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Category: Group/Guild
Change Log - Guild2Guild
7.5.9 - fixed error caused when the person you are talking to disconnects, but you still have messages for them - fixed error message when you turn on Blizzard Class Coloring in the chat frame 7.5.8 - shortened the inter-guild message when a player earns an achievement 7.5.7 - changed to use ChatThrottleLib by Mikk - http://www.wowwiki.com/ChatThrottleLib which should prevent disconnects when a large raid gets an achievement - allow the channel password to be set to NIL by typing /g2g password 7.5.6 fixed a few minor bugs related to achievements - achievements are no longer broadcast unless they come from someone in your guild. - achievement messages are now displayed in the correct window 7.5.5 - achievements are now propagated across guilds - fixed an extra space that was being introduced when in guild2guild messages - added a 'silent' mode which allows a player to not see any guild2guild messages - the addon now automatically shuts down if the password is set incorrectly 7.5.4 - updated for current TOC 7.5.3 - added an additional call to set the variable (arg2) for the sender. For the case of addons like Prat and PhanxChat which were incorrectly reading it from the global namespace instead of the passed in arguments. This fixes the bug where some users would see messages as coming from the relay instead of from the correct sender 7.5.2 - initialized chat color properly 7.5.1 - fixed a bug that was still causing duplicate names after relay changes 7.5.0 - Updated to current TOC - fixed up after blizzard changed the chatframe api 7.4.9 - Updated to current TOC - added the ability to disable notification messages when the relay changes 7.4.8 - added the ability for a relay to step down if there are others available (passive mode) - /report shows the complete list of potential relays, and their versions - no longer allow allied guilds to be put on the rejected relay list - added a way to change the chat color for incoming guild messages to the context menu for the chat frame - fixed a synchronization issue where an election would happen immediately after a player logged in if it took them a long time to load 7.4.7 - Jan 5, 2008 - fixed an error where an officer would always try to be the relay even if they didn't have the latest version. 7.4.6 - Jan 5, 2008 - fixed an error on login when the 'guildmembernotify' variable had not yet loaded, but I was trying to query it - fixed a parse error when looking for player has left the guild messages 7.4.5 - Jan 2, 2008 - Selection of relays is now based on officer rank, ignore list, and whether the 'guild member alert' is set to on - Play the friend online sound when a member of an allied guild comes online - Text from players in the allied guild that you are ignoring is no longer displayed locally - fixed a nil pointer when a message that is too long is sent with a hyperlink - hide the g2g channel - No longer working around the guild member alert not firing the event if you don't have the flag set. Instead I just set it to true the first time you use guild to guild on that character, and afterwards respect your decision. (Turning it off will really turn it off). 7.4.4 - Dec 27, 2007 - avoid sending Online/Offline messages for players that are merely on the relays friends list, and not actually in the guild. 7.4.3 - Dec 27, 2007 - incorrect function when a player turns off guild2guild preventing them from exiting the advanced configuration page 7.4.2 - Dec 27, 2007 - added notifications when a guild member comes online 7.4.1 - Dec 9, 2007 - added debug code to log on errors - limited relayed addon messages to 1 per second 7.4.0 - Dec 2, 2007 - split messages sent to guild chat on to two lines if they are longer than 254 characters - prevent addon messages longer than 254 characters from being sent 7.3.9 - Nov 24, 2007 - enabled relaying of addon messages sent to the guild channel - added a filter for which guild addon messages are relayed - fixed a null pointer when logging in an unguilded character - Added channel, and password as options that can go in the guild information pane to be parsed - Fixed a bug on initialization caused when the guildname had not been loaded yet 7.3.8 - Workaround for blizzard bug where GuildInfo is cached between different characters 7.3.5 - Nov 20, 2007 - officer chat is detected automatically - other addon messages sent to the guild channel are now relayed - fixed a problem where guild2guild was always trying to take over the first channel - fixed a bug which was causing connections to other guilds to be lost when the current relay logged out, and a new one took over if the guild was not using the whitelist - fixed a bug where the relay would bounce back and forth once when the relay ownership was transferred to an officer 7.3.4 - Oct 15, 2007 prevented double messages from occurring when one of the relay's got drunk and the guild was not using whitelists for allied guilds. 7.3.3 - Sept 28, 2007 fixed a synchronization issue electing a new relay when the current relay logged out 7.3.2 - first public version after a re-write to support multiple relays, improve robustness, and use a secure whispers instead of the relay channel. Optional Files - Guild2Guild
Sorry, there are currently no optional files available.
Archived Versions - Guild2Guild
Comments - Guild2Guild
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