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Return to Karazhan (7.1.0)
Updated:11-08-16 12:07 AM
Created:unknown
Downloads:226,269
Favorites:1,224
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7.1.0

Pawn  Popular! (More than 5000 hits)

Version: 2.1.8
by: VgerAN [More]

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

For fastest assistance with Pawn, leave a comment here or check the official thread at Curse. You can also become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 2.1.8

Updated stat weights from Ask Mr. Robot for changes in patch 7.1 and recent hotfixes.

Version 2.1.7

Fixed a mistake I introduced in version 2.1.6 that caused characters to become undying servants of the Lich King if they use Automatic mode (the default), which caused Pawn to not show anything on tooltips, and make it appear as if Pawn thought that your spec was Blood in the Pawn window.

Version 2.1.6

Improved performance in raid groups.

Version 2.1.5

Increased Pawn's memory usage in exchange for faster item scans. (Memory usage should still only be a couple MB, but finding bag upgrades should be much faster.)
Minor translation updates.

Version 2.1.4

Fixed a bug where occasionally Pawn would complain about finding too many "bonus IDs" on items.
Removed the "ignore valor and baleful upgrades" feature, since those items are not relevant anymore.

Version 2.1.3

Updated translations.

Version 2.1.2

The Compare tab will no longer show the differential between the sockets and socket value on the left item versus the right item. (For example, if one item has no socket, and the other has a socket worth 1,250 points, it will no longer show "+1,250".) After this change, the green and red numbers shown will always only be stats, which should make them easier for new people to understand.
Fixed a bug where it was no longer possible to export some scales (generally, scales that were created using the "empty" button or importing, rather than copying an existing scale or starting from a template).

Version 2.1.1

Pawn will now take over the new WoW 7.1 feature that puts green arrows on items in your bags. Normally the feature shows you items that are a higher item level than what you have equipped. Pawn will change the feature so that it shows items that are an upgrade to your currently-equipped gear for any of your active scales. (For example, if you're in the default Automatic mode, it'll put upgrade arrows next to items that are better for your current spec, but not for other specs.)
This feature has no effect on the WoW 7.0 live realms.
If you don't like this, and would rather go back to the old behavior, uncheck "Show bag upgrade advisor" on Pawn's Options tab.

Developer features

These features are primarily useful for people developing guides and simulators.

Pawn scale tags, used with the Import and Export feature on the Scale tab, can now specify a class and spec, such as "Class=Mage, Spec=1".
The spec number in the scale tag is the order in which it displays in the UI. (That spec number is also used internally by the game in a variety of situations.) For example, the specs appear as Arcane, Fire, Frost in the Mage UI, so Arcane is 1, Fire is 2, and Frost is 3.
When class and spec are included in a scale tag, Pawn will automatically add the appropriate list of unusable item types to the scale without having to painstakingly list them all out in the scale tag (IsPolearm = -10000000, etc.).
When scales that have a class and spec associated with them are exported, the resulting scale tag will be smaller than in previous versions. Importing those scales into old versions of Pawn will mostly work okay, but old versions of Pawn will ignore Class and Spec, so there will be subtle differences.

Version 2.1

Pawn's default stat weights now come from Ask Mr. Robot! The existing Wowhead placeholder scales have been removed, and the Ask Mr. Robot scales work automatically in the same was as the previous placeholders, but now have more appropriate and helpful advice for each specialization.
If you'd like advice for more than one spec at once, switch to Manual mode on the Scales tab, and then you can show and hide additional scales from there.
You may notice that items in your bags or bank that weren't upgrades before version 2.1 are now showing up as upgrades—that's to be expected, as some of the new stat weights in this version are vastly different than before.
In the English version, the Values tab has been renamed to Weights, to better match the generally accepted terminology.
The item level display on the Compare tab will no longer show the difference between the two levels ("+15" etc.). I'm hoping that this makes it clearer that the item level isn't used in calculations.
Pawn will no longer add orange diamonds to special effects that it doesn't understand on items. I felt that in modern versions of Pawn, those were just clutter, and didn't really provide useful information.
Archived Files (1)
File Name
Version
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Author
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2.1.7
717kB
VgerAN
11-03-16 06:55 PM


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Unread 03-01-09, 03:29 PM  
VgerAN
An Aku'mai Servant
 
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Thanks for the link; hopefully JaceDaAce and others will find that useful.
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Unread 02-28-09, 09:18 PM  
ckaotik
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Originally posted by VgerAN
No, Pawn doesn't do that, and I am not aware of any mod that does.
Actually, there is (or at least was) one. SmartFitter did quite a decent job there (http://forums.wowace.com/showthread.php?t=10862) and those are the two features I miss most:

"Get best Set & Equip" function, so you can easily add your 'configuration' to ClosetGnome, Outfitter, whatever. Not needed but definitely nice.
"I do not want more than xyz on that stat"/"I need at least xyz on that stat" Spell hit is very valuable to me, but why should I stack it past the hit cap? Similar: I absolutely *need* to be crit immune, give me at least 540 defense skill (ok, you would have to get the rating that is required, but you get what I mean)!
Last edited by ckaotik : 02-28-09 at 09:19 PM.
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Unread 02-21-09, 12:16 PM  
VgerAN
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This version of Pawn is for English only. There are other localized versions that are based on mine and are updated with varying frequency that you can find; I don't know of any hosted here, but Curse and WoWUI.IncGamers have a couple.

Originally posted by Mars85
Does this addon only work with english clients? On deDE it shows nothing. I don't know if it fit's the needs of this mod but the StatLogic-1.0 library does work with most locales.
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Unread 02-21-09, 04:02 AM  
Mars85
A Deviate Faerie Dragon
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Does this addon only work with english clients? On deDE it shows nothing. I don't know if it fit's the needs of this mod but the StatLogic-1.0 library does work with most locales.
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Unread 02-20-09, 02:46 PM  
VgerAN
An Aku'mai Servant
 
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Sorry to hear that; a few other people have reported the same issue. Right now there's not much I can do about it, I'm afraid; game crashes are Blizzard's bugs. Please always send crash reports so that they can fix them.


Originally posted by richwarf
this addon is crashing my wow,

I know it your addon cos when i added it into my fix it fails to let me log on.

I PM u my addon list cos it so bug +200 addons...
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Unread 02-20-09, 11:39 AM  
richwarf
A Chromatic Dragonspawn

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this addon is crashing my wow,

I know it your addon cos when i added it into my fix it fails to let me log on.

I PM u my addon list cos it so bug +200 addons...
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Unread 02-10-09, 04:26 PM  
VgerAN
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Re: But how?

Base armor is armor that gets your bonus, such as leather and cloth. Bonus armor is stuff on trinkets that doesn't get a bonus multiplier. As such, your base armor value should be considerably higher than the bonus armor value, and you shouldn't assign a value to the regular "Armor" stat at all. If you have trouble remembering, double-checking the description of each of the three armor stats should help to clarify things.

The stat that you care about now instead of feral attack power is "DPS" under "Weapon stats." The value you probably want is 14x whatever you assigned to feral attack power in the past.

Originally posted by DeFood
Do I need to add it to every weapon? or is there a general Weapon DPS category?

The terminology used by pawn isn't 100% in line with the terminology used on sites where I find rankings - it makes me nervous ive weighted items incorrectly.

(for example - as a feral bear tank - the whole base armor vs bonus armor thing is important to me - as I understand it, armor on "Leather" and "Cloth" items - including armor from enchants - is multiplied by my base bearform multiplier of 3.6x
Armor on trinkets, rings, necks, weapons is not. How does that map to pawns "Base" vs "bonus" terminology?
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Unread 02-10-09, 03:38 PM  
DeFood
A Kobold Labourer
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But how?

Do I need to add it to every weapon? or is there a general Weapon DPS category?

The terminology used by pawn isn't 100% in line with the terminology used on sites where I find rankings - it makes me nervous ive weighted items incorrectly.

(for example - as a feral bear tank - the whole base armor vs bonus armor thing is important to me - as I understand it, armor on "Leather" and "Cloth" items - including armor from enchants - is multiplied by my base bearform multiplier of 3.6x
Armor on trinkets, rings, necks, weapons is not. How does that map to pawns "Base" vs "bonus" terminology?
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Unread 01-21-09, 08:23 PM  
VgerAN
An Aku'mai Servant
 
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Quick note for feral druids: with patch 3.0.8, you're going to need to start assigning a value to weapon DPS. Values that you've assigned to the "feral attack power" stat are now meaningless, as such a thing technically no longer exists as an item stat.
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Unread 01-19-09, 11:23 AM  
VgerAN
An Aku'mai Servant
 
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Originally posted by JaceDaAce
I was wondering can this addon tell you about caps I have a warrior tank and want to know how a new item will effect my caps and/or how much closer it will bring me to the cap. If this can't or you don't want it to is there a addon you can direct me to?
No, Pawn doesn't do that, and I am not aware of any mod that does.

Originally posted by khurzog
is this better than GearDps?
It depends on how much work you want to put into it. GearDps appears to not be configurable, so you just install it and you're done. Pawn is built with customization in mind. You can either tweak stat values to your heart's content, or use an item valuation system ("scale") that someone else has carefully crafted, from Elitist Jerks, the WoW forums, or elsewhere. Which one is "better" depends on whether you want something that you can work with to become more and more accurate, or something you want to just "set and forget" even if it isn't as accurate.
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Unread 01-19-09, 03:54 AM  
khurzog
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is this better than GearDps?
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Unread 01-18-09, 11:49 PM  
JaceDaAce
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I was wondering can this addon tell you about caps I have a warrior tank and want to know how a new item will effect my caps and/or how much closer it will bring me to the cap. i.e. the defense cap for warriors is 540 well I was hoping I can find something that could give me a reading something like this:
Defense Before 434/540
After 470/540
or something similar so I know if I equip that item it will increase my defense bringing me closer to the cap or could be the other way and take me farther away or even make my defense well over the cap.
This could also be done for other classes like hunters and there hit cap etc.....
If this can't or you don't want it to is there a addon you can direct me to?
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Unread 01-11-09, 01:02 AM  
VgerAN
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Indeed I do! The final version of 1.1.6 (which is basically identical to the beta from Curse) should show up here momentarily as soon as it's approved.
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Unread 01-10-09, 08:21 PM  
Kragus
A Kobold Labourer

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I use wowMatrix to update my addons for me and it's looking here for the current version. Do you plan on updating the version here with the beta that you have posted on Curse? Thanks.
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Unread 01-08-09, 07:04 PM  
VgerAN
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Re: feature request.

Hi! I do plan on adding something, probably in the next major Pawn update, to give you quick at-a-glance info on whether or not a new item would be an upgrade. I'll probably do it based on the best item (for each scale) that you've ever equipped in that slot, rather than simply the one currently equipped. But, I'm not completely sure yet.

The number in parentheses is indeed the unenchanted value for the same item. You can turn those off (or the enchanted values, if you only want the unenchanted values) from the Options tab. In the upper-right corner, look for "Calculate unenchanted values" and "Calculate enchanted values."


Originally posted by DeFood
One feature that would rock, would be for Pawn to display, on a an item tooltip - the delta between the weighting of the item and the currently equipped item in the same slot.

Also, what is the number in brackets? It seems to be the unenchanted calculation for the same item, but there doesnt seem to be a way to inhibit or control whether the enchanted, unenchanted or both weightings are calculated and displayed.
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