Download
(165 Kb)
Download
Updated: 10-21-10 12:39 PM
Updated:10-21-10 12:39 PM
Created:unknown
Downloads:241,955
Favorites:1,232
MD5:
Satrina Buff Frames 3  Popular! (More than 5000 hits)
Version: 3.1.25
by: Satrina, father0fnine
SBF has a maintainer!
I have to say, I am amazed by the number of people who just kept plugging along. It makes me feel bad that I do not have the time to keep working on this myself - you guys are all awesome! The good news is that a new maintainer has been found. Meet father0fnine, who is taking over SBF. I'm sure you'll all show him as much love as you showed me all these years

SBF 3.2 with clickable buffs
Go here: http://www.wowinterface.com/download...o.php?id=12524
Version 3.1.25
+ "my" filters are fixed
+ Added support for thrown weapon poisons
+ Poisons, totems, etc. should not cause errors in filters anymore
+ Added "id" filter type
+ Spells tab works again
+ Added option in the spells tab to show/not show buffs by spellID
+ Added options in the global tab to show default buff frame and default enchant frame
+ SBFOptions will now make the background for names visible when configuring to help you not overlap the icons when positioning (which can cause clicks on icons to not register)

Version 3.1.24
- Sadly, clicking off of buffs is not fated to be at this time. Disabled for now

Version 3.1.23
+ Fix an error when tracking is enabled

Version 3.1.22
+ Added "id" filter for spell ID numbers
+ You should now be able to click off player buffs
+ Fixed problems with the colour picker
+ You can now remove/edit filters
+ You should be able to rename buff frames without error now
- You will not be able to click off temporary enchants or totems
- When you rename a buff frame, the old name will still appear in ButtonFacade's list until you reload UI or restart

Version 3.1.21
- Update for WoW 4.0
- The scale slider has finally been removed. Use the individual sizing mechanisms on the tabs, and set spacing between buffs on the layout tab
- Some performance tweaks courtesy of Yarlir@Area52
- You won't be able to click off buffs (same with pretty much all buff addons right now)

Version 3.1.20
- Fix an error for new users introduced by 3.1.19

Version 3.1.19
- Fixed an error between SBF and Parrot
- Increased maximum number of buff frames

Version 3.1.18
- Reworked temporary weapon enchants somewhat. They should work a lot better now
- Fixed a problem where ButtonFacade users could not rename frames
- Fixed an error during buff updates when fast bar is enabled (line 177)
- Some performance tweaks
- The SBF entry in the Interface panel now has a button to launch SBF options rather than just clicking on the name
- Fixed a bug where the tracking type icon would not update when the tracking type was changed

Version 3.1.17
- Hopefully fixed ButtonFacade problems

Version 3.1.16
- More work on castable filters
- Buff timers and bars should refresh correctly when first appearing in frames

Version 3.1.15
- Fix dumb error in 3.1.14

Version 3.1.14
- Fix for castable filter (that should fix up out my filters as well)
- Added option for icon opacity
- If you set a the height of a frame's bars to be greater than its width, the bar will automatically become vertical (experimental)
- Totems and weapon enchants should work correctly with my filters now


Version 3.1.13
- Player and vehicle buffs are now separated correctly (this fixes the stack count problem)
- Added a vehicle (v) filter for filtering your vehicle's effects
- Added an option on the General tab to have player blacklist buff frames show vehicle buffs when mounted
- The spellsteal (s) filter works correctly now.
- Added the player (player) filter that will filter effects cast by players
- Added the NPC (npc) filter that will filter effects cast by NPCs
- Added the party (party) filter that will filter effects cast by members of your party or raid
- You can now toggle buff names to show tooltips when hovered over
- Added frame visibility options for solo, party, raid, party or raid, friendly, and hostile
- Using !~ in filters (n!~xyz, tt!~abc) will now work correctly
- SBFOptions now has localisation for koKR (submitter did not give locale file for SBF itself)
- Some other small bug fixes

Version 3.1.12
* When SBF can determine the caster of an effect, it will put the name in the effect's tooltip
* The list on the Spells tab should populate correctly now
* The tt filter should function correctly now
* Fixed a condition where SBF would sometimes not be able to determine a border colour for ButtonFacade skinned icons and an error would occur

Version 3.1.11
* Fix errors when creating/removing frames

Version 3.1.10
* Fix that error with temporary enchantments

Version 3.1.9
* Fixed an error when checking castable status (SBFUtil line 86)

Version 3.1.8
* Fixed an error where size limited frames get the wrong buffs
* Some small fixes for ButtonFacade. Some skins will still not get border colours. I've sent a message to StormFX to see if there's something I am missing or if it's just an inconsistency with some BF skins
* Added the ability for users to add custom sounds for expiry warnings. See SatrinaBuffFrame/Media/SBFSounds.lua for directions
* When changing SBF profiles, the list of frames shown in ButtonFacade setup will update correctly

Version 3.1.7
3.1.7 is version bookkeeping to keep in sync with a massive fubar I had at Curse

Version 3.1.6
* Bars should no longer jump directly from 00:01 to 00:00
* Buff flows will no longer reset when you re-enter the options after setting them up
* Fixed an error that was occuring for new users and people converting from 3.0, preventing them from using SBF
* Buff icons changing from debuffs to buffs due to buff flowing should have their borders re-coloured correctly now
* You can now have SBF try to fix corrupted saved variables for the current character by using /sbf fix
* You can now reset the profile for the current character by using /sbf reset

Version 3.1.5
* TOC version has been updated for WoW 3.1 :rolleyes:
* SBF will no longer allow you to try and flow buffs for different units. (There's no way to make that work without a major code revamp)
* Buff and Name help in non-English localisations has been updated with the current English version. Translators will need to re-translate them
* ha filters should behave a little bit better now
* Vehicle buff frames will update and clear when you exit a vehicle
* Hopefully (hopefully!) the overextending bar thing is gone finally.
* SBF and SBFOptions now has an actual licence besides All Rights Reserved. Check out licence.txt in the zipfile, or read online: http://evilempireguild.org/SBF/licence.php


Version 3.1.4
* Code change for my filters to work correctly with WoW 3.1
* Added an option to reverse cooldown sweeps
* Flashing buffs should not go insane in combat
* You should be able to dismiss weapon enchants/poisons correctly now

Version 3.1.3
* Cases where the first buff in a frame cannot be clicked should be fixed for real now
* Shaman weapon imbues should not get moved into frames using the to filter any more
* Cooldown sweeps should not flicker in combat now
* Cooldown sweeps should not occasionally cause an error

Version 3.1.1
* Because it wouldn't be an SBF release without me forgetting something ridiculous, SBF will no longer say "hi" to you when you click on a buff
* Added vehicle to the list of units for buff frames on the general tab

Version 3.1.0
* Filters now work completely for any unit
* In addition to assigning a unit to each frame, each frame is designated as holding buffs or debuffs, and is designated as a whitelist or a blacklist
* Each frame now maintains its own filter list
* Filters now work with the whitelist or blacklist setting for the frame
* A dropdown allowing you to select from commonly used filters is now available
* The filter system has been simplified, read the SBF site for details
* Timers, counts, and names can now have their frame level adjusted (allows you to ensure that things appear on top of each other correctly)
* You can now name your buff frames, and the name appears in the drag tabs
* You can size buff icons
* You can set bar height
* Buff bars can show tooltips when hovered over, and can dismiss effects when right clicked
* Bars should not occasionally go insane when buffs are refreshed anymore
* Timers should always update in a timely manner in combat
* The filter evaluator has been rewritten for performance
* You can put a cooldown sweep (like on action bars) on buff icons
* Some other performance enhancements

Version 3.0.7
- Tweak to re-get buffs when a buff's time left reaches 0
- ButtonFacade settings saved in SBF's saved vars
- Tweak timer and bar updates
- Add new zhCN and zhTW locale files
- Account for multiple separate buffs with same name

Version 3.0.6
- Fix pets and other units coming and going

Version 3.0.5
- Fix for when party members leave so that buff frames clear correctly
- Add Name options trunc, chop, of
- Add zhCN and zhTW locales
- Add option to display N/A as time for auras
- Castables are stored separately by class now

Version 3.0.4
- Really fix the problem from 3.0.2

Version 3.0.3
- Fix error from 3.0.2 where frames are not regenerated when changing buff count

Version 3.0.2
- Performance tweaking
- Fix an intermittent error with ButtonFacade

Version 3.0.1
- Fix an error when temp enchants reach 0 time
- Add time left on temp enchants to their tooltips

Version 3.0.0
- Add SBF button to Interface panel
- Fix so Sentry Totems are not destroyed when right clicked
- Fix so frames with out of combat visibility do not flash in combat
- Fix so flowed buffs actually use the expiry settings of their home frame
- Promote to release version

Beta 15
- Fix an error when removing frames
- Adjustments to buff sorting
- Removed ButtonFacade debug messages
- Fix for debuffs that don't report their type properly
- Make sure that weapon enchant buff index is always valid

Beta 14
- Fix filters for harmful effects by type
- Fix some totem problems
- Add option to track totem timers when out of range
- Add option to not track totems that do not give buffs
- Fix buff sorting error for totems

Beta 13
- Add an option on the Globals tab to disable ButtonFacade for SBF only
- Some performance tweaking

Beta 12
- ButtonFacade is back!
- Fixed a problem where buffs would overflow frames sometimes
- Re-fix unit debuffs
- Added "my" filter

Beta 11
- ButtonFacade is still disabled
- Fix a couple of in your face problems from beta 10

Beta 10
- ButtonFacade is still disabled
- Added throttling to the event input to reduce unnecessary extra work when buffs are coming and going quickly
- Fixed an error where the Copy From dropdown never got updated
- Some general performance enhancements

Beta 9
- ButtonFacade is still disabled
- The auras have max time option should work correctly
- Time remaining filters should work now
- When a frame fills, it should correctly discard extra buffs
- Frame visiblity options Always, In Combat, Out of Combat, and Never are available again. Mouseover is currently removed.
- Random other fixes and tweaks

Beta 8
- Fix an error in SBFOptions when ButtonFacade is loaded

Beta 7
- Disabled ButtonFacade support for the time being
- Buff flashing when expiring fixed
- Mirror buffs should work correctly now
- New users should not have problems with profiles not being saved
- Some profiling fixes for performance

Beta 6
- The positioning window is hopefully now in a more obvious place
- Positioning window also has labels now!
- Profile stuff now works
- Fixed an error where you could sometimes only adjust positions of items in frame 1
- Increased the maximum scale to 3.0 times
- The spells tab works normally again for setting up show in frame/always warn (though filter diagnosis is broken currently)
- cyCircled support should be back again

- Beta 5
- ButtonFacade colours should save now
- Tooltips should be correct when buffs fade
- Fixed some bugs

Beta 4
- More tweaking of sticky tab in options
- ButtonFacade should work now
- Few small fixes from the known issues list

Beta 3
- Redid the sticky frames interface in SBFOptions
- Added ability to colour names of debuffs separately from buffs

Beta 2
- Added new timer formats
- Very early and basic work on sticky frames.
- Stability fixes

Beta 1
- Weapon enchants should work right now
- Totems should appear correctly now. Won't disappear when you go out of range, though
- A bit of fixing in the 2.x saved variables conversion
- You shouldn't see errors with ButtonFacade now

Beta 0 (fixed)
- Fixed load order in embeds.xml for people who have no other Ace3 addons

Beta 0
- Conversion to Ace3
- Many new features
Archived Files (5)
File Name
Version
Size
Author
Date
3.1.24
164kB
Satrina
10-15-10 04:13 PM
3.1.23
164kB
Satrina
10-15-10 03:19 PM
3.1.22
164kB
Satrina
10-15-10 02:35 PM
3.1.21
165kB
Satrina
10-14-10 06:15 PM
3.1.21
383kB
Satrina
10-14-10 06:12 PM


Post A Reply Comment Options
Unread 04-26-10, 05:12 PM  
Bitterness
A Defias Bandit

Forum posts: 2
File comments: 5
Uploads: 0
Feature Requests

I'm a huge fan of this mod. The range of customization amazes me. I've been using it since TBC through its various iterations and have been quite happy with it.

That said, I have a few suggestions that are hopefully rather simple to add:

1. An option to hide frames when in a vehicle. You can hide vehicle frames when not in a vehicle, so I figure this shouldn't be much more than an extra conditional. I have a couple small frames for things that I don't want appearing in my normal buff frame (flasks, well fed, weapon enchants) that I like to place under my player frame, but they look funky when the vehicle ui takes over.

2. An option to set the frame strata for each frame - Some of my design is meant to overlap other elements of the UI (for example, the dragon art for elite mobs), but there doesn't appear to be a way to set that.

Thanks for this great mod, I'm eagerly awaiting 3.2!
Bitterness is offline Report comment to moderator  
Reply With Quote
Unread 04-24-10, 12:14 PM  
Amamake
A Kobold Labourer
 
Amamake's Avatar

Forum posts: 0
File comments: 1
Uploads: 0
Max font size

Cheers, been using SBF for a long time now and I love how flexible it is. However, I've had some strange ideas for my UI and I would like to experiment with buff timers / stacks that have very large font sizes and, unfortunately, SBF only allows fonts up to 34 pt.

Is there a way that anyone knows of to increase the maximum allowable font size? I've combed through the LUAs but I don't know if I'm even looking in the right place.
Amamake is offline Report comment to moderator  
Reply With Quote
Unread 04-23-10, 04:02 PM  
Tonyleila
A Frostmaul Preserver
 
Tonyleila's Avatar
AddOn Author - Click to view AddOns

Forum posts: 287
File comments: 1243
Uploads: 31
Are there any known bugs with showing the stacks of "Eye of the Broodmother" since 3.3.3? it won't show me all 5 stacks when i cast any spells after some time it staks up frome one too 4 or 5

Originally posted by cagebg
hi i have strange problem, i see only 20 buffs on my interface on raid .Tell me how to fix this problem

p.s fixed
/sbf options
choose buffs as current frame
klick on layout
there is a frame for number of buffs
Tonyleila is offline Report comment to moderator  
Reply With Quote
Unread 04-23-10, 04:35 AM  
cagebg
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
hi i have strange problem, i see only 20 buffs on my interface on raid .Tell me how to fix this problem

p.s fixed
Last edited by cagebg : 04-23-10 at 04:38 AM.
cagebg is offline Report comment to moderator  
Reply With Quote
Unread 04-20-10, 06:42 PM  
Sycobob
A Kobold Labourer
 
Sycobob's Avatar
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 9
Uploads: 1
Question Textures

Is there a way to change the way textures are used for bars? I have SBF set up to show bars for my debuffs on my target and when the bars deplete, the texture is stretched rather than being positioned in a static way and essentially being cut away as the bar depletes.

Does that make sense at all? I can try to post a video if needed.
Sycobob is offline Report comment to moderator  
Reply With Quote
Unread 04-19-10, 11:46 AM  
duhwhat
A Cyclonian

Forum posts: 40
File comments: 220
Uploads: 0
Anyone having trouble with TargetOfTarget debuff frames persisting when you dont actually have a target or tot? The debuff will just count down to zero and sit there. Typically they go away after a few target selects and deselects, but not always.
duhwhat is offline Report comment to moderator  
Reply With Quote
Unread 04-19-10, 05:52 AM  
Deznait
A Kobold Labourer
 
Deznait's Avatar

Forum posts: 0
File comments: 2
Uploads: 0
Originally posted by Nighto
Dead Deznait

To get to the setups/options, just type the command /sbf options
- Think that's your problem maybe (;

Best Regards
- Nighto
No, that's not my problem, I can enter the options menu, and configure each of my frames, the problem is that SBF doesn't appear at the options of ButtonFacade, so I can't change the borders of the icons in SBF.
Deznait is offline Report comment to moderator  
Reply With Quote
Unread 04-19-10, 05:42 AM  
Nighto
A Kobold Labourer
 
Nighto's Avatar

Forum posts: 0
File comments: 3
Uploads: 0
Originally posted by Deznait
Hi,

I'm a spanish player, and I love SBF, it's my favourite buff addon, because the customization.

I have a problem. I'm making my UI with a close appareance, whit the same borders for Kgpanels and Bartender, usin ButtonFacade, but SBF doesn't appear in the options. I tried downloading the addon from UI already made there in WoWInterface, with the borders changed, but it doesn't works. I think it's maybe because I play in spanish, and the part of SBF that enables BF is no localizated. I tried also to see if a could change the SBFButtonFacade.lua, but I don't know of LUA, so I leave it there.

There is any fix for my problem?

Thanks.

PS: As I said, I'm spanish, so sorry if my english is not quite good
Dead Deznait

To get to the setups/options, just type the command /sbf options
- Think that's your problem maybe (;

Best Regards
- Nighto
Nighto is offline Report comment to moderator  
Reply With Quote
Unread 04-19-10, 05:13 AM  
Deznait
A Kobold Labourer
 
Deznait's Avatar

Forum posts: 0
File comments: 2
Uploads: 0
Hi,

I'm a spanish player, and I love SBF, it's my favourite buff addon, because the customization.

I have a problem. I'm making my UI with a close appareance, whit the same borders for Kgpanels and Bartender, usin ButtonFacade, but SBF doesn't appear in the options. I tried downloading the addon from UI already made there in WoWInterface, with the borders changed, but it doesn't works. I think it's maybe because I play in spanish, and the part of SBF that enables BF is no localizated. I tried also to see if a could change the SBFButtonFacade.lua, but I don't know of LUA, so I leave it there.

There is any fix for my problem?

Thanks.

PS: As I said, I'm spanish, so sorry if my english is not quite good
Deznait is offline Report comment to moderator  
Reply With Quote
Unread 04-19-10, 03:22 AM  
Nighto
A Kobold Labourer
 
Nighto's Avatar

Forum posts: 0
File comments: 3
Uploads: 0
Buff Bars - Timer bars

Dear Author

I was wondering if it's possible to make the "Timer-bars" go upwards?
- Could be a cool add to this addon.

If you don't understand what I mean, then I can post a link in here for an example ( if needed, Just tell me )

Anyways, nice addon you've made here !

Best Regards -
Nighto
Last edited by Nighto : 04-19-10 at 03:23 AM.
Nighto is offline Report comment to moderator  
Reply With Quote
Unread 04-17-10, 08:51 AM  
Kagaro
A Cyclonian
AddOn Author - Click to view AddOns

Forum posts: 45
File comments: 132
Uploads: 9
Originally posted by Tinuviel
For those having Button Facade issues, I've found that I have to go into button facade itself and select a different border, then go back to the one I was using, for it to take effect.
also another fix for button facade change the following

in SBFButonFacade.lua remove lines 3, 93-95

then on line 7 insert the following
Code:
  if not bf and not lbf then 
	return
  end
Kagaro is offline Report comment to moderator  
Reply With Quote
Unread 04-16-10, 10:52 AM  
Tinuviel
A Defias Bandit
 
Tinuviel's Avatar

Forum posts: 3
File comments: 214
Uploads: 0
For those having Button Facade issues, I've found that I have to go into button facade itself and select a different border, then go back to the one I was using, for it to take effect.
Tinuviel is offline Report comment to moderator  
Reply With Quote
Unread 04-16-10, 02:35 AM  
laerbeejo
The MMOiest Chick of All
 
laerbeejo's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 14
Uploads: 3
:S

I can't figure out what's wrong. I read the entire SBF site and all the comments from the date of the last update but could find only one other person who reported this issue. He commented here once and never said anything again.

I am unable to use right click to dismiss buffs. I don't have any of the "disable right click" boxes checked and I have checked the "activate mouse" box for the Names tab. I've tried just loading SBF and the options to see if there was a conflict with another mod but nothing seems to work. Anyone have any suggestions?

In other news, I can type /cancelaura Fill-In-The-Blank in record time.
Last edited by laerbeejo : 04-16-10 at 02:43 AM.
laerbeejo is offline Report comment to moderator  
Reply With Quote
Unread 04-15-10, 05:47 AM  
Sueisfine
A Defias Bandit

Forum posts: 3
File comments: 24
Uploads: 0
Originally posted by duhwhat
While this does restore the prior look, it still does not adress why creating a fresh SBF profile from scratch does not have this problem.
I already tried several times creating fresh SBF profiles and I always keep seeing this problem. Only way to make SBF color the debuff borders is to go into BF options and change the color of the "normal" layer of the BF skin to full white and alpha. But of course, this changes the BF skin itself from black to white, which is not intended... It's supposed to be a black skin :P

I read somewhere that newer versions of BF seem to fix the API used by others add-ons to color a skin's borders (apparently fixes some blend issues which might be what is causing the problem with black bordered skins like the one i'm using).

Can we expect an update of the SBF code to use this new API ?

Thanks a lot again for your time and work!
Sueisfine is offline Report comment to moderator  
Reply With Quote
Unread 04-14-10, 11:02 PM  
duhwhat
A Cyclonian

Forum posts: 40
File comments: 220
Uploads: 0
About the "black borders" issue with SBF and BF...

It seems that SBF is interpreting the "brightness" of the normal color setting from within BF in a different manner than other addons such as Dominos and OPie. You get the same color visual effect on the addons themselves, but achieve this by using different settings. Im not familiar with the terms, so I'll just post an SS of what I was adjusting.

http://i44.tinypic.com/15g2ki9.jpg the slider circled in red is what i had to adjust to get the BF borders looking normal on SBF, whereas this is not needed with Dominos/Opie.


While this does restore the prior look, it still does not adress why creating a fresh SBF profile from scratch does not have this problem.
duhwhat is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: