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Siege of Orgrimmar (5.4)
Updated:11-18-13 12:34 AM
Created:unknown
Downloads:179,752
Favorites:1,143
MD5:
5.4
Pawn  Popular! (More than 5000 hits)
Version: 1.8.11
by: VgerAN [More]
Pawn calculates scores for items to help you easily find upgrades for your gear. It's completely customizable, and applicable to any class and situation: for example, it can help you decide whether to equip the ring with a higher item level but one stat you don't want (say, strength for shamans), or the ring with the lower item level but all good stats. It's that level of customization that makes it very different from more general mods like GearScore and more specialized mods like TankPoints.

Pawn can be used by new players right off the bat without needing to change any options, or by advanced players who plan out their gear upgrades, build Excel spreadsheets, install Rawr, and read Elitist Jerks.

Language support

Pawn works with English, French, German, Portuguese, Russian, and Simplified Chinese, and includes an untested translation into Traditional Chinese. Unlike most addons, it's NOT possible to use the English version on a language that it doesn't support. (If you're interested in helping translate Pawn into other languages, let me know!)

Staying in touch

For fastest assistance with Pawn, leave a comment here or check the official thread at Curse. You can also become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site.

Getting started

Pawn will automatically set itself up to work with your characters, but there's a lot that you can do to customize it. See the readme file included with Pawn for more information on getting the most out of Pawn.
Version 1.8.11

Made a tweak to make Pawn's Quest Advisor work better with ElvUI.
Updated Russian and German translations.

Version 1.8.10

The new Timeless, Flexible, Warforged, and Heroic Warforged items will no longer show a (?) next to those terms.

Version 1.8.10a

Actually including the right file this time so the fix described in the notes works.
New German translation updates.

Version 1.8.10b

New Russian and Simplified Chinese translation updates.

Version 1.8.9

Items that an Eye of the Black Prince can be applied to (Sha-Touched weapons from Heart of Fear and Terrace of Eternal Spring, Level 502 Blacksmithing weapons, and weapons that drop in Throne of Thunder) will be valued assuming that you add the socket to that weapon. Weapons from heroic scenarios and Siege of Orgrimmar will not. (Previously only Sha-Touched weapons were correctly being valued in this way.)
Made a few adjustments to try to better handle chest armor that is classified as "robes" by the game.
Minor changes for patch 5.4.

Version 1.8.8

Fixed some issues with upgrade displays showing incorrect information for wands.
Fixed some issues with upgrade displays showing incorrect information for characters that don't save healing gear but still have a healing scale enabled.

Version 1.8.7

Pawn will now no longer show any weapons other than daggers as upgrades for assassination rogues when using the default Wowhead scales.
Fixed a rare bug that could occur with quests such as Returned Sevenfold that include both a choice of rewards and some guaranteed rewards, where Pawn could incorrectly display upgrade symbols that were intended for the guaranteed rewards on the icons for the reward choices.
Fixed a problem that appears to be new for patch 5.3 where inspecting another player that you're not also targeting would not calculate an average item level for that player's equipment.

Version 1.8.6

Adjusted the values of PvP power and PvP resilience on MoP-quality gems to their new (halved) values.
Added Tense Imperial Amethyst.

Version 1.8.5

A few minor changes to work around a rare issue where Pawn would load files in a different order on some machines.

Version 1.8.4

Priests will no longer incorrectly see bows, crossbows, and guns as potential upgrades when using the built-in Wowhead scales.

Version 1.8.3

Sha-touched items from Heart of Fear and Terrace of Eternal Spring (all difficulties) will now always be valued (for base value) as if you've completed Wrathion's Chapter II questline and can add a prismatic socket to the item.
Added a Brailian Portuguese translation. Thanks maxmag!
Includes minor updates to the other translations.
Fixed a couple minor display issues on the Compare tab when one item had sockets and the other did not.
Thunderforged and Heroic Thunderforged items on the English PTR will no longer show (?) on their tooltips.

Version 1.8.2

Fixed a bug in average item level calculations when inspecting hunters. (Their ranged weapons were only getting counted for half the appropriate level.)
The Reforging Advisor will now also show up when you right-click an item while talking to an arcane reforger.

Version 1.8.1

This version of Pawn now includes French support, thanks to translation volunteers othor and Snuff, and an untested Traditional Chinese translation based on work by BNSSNB.
Reduced Pawn's memory usage by about 35% (at least on my PC) by optimizing the way translations are loaded. Pawn's memory usage should return to about where it was back when it was for a single language only.
Corrected a calculation problem where the Ghost Iron Dragonling trinket was undervalued because Pawn suggested Cataclysm cogwheels for it instead of Mists of Pandaria cogwheels. (Thanks durandal42!)
Fixed a minor problem that could occur when using the Compare tab if you used Pawn in the past (or on another computer), then stopped using it, then sold some of your best items, and then started using it again.

Version 1.8

This version of Pawn now works for German and Russian in addition to English. Big thanks to the translation volunteers Sandmahn and mgotovtsev! It also has an untested Simplified Chinese translation based on work by bigbamboo.
This version also contains a large number of changes to prepare for German, Russian, and more languages in the future.
Some now-unnecessary information that was being stored in Pawn's SavedVariables file will now be removed when logging out.
Reorganized the Options tab to make it a bit cleaner. Options for changing the digits of displayed precision for values and for controlling the visibility of (?) icons on tooltips were removed.
Changed a bunch of bits of text throughout Pawn.
Worked around a problem that occurred with Pawn annotations showing up on AtlasLoot items twice. (To show Pawn annotations on AtlasLoot items, click Options in AtlasLoot and then check Use GameTooltip.)
Added support for the Pyrium Weapon Chain and Living Steel Weapon Chain.
Crystals of Fear will now no longer improperly show (?) on their tooltips.
Archived Files (1)
File Name
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1.8.10b
687kB
VgerAN
09-22-13 01:00 AM


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Unread 08-23-09, 09:56 PM  
VgerAN
An Aku'mai Servant
 
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Sorry for the inconvenience. Pawn 1.2.4, just posted, fixes the error that appeared when hovering over profession recipes.
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Unread 09-20-09, 09:39 PM  
Ninjakitten
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Pawn deeply dislikes the Green Brewfest Stein -- when you mouseover it, you get a lot of:

ERROR: Weapon with mismatched or missing speed and damage stats was not converted to DPS
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Unread 09-20-09, 11:14 PM  
VgerAN
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An update to Pawn to make it get along better with the Brewfest steins will be up shortly.
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Unread 09-21-09, 11:52 PM  
Ninjakitten
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Originally posted by VgerAN
An update to Pawn to make it get along better with the Brewfest steins will be up shortly.
That was impressively quick! Thank you.
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Unread 09-22-09, 01:28 PM  
VgerAN
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Originally posted by Ninjakitten
That was impressively quick! Thank you.
I was there at midnight waiting to do the last couple achievements and get my Violet Proto-Drake, so I became aware of the problem very quickly.
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Unread 09-22-09, 02:14 PM  
asdf
A Murloc Raider

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Originally posted by VgerAN
Hi! Item level display is built into the game now. Check the Display section of Interface Options.
Can you put it back into pawn please?

I hate the default display of item levels because:
1) it's white, very hard to pick out, unlike Pawn's was.

2) It's right in the middle, instead of at the bottom like pawn's was. Again, not as good visually.

-------

I specifically disabled the default item level showing option and went back to Pawn's before the patch, and it would be nice if this was still an option.

At the least, if you could have an option in Pawn to recolor the default display of item level and/or move it to the bottom of the tooltip, I'd LOVE that!
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Unread 09-22-09, 05:03 PM  
VgerAN
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I'll think about it.
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Unread 09-30-09, 06:28 PM  
Tastyfrog
A Deviate Faerie Dragon

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Pawn not recognizing stats

I'm having trouble with pawn. It is not recognizing any stat. Debug info says "Don't recognize stat:" for each stat.
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Unread 10-01-09, 12:34 PM  
VgerAN
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Re: Pawn not recognizing stats

Originally posted by Tastyfrog
I'm having trouble with pawn. It is not recognizing any stat. Debug info says "Don't recognize stat:" for each stat.
Are you using the English version of World of Warcraft? This version of Pawn is for English only.

If you're on English and still seeing this, you'll need to disable the other mods that you're using that affect item tooltips and reenable them one or a few at a time until you can figure out which one is causing this to happen. If you can let me know that I may be able to work around the problem in a future version.
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Unread 10-01-09, 06:00 PM  
Tastyfrog
A Deviate Faerie Dragon

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Re: Re: Pawn not recognizing stats

Originally posted by VgerAN
Are you using the English version of World of Warcraft? This version of Pawn is for English only.

If you're on English and still seeing this, you'll need to disable the other mods that you're using that affect item tooltips and reenable them one or a few at a time until you can figure out which one is causing this to happen. If you can let me know that I may be able to work around the problem in a future version.
Im using the english version of wow. I turned off all addons except pawn and it still didnt recognize stats

**I am sooo sorry... i just realized that minion had updated it to the french version. Everything is fine now
Last edited by Tastyfrog : 10-01-09 at 06:07 PM.
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Unread 10-01-09, 11:57 PM  
VgerAN
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Re: Re: Re: Pawn not recognizing stats

Cool; thanks for the update. Let me know if you run into any other problems!

Originally posted by Tastyfrog
Im using the english version of wow. I turned off all addons except pawn and it still didnt recognize stats

**I am sooo sorry... i just realized that minion had updated it to the french version. Everything is fine now
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Unread 10-03-09, 07:30 PM  
keseph
A Kobold Labourer

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Ignoring socket color and bonus

Is it possible to make Pawn ignore a (blue) socket color and associated socket bonus?
As a fury warrior (though it's true of many other classes) it's substantially better to ignore all blue sockets and their socket bonuses except the one [or two] required for my meta gem. I could assign a blue socket the equivalent value of 20 str (what I would've socketed), but then it assumes it's also getting the socket bonus. The auto mode for gems doesn't do any better. Ideally, it should check the value of matching and getting the bonus vs not matching (and socketing the optimal gem) and take the higher of the two.
Last edited by keseph : 10-03-09 at 08:32 PM.
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Unread 10-04-09, 05:21 PM  
VgerAN
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Re: Ignoring socket color and bonus

Originally posted by keseph
Ideally, it should check the value of matching and getting the bonus vs not matching (and socketing the optimal gem) and take the higher of the two.
That's exactly what Pawn should be doing. If you shift-click an item, you can see in the little pane below the socketing UI which gems Pawn thinks you should use given the values that you've set up. Those gems take into account socket bonuses and mis-socketing gems. If it's telling you to socket the correct color of gem, it's because the total value of the item would be higher if you did that rather than just (for example) stacking cardinal rubies.
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Unread 10-10-09, 01:22 AM  
keseph
A Kobold Labourer

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Re: Re: Ignoring socket color and bonus

Originally posted by VgerAN
That's exactly what Pawn should be doing. If you shift-click an item, you can see in the little pane below the socketing UI which gems Pawn thinks you should use given the values that you've set up. Those gems take into account socket bonuses and mis-socketing gems. If it's telling you to socket the correct color of gem, it's because the total value of the item would be higher if you did that rather than just (for example) stacking cardinal rubies.
Yes, and in the socketing UI for Edge of Agony (1x blue socket, bonus of 4 arp), it suggests Sovereign Dreadstone (total value of slightly under 14 SEP with my current weights) rather than Bold Cardinal Ruby (20 SEP). Further, the tooltip Base value reflects the Sovereign Dreadstone use, and therefore all my mis-matched socketed items have a higher current value than base value. Additionally, I have a couple different weight sets configured based on EP values above and below hit/exp caps, and the Base value in the tooltips is the same for all sets despite the fact that Guardian's Dreadstone (exp/stam) should have a higher value than Sovereign Dreadstone in the uncapped set (and indeed the socketing UI suggests using Sovereign in the uncapped weight set). I'll PM you a couple screenshots demonstrating what I mean, including the Compare window showing relevant stat weights. I would also consider it "odd" that when it found several gems with equal weight the socketing UI tip just says "1 Blue" (giving stam a pittance value to make it float to the top is a valid workaround, however).
Last edited by keseph : 10-10-09 at 01:31 AM.
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Unread 10-18-09, 07:14 PM  
VgerAN
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Re: Re: Re: Ignoring socket color and bonus

Can you post or send me one of your scales that isn't working the way you'd expect? (Click Export on the Scales tab and copy/paste here.) I'm trying to figure out what's going on here, but I don't have all the data; I can't see why Vivid Eye of Zul would be suggested because I don't know what value you have assigned to hit. But certainly something seems off.
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