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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-14-14 02:11 AM
Created:unknown
Downloads:185,131
Favorites:1,158
MD5:
6.0.3

Pawn  Popular! (More than 5000 hits)

Version: 1.9.9
by: VgerAN [More]

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

For fastest assistance with Pawn, leave a comment here or check the official thread at Curse. You can also become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.9.9

Given their exorbitant cost, Pawn will no longer suggest Greater Taladite gems on gear lower than item level 685 (mythic Highmaul).
Fixed the problem where some new Draenor wands caused an error to appear in the chat log and did not have their DPS calculated correctly.
Attempted to fix a problem in Spanish where numbers greater than 1,000 were not read properly.

Version 1.9.8

New scales from Wowhead have been integrated into Pawn, and the starter scales that Pawn previously included have been removed.
Includes a new Spanish translation, which is still a work-in-progress.
Fixed a bug where the socketing advisor would always unhelpfully suggest that you put a gem "of any color" into a prismatic socket.
Fixed a bug where It was difficult or impossible to change the color of a scale, depending on where the Pawn window is situated. (It was difficult if the scale list happened to be behind the color window.)
Fixed a bug where if you opened your chest of Garrison Resources and the last item you won (it showed up in a "you won!" popup) was an upgrade, the Garrison Resources would also show up as an upgrade. (Hey, maybe you got some Complicated Wood instead of Simple Wood.)
Removed the code that dealt with Wrathion's Breath of the Black Prince item, which added sockets to certain weapons, but is no longer obtainable by new players and not relevant to current content.

Version 1.9.7

Strength, Agility, Intellect, and Stamina can't be marked as "unusable" in custom scales. (Since multiple primary stats are on most armor pieces now, marking those as unusable leads to some confusing and unexpected results.)
Made a couple small improvements to the French, German, and Traditional Chinese translations.

Version 1.9.6

Pawn will now no longer suggest gems for items below level 630 (level 100 heroic dungeon). (This change is particularly noticeable for helms, which had high-value meta sockets at level 90, but not at level 100.)
Improved the German and Simplified Chinese translations.

Version 1.9.5

Additional changes to try to prevent the "UseSpecialQuestItem" error from occurring when clicking items in the objectives list.
More improvements to the Simplified Chinese and Traditional Chinese translations.

Version 1.9.4

Dodge and Parry on low-level items will now be treated as if they were Bonus Armor, at a 2:1 ratio. (40 Parry on an item will be treated as 20 Bonus Armor.)
Pawn will now once again work with AtlasLoot even when the "Use GameTooltip" AtlasLoot setting is off. (Release versions only, not the latest AtlasLoot beta.)
The warrior tank starter scale now properly has a value for bonus armor.
Included lots of improvements to the Traditional Chinese translation.

Version 1.9.3

Changed the way that Pawn uses item tooltips, in the hopes that it will prevent issues where the game blocks certain buttons and actions due to "taint."
Fixed a bug where a few settings wouldn't be saved when logging out, including Pawn's list of your best items used for determining upgrades.
Included new French translations.

Version 1.9.2

Continued changes to the starter scales and translations.

Version 1.9.1

Bonus armor is now listed as a separate stat from base armor and can be given a value independently.
Significantly increased the value of armor and bonus armor in the tank starter scales.
Fixed a harmless error where a message about #(Item1.UnknownLines) could appear in the chat log when using the Compare tab.
Fixed a harmless error where a message about being unable to parse the item link could appear in the chat log when hovering over a caged battle pet.

Version 1.9

Updated for WoW 6.0 and Warlords of Draenor. Many features have changed in some way as a result of item changes in patch 6.0.
I updated the visuals for the Pawn UI to be a little more warlordy.
A new set of starter scales have been added for all classes and specs. You can use these scales as you would the old Wowhead scales, and you can also customize them to your heart's content.
The Wowhead scales have been disabled since they haven't been updated for patch 6.0 and would do more harm than good.
The values of Pawn's default scale have changed to be a more appropriate starting point for WoW 6.0.
New stats are recognized and can be assigned values on the Values tab: Bonus Armor, Multistrike, Versatility, Movement Speed, Leech, Avoidance, Indestructible.
Obsolete stats (hit, etc.) are removed from your scales upon logging in, and have been removed from the UI.
All of the new Taladite gems in Warlords of Draenor are now in Pawn's database.
The changes to stats on pre-Draenor gems in Pawn's database have been taken into account for purposes of gem recommendations. (I anticipate that I'll need to do another update of gem stats before the expansion hits.)
A new option has been added, on by default: "Ignore sockets on low-level items." When this option is enabled, Pawn will ignore sockets when calculating values of low-level items (currently, any item below level 463), so they won't have inflated values when Pawn determines upgrades.
Pawn's calculations for item values no longer take reforging potential into account since that feature is gone from the game.
All code for Pawn's Reforge Advisor feature has been removed.
Changed the way that information about your best items for purposes of determining upgrades is stored and processed. (I now use item links instead of item IDs, since in Warlords of Draenor, a mythic version of one item and the raid finder version of the same item might have the same ID but a different bonus suffix.)
Archived Files (1)
File Name
Version
Size
Author
Date
1.9.8
695kB
VgerAN
12-12-14 01:26 AM


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Unread 03-19-10, 05:09 PM  
deadca7
A Defias Bandit
 
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First of all, THANK you for this addon!
And then comes a little question, does furry and arms warriors share the same ratings? Since there are only Furry and Tank in Pawn/wowhead ?
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Unread 03-16-10, 11:12 PM  
VgerAN
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You just want to get rid of the icon that appears to the left of the tooltip? Uncheck "Show inventory icons" on Pawn's Options tab.
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Unread 03-16-10, 03:14 PM  
willgk
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Vger,

Let me start off by saying sweet addon. I do have one complaint. You highjack the tooltip in such a way that you force add the ItemRef ICON back to the tooltip even when people have commented that out of their respective addons that do it. And since your code is rather complex and extensive I can't figure out how to uninject that addon . Can you please help out?
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Unread 03-05-10, 07:22 PM  
digitalwingx
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Re: Re: Features

Great thanks.
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Unread 03-05-10, 01:56 AM  
VgerAN
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Re: Features

You can compare items that aren't in your bag using key bindings. By default, Pawn will try to take over the left bracket [ as the "put this item in the left slot" key, and right bracket ] as the right-slot key. So you can, for example, browse through AtlasLoot, hover over an item you want, and press the right bracket, and Pawn will show you the stat differences between it and the item of the same type that you're already using. You can customize the key bindings in the usual place.

Pawn doesn't really know or care about your class or your spec (nothing personal), so more... dynamic behavior isn't really available. But, many of the top simulators, such as Rawr, let you create scales closely customized for your character, spec, play style, and gear that you can put into Pawn. For more information, crack open the Readme file in the Pawn addon folder, and search for "Rawr."
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Unread 03-04-10, 07:45 PM  
digitalwingx
A Kobold Labourer

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Features

Overall great addon thanks VgerAN.

Is it possible for PAWN to compare items that are not in my bag yet? (like before loot or even from AtlasLoot). Maybe to allow add item to compare by SHIFT-Click that item instead of draging it?

Another feature is being able to compare stats with the kind of talent points I have in the key talents instead of a fixed weight system. I know this is a lot more work but it hope in the future this feature is considered.

Again thanks.
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Unread 03-03-10, 05:43 PM  
VgerAN
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You can now become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

http://www.facebook.com/pages/Vger/341205029722
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Unread 03-03-10, 05:43 PM  
VgerAN
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Someone on the Pawn forums also commented that the copy of Pawn that they got from WOWUI Minion was giving them the same problem, and after downloading a fresh copy, everything was fine.
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Unread 03-02-10, 06:45 PM  
VgerAN
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Hmmm, okay, sounds like everything's working good now, then?
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Unread 03-02-10, 06:09 PM  
willgk
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I think I may have had a corrupted install from installing it here at wowinterface. I deleted the copy i had and the savedvariable it had, installed it with the curse client and it works fine now.
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Unread 03-02-10, 05:28 PM  
willgk
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Here you go item comparison:



http://pastebin.com/HwB9ua0w is the Debug On Output for you.
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Unread 03-02-10, 05:21 PM  
VgerAN
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Hrrmmmm. Can you try putting an item into Pawn's Compare tab to see what happens there? It would also be helpful if you could type "/pawn debug on", hover over an item, and then do "/pawn debug off" and tell me what sorts of things you see in your chat log. (There will be a lot of spam; just a summary of stuff like if you see a lot of lines saying that Pawn didn't understand something would be helpful.)
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Unread 03-02-10, 04:32 PM  
willgk
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I'm playing a warlock, under MyName's scale, i have the Warlock: affliction, demonology, and destructions scales, all are obviously "Show scale in tooltips" selected. Pawn shows no errors, this is the first time i've installed it on this fresh install of wow so it's not a conflict of an old addon, and it also doesn't work when pawn is the only addon enabled .
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Unread 03-02-10, 04:03 PM  
VgerAN
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Originally posted by willgk
Hrm, for some reason Pawn is not showing the scales on my tooltips, any ideas?
* Do you have any scales enabled for that character? (You should have at least two enabled by default after upgrading to Pawn 1.3)
* Do you have interface errors enabled? Does Pawn hit any errors?
* Have you tried playing with only Pawn enabled and no other mods?
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Unread 03-02-10, 01:47 PM  
willgk
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Hrm, for some reason Pawn is not showing the scales on my tooltips, any ideas?
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