stats before the expansion hits.)
A new option has been added, on by default: "Ignore sockets on low-level items." When this option is enabled, Pawn will ignore sockets when calculating values of low-level items (currently, any item below level 463), so they won't have inflated values when Pawn determines upgrades.
Pawn's calculations for item values no longer take reforging potential into account since that feature is gone from the game.
All code for Pawn's Reforge Advisor feature has been removed.
Changed the way that information about your best items for purposes of determining upgrades is stored and processed. (I now use item links instead of item IDs, since in Warlords of Draenor, a mythic version of one item and the raid finder version of the same item might have the same ID but a different bonus suffix.)
Archived Files (2)
File Name
06-02-16 10:59 PM
04-03-16 11:02 PM

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Unread 07-17-13, 02:14 PM  
An Aku'mai Servant
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Thanks for the report. Over the months and years I've been trying to track down why that happens for some people with very little luck. For some reason some PCs load addons in a different order and I haven't been able to reproduce the problem myself so I don't have a way to work on it. You can try deleting this file:

World of Warcraft\WTF\Account\(account name)\(server)\(character)\SavedVariables\Pawn.lua

I don't really know why that would affect things but someone reported that it fixed the problem for them once. As far as memory usage goes, Pawn should take practically no memory, like 1-2 MB. Almost all of it is just saving some item stats and values in memory so that it works faster. The number might be a little higher right after you first log in, or temporarily after changing a scale or setting, if Pawn needs to recalculate things. If you want to see the "real" usage without waiting, you can run "/script collectgarbage()" and then check memory usage again. If you're seeing something higher than like 2-3 MB after running that command to clean up unused memory, something unusual is going on.
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Unread 07-17-13, 12:57 AM  
A Deviate Faerie Dragon
Worcester's Avatar

Forum posts: 13
File comments: 88
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Error spam: Missing scales & options

Hey there...

Trouble with Pawn on my DK. When I mouseover an item, I get tons of spam in chat to the effect of...

ERROR: The per-character options for (character name-realm) are missing. The Pawn scale values for (spec) are missing.

I'm only using the wowhead scales. Also things seem to be working well on my rogue. I think other classes too. The scales do show up in the tooltip, but they're in the tens-of-thousands. Looks weird.

Let me know if I can give any more detail. Thanks for keeping the addon up to date!

Oh, and Pawn seems to be a bit of a memory hog. Anything I can do to reduce it's usage?

Thanks again!
I prefer rogues to imbeciles, because they sometimes take a rest.
--Alexandre Dumas
Last edited by Worcester : 07-17-13 at 01:08 AM.
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Unread 06-02-13, 04:14 AM  
A Pyroguard Emberseer
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Originally Posted by VgerAN
Hi! Thanks for the report. Unfortunately those "tainted execution path" errors are misreported sometimes. I see new reports on Altoholic (http://www.curse.com/addons/wow/altoholic) and Auctionator (http://www.curse.com/addons/wow/auctionator?page=2) with the same issue for JoinBattleground. It doesn't look like you use either of those addons; do any of the addons you use interact with PVP/battlegrounds or maybe track when you queue?
This post and following to the end of that thread (you can ignore the posts above it) describes the issue and possible workarounds.

Unfortunately it's another problem with dropdown menus in the long string of taint issues over the years.
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Unread 04-24-13, 08:41 PM  
An Aku'mai Servant
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Hi! Thanks for the report. Unfortunately those "tainted execution path" errors are misreported sometimes. I see new reports on Altoholic (http://www.curse.com/addons/wow/altoholic) and Auctionator (http://www.curse.com/addons/wow/auctionator?page=2) with the same issue for JoinBattleground. It doesn't look like you use either of those addons; do any of the addons you use interact with PVP/battlegrounds or maybe track when you queue?
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Unread 04-24-13, 07:11 PM  
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Just wanted to share that I receive an error randomly when I click to join a battleground.

This is the error I receive:
Date: 2013-04-24 21:08:11
ID: 1
Error occured in: AddOn: Pawn
Count: 1
Message: Error: AddOn Pawn attempted to call a forbidden function (JoinBattlefield()) from a tainted execution path.
   [C]: JoinBattlefield()
   Blizzard_PVPUI\Blizzard_PVPUI.lua:469: HonorFrame_Queue()
   [string "*:OnClick"]:2:
      [string "*:OnClick"]:1
  Swatter, v5.16.5405 (MousyMulgara)
  AucAdvanced, v5.16.5405 (MousyMulgara)
  AucFilterBasic, v5.16.5405 (MousyMulgara)
  AucFilterOutlier, v5.16.5405.5347(5.16/embedded)
  AucMatchUndercut, v5.16.5405.5364(5.16/embedded)
  AucScanData, v5.16.5405 (MousyMulgara)
  AucStatHistogram, v5.16.5405 (MousyMulgara)
  AucStatiLevel, v5.16.5405 (MousyMulgara)
  AucStatPurchased, v5.16.5405 (MousyMulgara)
  AucStatSales, v5.16.5405.5376(5.16/embedded)
  AucStatSimple, v5.16.5405 (MousyMulgara)
  AucStatStdDev, v5.16.5405 (MousyMulgara)
  AucStatWOWEcon, v5.16.5405.5323(5.16/embedded)
  AucUtilAHWindowControl, v5.16.5405.5347(5.16/embedded)
  AucUtilAppraiser, v5.16.5405.5393(5.16/embedded)
  AucUtilAskPrice, v5.16.5405.5347(5.16/embedded)
  AucUtilAutoMagic, v5.16.5405.5392(5.16/embedded)
  AucUtilCompactUI, v5.16.5405.5400(5.16/embedded)
  AucUtilEasyBuyout, v5.16.5405.5347(5.16/embedded)
  AucUtilFixAH, v5.16.5405 (MousyMulgara)
  AucUtilItemSuggest, v5.16.5405.5365(5.16/embedded)
  AucUtilPriceLevel, v5.16.5405.5365(5.16/embedded)
  AucUtilScanButton, v5.16.5405.5403(5.16/embedded)
  AucUtilScanFinish, v5.16.5405.5347(5.16/embedded)
  AucUtilScanProgress, v5.16.5405.4979(5.16/embedded)
  AucUtilScanStart, v5.16.5405.5347(5.16/embedded)
  AucUtilSearchUI, v5.16.5405.5373(5.16/embedded)
  AucUtilSimpleAuction, v5.16.5405.5388(5.16/embedded)
  AucUtilVendMarkup, v5.16.5405.4828(5.16/embedded)
  Babylonian, v5.1.DEV.332(/embedded)
  BeanCounter, v5.16.5405 (MousyMulgara)
  Configator, v5.1.DEV.344(/embedded)
  DebugLib, v5.1.DEV.337(/embedded)
  ElvUI, v5.99
  ElvUIAddOnSkins, v1.24
  Enchantrix, v5.16.5405 (MousyMulgara)
  EnchantrixBarker, v5.16.5405 (MousyMulgara)
  Informant, v5.16.5405 (MousyMulgara)
  LibExtraTip, v5.12.DEV.350(/embedded)
  Pawn, v1.8.4
  SlideBar, v5.16.5405 (MousyMulgara)
  Stubby, v5.16.5405 (MousyMulgara)
  TipHelper, v5.12.DEV.343(/embedded)
  BlizRuntimeLib_enUS v5.2.0.50200 <us>
Keep up the great work, love the addon!
Last edited by Mortarius : 04-24-13 at 07:12 PM.
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Unread 02-18-13, 06:25 PM  
An Aku'mai Servant
VgerAN's Avatar
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Hi! Shift-click the mage scales (or click them and then uncheck "show this scale in tooltips" at the bottom of the list) to get rid of them. If you only care about one or two monk specs you can get rid of those the same way.
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Unread 02-16-13, 06:58 AM  
A Cyclonian

Forum posts: 49
File comments: 58
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Pawn shows mage values for my monk.

@VgerAN - Thanks! I was blind not to notice the checkbox at the bottom and "Show scale in tooltip". I looked all over inside options tabs and not at the main screen That was a great tip, I already removed unneeded scales from my other characters as well, which I had no idea that it was doable untill now..

Hi, my monk is 30 atm and at some point I've noticed that Pawn shows values for all 3 Mage specs in tooltip along with Monk specs. I've searched options and I can't see way to detach mage scales from tooltip. Here's what it looks like.
And just in case you might wonder, the character IS a monk, not mage
Last edited by natassja72 : 03-04-13 at 05:45 AM.
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Unread 02-04-13, 05:16 PM  
An Aku'mai Servant
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Ah, good call; thanks! I don't think that French has received as much testing as some other languages, so let me know here, on Curse, or on Facebook if you run into any issues (namely the (?) symbol appearing on items next to perfectly normal stats), and I'll make sure that I or the French translator gets it fixed up.
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Unread 02-02-13, 04:09 AM  
A Deviate Faerie Dragon

Forum posts: 13
File comments: 28
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Thanks a lot for this addon It is really helpful.

Can you please edit your descritpion on wowinterface. As a french player I waited a long time for a release of PawnFR before noticing it was removed and you now officially support french client on your Cusre page.

Thanks in advance.
Last edited by Khisanth : 02-02-13 at 04:10 AM.
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Unread 01-29-13, 12:49 AM  
An Aku'mai Servant
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Glad you like it! Thanks for the bug report—I didn't even know you could right-click items to reforge them. Got it fixed in Pawn 1.8.2.
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Unread 01-28-13, 03:11 PM  
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VgerAN, thanks again for such an amazing addon. works wonderful with ask mr. robot, of course, or any stat weighting app. like you said, just make your own custom scales (input your own data), very simple.

i have noticed a small issue when reforging - i tend to right-click the item i have equipped to transfer to the reforge UI. unfortunately pawn's reforging advisor doesn't show up. it does when i left click and drag the item to the open slot. not a big deal at all. just something i noticed.

thanks again!
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Unread 01-03-13, 11:28 PM  
An Aku'mai Servant
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Hi! To see Ask Mr. Robot's stat weights, go to a page either for your own character or one of the generic characters, like this one:


Then, click Edit Weights. There, you can see the stat weights that Ask Mr. Robot is using. To add them to Pawn, open up Pawn from your character sheet and go to the Scale tab. Choose the most appropriate one of the Wowhead scales in the list (as in, "Shaman: restoration"), and then click Copy. Give your new scale a name.

Now you have a scale (list of stat weights) that you can work with on the Values tab. Copy the stat weights from Ask Mr. Robot to Pawn. If there are any leftover values in Pawn that didn't come from the stats you added from Ask Mr. Robot, you can remove them with the Remove button. (For example, if the Wowhead scale you copied listed one crappy stat with a value of 13, but it didn't show up in the Ask Mr. Robot weights at all, be sure to remove it, or otherwise that crappy stat will become your best stat because Ask Mr. Robot weights usually only go up to 1.)

The reason I suggest starting with a Wowhead scale and not a blank one is that I already set those up to ignore weapons and armor that your class/spec can't use. But you can also start with a totally blank scale if you find that easier.
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Unread 01-01-13, 02:03 PM  
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Forum posts: 41
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pawn and askmrrobot

i was wondering if there was a way you could show me and maybe other how to use your addon with askmrrobot. i just dont understand how or where i get the stats from askmrrobot to input in to your addon
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Unread 12-09-12, 10:12 AM  
A Kobold Labourer
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Mistweaver Monk - Offhand Weapon unusable?


New to the "mistweaver" spec, so forgive me if there's an "obvious" reason for this, but........

I just noticed that the default scale for Mistweaver Monks has "Offhand Weapon" flagged as unusable.

I'm not sure if this was intentional, so I wanted to point it out.

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Unread 11-30-12, 03:23 PM  
An Aku'mai Servant
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Re: 2-hand vs 1-hand + off-hand

Hi! Yes, manually adding the raw values of your two one-handers and comparing them against the value of your two-hander is the appropriate thing to do. I'm still planning on developing some features in the future to make this process a little better.

If you'd like, you can see the raw values directly on the item tooltips (in addition to the Compare tab) by selecting the "show item values and upgrade %" option on the Options tab. I usually keep that option on, though you might find that it is a little too much extra clutter.
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