Download
(328 Kb)
Download
Updated: 11-27-07 04:23 PM
Pictures
File Info
Updated:11-27-07 04:23 PM
Created:unknown
Downloads:19,377
Favorites:56
MD5:
SLTimex 2.0  Popular! (More than 5000 hits)
Version: r13
by: Taffu [More]
No Longer Supported/Updated
If you are still interested in the SL text-based plugins, please download SLDataText which is the current supported AddOn.
Post A Reply Comment Options
Old 10-11-07, 06:25 PM  
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 9525
File comments: 578
Uploads: 24
Some nice additions over CML. Did Phanx decide not to add some of these features to CML? I know at least one or two of them were on her to-do list...

Anyway, downloaded the file to check out the fonts (talk about that in a sec), and first thing I noticed is that you don't use all of the Ace2 core libs, yet you include them all in the download.

About the fonts... I *highly* beg to differ on SharedMedia not being a source for fonts. Many of the fonts you included are already in SharedMedia, more are in ClearFont2. Through MyMedia in SharedMedia, one can add whatever font they so choose to use in game. I counted 10-12 of your 20 fonts I already have available through SharedMedia. Because of the libs and all of the fonts, your folder size is about 1.5MB - way larger than it needs to be.

edit: oh yeah - and Morpheus is already a default game font.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

[SIGPIC][/SIGPIC]
Last edited by Seerah : 10-11-07 at 06:26 PM.
Seerah is offline Report comment to moderator  
Reply With Quote
Old 10-11-07, 09:31 PM  
Akustik
A Kobold Labourer
 
Akustik's Avatar

Forum posts: 0
File comments: 41
Uploads: 0
I'm more interested if u plan on putting it in wowace.com/files ?
Akustik is offline Report comment to moderator  
Reply With Quote
Old 10-12-07, 12:54 AM  
septor
A Flamescale Wyrmkin

Forum posts: 130
File comments: 92
Uploads: 0
I'd be able to replace CML if you put in ShardMedia support.
septor is offline Report comment to moderator  
Reply With Quote
Old 10-12-07, 03:29 AM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 418
Uploads: 33
Originally Posted by Seerah
Some nice additions over CML. Did Phanx decide not to add some of these features to CML? I know at least one or two of them were on her to-do list...
I don't think it's that she didn't want to ad the features, it's just that SLTimex already had them added. Phanx mentioned being interested in someone taking CML anyways, since she didn't have a whole lot of time to work on it. After discussing it, it just seemed like a win-win situation.

Originally Posted by Akustik
I'm more interested if u plan on putting it in wowace.com/files ?
Nope, probably not.

Originally Posted by septor
I'd be able to replace CML if you put in th SharedMedia support.
I may do it at a later date...I don't know yet. One thing that turns me off of SML (and the whole MyMedia thing) is that some people don't want to tinker with .lua themselves, and having the fonts included in the base without an additional library support "and" addon (including SharedMedia with included fonts/etc) is just convenient. We'll see.
Taffu is offline Report comment to moderator  
Reply With Quote
Old 10-12-07, 09:43 AM  
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 9525
File comments: 578
Uploads: 24
We've worked at making the instructions for MyMedia as easy to understand as possible. It's really not that difficult. If a user is to the point where they want to start customizing their UI with their own custom files, I think they are willing to do something at the lua level anyway. And most users already *have* SharedMedia for bar textures, etc. I'd just rather not have to load my font into the game twice - once through SharedMedia and once through SLTimex. Or even have 12 fonts in my AddOns folder twice.

edit: Actually, a couple of those I already have in my AddOns folder twice. The fonts I put in the CF2 FontPack started out as a custom font pack for my UI.

IMO, take out fonts that are available elsewhere and leave in those that you have found on your own. Register your fonts with SharedMediaLib, then ask SML for the list of usable fonts for SLTimex. That way you still have access to those extra fonts you have found to include, users can use whatever font they wish from SharedMedia, and they can also select your new fonts for anywhere else in their UI.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

[SIGPIC][/SIGPIC]
Last edited by Seerah : 10-12-07 at 09:44 AM.
Seerah is offline Report comment to moderator  
Reply With Quote
Old 10-12-07, 10:46 AM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 418
Uploads: 33
Alright, I'll be adding SharedMedia support for the 1.1 release that will be coming out soon. Let the masses rejoice
Taffu is offline Report comment to moderator  
Reply With Quote
Old 10-12-07, 12:24 PM  
Phanx
A Pyroguard Emberseer
 
Phanx's Avatar
AddOn Author - Click to view AddOns

Forum posts: 3951
File comments: 1912
Uploads: 38
Some of the features were on my to-do list, yes. Others I simply didn't want to include, because I don't find them useful myself, and didn't feel they were worth the code bulk to include, or the time to develop and support. I'll update my WowAce thread to link to this... I probably won't drop CML entirely, and in the future may pick it up and do something with it again, but for now I'm just going to officially put it on indefinite hold as far as development goes.

BTW, you can support SharedMediaLib for those who already use it, without requiring it or including it as an embed, and without compromising your ability to include extra fonts for both SML and non-SML users alike.
Phanx is offline Report comment to moderator  
Reply With Quote
Old 10-12-07, 12:35 PM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 418
Uploads: 33
Originally posted by Phanx
BTW, you can support SharedMediaLib for those who already use it, without requiring it or including it as an embed, and without compromising your ability to include extra fonts for both SML and non-SML users alike.
Yea, that's what I'm working on doing now, and should have ready tonight or this weekend at the latest. I'm just going to embed SML and register all the non-common fonts I've added. That way the fonts included are there (including the default I have), but those with additional SML content can get the most out of the font selection.
Taffu is offline Report comment to moderator  
Reply With Quote
Old 10-12-07, 03:18 PM  
Dawn
A Molten Giant
 
Dawn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 903
File comments: 947
Uploads: 23
I'm momentarily using CML and it made me drop Fubar completly, since i mainly used it to show ClockFu and PerformanceFU.

However i miss one thing from PerformanceFU, though. The option to recylce addon garbage whenever i clicked on it.

Is there an Ace2 command for this (like /rl for reloading the UI) ? Or any Options to get it into this addon ?

Don't get me wrong i like the minimalistic thing on this addon and don't want an overload on new features, but i really miss this one. If there is an ace2 command i'll be happy without such an option, too.

Anyway, nice work there, i'll wait for 1.1 and sharedmedia support.
Dawn is offline Report comment to moderator  
Reply With Quote
Old 10-12-07, 05:11 PM  
Jaim Sandar
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 13
File comments: 358
Uploads: 1
offset time?

I don't see any mention of it in the description: is there an offset adjustment for the time, so SLTimex on a server not in my time zone can display my local time instead of server time?
Jaim Sandar is offline Report comment to moderator  
Reply With Quote
Old 10-12-07, 05:46 PM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 418
Uploads: 33
Originally Posted by Dawn
Is there an Ace2 command for this (like /rl for reloading the UI) ? Or any Options to get it into this addon ?
That's something I can add to this addon, I'll add it to my list for 1.1

Originally Posted by Jaim Sandar
I don't see any mention of it in the description: is there an offset adjustment for the time, so SLTimex on a server not in my time zone can display my local time instead of server time?
SLTimex actually uses the "date()" command rather than the "GetGameTime()" API call, so it registers the time in comparison to your PC's local time, not the games Server time. I will be adding a Server time feature, but for the time being, it only registers your machines local time.
Taffu is offline Report comment to moderator  
Reply With Quote
Old 10-13-07, 02:43 AM  
CyberOto
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 44
Uploads: 2
Nice and clean.

Good job. I want to make a feature request:

- add option for stats order

At the moment I have changed the order in .lua file - FPS | Mem | Lag


Cheers
CyberOto is offline Report comment to moderator  
Reply With Quote
Old 10-13-07, 06:17 AM  
Sinera
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
Very Good!

Excellent, this is the far better version of a texture based clock than CML is.
It is
- editable
- configurable
- placable
without editing the .lua file, calculating coordinates for positioning relative to your screen size.

Thanks for the good work.
Sinera is offline Report comment to moderator  
Reply With Quote
Old 10-17-07, 06:32 AM  
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 149
File comments: 418
Uploads: 33
Updates coming soon:

-Replacing the current Dewdrop GUI menu with a Waterfall GUI
-Removing Tooltip on mouseover (in the future, there will be a performance tooltip that will be optional and will relay Memory usage information on an addon-specific basis)
-New Layouts Option: Default will be "Stacked" (which is the current layout). New will be "Minimal" which will be an inline display only displaying two stats at a time with the clock.
-Optional Stat Modules will include Gold & Mail modules. If there are others people are interested in seeing included, be sure to let me know either via email or use the Feature Request on my portal.

I'm expecting to be able to get 1.12 out this weekend.
Taffu is offline Report comment to moderator  
Reply With Quote
Old 10-21-07, 04:28 PM  
Xacius
A Deviate Faerie Dragon
AddOn Compiler - Click to view compilations

Forum posts: 10
File comments: 1
Uploads: 1
I notice is the SS's that theres no background. Is there an option to make the background completely transparent, or am i just missing it somewhere?

Nevermind, sorry about that, would help if i clicked the lock button.

Nice mod btw, saved some UI space getting rid of MiniclockFu and PerformanceFu
Last edited by Xacius : 10-21-07 at 04:31 PM.
Xacius is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: