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Legion (7.0.3)
Updated:09-27-16 10:29 PM
Created:unknown
Downloads:215,946
Favorites:1,213
MD5:
7.0.3

Pawn  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 2.0.14
by: VgerAN [More]

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

For fastest assistance with Pawn, leave a comment here or check the official thread at Curse. You can also become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 2.0.14

The previous version of Pawn fixed Latin American Spanish while breaking European Spanish. This version should hopefully work for both. (There's a new difference in the way that numbers are displayed between the two versions of WoW that I wasn't aware of previously. Sorry!)

Version 2.0.13

Hopefully fixed a problem when Pawn is used in Spanish where stats 1,000 and up would be massively undervalued.
When choosing between relics as quest rewards, Pawn's Quest Upgrade Advisor will now show the same (?) icon that it does for trinkets, instead of showing you which one to choose to vendor.

Version 2.0.12

Pawn's Quest Upgrade Advisor will now also help you identify upgrades rewarded by world quests.

Version 2.0.11

Updated the values of Broken Isles gems again after the recent hotfix. FFS, Blizzard.

Version 2.0.10

The "ignore gems while leveling" feature will now ignore sockets on items below ilvl 800.
Made a small tweak to work around a problem that was reported where an error occurred when trying to sell a battle pet.

Version 2.0.9

Updated the values of Broken Isles gems. Pawn will no longer vastly overvalue sockets on Broken Isles gear.

Version 2.0.8

Fixes to the French translation.

Version 2.0.7

Fixed a problem that could occur on some new items where Pawn would display an error message about not expecting an item with 5 bonus IDs.
Minor update to the Simplified Chinese translation.

Version 2.0.6

Fixed a problem where one-handed weapons could show up as huge upgrades for characters who can't dual-wield. (They were being compared against the character's off-hand frill item or shield.)
Updated Korean translation.

Version 2.0.5

Pawn will now show "your best" and "your second best" on tooltips of equipped rings and dual-wielded weapons when using the default settings.
When the item on the left side of the Compare tab is better, its upgrade arrow will now be green like all other upgrade arrows in Pawn.

Version 2.0.4

By popular demand, the Ignore Valor and Baleful Upgrades option has returned. It's on by default, but you can turn it off to better compare new gear.
I'll wait to remove this option until Legion actually launches.
A few more translation updates for Russian.

Version 2.0.3

Made a hopefully-better fix for the problems on the Russian version of WoW.
Updated translation for Russian.

Version 2.0.2

Fixed a bug where one-handed weapons would appear to be upgrades for dual-wielding characters far too often.
Hopefully fixed a problem where numbers 1,000 and up were being calculated incorrectly in the Russian version of WoW.
Updated translations for Italian, Korean, Portuguese, Russian, Spanish, Simplified Chinese, and Traditional Chinese.

Version 2.0.1

Adjusted the value of gems to account for a difference in the values of Draenor gems on the live version of the patch versus what they had on beta.
Increased the item level threshold at which Pawn will start suggesting that you use Legion gems so that you shouldn't see that happen on your Mythic Hellfire Citadel gear. (Looks at own gear and weeps softly)
Updated translations for Spanish and Italian.

Version 2.0

Pawn 2.0 only works on World of Warcraft 7.0, the Legion prepatch. If WoW 7.0 hasn't launched in your region, make sure that you're still using Pawn 1.9.x.

New features and big changes

By default, Pawn will now automatically make suggestions based on your current spec and nothing else, and it will automatically switch its suggestions whenever you change specs. If you prefer to show multiple specs on your tooltips and customize them, just go to the Scale tab and switch to Manual.
To keep things simple, when deciding whether a new item is an upgrade, Pawn will now just compare it against what you currently have equipped. This should be more straightforward now that gear works for all specs, and better mimics the way that other RPGs with similar features (like Diablo) work. You can return to the previous Pawn behavior if you prefer by switching to Manual mode on the Scale tab, and then checking "track for each scale" on the Options tab.
All of the built-in scales have been rebuilt from scratch. For now, the stat values are simplified and are not coming from Wowhead, but I expect to resume getting expert advice from them in the coming weeks.
Please report any bugs you find with incorrect item types marked as not being usable, and so on!

Other less exciting stuff

This version now supports all of the languages that Pawn 1.9 supported—special thanks to the Pawn translation volunteers!
Not all translations are complete yet, but if you do notice something completely broken, please let me know what, and which language.
The Pawn UI visuals have now been slightly tainted by the Fel.
Pawn will now show spec icons on your tooltips (only for default scales), which should make them easier to find and tell apart. You can turn this off on the Options tab.
Built-in scales that are designed for only your current class will no longer show the class name on item tooltips. For example, "Havoc: +14% upgrade" instead of "Demon Hunter: Havoc: +14% upgrade".
Pawn's gem database has been fully updated to account for the stat changes in patch 7.0.
To keep the suggestions manageable, Pawn will no longer consider multi-stat (green, orange, or purple) gems on low-level items.
The Gems tab has been simplified, and will no longer show each gem three times (under red, yellow, and blue gems).
The "Defaults" button on the Scale tab has been removed. A new "Template" button has been added, which creates a more useful scale to start from for your current spec.
Pawn's Socketing Advisor now gives a full list of gems when you have Automatic mode enabled (which is the default).
Pawn's features for assuming that you'll use Valor and Baleful tokens to upgrade your items have been removed.
Removed support for Bonus Armor, Spirit, Multistrike, Spell Power, and colored sockets, as those stats have been removed from the game.
Removed support for meta sockets, PvP Resilience, and PvP Power, as those stats are not relevant on any current gear (though they do still exist in-game, such as on the Dreadful Gladiator sets).
Dodge and Parry on low-level items and tank heirlooms will now be interpreted as if it were Stamina.
Attack Power on low-level items will now be interpreted as if it were Strength or Agility, whichever your scale values most.
I expect that for most players, Pawn's memory usage will decline significantly.

Bug fixes and minor tweaks for 7.0

I improved the "getting started" text that probably nobody reads. Now it'll take even less time for people to not read it.
The Pawn UI now opens to the Compare tab by default (except the first time you open it).
Fixed a rare division by zero error that could occur when wearing cosmetic armor with no stats.
Archived Files (1)
File Name
Version
Size
Author
Date
2.0.12
709kB
VgerAN
09-17-16 04:04 PM


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Unread 03-01-09, 03:29 PM  
VgerAN
An Aku'mai Servant
 
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Thanks for the link; hopefully JaceDaAce and others will find that useful.
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Unread 02-28-09, 09:18 PM  
ckaotik
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Originally posted by VgerAN
No, Pawn doesn't do that, and I am not aware of any mod that does.
Actually, there is (or at least was) one. SmartFitter did quite a decent job there (http://forums.wowace.com/showthread.php?t=10862) and those are the two features I miss most:

"Get best Set & Equip" function, so you can easily add your 'configuration' to ClosetGnome, Outfitter, whatever. Not needed but definitely nice.
"I do not want more than xyz on that stat"/"I need at least xyz on that stat" Spell hit is very valuable to me, but why should I stack it past the hit cap? Similar: I absolutely *need* to be crit immune, give me at least 540 defense skill (ok, you would have to get the rating that is required, but you get what I mean)!
Last edited by ckaotik : 02-28-09 at 09:19 PM.
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Unread 02-21-09, 12:16 PM  
VgerAN
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This version of Pawn is for English only. There are other localized versions that are based on mine and are updated with varying frequency that you can find; I don't know of any hosted here, but Curse and WoWUI.IncGamers have a couple.

Originally posted by Mars85
Does this addon only work with english clients? On deDE it shows nothing. I don't know if it fit's the needs of this mod but the StatLogic-1.0 library does work with most locales.
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Unread 02-21-09, 04:02 AM  
Mars85
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Does this addon only work with english clients? On deDE it shows nothing. I don't know if it fit's the needs of this mod but the StatLogic-1.0 library does work with most locales.
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Unread 02-20-09, 02:46 PM  
VgerAN
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Sorry to hear that; a few other people have reported the same issue. Right now there's not much I can do about it, I'm afraid; game crashes are Blizzard's bugs. Please always send crash reports so that they can fix them.


Originally posted by richwarf
this addon is crashing my wow,

I know it your addon cos when i added it into my fix it fails to let me log on.

I PM u my addon list cos it so bug +200 addons...
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Unread 02-20-09, 11:39 AM  
richwarf
A Chromatic Dragonspawn

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this addon is crashing my wow,

I know it your addon cos when i added it into my fix it fails to let me log on.

I PM u my addon list cos it so bug +200 addons...
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Unread 02-10-09, 04:26 PM  
VgerAN
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Re: But how?

Base armor is armor that gets your bonus, such as leather and cloth. Bonus armor is stuff on trinkets that doesn't get a bonus multiplier. As such, your base armor value should be considerably higher than the bonus armor value, and you shouldn't assign a value to the regular "Armor" stat at all. If you have trouble remembering, double-checking the description of each of the three armor stats should help to clarify things.

The stat that you care about now instead of feral attack power is "DPS" under "Weapon stats." The value you probably want is 14x whatever you assigned to feral attack power in the past.

Originally posted by DeFood
Do I need to add it to every weapon? or is there a general Weapon DPS category?

The terminology used by pawn isn't 100% in line with the terminology used on sites where I find rankings - it makes me nervous ive weighted items incorrectly.

(for example - as a feral bear tank - the whole base armor vs bonus armor thing is important to me - as I understand it, armor on "Leather" and "Cloth" items - including armor from enchants - is multiplied by my base bearform multiplier of 3.6x
Armor on trinkets, rings, necks, weapons is not. How does that map to pawns "Base" vs "bonus" terminology?
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Unread 02-10-09, 03:38 PM  
DeFood
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But how?

Do I need to add it to every weapon? or is there a general Weapon DPS category?

The terminology used by pawn isn't 100% in line with the terminology used on sites where I find rankings - it makes me nervous ive weighted items incorrectly.

(for example - as a feral bear tank - the whole base armor vs bonus armor thing is important to me - as I understand it, armor on "Leather" and "Cloth" items - including armor from enchants - is multiplied by my base bearform multiplier of 3.6x
Armor on trinkets, rings, necks, weapons is not. How does that map to pawns "Base" vs "bonus" terminology?
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Unread 01-21-09, 08:23 PM  
VgerAN
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Quick note for feral druids: with patch 3.0.8, you're going to need to start assigning a value to weapon DPS. Values that you've assigned to the "feral attack power" stat are now meaningless, as such a thing technically no longer exists as an item stat.
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Unread 01-19-09, 11:23 AM  
VgerAN
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Originally posted by JaceDaAce
I was wondering can this addon tell you about caps I have a warrior tank and want to know how a new item will effect my caps and/or how much closer it will bring me to the cap. If this can't or you don't want it to is there a addon you can direct me to?
No, Pawn doesn't do that, and I am not aware of any mod that does.

Originally posted by khurzog
is this better than GearDps?
It depends on how much work you want to put into it. GearDps appears to not be configurable, so you just install it and you're done. Pawn is built with customization in mind. You can either tweak stat values to your heart's content, or use an item valuation system ("scale") that someone else has carefully crafted, from Elitist Jerks, the WoW forums, or elsewhere. Which one is "better" depends on whether you want something that you can work with to become more and more accurate, or something you want to just "set and forget" even if it isn't as accurate.
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Unread 01-19-09, 03:54 AM  
khurzog
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is this better than GearDps?
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Unread 01-18-09, 11:49 PM  
JaceDaAce
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I was wondering can this addon tell you about caps I have a warrior tank and want to know how a new item will effect my caps and/or how much closer it will bring me to the cap. i.e. the defense cap for warriors is 540 well I was hoping I can find something that could give me a reading something like this:
Defense Before 434/540
After 470/540
or something similar so I know if I equip that item it will increase my defense bringing me closer to the cap or could be the other way and take me farther away or even make my defense well over the cap.
This could also be done for other classes like hunters and there hit cap etc.....
If this can't or you don't want it to is there a addon you can direct me to?
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Unread 01-11-09, 01:02 AM  
VgerAN
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Indeed I do! The final version of 1.1.6 (which is basically identical to the beta from Curse) should show up here momentarily as soon as it's approved.
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Unread 01-10-09, 08:21 PM  
Kragus
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I use wowMatrix to update my addons for me and it's looking here for the current version. Do you plan on updating the version here with the beta that you have posted on Curse? Thanks.
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Unread 01-08-09, 07:04 PM  
VgerAN
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Re: feature request.

Hi! I do plan on adding something, probably in the next major Pawn update, to give you quick at-a-glance info on whether or not a new item would be an upgrade. I'll probably do it based on the best item (for each scale) that you've ever equipped in that slot, rather than simply the one currently equipped. But, I'm not completely sure yet.

The number in parentheses is indeed the unenchanted value for the same item. You can turn those off (or the enchanted values, if you only want the unenchanted values) from the Options tab. In the upper-right corner, look for "Calculate unenchanted values" and "Calculate enchanted values."


Originally posted by DeFood
One feature that would rock, would be for Pawn to display, on a an item tooltip - the delta between the weighting of the item and the currently equipped item in the same slot.

Also, what is the number in brackets? It seems to be the unenchanted calculation for the same item, but there doesnt seem to be a way to inhibit or control whether the enchanted, unenchanted or both weightings are calculated and displayed.
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