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Legion (7.0.3)
Updated:09-27-16 10:29 PM
Created:unknown
Downloads:215,575
Favorites:1,212
MD5:
7.0.3

Pawn  Updated Today!  Popular! (More than 5000 hits)

Version: 2.0.14
by: VgerAN [More]

Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

For fastest assistance with Pawn, leave a comment here or check the official thread at Curse. You can also become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.

Version 2.0.14

The previous version of Pawn fixed Latin American Spanish while breaking European Spanish. This version should hopefully work for both. (There's a new difference in the way that numbers are displayed between the two versions of WoW that I wasn't aware of previously. Sorry!)

Version 2.0.13

Hopefully fixed a problem when Pawn is used in Spanish where stats 1,000 and up would be massively undervalued.
When choosing between relics as quest rewards, Pawn's Quest Upgrade Advisor will now show the same (?) icon that it does for trinkets, instead of showing you which one to choose to vendor.

Version 2.0.12

Pawn's Quest Upgrade Advisor will now also help you identify upgrades rewarded by world quests.

Version 2.0.11

Updated the values of Broken Isles gems again after the recent hotfix. FFS, Blizzard.

Version 2.0.10

The "ignore gems while leveling" feature will now ignore sockets on items below ilvl 800.
Made a small tweak to work around a problem that was reported where an error occurred when trying to sell a battle pet.

Version 2.0.9

Updated the values of Broken Isles gems. Pawn will no longer vastly overvalue sockets on Broken Isles gear.

Version 2.0.8

Fixes to the French translation.

Version 2.0.7

Fixed a problem that could occur on some new items where Pawn would display an error message about not expecting an item with 5 bonus IDs.
Minor update to the Simplified Chinese translation.

Version 2.0.6

Fixed a problem where one-handed weapons could show up as huge upgrades for characters who can't dual-wield. (They were being compared against the character's off-hand frill item or shield.)
Updated Korean translation.

Version 2.0.5

Pawn will now show "your best" and "your second best" on tooltips of equipped rings and dual-wielded weapons when using the default settings.
When the item on the left side of the Compare tab is better, its upgrade arrow will now be green like all other upgrade arrows in Pawn.

Version 2.0.4

By popular demand, the Ignore Valor and Baleful Upgrades option has returned. It's on by default, but you can turn it off to better compare new gear.
I'll wait to remove this option until Legion actually launches.
A few more translation updates for Russian.

Version 2.0.3

Made a hopefully-better fix for the problems on the Russian version of WoW.
Updated translation for Russian.

Version 2.0.2

Fixed a bug where one-handed weapons would appear to be upgrades for dual-wielding characters far too often.
Hopefully fixed a problem where numbers 1,000 and up were being calculated incorrectly in the Russian version of WoW.
Updated translations for Italian, Korean, Portuguese, Russian, Spanish, Simplified Chinese, and Traditional Chinese.

Version 2.0.1

Adjusted the value of gems to account for a difference in the values of Draenor gems on the live version of the patch versus what they had on beta.
Increased the item level threshold at which Pawn will start suggesting that you use Legion gems so that you shouldn't see that happen on your Mythic Hellfire Citadel gear. (Looks at own gear and weeps softly)
Updated translations for Spanish and Italian.

Version 2.0

Pawn 2.0 only works on World of Warcraft 7.0, the Legion prepatch. If WoW 7.0 hasn't launched in your region, make sure that you're still using Pawn 1.9.x.

New features and big changes

By default, Pawn will now automatically make suggestions based on your current spec and nothing else, and it will automatically switch its suggestions whenever you change specs. If you prefer to show multiple specs on your tooltips and customize them, just go to the Scale tab and switch to Manual.
To keep things simple, when deciding whether a new item is an upgrade, Pawn will now just compare it against what you currently have equipped. This should be more straightforward now that gear works for all specs, and better mimics the way that other RPGs with similar features (like Diablo) work. You can return to the previous Pawn behavior if you prefer by switching to Manual mode on the Scale tab, and then checking "track for each scale" on the Options tab.
All of the built-in scales have been rebuilt from scratch. For now, the stat values are simplified and are not coming from Wowhead, but I expect to resume getting expert advice from them in the coming weeks.
Please report any bugs you find with incorrect item types marked as not being usable, and so on!

Other less exciting stuff

This version now supports all of the languages that Pawn 1.9 supported—special thanks to the Pawn translation volunteers!
Not all translations are complete yet, but if you do notice something completely broken, please let me know what, and which language.
The Pawn UI visuals have now been slightly tainted by the Fel.
Pawn will now show spec icons on your tooltips (only for default scales), which should make them easier to find and tell apart. You can turn this off on the Options tab.
Built-in scales that are designed for only your current class will no longer show the class name on item tooltips. For example, "Havoc: +14% upgrade" instead of "Demon Hunter: Havoc: +14% upgrade".
Pawn's gem database has been fully updated to account for the stat changes in patch 7.0.
To keep the suggestions manageable, Pawn will no longer consider multi-stat (green, orange, or purple) gems on low-level items.
The Gems tab has been simplified, and will no longer show each gem three times (under red, yellow, and blue gems).
The "Defaults" button on the Scale tab has been removed. A new "Template" button has been added, which creates a more useful scale to start from for your current spec.
Pawn's Socketing Advisor now gives a full list of gems when you have Automatic mode enabled (which is the default).
Pawn's features for assuming that you'll use Valor and Baleful tokens to upgrade your items have been removed.
Removed support for Bonus Armor, Spirit, Multistrike, Spell Power, and colored sockets, as those stats have been removed from the game.
Removed support for meta sockets, PvP Resilience, and PvP Power, as those stats are not relevant on any current gear (though they do still exist in-game, such as on the Dreadful Gladiator sets).
Dodge and Parry on low-level items and tank heirlooms will now be interpreted as if it were Stamina.
Attack Power on low-level items will now be interpreted as if it were Strength or Agility, whichever your scale values most.
I expect that for most players, Pawn's memory usage will decline significantly.

Bug fixes and minor tweaks for 7.0

I improved the "getting started" text that probably nobody reads. Now it'll take even less time for people to not read it.
The Pawn UI now opens to the Compare tab by default (except the first time you open it).
Fixed a rare division by zero error that could occur when wearing cosmetic armor with no stats.
Archived Files (1)
File Name
Version
Size
Author
Date
2.0.12
709kB
VgerAN
09-17-16 04:04 PM


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Unread 08-23-09, 09:56 PM  
VgerAN
An Aku'mai Servant
 
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Sorry for the inconvenience. Pawn 1.2.4, just posted, fixes the error that appeared when hovering over profession recipes.
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Unread 09-20-09, 09:39 PM  
Ninjakitten
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Pawn deeply dislikes the Green Brewfest Stein -- when you mouseover it, you get a lot of:

ERROR: Weapon with mismatched or missing speed and damage stats was not converted to DPS
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Unread 09-20-09, 11:14 PM  
VgerAN
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An update to Pawn to make it get along better with the Brewfest steins will be up shortly.
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Unread 09-21-09, 11:52 PM  
Ninjakitten
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Originally posted by VgerAN
An update to Pawn to make it get along better with the Brewfest steins will be up shortly.
That was impressively quick! Thank you.
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Unread 09-22-09, 01:28 PM  
VgerAN
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Originally posted by Ninjakitten
That was impressively quick! Thank you.
I was there at midnight waiting to do the last couple achievements and get my Violet Proto-Drake, so I became aware of the problem very quickly.
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Unread 09-22-09, 02:14 PM  
asdf
A Deviate Faerie Dragon

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Originally posted by VgerAN
Hi! Item level display is built into the game now. Check the Display section of Interface Options.
Can you put it back into pawn please?

I hate the default display of item levels because:
1) it's white, very hard to pick out, unlike Pawn's was.

2) It's right in the middle, instead of at the bottom like pawn's was. Again, not as good visually.

-------

I specifically disabled the default item level showing option and went back to Pawn's before the patch, and it would be nice if this was still an option.

At the least, if you could have an option in Pawn to recolor the default display of item level and/or move it to the bottom of the tooltip, I'd LOVE that!
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Unread 09-22-09, 05:03 PM  
VgerAN
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I'll think about it.
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Unread 09-30-09, 06:28 PM  
Tastyfrog
A Deviate Faerie Dragon

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Pawn not recognizing stats

I'm having trouble with pawn. It is not recognizing any stat. Debug info says "Don't recognize stat:" for each stat.
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Unread 10-01-09, 12:34 PM  
VgerAN
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Re: Pawn not recognizing stats

Originally posted by Tastyfrog
I'm having trouble with pawn. It is not recognizing any stat. Debug info says "Don't recognize stat:" for each stat.
Are you using the English version of World of Warcraft? This version of Pawn is for English only.

If you're on English and still seeing this, you'll need to disable the other mods that you're using that affect item tooltips and reenable them one or a few at a time until you can figure out which one is causing this to happen. If you can let me know that I may be able to work around the problem in a future version.
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Unread 10-01-09, 06:00 PM  
Tastyfrog
A Deviate Faerie Dragon

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Re: Re: Pawn not recognizing stats

Originally posted by VgerAN
Are you using the English version of World of Warcraft? This version of Pawn is for English only.

If you're on English and still seeing this, you'll need to disable the other mods that you're using that affect item tooltips and reenable them one or a few at a time until you can figure out which one is causing this to happen. If you can let me know that I may be able to work around the problem in a future version.
Im using the english version of wow. I turned off all addons except pawn and it still didnt recognize stats

**I am sooo sorry... i just realized that minion had updated it to the french version. Everything is fine now
Last edited by Tastyfrog : 10-01-09 at 06:07 PM.
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Unread 10-01-09, 11:57 PM  
VgerAN
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Re: Re: Re: Pawn not recognizing stats

Cool; thanks for the update. Let me know if you run into any other problems!

Originally posted by Tastyfrog
Im using the english version of wow. I turned off all addons except pawn and it still didnt recognize stats

**I am sooo sorry... i just realized that minion had updated it to the french version. Everything is fine now
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Unread 10-03-09, 07:30 PM  
keseph
A Kobold Labourer

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Ignoring socket color and bonus

Is it possible to make Pawn ignore a (blue) socket color and associated socket bonus?
As a fury warrior (though it's true of many other classes) it's substantially better to ignore all blue sockets and their socket bonuses except the one [or two] required for my meta gem. I could assign a blue socket the equivalent value of 20 str (what I would've socketed), but then it assumes it's also getting the socket bonus. The auto mode for gems doesn't do any better. Ideally, it should check the value of matching and getting the bonus vs not matching (and socketing the optimal gem) and take the higher of the two.
Last edited by keseph : 10-03-09 at 08:32 PM.
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Unread 10-04-09, 05:21 PM  
VgerAN
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Re: Ignoring socket color and bonus

Originally posted by keseph
Ideally, it should check the value of matching and getting the bonus vs not matching (and socketing the optimal gem) and take the higher of the two.
That's exactly what Pawn should be doing. If you shift-click an item, you can see in the little pane below the socketing UI which gems Pawn thinks you should use given the values that you've set up. Those gems take into account socket bonuses and mis-socketing gems. If it's telling you to socket the correct color of gem, it's because the total value of the item would be higher if you did that rather than just (for example) stacking cardinal rubies.
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Unread 10-10-09, 01:22 AM  
keseph
A Kobold Labourer

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Re: Re: Ignoring socket color and bonus

Originally posted by VgerAN
That's exactly what Pawn should be doing. If you shift-click an item, you can see in the little pane below the socketing UI which gems Pawn thinks you should use given the values that you've set up. Those gems take into account socket bonuses and mis-socketing gems. If it's telling you to socket the correct color of gem, it's because the total value of the item would be higher if you did that rather than just (for example) stacking cardinal rubies.
Yes, and in the socketing UI for Edge of Agony (1x blue socket, bonus of 4 arp), it suggests Sovereign Dreadstone (total value of slightly under 14 SEP with my current weights) rather than Bold Cardinal Ruby (20 SEP). Further, the tooltip Base value reflects the Sovereign Dreadstone use, and therefore all my mis-matched socketed items have a higher current value than base value. Additionally, I have a couple different weight sets configured based on EP values above and below hit/exp caps, and the Base value in the tooltips is the same for all sets despite the fact that Guardian's Dreadstone (exp/stam) should have a higher value than Sovereign Dreadstone in the uncapped set (and indeed the socketing UI suggests using Sovereign in the uncapped weight set). I'll PM you a couple screenshots demonstrating what I mean, including the Compare window showing relevant stat weights. I would also consider it "odd" that when it found several gems with equal weight the socketing UI tip just says "1 Blue" (giving stam a pittance value to make it float to the top is a valid workaround, however).
Last edited by keseph : 10-10-09 at 01:31 AM.
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Unread 10-18-09, 07:14 PM  
VgerAN
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Re: Re: Re: Ignoring socket color and bonus

Can you post or send me one of your scales that isn't working the way you'd expect? (Click Export on the Scales tab and copy/paste here.) I'm trying to figure out what's going on here, but I don't have all the data; I can't see why Vivid Eye of Zul would be suggested because I don't know what value you have assigned to hit. But certainly something seems off.
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