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Return to Karazhan (7.1.0)
Updated:11-08-16 12:07 AM
Created:unknown
Downloads:226,180
Favorites:1,223
MD5:
7.1.0

Pawn  Popular! (More than 5000 hits)

Version: 2.1.8
by: VgerAN [More]

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

For fastest assistance with Pawn, leave a comment here or check the official thread at Curse. You can also become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 2.1.8

Updated stat weights from Ask Mr. Robot for changes in patch 7.1 and recent hotfixes.

Version 2.1.7

Fixed a mistake I introduced in version 2.1.6 that caused characters to become undying servants of the Lich King if they use Automatic mode (the default), which caused Pawn to not show anything on tooltips, and make it appear as if Pawn thought that your spec was Blood in the Pawn window.

Version 2.1.6

Improved performance in raid groups.

Version 2.1.5

Increased Pawn's memory usage in exchange for faster item scans. (Memory usage should still only be a couple MB, but finding bag upgrades should be much faster.)
Minor translation updates.

Version 2.1.4

Fixed a bug where occasionally Pawn would complain about finding too many "bonus IDs" on items.
Removed the "ignore valor and baleful upgrades" feature, since those items are not relevant anymore.

Version 2.1.3

Updated translations.

Version 2.1.2

The Compare tab will no longer show the differential between the sockets and socket value on the left item versus the right item. (For example, if one item has no socket, and the other has a socket worth 1,250 points, it will no longer show "+1,250".) After this change, the green and red numbers shown will always only be stats, which should make them easier for new people to understand.
Fixed a bug where it was no longer possible to export some scales (generally, scales that were created using the "empty" button or importing, rather than copying an existing scale or starting from a template).

Version 2.1.1

Pawn will now take over the new WoW 7.1 feature that puts green arrows on items in your bags. Normally the feature shows you items that are a higher item level than what you have equipped. Pawn will change the feature so that it shows items that are an upgrade to your currently-equipped gear for any of your active scales. (For example, if you're in the default Automatic mode, it'll put upgrade arrows next to items that are better for your current spec, but not for other specs.)
This feature has no effect on the WoW 7.0 live realms.
If you don't like this, and would rather go back to the old behavior, uncheck "Show bag upgrade advisor" on Pawn's Options tab.

Developer features

These features are primarily useful for people developing guides and simulators.

Pawn scale tags, used with the Import and Export feature on the Scale tab, can now specify a class and spec, such as "Class=Mage, Spec=1".
The spec number in the scale tag is the order in which it displays in the UI. (That spec number is also used internally by the game in a variety of situations.) For example, the specs appear as Arcane, Fire, Frost in the Mage UI, so Arcane is 1, Fire is 2, and Frost is 3.
When class and spec are included in a scale tag, Pawn will automatically add the appropriate list of unusable item types to the scale without having to painstakingly list them all out in the scale tag (IsPolearm = -10000000, etc.).
When scales that have a class and spec associated with them are exported, the resulting scale tag will be smaller than in previous versions. Importing those scales into old versions of Pawn will mostly work okay, but old versions of Pawn will ignore Class and Spec, so there will be subtle differences.

Version 2.1

Pawn's default stat weights now come from Ask Mr. Robot! The existing Wowhead placeholder scales have been removed, and the Ask Mr. Robot scales work automatically in the same was as the previous placeholders, but now have more appropriate and helpful advice for each specialization.
If you'd like advice for more than one spec at once, switch to Manual mode on the Scales tab, and then you can show and hide additional scales from there.
You may notice that items in your bags or bank that weren't upgrades before version 2.1 are now showing up as upgrades—that's to be expected, as some of the new stat weights in this version are vastly different than before.
In the English version, the Values tab has been renamed to Weights, to better match the generally accepted terminology.
The item level display on the Compare tab will no longer show the difference between the two levels ("+15" etc.). I'm hoping that this makes it clearer that the item level isn't used in calculations.
Pawn will no longer add orange diamonds to special effects that it doesn't understand on items. I felt that in modern versions of Pawn, those were just clutter, and didn't really provide useful information.
Archived Files (1)
File Name
Version
Size
Author
Date
2.1.7
717kB
VgerAN
11-03-16 06:55 PM


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Unread 10-29-15, 01:20 AM  
Phanx
Cat.
 
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Forum posts: 5567
File comments: 2288
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GameTooltip:GetItem() is currently bugged when the item was set via SetQuestItem; it returns an empty string for the item name, and an item link with no name an and ID of 0 (eg. "", "|Hitem:0:0:0:0...|h[]|h"). As a workaround to let me see Pawn values on quest reward choices, I modified the SetQuestItem hook in Pawn.lua (line 224) to look like this:
Code:
	hooksecurefunc(GameTooltip, "SetQuestItem", function(self, ...)
		local ItemLink = GetQuestItemLink(...)
		if ItemLink then
			PawnUpdateTooltip("GameTooltip", "SetHyperlink", ItemLink)
		end
	end)
I also added a new hook for the SetHyperlink method of the WorldMapTooltip, so I can see Pawn values in the tooltips from addons like HandyNotes_DraenorTreasures that add item icons to the world map:
Code:
	hooksecurefunc(WorldMapTooltip, "SetHyperlink", function(self, ...) PawnUpdateTooltip("WorldMapTooltip", "SetHyperlink", ...) end)
Finally, I got tired of seeing "upgrade!" in tooltips for items I can't actually equip, so I added some code in the PawnGetStatsFromTooltip function to stop if it finds any red text on a line that has both left and right text (eg. "Waist .... Cloth" or "Ranged ... Crossbow"). There may be some cases where this won't work, and it might be more efficient to do this by looking at the return values from GetItemInfo instead, but I haven't noticed any issues in my normal gameplay.
Code:
		for Side = 1, 2 do
			-- <snip>
			else
				local RightLine = _G[TooltipName .. "TextRight" .. i]
				CurrentParseText = RightLine:GetText()
				if (not CurrentParseText) or (CurrentParseText == "") then break end
				RegexTable = PawnRightHandRegexes
				CurrentDebugMessages = false
				IgnoreErrors = true

				local r, g, b = RightLine:GetTextColor()
				if r > 0.98 and g < 0.13 and b < 0.13 then -- red: 0.99999779462814, 0.12548992037773, 0.12548992037773
					return
				end
				r, g, b = LeftLine:GetTextColor()
				if r > 0.98 and g < 0.13 and b < 0.13 then
					return
				end
			end
Feel free to incorporate any/all of these changes in the official version.
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Last edited by Phanx : 10-29-15 at 01:21 AM.
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Unread 01-19-15, 12:00 AM  
VgerAN
An Aku'mai Servant
 
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Re: incompatibility?

Hi! Yes, Pawn is not currently compatible with Italian WoW. Translating Pawn is quite a lot of work, but if you don't mind some tedious trial and error, you can find out more about what it takes here:

http://wow.curseforge.com/addons/paw...calizing-pawn/
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Unread 01-07-15, 12:09 PM  
groin
A Cyclonian
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Forum posts: 45
File comments: 86
Uploads: 3
incompatibility?

why it doesn't work with elvui ?
i have pawn loaded but i can't see anything on tooltip

EDIT: ok english needed.
so can i help you with Italian localization?
Last edited by groin : 01-07-15 at 01:11 PM.
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Unread 12-10-14, 11:51 PM  
VgerAN
An Aku'mai Servant
 
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The other likely case is for quest rewards. If your game client hasn't gotten the name and stats of an item from the server by the time that it shows up on-screen, then Pawn won't be able to add the green arrow icon on top of it. If you don't see the arrow on a quest reward, but then when you hover over it and the tooltip has a green border and does have an icon on it, then that's what happened. (In that particular case, Pawn won't show any icons on any of the rewards if one of them wasn't downloaded in time, to make sure it doesn't give the wrong suggestion.)
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Unread 12-10-14, 03:22 AM  
Xully
A Fallenroot Satyr

Forum posts: 25
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Thanks, but I wasnt only speaking of resources, now I understand its a bug, but what about gear, even on gear sometimes the green up arrow doesnt show to me, unless i'm understanding it wrong
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Unread 12-09-14, 02:19 PM  
VgerAN
An Aku'mai Servant
 
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Hi! Yes, there's a bug in which the Garrison Resources chest will show the upgrade arrow when you loot it IF the last thing that you won (where "won" means anything that showed the "you won!" popup) was an upgrade.

For now, whenever it happens, just imagine that you got some Complicated Wood instead of Simple Wood that will get used in your upgraded building. Exciting!
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Unread 12-08-14, 10:47 AM  
Xully
A Fallenroot Satyr

Forum posts: 25
File comments: 159
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Is there a bug with the "show up-arrow upgrades percentage"

the green up-arrow that tells "upgrade" underneath item, or even when I gather resources sometimes it shows upward green arrow for one of my chars. and the other character it doesn't show that at all, both characters are the same name that could be the only reason I'm thinking why its bugging for me.
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Unread 11-18-14, 12:44 AM  
VgerAN
An Aku'mai Servant
 
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Forum posts: 39
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Uploads: 7
I appreciate the kind words. I'm glad you're enjoying Pawn! Now excuse me while I send all of my needy followers out on missions.
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Unread 11-14-14, 10:08 AM  
Gallian
A Deviate Faerie Dragon

Forum posts: 15
File comments: 33
Uploads: 0
Thank you so much for this! I have always had a hard time understanding if what I just got is better than what I have on, for my class/spec. Now an add-on actually tells me!

I can't believe, people just keep suggesting I get out of the game and go to a website and compare on a website. I can compare manually in game with this, or I can let it do it for me via the tooltips (which I do). It's awesome! Ever since I've been using this, I've been able to survive better, and kill things faster on my Elemental Shaman. I haven't tried group content with him yet, he's level 91 right now.

This is now an essential add-on for me. Without it, I don't know what I'd do... I guess break my immersion with the game's story lines, and alt tab out and use my browser to search... which I'm so glad I don't have to do. I never understood why people just accept things how they have known them and never try to change them. You clearly aren't like that, because you took it upon yourself to create an add-on that does what was lacking in game for this particular reason! There needs to ne more people like you, and less that say "Just go to a website..." or "that's just the way it is" and just be lazy!
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Unread 02-08-14, 09:58 AM  
vikkyne
A Murloc Raider

Forum posts: 4
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Yes it does. Thanks very much.
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Unread 01-15-14, 12:07 PM  
VgerAN
An Aku'mai Servant
 
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Forum posts: 39
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Hi! For purposes of deciding which item is best for a slot, and upgrades versus that item, Pawn will only scan your currently-equipped items and items that you have in equipment sets. Beyond those items, it will also remember the best thing that you've equipped since the last time something changed that invalidated the score (such as by changing the values in the weight scale).

So, if there are items in your bank that you don't want considered,

(1) If they're in one of your character's equipment sets (for easy withdrawal, for example), then there isn't currently any way to get Pawn to stop thinking about those items.

(2) If they're just something you've worn before but you swapped them out, the "Re-scan gear" button on the Options page will make Pawn forget about them until the next time you equip them.

I hope that helps!
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Unread 01-14-14, 07:20 PM  
vikkyne
A Murloc Raider

Forum posts: 4
File comments: 129
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I'd like it if we had the option to consider things in on our character and/or bags only, and exclude the bank. This would enable us to rate gear without heirlooms screwing everything thing up (because while leveling they are almost always the best gear). And it would give us a place to store other gear that we might not want to have considered.
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Unread 11-21-13, 11:37 AM  
VgerAN
An Aku'mai Servant
 
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Originally Posted by luckton
Is there a way to turn off item level consideration in the calculations?
Item level is shown on the Compare tab if the two items have different item levels, but it's never taken into account when calculating anything.
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Unread 11-21-13, 08:17 AM  
luckton
A Kobold Labourer

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Is there a way to turn off item level consideration in the calculations?
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Unread 08-05-13, 05:20 PM  
VgerAN
An Aku'mai Servant
 
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Forum posts: 39
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Did you try to install updates to addons and then just log out and back in or do a /reload? You need to close WoW and restart it so that WoW will pick up all of the latest files.
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