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CoolFloat  Popular! (More than 5000 hits)
Version: 1.1d
by: Alestane [More]
CoolFloat is for people who like the stock Floating Combat Text included with WoW, but would like to be advised when their spells and items are off cooldown and ready to be used.

CoolFloat currently places function, low resources and ease of authorship above versatile GUIs. See the comments for known issues and fixes. In particular, several fine-tuning settings have no UI for editing yet. A read-me file is included with guidelines on finding and editing these settings.

CoolFloat also includes a more efficient reimplementation of the Blizzard Floating Combat Text. It should be consistent with the existing code except for CPU time, but you can disable it by removing the Blizzard_CombatText files from the CoolFloat folder.
The reimplementation is currently disabled by default as it suffers from what appears to be a bug in 4.0.1 that disables it currently. I will look into correcting this shortly.
* 1.1c: Made CoolFloat more localization-friendly
* 1.1b: Resolved 'Attempt to call global "GetFrameRate" (a nil value)' bug
* 1.1: Attempted to remove bug whereby CoolFloat would occasionally stop working until reload.
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Old 10-16-11, 05:42 AM  
Darxon
A Warpwood Thunder Caller
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getting
Code:
Message: CoolFloat\CoolFloat-1.1d.lua:79: Usage: GetItemCooldown(itemID)
Time: 10/16/11 13:40:21
Count: 2
Stack: Interface\AddOns\CoolFloat\CoolFloat.lua:79: in function <Interface\AddOns\CoolFloat\CoolFloat.lua:71>
[C]: ?

Locals: self = CombatText {
 0 = <userdata>
 xDir = 1
 previousMana = <table> {
 }
 unit = "player"
}
event = "SPELL_UPDATE_COOLDOWN"
time = 11300.285
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
 Vicious Gladiator's Satin Mantle = <function> defined =[C]:-1
 Lesser Inscription of Charged Lodestone = <function> defined =[C]:-1
 Inscription of Charged Lodestone = <function> defined =[C]:-1
}
(for control) = "Vicious Gladiator's Satin Mantle"
name = "Vicious Gladiator's Satin Mantle"
resolver = <function> defined =[C]:-1
(*temporary) = <function> defined @Interface\AddOns\CoolFloat\CoolFloat.lua:23
(*temporary) = <unnamed> {
 0 = <userdata>
 locale = <table> {
 }
 submit = <function> defined @Interface\AddOns\CoolFloat\CoolFloat.lua:23
 anticipate = 0.3
 timer = <unnamed> {
 }
 Time = <table> {
 }
 Color = <table> {
 }
 Show = <table> {
 }
}
(*temporary) = <table> {
}
(*temporary) = 11300.285
(*temporary) = "Vicious Gladiator's Satin Mantle"
scanForCooldowns = <table> {
 Vicious Gladiator's Satin Mantle = <function> defined =[C]:-1
 Lesser Inscription of Charged Lodestone = <function> defined =[C]:-1
 Inscription of Charged Lodestone = <function> defined =[C]:-1
}
CoolFloat = <unnamed> {
 0 = <userdata>
 locale = <table> {
 }
 submit = <function> defined @Interface\AddOns\CoolFloat\CoolFloat.lua:23
 anticipate = 0.3
 timer = <unnamed> {
 }
 Time = <table> {
 }
 Color = <table> {
 }
 Show = <table> {
 }
}
activeCooldowns = <table> {
}
resolvers = <table> {
 Inner Fire = <function> defined =[C]:-1
 Lesser Inscription of Charged Lodestone = <function> defined =[C]:-1
 Power Word: Shield = <function> defined =[C]:-1
 Launch Quest = <function> defined =[C]:-1
 Inscription of Charged Lodestone = <function> defined =[C]:-1
 Vicious Gladiator's Satin Mantle = <function> defined =[C]:-1
 LOGINEFFECT = <function> defined =[C]:-1
 Purple Netherwing Drake = <function> defined =[C]:-1
}
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Old 05-31-10, 07:26 AM  
Alestane
A Cobalt Mageweaver
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Originally posted by kergoth
I was using the latest, and I tested both with and without the replacement combat text. It errored out with a completely different failure when the replacement combat text was installed, and neither error occurs with this addon not installed.
At the moment, I'm guessing this has something to do with an interaction with another add-on you might be using, since the call isn't passing through CoolFloat's code to get to the error as far as I can tell from what you posted. Try disabling any other add-ons you might be running.
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Old 05-30-10, 04:38 PM  
kergoth
A Kobold Labourer
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Originally posted by Alestane
Please make sure that you have the latest version installed, and indicate whether you're using the embedded replacement combat text or you've removed it. I have not seen any errors like this in my installations, and it doesn't appear to have happened from a call to the add-on code.
I was using the latest, and I tested both with and without the replacement combat text. It errored out with a completely different failure when the replacement combat text was installed, and neither error occurs with this addon not installed.
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Old 05-28-10, 03:11 PM  
Alestane
A Cobalt Mageweaver
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Originally posted by kergoth
Seeing this:
...
Please make sure that you have the latest version installed, and indicate whether you're using the embedded replacement combat text or you've removed it. I have not seen any errors like this in my installations, and it doesn't appear to have happened from a call to the add-on code.
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Old 05-22-10, 03:51 PM  
kergoth
A Kobold Labourer
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Seeing this:
Code:
Message: ...e\AddOns\Blizzard_CombatText\Blizzard_CombatText.lua:351: attempt to call field 'scrollFunction' (a nil value)
Time: 05/22/10 14:50:43
Count: 158
Stack: ...e\AddOns\Blizzard_CombatText\Blizzard_CombatText.lua:351: in function <...e\AddOns\Blizzard_CombatText\Blizzard_CombatText.lua:342>

Locals: self = CombatText {
 0 = <userdata>
 xDir = 1
 previousMana = <table> {
 }
 unit = "player"
}
elapsed = 0.010000000707805
lowestMessage = 384.00002699084
alpha = nil
xPos = nil
yPos = nil
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
 1 = CombatText1 {
 }
}
(for control) = 1
index = 1
value = CombatText1 {
 scrollTime = 1.708000106737
 yPos = 360.00002755315
 startY = 360.00002755315
 startX = 0
 0 = <userdata>
 endY = 609.00004280578
 xDir = 1
}
(*temporary) = nil
(*temporary) = CombatText1 {
 scrollTime = 1.708000106737
 yPos = 360.00002755315
 startY = 360.00002755315
 startX = 0
 0 = <userdata>
 endY = 609.00004280578
 xDir = 1
}
(*temporary) = "attempt to call field 'scrollFunction' (a nil value)"
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Old 05-22-10, 11:12 AM  
Slaxi81
A Murloc Raider
 
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Hey,

works good now,
thank you for be so fast ; )



Have a nice day

Slaxi
Last edited by Slaxi81 : 05-22-10 at 11:14 AM.
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Old 05-22-10, 08:25 AM  
Alestane
A Cobalt Mageweaver
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Originally posted by Slaxi81
heyho,

doesn't work with german client, right?
CoolFloat is supposed to be localization-friendly, but apparently I didn't do a very good job of that the first time around. Try the latest version and see if it produces better results.
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Old 05-21-10, 10:41 PM  
Slaxi81
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heyho,

doesn't work with german client, right?



Greetings

Slaxi
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Old 10-16-09, 06:29 PM  
Great White Cow
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Love it.
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Old 10-15-09, 06:48 AM  
Alestane
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Re: Not working

Originally posted by Starvinghobo
The addon is not working at all for some reason, I just get an error as soon as I cast any spell.
Hmm, I've been using a version without this error for months, but apparently I fixed it after the upload. As soon as the new upload is approved this should be fixed.
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Old 10-15-09, 12:28 AM  
Starvinghobo
A Kobold Labourer

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Not working

The addon is not working at all for some reason, I just get an error as soon as I cast any spell.

Message: Interface\AddOns\CoolFloat\CoolFloat.lua:40: attempt to call global 'GetFrameRate' (a nil value)
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Old 09-15-09, 02:55 PM  
Alestane
A Cobalt Mageweaver
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Re: hi

Originally posted by mikma
Are you sure it's not just the game's bug where Combat Log stops responding completely?
Yes, because everything else keeps appearing in the floating combat text fine (and it doesn't actually sue the combat log per se). I've identified how it happens, if not the actual reason, and the current version should be resistant or immune to it.
Last edited by Alestane : 09-16-09 at 03:02 PM.
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Old 09-15-09, 07:31 AM  
mikma
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Re: Re: hi

Originally posted by Alestane
I've released an update that I hope will fix the issue where it stops working.
Are you sure it's not just the game's bug where Combat Log stops responding completely? That eliminates all the buffs/debuffs/spells/stuff to be seen.
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Old 09-11-09, 02:45 PM  
Alestane
A Cobalt Mageweaver
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Re: hi

Originally posted by strickland
hello, great addon. I hope you keep updating it, a quick two questions. is there anyway to change the color of the float? maybe make it more blueish if thats possible. another question is, something odd is happening to me. I keep playing, joining BGs and after few mins, it stops from working and I have to relog for it to work, I think this is a result for it needing an update? I can't be sure tho. thanks
I've released an update that I hope will fix the issue where it stops working. Since it stopped fairly randomly I can't be 100% sure, but I think it should be better.

As far as the color, it is possible. A readme file is included with the add-on that should explain how to go about it.
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Old 09-04-09, 12:08 AM  
strickland
A Deviate Faerie Dragon

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hi

hello, great addon. I hope you keep updating it, a quick two questions. is there anyway to change the color of the float? maybe make it more blueish if thats possible. another question is, something odd is happening to me. I keep playing, joining BGs and after few mins, it stops from working and I have to relog for it to work, I think this is a result for it needing an update? I can't be sure tho. thanks
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