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Return to Karazhan (7.1.0)
Updated:12-06-16 12:05 AM
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7.1.0

Pawn  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 2.1.9
by: VgerAN [More]

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

For fastest assistance with Pawn, leave a comment here or check the official thread at Curse. You can also become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 2.1.9

Performance enhancements based on suggestions from rowaasr13 of Garrison Mission Manager.
Pawn's Bag Upgrade Advisor will no longer show green arrows on items in your bags that aren't equippable yet because you don't meet the level requirement. (You'll still see them if you hover over the item.)
Added support for the comparison tooltips that appear when holding Shift over the point-of-interest icon for a world quest that rewards an equippable item.
The "compare item left" and "compare item right" keybinds now work on world quest rewards.

Version 2.1.8

Updated stat weights from Ask Mr. Robot for changes in patch 7.1 and recent hotfixes.

Version 2.1.7

Fixed a mistake I introduced in version 2.1.6 that caused characters to become undying servants of the Lich King if they use Automatic mode (the default), which caused Pawn to not show anything on tooltips, and make it appear as if Pawn thought that your spec was Blood in the Pawn window.

Version 2.1.6

Improved performance in raid groups.

Version 2.1.5

Increased Pawn's memory usage in exchange for faster item scans. (Memory usage should still only be a couple MB, but finding bag upgrades should be much faster.)
Minor translation updates.

Version 2.1.4

Fixed a bug where occasionally Pawn would complain about finding too many "bonus IDs" on items.
Removed the "ignore valor and baleful upgrades" feature, since those items are not relevant anymore.

Version 2.1.3

Updated translations.

Version 2.1.2

The Compare tab will no longer show the differential between the sockets and socket value on the left item versus the right item. (For example, if one item has no socket, and the other has a socket worth 1,250 points, it will no longer show "+1,250".) After this change, the green and red numbers shown will always only be stats, which should make them easier for new people to understand.
Fixed a bug where it was no longer possible to export some scales (generally, scales that were created using the "empty" button or importing, rather than copying an existing scale or starting from a template).

Version 2.1.1

Pawn will now take over the new WoW 7.1 feature that puts green arrows on items in your bags. Normally the feature shows you items that are a higher item level than what you have equipped. Pawn will change the feature so that it shows items that are an upgrade to your currently-equipped gear for any of your active scales. (For example, if you're in the default Automatic mode, it'll put upgrade arrows next to items that are better for your current spec, but not for other specs.)
This feature has no effect on the WoW 7.0 live realms.
If you don't like this, and would rather go back to the old behavior, uncheck "Show bag upgrade advisor" on Pawn's Options tab.

Developer features

These features are primarily useful for people developing guides and simulators.

Pawn scale tags, used with the Import and Export feature on the Scale tab, can now specify a class and spec, such as "Class=Mage, Spec=1".
The spec number in the scale tag is the order in which it displays in the UI. (That spec number is also used internally by the game in a variety of situations.) For example, the specs appear as Arcane, Fire, Frost in the Mage UI, so Arcane is 1, Fire is 2, and Frost is 3.
When class and spec are included in a scale tag, Pawn will automatically add the appropriate list of unusable item types to the scale without having to painstakingly list them all out in the scale tag (IsPolearm = -10000000, etc.).
When scales that have a class and spec associated with them are exported, the resulting scale tag will be smaller than in previous versions. Importing those scales into old versions of Pawn will mostly work okay, but old versions of Pawn will ignore Class and Spec, so there will be subtle differences.

Version 2.1

Pawn's default stat weights now come from Ask Mr. Robot! The existing Wowhead placeholder scales have been removed, and the Ask Mr. Robot scales work automatically in the same was as the previous placeholders, but now have more appropriate and helpful advice for each specialization.
If you'd like advice for more than one spec at once, switch to Manual mode on the Scales tab, and then you can show and hide additional scales from there.
You may notice that items in your bags or bank that weren't upgrades before version 2.1 are now showing up as upgrades—that's to be expected, as some of the new stat weights in this version are vastly different than before.
In the English version, the Values tab has been renamed to Weights, to better match the generally accepted terminology.
The item level display on the Compare tab will no longer show the difference between the two levels ("+15" etc.). I'm hoping that this makes it clearer that the item level isn't used in calculations.
Pawn will no longer add orange diamonds to special effects that it doesn't understand on items. I felt that in modern versions of Pawn, those were just clutter, and didn't really provide useful information.
Archived Files (1)
File Name
Version
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Author
Date
2.1.8
717kB
VgerAN
11-08-16 12:07 AM


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Unread 10-10-12, 10:33 AM  
Dridzt
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1.6.9 initialization

I have a strange issue with latest (probably previous as well but only just made the connection).

The scale info on my tooltips is not added on a cold login, only after a /reload.
Since I reload regularly for addon development I didn't notice it until recently

I'm using RatingBuster and ReforgedTooltip that also modify item tooltips, haven't tested with Pawn as the only addon loaded.

Going to post a ticket with some changes I made to my local copy to solve this issue in my setup and link back here
(I think they simplify the loading process a bit, the short version is that some of the things hooked are not yet present in the game at ADDON_LOADED - added some checks and saved the results out to SV temporarily - for a cold login, it's not something that will happen for all users but it will happen for a percentage of them since the changes to the loading process)

Edit: Curseforge ticket with more details.
Last edited by Dridzt : 10-12-12 at 02:24 AM.
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Unread 10-03-12, 10:15 PM  
VgerAN
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Gryzvwald's correct. Elemental shamans, balance druids, and shadow priests all get passive abilities that convert spirit into hit so that they can use some of the same gear for both healing and DPS. Nice bonus!

By the way I just posted Pawn 1.6.9 with some new stat numbers from Wowhead, which should increase the accuracy of the upgrade suggestions that Pawn gives. It should be available shortly, as soon as it's approved.
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Unread 10-03-12, 09:49 PM  
Redunder
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Re: Re: Shaman Stats...

Originally Posted by Gryzvwald
Originally Posted by Redunder
I'm leveling a elemental shaman in MoP, and i notice any gear that has spirit on it, it say its and upgrade because for some strange reason its telling me Spirit provides a bonus to spell hit, which it doesn't...

Can you update that please as spirit only gives a bonus to regen mana in combat..
Suggest you do some reading: Here.

WoW Thank YOU... My Bad!!
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Unread 10-03-12, 07:34 PM  
Gryzvwald
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Re: Shaman Stats...

Originally Posted by Redunder
I'm leveling a elemental shaman in MoP, and i notice any gear that has spirit on it, it say its and upgrade because for some strange reason its telling me Spirit provides a bonus to spell hit, which it doesn't...

Can you update that please as spirit only gives a bonus to regen mana in combat..
Suggest you do some reading: Here.
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Unread 09-29-12, 11:53 AM  
Redunder
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Shaman Stats...

I'm leveling a elemental shaman in MoP, and i notice any gear that has spirit on it, it say its and upgrade because for some strange reason its telling me Spirit provides a bonus to spell hit, which it doesn't...

Can you update that please as spirit only gives a bonus to regen mana in combat..
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Unread 09-24-12, 02:21 PM  
VgerAN
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Added a note to the to-do list; thanks.
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Unread 09-22-12, 06:31 AM  
eddyofgarona
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Re: Re: excluding hit/expertise at reforger

Originally Posted by VgerAN
Originally Posted by eddyofgarona
Would like to request some way to be able to exclude hit/expertise at the reforger whenever I have a toon I consider "capped". (perhaps checkboxes that would appear each time the reforger screen is opened?)
My purpose would be so that pawn would then suggest the next "best" stats to be reforged instead of always pushing hit/expertise, or suggesting no reforge be done.
(would have posted to curse site, but I don't have an account over there, sorry)

Thanks for your consideration.
Eddy
Thanks! I agree. I've got plans on my to-do list to add a second-best stat when hit and/or expertise is the best. Hopefully I'll get to it sooner rather than later.
Something I just thought of this a.m. - may need to allow for spirit to be ignored as well for those classes such as shadow priests / balance druids that count 1 spirit = 1 hit.

Thanks again,
Eddy
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Unread 09-14-12, 10:11 PM  
VgerAN
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Re: excluding hit/expertise at reforger

Originally Posted by eddyofgarona
Would like to request some way to be able to exclude hit/expertise at the reforger whenever I have a toon I consider "capped". (perhaps checkboxes that would appear each time the reforger screen is opened?)
My purpose would be so that pawn would then suggest the next "best" stats to be reforged instead of always pushing hit/expertise, or suggesting no reforge be done.
(would have posted to curse site, but I don't have an account over there, sorry)

Thanks for your consideration.
Eddy
Thanks! I agree. I've got plans on my to-do list to add a second-best stat when hit and/or expertise is the best. Hopefully I'll get to it sooner rather than later.
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Unread 09-14-12, 02:48 PM  
eddyofgarona
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excluding hit/expertise at reforger

Would like to request some way to be able to exclude hit/expertise at the reforger whenever I have a toon I consider "capped". (perhaps checkboxes that would appear each time the reforger screen is opened?)
My purpose would be so that pawn would then suggest the next "best" stats to be reforged instead of always pushing hit/expertise, or suggesting no reforge be done.
(would have posted to curse site, but I don't have an account over there, sorry)

Thanks for your consideration.
Eddy
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Unread 08-25-12, 12:47 PM  
VgerAN
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Re: items in void storage

Originally Posted by menace97
it seems to be that i am unable to see my pawn scores/values with items in void storage. is that something that can implemented? or is that a blizzard limitation?

thank you
(replied on Curse)
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Unread 08-25-12, 04:29 AM  
menace97
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items in void storage

it seems to be that i am unable to see my pawn scores/values with items in void storage. is that something that can implemented? or is that a blizzard limitation?

thank you
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Unread 04-19-12, 10:39 AM  
Zidomo
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Originally Posted by VgerAN
For example, that could happen if you vendored or disenchanted those gloves using a different computer than the one you were playing on when you downed Spine of Deathwing. Does that sound similar to what happened?
Not really. One computer, same account, same SVs; don't use Pawn in main raid mod sets, only LFR. The potential exists that those gloves were vendored prior to or after doing LFR Spine, though (not the first time have been there for sure).

Had respeced my offspec from Ret to Holy for a couple of days for the first time in months; was on main spec tank in LFR there at the time. All Holy (& Ret) gear had was in backpacks. First time in there with a Holy offspec that can remember; that may have been a contributing factor.

Will try 1.5.20 and see if it reoccurs.
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Unread 04-10-12, 12:20 AM  
VgerAN
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Okay, I can see how that might happen, at least theoretically. An upgrade dropped, and what Pawn previously thought was your best item for healing (Flash Freeze Gauntlets from Blackwing Descent) wasn't an item that your computer had item stats for from the server yet. I think that would only happen if you didn't actually own that item anymore (because you should always have the stats for items in your inventory and bank). For example, that could happen if you vendored or disenchanted those gloves using a different computer than the one you were playing on when you downed Spine of Deathwing. Does that sound similar to what happened?

I should have it fixed in 1.5.20. In that case, the new item will still show up as an upgrade, but Pawn just won't try (and fail) to show what item it's an upgrade for.
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Unread 04-09-12, 01:59 PM  
Zidomo
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Error thrown on group loot roll frames in LFR

As per the subject: Pawn 1.5.19, USEng client/server, WoW 4.3.3.15354 live, 85 Paladin tank, standard Blizzard group loot roll frames appearing after killing Spine of Deathwing in LFR.

Have Pawn set to show its tooltip to suggest upgrade status on the loot roll frames. When the frames appeared (first time during the session; I joined the LFR with 2 bosses already dead), the Pawn tooltip appeared empty instead of showing data. And an error was thrown up:

Code:
["message"] = "Pawn-1.5.19\\PawnUI.lua:2241: Usage: GetItemQualityColor(index)\nPawn-1.5.19\\PawnUI.lua:2241: in function <Interface\\AddOns\\Pawn\\PawnUI.lua:2202>\n<in C code>: in function `Show'\nInterface\\FrameXML\\LootFrame.lua:359: in function `GroupLootFrame_OpenNewFrame':\nInterface\\FrameXML\\UIParent.lua:887: in function <Interface\\FrameXML\\UIParent.lua:582>:\n",
			["type"] = "error",
			["locals"] = {
				"self = PawnUI_LootUpgradeAdvisor3 {\n 0 = <userdata>\n arrow = PawnUI_LootUpgradeAdvisor3Arrow {\n }\n GlowLeft = PawnUI_LootUpgradeAdvisor3GlowLeft {\n }\n ShadowLeft = PawnUI_LootUpgradeAdvisor3ShadowLeft {\n }\n ItemLink = \"|cffa335ee|Hitem:78469:0:0:0:0:0:0:1065399856:85:0|h[Gauntlets of the Golden Thorn]|h|r\"\n GlowBottom = PawnUI_LootUpgradeAdvisor3GlowBottom {\n }\n ShadowBottomRight = PawnUI_LootUpgradeAdvisor3ShadowBottomRight {\n }\n ShadowRight = PawnUI_LootUpgradeAdvisor3ShadowRight {\n }\n ShadowTop = PawnUI_LootUpgradeAdvisor3ShadowTop {\n }\n text = PawnUI_LootUpgradeAdvisor3Text {\n }\n GlowTop = PawnUI_LootUpgradeAdvisor3GlowTop {\n }\n ShadowTopRight = PawnUI_LootUpgradeAdvisor3ShadowTopRight {\n }\n ShadowBottom = PawnUI_LootUpgradeAdvisor3ShadowBottom {\n }\n GlowTopRight = PawnUI_LootUpgradeAdvisor3GlowTopRight {\n }\n ShadowBottomLeft = PawnUI_LootUpgradeAdvisor3ShadowBottomLeft {\n }\n GlowTopLeft = PawnUI_LootUpgradeAdvisor3GlowTopLeft {\n }\n ShadowTopLeft = PawnUI_LootUp", -- [1]
				"gradeAdvisor3ShadowTopLeft {\n }\n GlowRight = PawnUI_LootUpgradeAdvisor3GlowRight {\n }\n GlowBottomRight = PawnUI_LootUpgradeAdvisor3GlowBottomRight {\n }\n GlowBottomLeft = PawnUI_LootUpgradeAdvisor3GlowBottomLeft {\n }\n}\nIndex = 3\nRollID = 21\nItemLink = \"|cffa335ee|Hitem:78469:0:0:0:0:0:0:1065399856:85:0|h[Gauntlets of the Golden Thorn]|h|r\"\nItem = <table> {\n Stats = <table> {\n }\n Rarity = 4\n Link = \"|cffa335ee|Hitem:78469:0:0:0:0:0:0:1065399856:85:0|h[Gauntlets of the Golden Thorn]|h|r\"\n UnenchantedSocketBonusStats = <table> {\n }\n UnenchantedStats = <table> {\n }\n PrettyLink = \"|cffa335ee|Hitem:78469:0:0:0:0:0:0:1065399856:85:0|h[Gauntlets of the Golden Thorn]|h|r\"\n Values = <table> {\n }\n Name = \"Gauntlets of the Golden Thorn\"\n SocketBonusStats = <table> {\n }\n ID = 78469\n Level = 390\n InvType = \"INVTYPE_HAND\"\n Texture = \"Interface\\Icons\\inv_gauntlet_plate_raidpaladin_k_01\"\n}\nUpgradeInfo = <table> {\n 1 = <table> {\n }\n}\nNumUpgrades = 1\nShowOldItems = true\nShowScaleNames ", -- [2]
				"= true\nUpgradeText = \"Click to compare with your items.|n\"\nThisUpgradeData = nil\n(for generator) = <function> defined =[C]:-1\n(for state) = <table> {\n 1 = <table> {\n }\n}\n(for control) = 1\n_ = 1\nThisUpgradeData = <table> {\n ScaleName = \"\"Wowhead\":PaladinHoly\"\n LocalizedScaleName = \"Paladin: holy\"\n PercentUpgrade = 0.41189671548163\n ExistingItemID = 59352\n}\nScaleName = \"\"Wowhead\":PaladinHoly\"\nSetAnnotation = \"\"\nThisText = \"|n|cfff58cbaPaladin: holy:  |TInterface\\AddOns\\Pawn\\Textures\\UpgradeArrow:0|t|cff00ff00+41% upgrade|r\"\nExistingItemName = nil\n_ = nil\nQuality = nil\n", -- [3]
			},
			["session"] = 7008,
			["counter"] = 1,
		}, -- [1000]
The same error (with different locals) appeared with this Paladin on March 27 as well, but didn't record the details.
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Unread 12-27-11, 01:58 PM  
VgerAN
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Re: Where to find updated values for 4.3

Merry Christmas to you too! When in doubt I'd take updated EJ threads over the Wowhead numbers most anyday, so definitely you're on the right track. Creating your own scale isn't too hard. What I'd suggest is to start with the default Wowhead one even if you're not going to keep any of the numbers—that way you get a few paladin-specific settings automatically set for you, like the color pink for your numbers, a preference for plate after hitting level 50, the inability to use daggers, and so on. Go to the Scales tab in the Pawn UI, choose "Paladin: tank", and click Copy and choose a new name.

Then, go to the Values tab. For each stat in the list of stat values in your EJ thread, go to that stat in Pawn and type in the number. It doesn't matter if the numbers are in the 100s or in the 1s and 2s as long as they're consistent. Should just take a minute and be much simpler than figuring out how to get the bottoms of your columns to line up in a CSS layout.

There aren't a whole lot of guides that include an actual Pawn scale tag that can be pasted in, but as long as there's a table of stats and values you can use Pawn with it just fine.

Hope that helps! Let me know if you have any other questions.

Originally Posted by VinUnleaded
I am making my very first protection paladin so I've been reading from http://elitistjerks.com/f76/t126438-...end_me_my_way/

And

http://www.wowhead.com/guide=473/the...-tanking-stats
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