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Updated: 05-22-13 06:50 PM
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Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Updated:05-22-13 06:50 PM
Created:unknown
Downloads:21,874
Favorites:138
MD5:
OnScreenHealth  Popular! (More than 5000 hits)
Version: 5.3.0.1
by: Dridzt, Phanx
OnScreenHealth

OnScreenHealth provides simple text displays of health and power for you, your vehicle, your pet, and your target.

It additionally shows your combat state, combo points on your target, your target’s target’s name, and your class’s secondary resource (such as Holy Power).

Type “/osh” to open the options panel, or browse to it in the standard Interface Options window.

Not completed
  • Localization (you can help by visiting the link and submitting translations for your language)
Changes
  • WoW API updates for MoP (GetSpecialization etc)
  • Support for all secondary resources.
    combo points, runes, chi, eclipse, holy power, shadow orbs, soul shards|burning embers|demonic fury
  • Support for ClassColors.
  • Switch from event based processing to update based processing, with adjustable throttle.
    Some optimization pending but (a) with Blizzard's move to predictive hp / power updates,
    events don't fire half as often as needed for smooth updates (b) some resources don't fire UNIT_POWER
    or other power related events at all (eclipse, soul shards|embers|fury, shadow orbs etc)
Bug Reports

If you encounter a problem with OnScreenHealth (MoP beta), please post a ticket here with the following information:
  • Addon version (ex: 5.0.3.2)
  • WoW client build and locale as seen on the login screen (ex: 15882 enUS)
  • Description of the problem
  • Steps to reproduce the problem
  • Whether the problem occurs when all other addons are disabled
  • Exact text of any related error messages (WITHOUT lists of local variables or installed addons, please!)
Version 5.3.0.1
  • .toc update, compatible with WoW 5.3 "Escalation"
Version 5.2.0.2
  • Framestrata option added courtesy of Phanx (under Position section)
Version 5.2.0.1
  • Libraries update
  • .toc update, compatible with WoW 5.2.
Version 5.1.0.1
  • Fix for changes to Monk chi
  • .toc update, compatible with WoW 5.1 "Landfall"
Version 5.0.5.1
  • Fix error when selecting 'Player Class' as Health Text color mode.
  • Adjust the maximum font size to 29 (larger sizes are silently ignored in WoW 5.x)
  • Pull in and enable updated koKR localization (sayclub)
  • Update included libraries.
Version 5.0.4.7
  • DK: Fix flickering rune text.
Version 5.0.4.6
  • Full exit of the game is required before upgrade if playing on a non-US client (new files have been added)
  • Fix a sneaky upgrade bug for users with 4.x saved variables.
  • Add esES, esMX, ptBR localizations by Phanx and localization stubs for other files so users don't have to do a full exit for subsequent updates
  • Removed some WoW 4.x compatibility code remnants.
Version 5.0.4.5
  • Fixed player health *stalling* when targeting a corpse
  • Minor performance optimizations
  • WoW 5.0.4+ compatible only!
Version 4.0.3.65
  • Fixed the error when toggling the “Show Power Text” option
  • Updated Korean localization from sayclub

Version 4.0.3.60
  • Fixed localization loading
  • Fixed a couple other minor errors

Version 4.0.3.58
  • Fixed combo points toggle
  • Added a workaround for a Blizzard bug that causes the game client to tell addons that everyone has holy power after being resurrected

Version 4.0.1.56
  • Updated for WoW 4.0
  • Added support for secondary resources (holy power, soul shards, etc.)
  • Added support for vehicles (finally)
  • Added deDE localization from Humfras on Curse.com

Version 3.3.3.51-beta
  • Fixed a bug that prevented texts with percents from updating correctly
  • Replaced AceAddon-3.0 and AceEvent-3.0 libraries with standard event handlers

Version 3.3.3.48-beta
  • Fixed error when toggling combo point display
  • Update all displays when changing profiles

Version 3.3.3.47-beta
  • Converted from obsolete Ace2 to current Ace3
  • Options not extensively tested. Please report any errors, broken options, or strange behaviors.
Archived Files (8)
File Name
Version
Size
Author
Date
5.2.0.2
166kB
Dridzt
04-04-13 04:12 AM
5.2.0.1
165kB
Dridzt
03-06-13 08:17 AM
5.1.0.1
164kB
Dridzt
11-28-12 07:49 AM
5.0.5.1
164kB
Dridzt
09-16-12 05:41 PM
5.0.4.7
165kB
Dridzt
09-11-12 05:17 AM
5.0.4.6
165kB
Phanx
08-31-12 07:04 AM
5.0.4.5
153kB
Phanx
08-27-12 11:44 PM
4.0.3.65
148kB
Phanx
12-23-10 06:00 AM


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Unread 08-31-09, 06:54 PM  
Phanx
A Pyroguard Emberseer
 
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Re: Problem

No, it's not possible to remove units.
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Unread 08-31-09, 11:39 AM  
m0d3
A Kobold Labourer

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Problem

I have a problem if it is able to opt to leave the target and frame only responsible for my hp / mp?
target frame bothers me because I want this place to use in another way
Last edited by m0d3 : 08-31-09 at 11:41 AM.
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Unread 07-07-09, 01:07 AM  
Phanx
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Originally posted by Maximillianm
Great addon; do u think perhaps in the future u could include party health just with text - as in just their name and percentage?
No... as someone who plays a tank, a healer, and two damage dealers on a regular basis, I see absolutely no value in that information presented in that way. As a tank or damage dealer, I can't do anything about anyone's health, so having that information on full party frames out of the center of the screen is fine. As a healer, I need to actually be able to interact with the information about party members to target heals, which means I need actual party frames I can click on or target spells on, not just text. If you can give me a good reason why this would be remotely useful, and not just redundant, I may consider it, but as far as I can see, it's not something I will add.

Originally posted by bizzy100
Really great addon! Awesome work, but I have a question. Is it possible to show health and power of the focused target? Thank you!
Probably not. My view is that you're rarely focusing something because you need to monitor its health and power. You're generally focusing a mob to watch your crowd control, or focusing the main assist to know what to attack, or focusing the main tank for Misdirect macros. While focus text would be slightly more useful than party text, I still don't think it falls under the purvue of "critical information" that needs to be duplicated (as presumably you'll already have a full unit frame for your focus), so I am declining your request for now.
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Unread 07-06-09, 11:00 PM  
Maximillianm
A Deviate Faerie Dragon

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Great addon; do u think perhaps in the future u could include party health just with text - as in just their name and percentage?
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Unread 07-06-09, 03:35 AM  
bizzy100
A Kobold Labourer

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Really great addon! Awesome work, but I have a question. Is it possible to show health and power of the focused target? Thank you!
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Unread 07-03-09, 06:11 PM  
Phanx
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Unfortunately the Ace2 libraries used by OnScreenHealth are no longer developed or really supported, and I'm pretty sure this is just another bug like the one that reports the current value of sub-groups as "None" despite them not being settings. OnScreenHealth was one of my earlier addons, and though I have a half-written Ace-free version, I have no idea when I will have time to finish it, test it, and release it. In the meantime, thanks for the info Suchutki; I'll add it to the description in case it helps others.
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Unread 07-03-09, 05:16 PM  
suchutki
A Kobold Labourer

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Originally posted by Phanx
I do not provide support for versions of my addons downloaded from anywhere other than the individual download pages I personally maintain. Though I have given the uploader of Acaciaizm MiniMe UI permission to include my addon, I do not have time to monitor it and other compilations to make sure that they're always include an unmodified copy of the current version of my addon.

Please completely remove OnScreenHealth from your addon folder and re-download it from this page. Then, log in with all addons except OnScreenHealth disabled, and try to change the setting through the command line as described several posts below yours.
To everyone having problem with text format configuration - just turn off all of your addons leaving only osh running, log on to the game, configure what you want using /osh command and then just log out and reactivate all the stuff. Works fine for me and I've experienced problems while trying to configure osh included in acaciaizm minime ui.
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Unread 06-30-09, 06:54 PM  
Phanx
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I do not provide support for versions of my addons downloaded from anywhere other than the individual download pages I personally maintain. Though I have given the uploader of Acaciaizm MiniMe UI permission to include my addon, I do not have time to monitor it and other compilations to make sure that they're always include an unmodified copy of the current version of my addon.

Please completely remove OnScreenHealth from your addon folder and re-download it from this page. Then, log in with all addons except OnScreenHealth disabled, and try to change the setting through the command line as described several posts below yours.
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Unread 06-30-09, 03:26 PM  
nerxes
A Defias Bandit

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Hi,

I have downloaded a UI which uses your addon for the health. The UI is Acaciaizm MiniMe UI. This UI has the health as a % and I want to change it to the current HP. I got Niagara and I tryed to change it to $c:s but it is still shown as a %. What can I do to fix this?
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Unread 05-04-09, 11:09 PM  
Phanx
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Well, at this point, I don't really know what else to tell you, as it works as expected for me, and you're not getting any error messages that would explain why it apparently just ignores your input. Have you tried it with all other addons disabled? Have you tried deleting the OnScreenHealth saved variables file? Are you absolutely positively certainly sure that you're using the right setting and targetting the right type of thing? If you're using Niagara, are you hitting Enter after typing in the new format string?
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Unread 05-04-09, 06:31 PM  
The Playboi
A Kobold Labourer

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Originally posted by Phanx
That is correct. "/osh appearance textformat health" is a category, not a setting, so it does not have a value. There is a bug in AceConsole-2.0 that causes categories to show a "value" of "None", which is why you see that, but you need to keep drilling down to get to the individual settings.

I just tested with default settings and changing the monster health text format to $c:s ($p%) and it worked as expected:



If you're finding the slash command configuration too cumbersome, I highly recommend that you download and install the addon Niagara to provide a more comfortable GUI configuration.
I've tried using Niagara and changed it in there but it now only shows the current HP and not both the current HP and percentage. I've seen to have gotten closer, but no cigar
Last edited by The Playboi : 05-04-09 at 06:31 PM.
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Unread 05-02-09, 10:30 PM  
Phanx
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Originally posted by The Playboi
I checked /osh appearance textformat and it says Health [None], Energy [None].
That is correct. "/osh appearance textformat health" is a category, not a setting, so it does not have a value. There is a bug in AceConsole-2.0 that causes categories to show a "value" of "None", which is why you see that, but you need to keep drilling down to get to the individual settings.

I just tested with default settings and changing the monster health text format to $c:s ($p%) and it worked as expected:



If you're finding the slash command configuration too cumbersome, I highly recommend that you download and install the addon Niagara to provide a more comfortable GUI configuration.
Last edited by Phanx : 05-02-09 at 10:30 PM.
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Unread 05-02-09, 05:02 AM  
The Playboi
A Kobold Labourer

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I'm having the same problem as Niku. I tried putting in what you said and it says in my chat log that the monster info has been changed to $c:s ($p%), but when I target the mob, the health is still shown in percentage values. I've tried to /console reloadui and relogging but it doesn't work. I checked /osh appearance textformat and it says Health [None], Energy [None].

http://img377.imageshack.us/img377/4535/priestui2.jpg
http://img80.imageshack.us/img80/5682/priestui1.jpg

Here are the pictures
Last edited by The Playboi : 05-02-09 at 05:36 AM.
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Unread 05-01-09, 07:39 PM  
Phanx
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@Niku!
There is not currently any way use a separate format for pets than for other non-player units. Someday I will finish the "2.0" version I'm slowly working on, and a better text formatting system is on the to-do list, but I have no ETA on that.

To change non-player units' health to display the way you described:

/osh appearance textformat health monster $c:s ($p%)

@hall5175
All text formatting options are available under:

/osh appearance textformat

If you use a addon like Niagara or DeuceCommander to provide a configuration GUI, you would look under Apperance > Text Format.
Last edited by Phanx : 05-01-09 at 07:40 PM.
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Unread 04-30-09, 08:22 AM  
hall5175
A Murloc Raider

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digits to percent

same problem - i would like all health to show in percent not digits. I just can not see in the on screen menu where you can change this from one to the other. Thanks!
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