Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(697 Kb)
Download
Updated: 12-14-14 02:11 AM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-14-14 02:11 AM
Created:unknown
Downloads:184,999
Favorites:1,158
MD5:
6.0.3

Pawn  Updated this week!  Popular! (More than 5000 hits)

Version: 1.9.9
by: VgerAN [More]

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

For fastest assistance with Pawn, leave a comment here or check the official thread at Curse. You can also become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 1.9.9

Given their exorbitant cost, Pawn will no longer suggest Greater Taladite gems on gear lower than item level 685 (mythic Highmaul).
Fixed the problem where some new Draenor wands caused an error to appear in the chat log and did not have their DPS calculated correctly.
Attempted to fix a problem in Spanish where numbers greater than 1,000 were not read properly.

Version 1.9.8

New scales from Wowhead have been integrated into Pawn, and the starter scales that Pawn previously included have been removed.
Includes a new Spanish translation, which is still a work-in-progress.
Fixed a bug where the socketing advisor would always unhelpfully suggest that you put a gem "of any color" into a prismatic socket.
Fixed a bug where It was difficult or impossible to change the color of a scale, depending on where the Pawn window is situated. (It was difficult if the scale list happened to be behind the color window.)
Fixed a bug where if you opened your chest of Garrison Resources and the last item you won (it showed up in a "you won!" popup) was an upgrade, the Garrison Resources would also show up as an upgrade. (Hey, maybe you got some Complicated Wood instead of Simple Wood.)
Removed the code that dealt with Wrathion's Breath of the Black Prince item, which added sockets to certain weapons, but is no longer obtainable by new players and not relevant to current content.

Version 1.9.7

Strength, Agility, Intellect, and Stamina can't be marked as "unusable" in custom scales. (Since multiple primary stats are on most armor pieces now, marking those as unusable leads to some confusing and unexpected results.)
Made a couple small improvements to the French, German, and Traditional Chinese translations.

Version 1.9.6

Pawn will now no longer suggest gems for items below level 630 (level 100 heroic dungeon). (This change is particularly noticeable for helms, which had high-value meta sockets at level 90, but not at level 100.)
Improved the German and Simplified Chinese translations.

Version 1.9.5

Additional changes to try to prevent the "UseSpecialQuestItem" error from occurring when clicking items in the objectives list.
More improvements to the Simplified Chinese and Traditional Chinese translations.

Version 1.9.4

Dodge and Parry on low-level items will now be treated as if they were Bonus Armor, at a 2:1 ratio. (40 Parry on an item will be treated as 20 Bonus Armor.)
Pawn will now once again work with AtlasLoot even when the "Use GameTooltip" AtlasLoot setting is off. (Release versions only, not the latest AtlasLoot beta.)
The warrior tank starter scale now properly has a value for bonus armor.
Included lots of improvements to the Traditional Chinese translation.

Version 1.9.3

Changed the way that Pawn uses item tooltips, in the hopes that it will prevent issues where the game blocks certain buttons and actions due to "taint."
Fixed a bug where a few settings wouldn't be saved when logging out, including Pawn's list of your best items used for determining upgrades.
Included new French translations.

Version 1.9.2

Continued changes to the starter scales and translations.

Version 1.9.1

Bonus armor is now listed as a separate stat from base armor and can be given a value independently.
Significantly increased the value of armor and bonus armor in the tank starter scales.
Fixed a harmless error where a message about #(Item1.UnknownLines) could appear in the chat log when using the Compare tab.
Fixed a harmless error where a message about being unable to parse the item link could appear in the chat log when hovering over a caged battle pet.

Version 1.9

Updated for WoW 6.0 and Warlords of Draenor. Many features have changed in some way as a result of item changes in patch 6.0.
I updated the visuals for the Pawn UI to be a little more warlordy.
A new set of starter scales have been added for all classes and specs. You can use these scales as you would the old Wowhead scales, and you can also customize them to your heart's content.
The Wowhead scales have been disabled since they haven't been updated for patch 6.0 and would do more harm than good.
The values of Pawn's default scale have changed to be a more appropriate starting point for WoW 6.0.
New stats are recognized and can be assigned values on the Values tab: Bonus Armor, Multistrike, Versatility, Movement Speed, Leech, Avoidance, Indestructible.
Obsolete stats (hit, etc.) are removed from your scales upon logging in, and have been removed from the UI.
All of the new Taladite gems in Warlords of Draenor are now in Pawn's database.
The changes to stats on pre-Draenor gems in Pawn's database have been taken into account for purposes of gem recommendations. (I anticipate that I'll need to do another update of gem stats before the expansion hits.)
A new option has been added, on by default: "Ignore sockets on low-level items." When this option is enabled, Pawn will ignore sockets when calculating values of low-level items (currently, any item below level 463), so they won't have inflated values when Pawn determines upgrades.
Pawn's calculations for item values no longer take reforging potential into account since that feature is gone from the game.
All code for Pawn's Reforge Advisor feature has been removed.
Changed the way that information about your best items for purposes of determining upgrades is stored and processed. (I now use item links instead of item IDs, since in Warlords of Draenor, a mythic version of one item and the raid finder version of the same item might have the same ID but a different bonus suffix.)
Archived Files (1)
File Name
Version
Size
Author
Date
1.9.8
695kB
VgerAN
12-12-14 01:26 AM


Post A Reply Comment Options
Unread 12-20-11, 08:03 PM  
VgerAN
An Aku'mai Servant
 
VgerAN's Avatar
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 218
Uploads: 7
Hi; no, unfortunately, since Pawn needs to read the text on tooltips to function properly, this version won't work at all in other languages. There are some translated versions available but I'm not aware of any in Portuguese.
VgerAN is offline Report comment to moderator  
Reply With Quote
Unread 12-20-11, 11:57 AM  
bodosko
A Kobold Labourer

Forum posts: 1
File comments: 1
Uploads: 0
Pawn on different client languages

Hi, how can I make Pawn works on PT-BR client?
Is there any lib to download?

Ty.
bodosko is offline Report comment to moderator  
Reply With Quote
Unread 12-16-11, 10:42 PM  
Daagar
An Aku'mai Servant

Forum posts: 35
File comments: 58
Uploads: 0
Thanks for the explanation, and the clever workaround! I set up a couple extra scales just as you described and it works just fine, and gives values that look much more like I'd expect. Hooray!
Daagar is offline Report comment to moderator  
Reply With Quote
Unread 12-16-11, 08:27 PM  
VgerAN
An Aku'mai Servant
 
VgerAN's Avatar
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 218
Uploads: 7
I don't know of any issues off hand (har har har), but I think the issue there is probably that those nice jugs you have there are one-handed weapons so they don't get any value from either the MH DPS or the OH DPS stats, but rather the 1H DPS stats.

Pawn currently doesn't have a concept of giving one item a different value based on which hand it's going in, so it has to go based on the weapon type. I'm not really sure how to best handle a value scale with different MH/OH DPS values like that. :-/ But what some people do is to have two nearly identical scales, one for main hand weapons and one for off-hand weapons, and the only difference between them is that in one scale the value for one-handed weapon DPS is the main-hand DPS value and off-hand weapons are hidden entirely for that scale, and in the other scale the one-handed weapon DPS is the off-hand DPS value and everything EXCEPT one-hand weapons and off-hand weapons are hidden for that scale. Then you'd only get one value shown for each item, except one-hand items, which would show two separate values. Kind of a pain, but it works.
VgerAN is offline Report comment to moderator  
Reply With Quote
Unread 12-16-11, 02:52 PM  
Daagar
An Aku'mai Servant

Forum posts: 35
File comments: 58
Uploads: 0
Are there any known issues with Pawn using the MH: DPS and OH: DPS values correctly? I plugged in the default Enhancement Shaman values from askmrrobot.com which makes use of both MH/OH dps and speed. Yet when I compared a lvl 187 mace with a Tremendous Tankard o' Terror, Pawn was telling me it was a mere 57% upgrade. If I instead used just "DPS" (not MH or OH specific), it showed a much greater percentage upgrade, which I'd expect.

Granted, I've been lazy and haven't manually calculated what it should be showing, just going by gut feeling that something is off...
Daagar is offline Report comment to moderator  
Reply With Quote
Unread 12-09-11, 05:39 PM  
VgerAN
An Aku'mai Servant
 
VgerAN's Avatar
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 218
Uploads: 7
Feature's back in Pawn 1.5.17.
VgerAN is offline Report comment to moderator  
Reply With Quote
Unread 12-01-11, 04:18 PM  
VgerAN
An Aku'mai Servant
 
VgerAN's Avatar
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 218
Uploads: 7
Just a note, I may end up bringing it back for the inspect window. I just noticed in Well of Eternity last night while deciding how scared I should be of my tank that I don't have a way to see how poorly geared my groupmates are now.
VgerAN is offline Report comment to moderator  
Reply With Quote
Unread 11-30-11, 05:45 PM  
menace97
Premium Member
 
menace97's Avatar
Premium Member

Forum posts: 3
File comments: 108
Uploads: 0
Originally Posted by VgerAN
Yeah, I removed those a couple versions ago when you're on 4.3 realms, and entirely in the latest version since 4.3 is live. This information is available on your character sheet now, even without Pawn. The "epic gear level" number isn't really relevant anymore I think because Blizzard seems to treat item rarity different than they used to. (In Wrath, blue 200s and epic 200s both existed, and the epic 200s were definitely stronger, and contributed more toward vehicle scaling in Wintergrasp and Ulduar. In Cataclysm there are no epic 346s or blue 353s; there seems to just be the one item level number. It's nicer and simpler.)
thank you VgerAN. what an awesome addon!
menace97 is offline Report comment to moderator  
Reply With Quote
Unread 11-30-11, 03:41 PM  
VgerAN
An Aku'mai Servant
 
VgerAN's Avatar
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 218
Uploads: 7
Yeah, I removed those a couple versions ago when you're on 4.3 realms, and entirely in the latest version since 4.3 is live. This information is available on your character sheet now, even without Pawn. The "epic gear level" number isn't really relevant anymore I think because Blizzard seems to treat item rarity different than they used to. (In Wrath, blue 200s and epic 200s both existed, and the epic 200s were definitely stronger, and contributed more toward vehicle scaling in Wintergrasp and Ulduar. In Cataclysm there are no epic 346s or blue 353s; there seems to just be the one item level number. It's nicer and simpler.)
VgerAN is offline Report comment to moderator  
Reply With Quote
Unread 11-30-11, 04:08 AM  
menace97
Premium Member
 
menace97's Avatar
Premium Member

Forum posts: 3
File comments: 108
Uploads: 0
Question new version of pawn

i don't see 'average item level' or 'epic gear level' when hovering over the pawn icon on the character screen. were these removed?
menace97 is offline Report comment to moderator  
Reply With Quote
Unread 10-14-11, 01:51 PM  
VgerAN
An Aku'mai Servant
 
VgerAN's Avatar
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 218
Uploads: 7
Current is as the item currently is (after gems, enchantments, enchantment-like things such as armor kits, and reforging). Base is after the item has been modified using the suggestions from Pawn's advisors (so using the "proper" gems and reforging, but without any enchantments).

Base is the one you want to pay attention to most of the time at endgame; the current value is only useful in a few specific cases, like to determine whether you want to upgrade to a new item right away before it's gemmed or reforged.
VgerAN is offline Report comment to moderator  
Reply With Quote
Unread 10-13-11, 09:00 PM  
menace97
Premium Member
 
menace97's Avatar
Premium Member

Forum posts: 3
File comments: 108
Uploads: 0
"show both current and base values"

so base would be without gems or enchantments, right?

i just noticed that gear with armor kits applied don't get recognized as having a base level that is less because of the armor kit.


love the addon! i have been using it for so long, thank you for all your hard work!
menace97 is offline Report comment to moderator  
Reply With Quote
Unread 06-27-11, 04:50 PM  
VgerAN
An Aku'mai Servant
 
VgerAN's Avatar
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 218
Uploads: 7
Yeah, someone (maybe you :-P) suggested Ask Mr. Robot scales too. I should really get around to checking them out. Maybe during one of the graveyard runs in my first Firelands fail-raid...

One thing I could easily do is make the window that pops up when you click Copy on a scale start with the existing scale's name pre-selected. That would make it easier to make a bunch of similar scales.
VgerAN is offline Report comment to moderator  
Reply With Quote
Unread 06-24-11, 11:36 AM  
elaundar
A Kobold Labourer

Forum posts: 0
File comments: 20
Uploads: 0
Originally posted by VgerAN
No, there's no way to sort them any other way than alphabetically right now.
The trick I use is to number my scales or use something like P-D1 (paladin dps scale 1). I can manually re-order them by changing that value.
elaundar is offline Report comment to moderator  
Reply With Quote
Unread 06-24-11, 11:27 AM  
elaundar
A Kobold Labourer

Forum posts: 0
File comments: 20
Uploads: 0
Still loving the mod VgerAN!

As a suggestion for the scales, could you consider importing the askmrrobot.com scales? I've found those scales are much better than the default ones and tend to be updated much quicker (for many classes/specs at least).

On a related note, I've found the best way to handle stat caps is to just create several scales for the caps. For example, You want to be exactly at 8% hit and 26 expertise. After reforging and gemming, you can get to that exact point, but when evaluating gear you really need to make an informed decision on both sides. The tool tips get long, but I have found adding multiple scales to be ideal. For example, my paladin has the following scales (from the askmrrobot scale):

( Pawn: v1: "P-D1 4.1 Hit<8 Exp<6.5 ": HitRating=1.55, ExpertiseRating=1.30, MasteryRating=1.13, Strength=2.33, Ap=1, CritRating=0.98, HasteRating=0.79, Speed=18.848, Dps=9 )
( Pawn: v1: "P-D1 4.1 Hit<8 Exp>6.5 ": HitRating=1.55, ExpertiseRating=0.00, MasteryRating=1.13, Strength=2.33, Ap=1, CritRating=0.98, HasteRating=0.79, Speed=18.848, Dps=9 )
( Pawn: v1: "P-D2 4.1 Hit<17 Exp<6.5 ": HitRating=0.22, ExpertiseRating=1.30, MasteryRating=1.13, Strength=2.33, Ap=1, CritRating=0.98, HasteRating=0.79, Speed=18.848, Dps=9 )
( Pawn: v1: "P-D3 4.1 Hit>17 Exp<6.5 ": HitRating=0.00, ExpertiseRating=1.30, MasteryRating=1.13, Strength=2.33, Ap=1, CritRating=0.98, HasteRating=0.79, Speed=18.848, Dps=9 )
( Pawn: v1: "P-D4 4.1 Hit<17 Exp>6.5 ": HitRating=0.22, ExpertiseRating=0.00, MasteryRating=1.13, Strength=2.33, Ap=1, CritRating=0.98, HasteRating=0.79, Speed=18.848, Dps=9 )
( Pawn: v1: "P-D5 4.1 Hit>17 Exp>6.5 ": HitRating=0.00, ExpertiseRating=0.00, MasteryRating=1.13, Strength=2.33, Ap=1, CritRating=0.98, HasteRating=0.79, Speed=18.848, Dps=9 )

It would be awesome to auto-generate these scales (I know it is an often requested feature, but maybe a quick way would be to just have quick clone button similar to copy that would append the various levels cap<x text).
elaundar is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.