Category: ToolTip
Addon Information
Works with 3.2
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Author:
Version:
09.08.27
Date:
08-27-2009 09:26 AM
Size:
43.39 Kb
Downloads:
250,511
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TipTac + TipTacTalents
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Health + Mana Inside Tip
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TipTacItemRef
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TipTac Options
TipTac   Popular! (More than 5000 hits)
TipTac - An Advanced Tooltip Addon
TipTac is a tooltip enchancement addon, it allows you to configure various aspects of the tooltip, such as moving where it's shown, the font, the scale of tips, plus a lot more.

To open the option dialog, just use "/tip" without any parameters. Use "/tip anchor" to show the anchor frame and position it as you want.

You can always get the latest release of this addon on WoWInterface.com. Please post your comments, questions and suggestions for this addon there.

Current Features
  • Shows the buffs and debuffs of the target with cooldown models. Has options to make it only show the ones you cast.
  • When in a raid or party, there is an option to show who from the group is targeting the unit.
  • Vast anchoring options allows you to change between Normal, Mouse and Parent anchor, this is configurable for both unit and non-unit tips on a frame or non-frames.
  • Anchoring frame lets you decide exactly where you want tips with the normal anchoring option.
  • Able to change the font face and size for all tips in the User Interface. Uses "LibSharedMedia" if installed.
  • Can show a Health, Mana, Energy, Rage, Runic Power or Focus bar inside the tip, which can be enabled or disabled as you prefer.
  • Tips are getting updated at a customizable interval to display changes.
  • Configurable fading options, both a prefade and fadeout time can be set. They can also be set to zero if you prefer the tips to just hide instantly.
  • Allows for you to change the background and border color of the TipTacTip and any of the modified tip.

Layout Templates
Currently TipTac comes with a few presets, these are a collection of preset settings. You can find the presets in the options.
I am looking for more layout presets to include in future releases of TipTac. So feel free to mail me your saved settings.

Special Tip Modification
TipTac does not only configure the tip for units, you can also use TipTac to modify other tips in the WoW Interface.
The way they are getting modified are both in scale and appearance. The border and background of the modified tips can be changed to colors of your desire.
You can disable this appearance change by disabling the option "Hook Special Tips" under the General tab of the options dialog.
Currently these tips are getting modified, but you can add more if you wish by editing the "TipTac\core.lua" file.
GameTooltip, ShoppingTooltip1, ShoppingTooltip2, ShoppingTooltip3, ItemRefTooltip, WorldMapTooltip, AtlasLootTooltip and QuestHelperTooltip.

Other TipTac Addons
There are two other addons, included in the TipTac package, which improves tip functionality in WoW.
First one is "TipTacTalents", which will show player talents in the tip.
The second addon is "TipTacItemRef", which improves the look of the ItemRefTooltip, which is the one shown when clicking on an item, spell or achievement link in the chat.
Please refer to each addon's readme.txt file for more information regarding their functionality.

Saving Settings Per Character
If you prefer to have TipTac configured differently on each of your characters, you will have to manually edit the "TipTac.toc" file.
In this file, you will have to locate "SavedVariables", and change it into "SavedVariablesPerCharacter". You must restart WoW for it to take effect, and it will reset your current settings.

Lacking Features, Ideas & Problems
  • Currently doesn't work well with the Russian client, because it is unable to find the level line using the "TT_LevelMatch" pattern.
  • Sometimes tips may not fade for a mage's mirror images. This happens because GTT:GetUnit() does not return a unit token when you mouse over them.
  • Even with the option "Instantly Hide World Frame Tips", some tips still fades out, this is because TipTac uses a "mouse cursor change" event to find out when to instantly hide world tips. But since not all world objects change the mouse cursor, you wont see tips fading out instantly for them.
  • Adding a castbar in addition to the already existing health and power bar.
  Change Log - TipTac
TipTac Changes | 2009 Aug 27
- Fixed the misplacement of debuffs relative to the tip, which was caused by the latest update.

TipTac Changes | 2009 Aug 26
- Colorblind mode will no longer affect the guild line of the tip now.
- Fixed a bug which could cause a "trying to anchor to itself", if the option "Only Show Auras Coming from You" was enabled.

TipTac Changes | 2009 Aug 14
- The "GameTooltip_SetDefaultAnchor" function is now hooked using a secure hook, to avoid the taint caused by changes in the 3.2 patch.

TipTac Changes | 2009 Aug 13
- Changed the TOC version to 30200 for the 3.2 patch.
- Options: Fixed a few problems with the color controls.
- No changes really, but a lot seems to be unable at ticking the "Load Addons Out of Date" checkbox at the character screen, so this is basically just a TOC bump...

TipTac Changes | 2009 May 26
- Rarity colored border for item tips should now work again.
- Removed some obsolete code.
- Reorganized some code, should be more optimised now.
- Added a secondary parameter to the "TipTac:AddModifiedTip(tooltip,noHooks)" function, if set to true, it will not hook the "OnHide" and "OnTooltipSetItem" scripts.

TipTac Changes | 2009 May 25
- The option to show an icon next to the tip for raid icon, faction icon or combat icon, has been split into three different options.
- A check is now made to see if the configured texture still exists, if not, it will be reset to default.
- Setting the option to only show auras coming from you, will now also show auras applied by your pet or vehicle.
- Fixed a bug with the option to show auras at the bottom, which caused debuffs to be positioned incorrectly.
- Reduced string garbage creation even further.
- The "TipTac:AddModifiedTip(tooltip)" function can now also takes a string as the tooltip parameter.
- Any frame can now register itself using "TipTac:AddModifiedTip(tooltip)", it no longer needs a global name, nor does it have to be a GameTooltip, any frame will do.

TipTac Changes | 2009 May 17
- Will not show someone targeting "[]" anymore. This seem to have been a change caused by patch 3.1, for some reason targettarget could return an empty string.
- Optimised the "Targeted by" function, will no longer generate so much string garbage.
- You can now configure the cache size in TipTacTalents, through the TipTac options.
- Should now work a little better together with colorblind mode, at least it will no longer replace the color blind mode line in the tooltip.
- Rage bar is no longer shown for units that actually has no power, that is for NPCs whose max rage is zero.

TipTac Changes | 2009 Apr 19
- Removed some debug information related to the mage's mirror images.
- Changed the aura options a little, it now uses the new caster unit return to detect your auras.

TipTac Changes | 2009 Apr 17
- Changed the TOC version to 30100 for the 3.1 patch.
- Tips for a mage's mirror images should now show.
- Been doing some code cleanup and optimisation. The string garbage created should now be lower.
- No longer hooks the "GameTooltip_UnitColor" function, this means that the option to color player names by class color, will no longer work without TipTac Appearance.
- The temporary Auctioneer (LibExtraTip) workaround has now been removed. Thanks to the guys behind Auctioneer for looking into this and fixing it.

TipTac Changes | 2009 Mar 26
- The Auctioneer workaround should now work again.
- If you have TipTacTalents installed, you can now configure it through the TipTac options under the "Talents" category.
- Options: Moved a few options around to make room for the new "Talents" tab.

TipTac Changes | 2009 Mar 22
- Removed a blinking aura cooldown bug that could happen when the tip was resized.
- Options: Changing the bar texture or height now also changes the default tooltip health bar.
- Options: Fixed a problem where you couldn't change some color options, and trying to would generate a Lua error.
- Options: New option added to colorise the border based on the unit's reaction. This option will override the option for class colored border.
- Many options now work without TipTac Appearance enabled.
- Options: Removed the "Hook Special Tips" option. If there is a reason you really don't want certain tips hooked, you'll have to remove them editing the Lua, look for "TT_TipsToModify".
- Added a new layout preset named "Solid Border".
- If an addon is using the tooltip's fadout function for non units, TipTac will no longer stop the fadeout from happening.
- The unit status text, such as afk, dnd or dc, has been moved to the end of the name, instead of before.
- Added the function "TipTac:AddModifiedTip(tooltip)" which allows for other addons to "register" tooltips to be modified with the TipTac style. Normally you could just add these to the "TT_TipsToModify" list, but if tips added to that list are dynamically loaded, it wont work. This new function will.
- Redesigned the anchoring options. The new anchoring might be more confusing at first, but it will allow you to control the tip a lot better than previously. There are now four anchors, unit and non-unit tips in both the world and on frames. Also, the previously named "Smart" anchor is now called "Parent" anchor.
- The tip icon will now also show if a unit is in combat. The other states, raid and pvp icon, will take priority though.
- Removed the "values in kilo" option for the bar text and replaced it with a better "Auto Values" option. This will show the values as normal, in kilo or mega, depending on the values.
- Tips should no longer occationally appear without the TipTac Appearance, as if the option was off.

TipTac Changes | 2009 Mar 19
- Fadeout for group members out of range should no longer happen prematurely.
- Options: Now uses my shared libraries for options factory and dropdown menus. Makes things a little easier to update and to add new options in the future.
- When adding the names of those from the group targeting a mob, it will now let the tooltip do auto line breaks, this should make it look better.
- The problem with text getting hidden behind TipTac's own health and manabar has finally been fixed. About time, I know!
- Options: An option to enable a workaround for Auctioneer / Informant has been added under the "Special" category.
- Added the "QuestGuru_QuestWatchTooltip" tooltip to the ones getting modified.

TipTac Changes | 2009 Mar 17
- The fadeout issue related to TipTacTalents, was not actually fixed in the previous version, even though it was in the changelog. This has now been properly fixed. This was only a problem if the fadeout wasn't overridden.
- Fixed a problem where tips were not shown, if the tip was shown from a unitframe with a concated unit, such as "targettarget".
- There was a problem for worldframe unit tips on players/pets who were in your group, this caused the tips not to fadeout. This issue has now been fixed.

TipTac Changes | 2009 Mar 16
- Optimized some of the fadeout code, it will now also work even if you have disabled the TipTac Appearance.
- Occasionally the TipTac fadeout could get halted because of an update from TipTacTalents, I've fixed this by not allowing TipTacTalents to call "GTT:Show()" to resize the tip during fadeout.
- Fixed some fadeout problems for certain Unit Frames, they should now fadeout properly according to the settings of TipTac.
- Changed some of the default values for the settings, into how I want TipTac to be looking off the bat.
- Optimized the coloring of background and border for the reaction, class colored border, and item rarity border color options. Also fixed a few problems related to this, that sometimes prevented the proper coloring for signs and other world objects.
- Added a "deficit" option for the bar text drop down.
- An option to hide the default health bar has been added, this is of course on by default. But if you for some reason want to disable the internal health/mana bars in TipTac and just use the default one, it is now possible.
- Options: The minimum value on the Backdrop Edge Size option has been lowered from eight to zero.
- Options: A new "Solid" border texture has been added.
- Added partial support for ClassColors, there is no call back function registered though.
- Corrected a small incorrect bar offset value for when both the health and mana bar was shown.
- Added "QuestHelperTooltip" to the list of tips to modify in appearance.
- Options: New drop down option added for "Name Type". Here you can select either "Name only", "Use player titles" or "Copy from original tip". If you have another addon such as flagRSP, which changes the name in the tip, pick the "Copy from original tip" option.
- An Auctioneer workaround for the "jumping anchor", has been added, but it is not enabled by default as the Informant tip doesn't have a constant name. But feel free to go to line 1126 in "TipTac\core.lua" and uncomment the line to see if it works for you.
- The TipTacAnchor is now visible the first time TipTac is run.

TipTac Changes | 2009 Mar 12
- [Fixed Release] Fixed a problem where the tip wasn't cleaned up sometimes when showing tips from the minimap, signs and certain other places.
- [Fixed Release] If the default fadeout isn't overridden by TipTac, the tip should now keep the proper size while fading out.
- TipTac will no longer incorrectly tile the backdrop textures.
- Removed some old code that would show raid icons on the line that shows the target. This no longer worked after the tip was changed to use the GameTooltip, and could under certain conditions due to a little bug in WoW cause the Star raid symbol to show.
- The aura icons will no longer show a border around them. If anyone prefers the old way, let me know, and I will add an option for it.
- The cooldown on auras will no longer show above the buff application count.
- Improved the fadeout function, it now works a lot better, although if you do see tips not fading out, I've added an option to disable the fadeout override of the GameTooltip that TipTac does. Please give feedback on how this works for different setups and unit frames.

TipTac Changes | 2008 Dec 05
- It is now possible to show and move the TipTacAnchor from the options again.
- Fixed an anchor bug when the non unit anchor was set to mouse, which also made unit tips anchored to the mouse.
- The raid icons will now actually work properly!

TipTac Changes | 2008 Dec 03
- Added raid and faction icon to the tip, this will show the raid icon or faction icon, alliance, horde or pvp (free for all).
- Included a new addon in the TipTac compilation, TipTacItemRef. What this does in short, is to modify the tip that shows when you click a link in chat, please refer to the readme in the TipTacItemRef directory for more info.
- Fixed a fade out problem for some unit frames when the interface option "Beginner Tooltips" was enabled.
- Added back the "Reaction as Text" option which got lost in the remake of TipTac during the last releases.
- The new "ShoppingTooltip3" has been added to the tips getting modified.

TipTac Changes | 2008 Nov 10
- Fixed an assignment error that got a value assigned to a wrong variable, causing some interface problems.

TipTac Changes | 2008 Nov 09
- Fixed a bug when the TipTac Unit Tips are disabled and you move the mouse away from a unit frame.
- Simplyfied TipTac even more, the tip is now just modified instead of build up from the ground, this means less memory, and less complications with other addons.
- Because of the changes in TipTac, I've had to remove the option to not show guild names. Therefore the guild option has been changed into a "Show Player Guild Rank Title" checkbox option.
- Removed the slash command "/tiptac", now only "/tip" will work.
- Options: Added a new bar text formatting, "Show values in kilo", setting it to this will show an npc with 326762 hp as 326.7k.

TipTac Changes | 2008 Nov 06
- Fixed a bug with tips on the minimaps and signs.

TipTac Changes | 2008 Nov 05
- There has been a major change in this release. TipTac no longer uses its own tip for showing units in, it instead changes the GameTooltip. This means several things, it will no longer display double tooltips on certain occations, it will also mean that it works better with other addons that anchors themselves to the GameTooltip, such as auctioneer.
- New Option: "Hide Unit Tips in Combat", this will hide all unit tips when you are in combat. Do not confuse this option with the already existing option: "Hide Unit Tips for Unit Frames in Combat".
- Moved some settings around in the option dialog, so their position makes more sense.

TipTac Changes | 2008 Oct 23
- Removed the MobHealth support, now that the internal WoW API shows health for all units.
- Fixed a problem where tips suddenly faded on unitframes. This happened because "mouseover" unit is no longer a valid unit for unitframe if the unit is out of range, seems like an unintentional change in the 3.0 patch. The fix is more like a workaround, you may still see some problem, but hopefully next patch fixes this.
- Fixed an aura problem where the options to show only selfcastable buffs or debuffs did not work.
- Options: Fixed a problem where the option dialog went blank for options, at least I hope so, it's been somewhat hard for me to reproduce, so please let me know if it's still a problem.

TipTac Changes | 2008 Oct 16
- Changed the TOC version to 30000 for the Wrath of the Lich King patch.
- Made the buff/debuff icons work with WotLK.
- Options: Switched to using "LibSharedMedia-3.0". The library itself is still not included, so get it elsewhere.
- New release of TipTacTalents included, please refer to the "changelog.txt" of that addon for changes made.

TipTac Changes | 2008 Jun 11
- TipTac should now work with Gatherer addons even when the "Hide World Frame Tips Instantly" option is on.
- New option added to let you choose how the text shown when someone targets you is suppose to look.

TipTac Changes | 2008 Apr 06
- New option to instantly hide world frame tips instead of fading them. These are tips like the ones which appear on herbs, mineral veins, mailboxes, chests etc.
- TipTac now checks if the unit token is valid everytime it updates the tip, this is to avoid the "once in a blue moon" error that could happen when "GTT:OnTooltipSetUnit()" was called, but the "GTT:GetUnit()" function returning nil.
- Included update of TipTacTalents as well, please check the seperate "changelog.txt" for those changes.

TipTac Changes | 2008 Mar 26
- There is a new option under the "Colors" page to show item tooltips with a colored border of their item quality.
- Fixed a little error in the "OnShow" hook for modified tips.
- Added options to set the backdrop edge size, and the backdrop insets size. These values control how large the border of the tip is and how far in the backdrop color of the tip is shown.
- Fixed an error in the options dialog when having the Color Picker open and changing category page that could result in the Color Picker changing the wrong color variable.
- Included a new addon called TipTacTalents which shows player talents in the tip. It also caches up to the last 10 people. This addon is completely independent of TipTac, meaning you can use this even without TipTac loaded. If you wish not to show talents, do not install this addon, or just disable it from the addon list on the character screen.
- TipTac no longer has the option to show player talents in the tip, use "TipTacTalents" instead.

TipTac Changes | 2008 Mar 21
- New option for auras to display them at the bottom of the tip instead of the top.
- Added an option to show a small gradient area at the top of the tip, you can find this option under the "Backdrop" settings. This is somewhat similar to what the addon "Skinner" does to modify certain frames.
- When the unit's level is unknown by displaying "??" and you are showing talents, TipTac will try and determine their level by adding the number of talents together.
- TipTac will now show the talents line before they are loaded, this is to prevent the tip from growing when the talent data is actually received.
- The "OnTooltipSetUnit" is now hooked on "VARIABLES_LOADED" instead of at code load, this hopefully fixes a problem with other addons that hooks it aswell, which might add extra lines to the tip later than TipTac, thus making TipTac not show it's information until the first update.
- Having TipTac show talents will now also show which tree they have most of their points in. Example: "Holy (41/20/0)".
- You can now change the format for the classification text. This is the text that describes the unit's level and such, like elite or rare mob.
- New option to select the way the guild name is displayed, it can be set to show the guild, the guild and rank, but also turned completely off.
- The drop down menus in the options now have a scrollbar. So if you have a lot of shared media objects, they should no longer drop off the screen.

TipTac Changes | 2008 Feb 24
- Changed the TOC version to 20400 for the upcomming 2.4.0 patch.
- New option to show the talent specialization of the player in the tip.
- TipTac should now work better on non english localizations. Fixing things like mixing up level with NPC title, or not showing party/raid locations when they are out of range.
- A unit targeting you are now shown as "<<YOU>>" instead of "[YOU]".

TipTac Changes | 2008 Feb 06
- The "Hide Tips for Unit Frames in Combat" option now works even when you have TipTac Tips turned off.
- Improved the reaction coloring options, you can now select the color for the text as well as the background.
- Added option to add the reaction of the unit as text to the last line.
- The player status has been added the new tag <DC> for when they are disconnected.
- An entry for dead units has been added to the unit reactions.
- You can now change the color of the health and mana bar. The default mana color is a bit more light than what it was before, which makes it better looking.
- Fixed a bug with the "Smart" anchor setting and tips shown with the UIParent frame.

TipTac Changes | 2008 Jan 30
- An option that determines if the font templates are going to be modified has been added, it is turned off by default. If you want TipTac to change the fonts, you have to enable it.
- Added options to change the tip backdrop background and border texture. This uses "LibSharedMedia" if available for extra textures.
- New option to color the health bar in the unit's class color.
- Option to change the texture used for the health and power bars. Also uses uses "LibSharedMedia".
- You can now change the font options for the bars.
- Option added on the anchor page to surpress tips during combat shown from unit frames.
- Added reaction coloring for the backdrop color, this is turned off by default.
- The bars now have an option to show the text always in percent, values if available or hide the text all together.
- New "Show Target" option to display it on the first line, like TipBuddy used to do it.

TipTac Changes | 2008 Jan 25
- Major rework of both TipTac and the Options frame, they no longer uses XML files.
- TipTac now allows you to change the font face and size of all tips in the WoW user interface. This feature takes advantage of "LibSharedMedia" if you have it installed.
- The anchors for non-units and units can now be configured individually, they are now only configurable through the options frame, you can no longer right click the anchor frame.
- You can now configure the color for normal reaction, players of the same guild, race & creature type and neutral level color.
- New option whether or not the TipTacTip should show the realm of the player, an asterisk (*) or just nothing at all.
- Another option added that determines if it should show the status of players, like <AFK> or <DND>.
- The option that decided if the tip should show who the unit was targeting has been added a new choice to be shown on the last line, instead of the second line.

TipTac Changes | 2008 Jan 17
- Optimised a few parts of the code. It should now also show the tips in a better way as it no longer hooks the GTT:SetUnit() and is no longer dependant on the mouseover unit change event.
- Renamed the config variable that determines if TipTac unit tips should be shown, this is to avoid the problems many have had with MI2 and TipTac.
- Target of the unit are now colored by class color when the target is a player, the brackets are still colored based on reaction towards you.
- Aura application count text now scales with the aura size as configured in the options.
- The TipTacTip will now properly set the owner to the same frame as GameTooltip, instead of just setting it to UIParent. This may change some behaviour with Smart Anchor enabled.
- New option to color the border of the tip in the same color as the unit class, this option works on both normal GameTooltip and the TipTacTip.
- Added an option to display the unit name in the same color as the class, this will work both with normal GameTooltip and the TipTacTip.
- A "Reset" button has been added to the options, this will reset all the options on the current page to default values.
- Added options to change the background and border color of all modified tip and the TipTacTip.

TipTac Changes | 2007 Dec 26
- TipTac can now show debuffs of the unit.
- Fixed an anchor bug on tips that was already anchored to the mouse.
- Added options to show only self castable buffs and removable debuffs by you.
- A new option, to display cooldown models over buffs and debuffs, has been added.
- Added a new option named "Only mouse anchor unit tips" which will make non-unit tips anchor the normal way, this is sort of a temporary option until I split the anchor options up properly.

TipTac Changes | 2007 Dec 06
- TipTac now shows the buffs of the unit, debuffs are still work in progress (will be added soon™, I promise).
- Increased the mouse anchor offsets boundaries to -200/+200.
- Added the WorldMapTooltip to the list of tips changed in scale and appearence.
- Fixed a bug in the OnShow hook of the modified tips.
- Added 3 new anchor points, "Center", "Left" and "Right".
- Changed the Option Dialog, it is now much easier for me to add new options to it.
- Added new options to display text on the health, mana or power bar or not.
- New option that lets you decide if you want TipTac to hook special tips to modify their appearance.

TipTac Changes | 2007 Nov 30
- Fixed a problem with setting the scale of the tip and having it anchored to the mouse.
- TipTac now modifies the ItemRefTooltip and ShoppingTooltips as well as the normal GameTooltip.
- Added more options to show Health, Mana, Rage, Energy and Focus bars.

TipTac Changes | 2007 Nov 27
- Changed the TOC version to 20300 for the 2.3 patch.
- Mouse anchor now works much better, you can also change the mouse x and y offsets in the options.
- Options: You can now use the mousewheel to increase and decrease slider values.

TipTac Changes | 2007 Sep 27
- Updated for the 2.2 patch. Should no longer give an error occasionally on certain unit frames and elsewhere.
- Fixed a little update problem with unit tips.
- Added Smart anchoring. Available from the right click menu on the TipTacAnchor, overrides other anchor points when tip has a parent.

TipTac Changes | 2007 Aug 11
- Options: Split the TipTac and GTT scale up so you can change them individually.
- Options: Added "Pre Fade Time" slider, this is the time the tip will stay visible, before starting to fade out.
- The unit target line will now show a raid icon if the unit they target have one assigned.
- Fixed a problem with the tip when it was showing a "mouseover" unit and then moved onto a unitframe, that worked as a "mouseover" unit, which normally doesn't show a unit tip. Good example would be CTRA raid frames.

TipTac Changes | 2007 Aug 08
- Options: There is a new option that lets you determine if the player's PvP name should be shown. This is the title you can select from the character sheet.
- Added support for MobHealth.
- Options: Added scale options for the TipTac unit tip.
- Options: If Update Frequency is set to 0, it will not update the tip.
- Options: You can now toggle the TipTacAnchor visibility from a button in the bottom left corner.

TipTac Changes | 2007 Aug 07 (b)
- Options: Fixed a problem with the Close button, should now be shown properly.
- Options: Added option for showing "Targeted By" in the unit tips when in raids or parties.

TipTac Changes | 2007 Aug 07
- Made option dialog for TipTac. It's Load on Demand, which means it will not be loaded by the WoW UI until you open it.
- Added fade out time to the unit tips, default is 1.2 seconds.
- Unit tips should no longer be shown as the normal GameTooltip fading out, when a unit despawns by zoning or logging out.
- Changed the colors of the unit name. Also, tapped mobs will now be colored gray.

TipTac Changes | 2007 Aug 04
- First Test Release.
  Optional Files - TipTac
Sorry, there are currently no optional files available.
  Archived Versions - TipTac
File Name
Version
Size
Author
Date
09.08.26
43kB
Aezay
08-26-2009 11:10 AM
09.08.14
43kB
Aezay
08-14-2009 12:12 PM
09.08.13
43kB
Aezay
08-13-2009 01:26 PM
09.05.26
43kB
Aezay
05-26-2009 05:06 PM
09.05.25
43kB
Aezay
05-25-2009 04:58 PM
09.05.17
42kB
Aezay
05-17-2009 12:05 PM
09.04.19
42kB
Aezay
04-19-2009 12:40 PM
09.04.17
42kB
Aezay
04-17-2009 01:32 PM
09.03.26
41kB
Aezay
03-26-2009 12:37 PM
09.03.22
41kB
Aezay
03-22-2009 10:49 AM
09.03.19
39kB
Aezay
03-18-2009 10:30 PM
09.03.17
37kB
Aezay
03-16-2009 10:16 PM
09.03.16
37kB
Aezay
03-16-2009 05:12 PM
09.03.12 Fixed
36kB
Aezay
03-12-2009 01:03 PM
09.03.12
35kB
Aezay
03-12-2009 08:57 AM
08.12.05
34kB
Aezay
12-05-2008 07:30 AM
08.12.03
34kB
Aezay
12-03-2008 02:19 PM
  Comments - TipTac
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Old 10-05-2009, 01:17 AM  
Quagm1re
A Kobold Labourer

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Quote:
Originally posted by Aezay
firebaerd
This is an error I've seen posted often, but I have no idea how it occurs, I've never been able to reproduce it myself. Bug reports always seem to have Clique and XPerl in them, so it could be some conflict with any of those, but I have no idea to be honest. [/b]
When this bug occurs, the "UnitAura" error will not show up if you have auras disabled, but all tooltips will still disappear, except for those tooltips that TipTac is not able to touch. I, for one, do not have either Clique or XPerl installed, but I have a very extensive list of addons, so I'm not sure if posting that list would help very much. I can reproduce the problem about every 30-45 minutes, but no sooner than that, and it just seems to be at random.

Next time the bug occurs, I'll try doing a little troubleshooting with the frames and tables to see if I can spot anything odd. Please let me know if there's anything I can do to help find and fix this bug. I know Lua and XML pretty well, as well as the WoW API. Thanks!
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Old 10-02-2009, 10:09 PM  
sconley
A Deviate Faerie Dragon

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Would it be possible to have TipTac move the anchor for the tool tips for bag items. I've seen that requested below.

At present, I'm running a very old version of ToolTip Wrangler along with TipTac. ToolTip Wrangler moves all tooltips (and I mean all of them).

I'd rather not have 2 addons fighting to see who can move tooltips.

Other than that, I love this addon. The appearance of the info in the tooltip is very easy to read and well placed.
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Old 10-02-2009, 05:42 PM  
Biteme_nfs
A Kobold Labourer

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Quote:
Originally posted by Aezay
Biteme_nfs
That is something better changed in the bag addon, not TipTac.
Thanks for the response, and that would be all fine and good, if I was using a bag addon. Since I'm not it's really not a option.
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Old 09-30-2009, 07:04 AM  
eternalglory
A Murloc Raider

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how to show elite on the tooltip ?
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Old 09-24-2009, 09:28 PM  
passionfly
A Deviate Faerie Dragon

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I get this intermittantly...

with only the debuff checkbox selected under auras I get this once in a while. Usually right in the middle of combat >.<

Date: 2009-09-24 21:24:25
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\TipTac\core.lua line 724:
Usage: UnitAura("unit", [index] or ["name", "rank"][, "filter"])
Debug:
[C]: ?
[C]: UnitAura()
TipTac\core.lua:724:
TipTac\core.lua:668
TipTac\core.lua:1182: ApplyGeneralAppearance()
TipTac\core.lua:884:
TipTac\core.lua:856
[C]: ?

Last edited by passionfly : 09-24-2009 at 09:29 PM.
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Old 09-24-2009, 05:14 AM  
gagou
A Murloc Raider
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I did some checks and found that level for beast is not the global TOOLTIP_UNIT_LEVEL but TOOLTIP_UNIT_LEVEL_CLASS

in the frFR client it's value is "%2$s niveau %1$s" so I did the following:

Code:
local TT_LevelMatch2 = TOOLTIP_UNIT_LEVEL_CLASS:gsub("%%1$s", ".+");
TT_LevelMatch2 = TT_LevelMatch2:gsub("%%2$s", ".+");
TT_LevelMatch2 = TT_LevelMatch2:gsub("%%s",".+");
and in the test for title:

Code:
if (u.title) and ((u.title:find(TT_LevelMatch)) or (u.title:find(TT_LevelMatch2))) then
and now it works for frFR client
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Old 09-23-2009, 09:31 PM  
gagou
A Murloc Raider
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Quote:
Originally posted by Aezay
gagou
Hmm, this is odd, this is something that used to be a problem in the past, but I thought I had it fixed. But it looks like it's putting "critter level 1" into the guild tag, which I know was happening on a Russian client. Need to know a few things to see what's causing this.
- Which Client of WoW are you using?
- Do you have colorblind mode enabled?
- Could you perhaps have another addon that modified the tooltip installed?
I have frFR client, colorblind is disabled and no other tooltip mod used
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Old 09-23-2009, 07:21 PM  
Aezay
A Theradrim Guardian
 
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gagou
Hmm, this is odd, this is something that used to be a problem in the past, but I thought I had it fixed. But it looks like it's putting "critter level 1" into the guild tag, which I know was happening on a Russian client. Need to know a few things to see what's causing this.
- Which Client of WoW are you using?
- Do you have colorblind mode enabled?
- Could you perhaps have another addon that modified the tooltip installed?

Quagm1re
Thanks, I'll keep this in mind for a possible future change.

Heal
There is currently no option to do so, making the only way, a change in the code on line 401 to this:
Code:
lineInfo[#lineInfo + 1] = GetDifficultyLevelColor(level ~= -1 and level or 500);
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Old 09-23-2009, 06:56 PM  
Heal
A Kobold Labourer

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Is there anyway to make it so that the "difficulty level color" of a target shows Full time and not just when you are out of town, so that any time i highlight any character or w/e anywhere i can see a colored level in the tooltip?
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Old 09-20-2009, 10:29 PM  
napsilan
A Kobold Labourer

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Quote:
napsilan
And this is perfectly replicable with just TipTac as the only addon loaded?
Yes I disabled all my addons except the 4 tiptac ones, and the siege HP did not show. Disabling all of the including tiptac showed it again. Disabling just tiptac showed the siege HP as well.


Edit: Found the problem. I had the bottom of the tiptac anchor against the bottom of my screen. Since the siege hp bar shows up below the tooltip box instead of inside it like unit HP, it was outside my screen.

Last edited by napsilan : 09-20-2009 at 10:36 PM.
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Old 09-20-2009, 09:46 PM  
Quagm1re
A Kobold Labourer

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Change Sell Price font in tooltips

I noticed that TipTac doesn't change the font of GameTooltipMoneyFrame lines (where it says "Sell Price:"), and this annoyed me enough to look through Blizzard's code and figure out how to do it. Here's how I did it, for anyone interested.

Add the following lines of code to AddOns\TipTac\Core.lua (I added it at line 807):
Code:
hooksecurefunc("GameTooltip_OnTooltipAddMoney",function(self, cost, maxcost)
	if ( cfg.modifyFonts ) and ( self.GetName ) and ( self:GetName() == "GameTooltip" ) then
		for i=1,2 do
			if ( _G["GameTooltipMoneyFrame"..i] ) then
				_G["GameTooltipMoneyFrame"..i.."PrefixText"]:SetFontObject("GameTooltipText");
				_G["GameTooltipMoneyFrame"..i.."PrefixText"]:SetShadowColor(0, 0, 0, 0);
				_G["GameTooltipMoneyFrame"..i.."SuffixText"]:SetFontObject("GameTooltipText");
				_G["GameTooltipMoneyFrame"..i.."SuffixText"]:SetShadowColor(0, 0, 0, 0);
				_G["GameTooltipMoneyFrame"..i.."GoldButton"]:SetNormalFontObject("GameTooltipText");
				_G["GameTooltipMoneyFrame"..i.."SilverButton"]:SetNormalFontObject("GameTooltipText");
				_G["GameTooltipMoneyFrame"..i.."CopperButton"]:SetNormalFontObject("GameTooltipText");
			else
				break
			end
		end
	end
end);
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Old 09-20-2009, 07:23 PM  
gagou
A Murloc Raider
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I have a problem with TipTac and my own addon tomQuest2. I have a module that is changing unit and items tooltip to add quests and achievement informations.

if I over a mob it will tell me if I need to kill it or /love if needed.

Let say I display the tooltip of a rabbit. I'll add the following line to the tooltip:
"To All The Squirrels I've Loved Before" with the achievement icon and in red if I need to /love or in green if I already did it.

But with TipTac this line will be overwritten (only the icon will be displayed)
I'll have the following tooltip:
One line with "Rabbit"
One line with a title "< critter level 1>"
One line with "1 Criter" with the icon of the achievement.
One line with the health status bar

If I disable my modification of the unit tooltip I have the following tooltip:
One line with "Rabbit"
One line with a title "< critter level 1>"
One line with the health status bar

If I add an empty line to the tooltip before adding my achievement line I got the following tooltip:
One line with "Rabbit"
One line with a title "< critter level 1>"
One line with "1 Criter"
One line with my achievement modification.
One line with the health status bar

In case 1 & 3 I have in line 3 "1 Criter" but this line is only displayed after the tooltip is displayed. In case 1 I see my modded line overwritten by "1 Criter" in case 3 I see my empty line overwriten by "1 Criter"

If I use another tooltip addon like TipTop there is absolutely no problem and I have the following tooltip:
One line with "Rabbit"
One line with "Critter level 1"
One line with my achievement modification.

So it seems that adding a line to the tooltip is breaking something with TipTac enabled. Can you tell me If I should do something special to make it work? (This code is only in the latest alpha of tomQuest2 on WowAce)

currently I'm doing:
Code:
local function OnTooltipSetUnit(tooltip, ...)
	local name, unit = tooltip:GetUnit()
	if not unit then return end
	local ttmod
	if module.db.profile.mobTooltip then
		if core.questsMobs[name] then
			tooltip:AddLine(" ")
			for uid, qmData in pairs(core.questsMobs[name].quests) do
				tooltip:AddDoubleLine(core.quests[uid].title, core.questsObjectives[uid][qmData].qoStatus)
			end
			if core.achievementsMobs[name] then
				for _, data in pairs(core.achievementsMobs[name]) do
					local aid, cid = match(data, "(.+)~(.+)")
					local _, _, _, completed = GetAchievementCriteriaInfo(aid, cid)
					if completed == 1 then
						tooltip:AddLine(core.achievementName[tonumber(aid)], 0, 1, 0)
					else
						tooltip:AddLine(core.achievementName[tonumber(aid)], 1, 0, 0)
					end
					tooltip:AddTexture(core.achievementIcon[tonumber(aid)])
				end
				ttmod = true
			end
		elseif core.achievementsMobs[name] then
			tooltip:AddLine(" ")
			for _, data in pairs(core.achievementsMobs[name]) do
				local aid, cid = match(data, "(.+)~(.+)")
				local _, _, _, completed = GetAchievementCriteriaInfo(aid, cid)
				if completed == 1 then
					tooltip:AddLine(core.achievementName[tonumber(aid)], 0, 1, 0)
				else
					tooltip:AddLine(core.achievementName[tonumber(aid)], 1, 0, 0)
				end
				tooltip:AddTexture(core.achievementIcon[tonumber(aid)])
			end
			ttmod = true
		end
	end
	if ttmod then tooltip:Show() end
end

GameTooltip:HookScript("OnTooltipSetUnit", OnTooltipSetUnit)
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Old 09-20-2009, 06:51 PM  
Aezay
A Theradrim Guardian
 
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ArtemusB
TipTac doesn't touch corpse tooltips at all, so you must have something else the interferes.

napsilan
And this is perfectly replicable with just TipTac as the only addon loaded?
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Old 09-20-2009, 06:02 PM  
napsilan
A Kobold Labourer

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Echoing the bug that building health bars will not show up. I have tried toggling "enable tiptac unit tip appearance" and "hide default health bar" and neither will allow the siege hp to be shown.

Other mods I have that could modify tooltips are ratingbuster, outfitter, Athene's gear check, auctioneer, tiptacitemref, tiptacoptions and tiptactalents.
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Old 09-17-2009, 09:32 AM  
ArtemusB
A Kobold Labourer
 
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Quote:
Originally posted by Aezay
ArtemusB
I would imagine both those addons works just fine with TipTac, is that not the case?
Nope, I suppose it tries to make it's own tooltip when hovering over a corpse. It seems that it is "under" TT's tooltip (I can see the _C's tip for a split second if I set TT up a certain way)
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