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Updated: 11-10-13 05:17 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:11-10-13 05:17 PM
Created:unknown
Downloads:548,484
Favorites:1,055
MD5:
5.4
Minimap Button Frame  Popular! (More than 5000 hits)
Version: 3.1.10c
by: Bachlott [More]
This little addon will gather up all of your addon minimap buttons and put them into a movable frame.

Features

- Minimap Button Skinning (Square Minimap Buttons)
- Add or Remove almost any minimap button
- Multiple Sorting Options - Including Custom!
- Collection of Blizzard Buttons
- Collect only the buttons you want
- Background Color can be changed from the config screen
- Hide most of the Blizzard Minimap Icons
- LDB Support
- Key Bindings
- Profile Support
- Basic Localization in English, Spanish, French, German, Korean, Russian, and Chinese (Simplified and Traditional)

Future Features

- Full LDB version of MBF

Known Issues

Metamap minimap button is incompatable due to the way it is handled in the addon.

The addon does not grab button that do not have a name currently.

Currently discovered addons that are this way are:

Enchantrix (Part of Auctioneer Advanced)
onRaid

The Blizzard buttons that only show up under certain conditions, (battleground, LFG) will only display on the Frame when they are shown normally and active scanning is enabled. Otherwise they will apprear on the minimap when they are shown.

The Add feature is a little more powerful than I originally expected. So you can accidentally grab things that you didn't expect to be able to. (Other Addons) I've tried to protect the blizzard interface features and a couple other things, but let me know if you can grab something that you don't think you should be able to. If you do accidentally add something to the bag you can always remove it.

I've added a lot to the Localization, so it's another quick and dirty, horrible translation. Thanks again for the crazyness Google. So if you can do a better translation please help me out and submit it to me so I can add it to MBF. Hopefully Google didn't make them too funny or offensive.

Note:

The ability to add minimap icons to the table can be a general or partial name of the icons. The button override table add should be the exact name of the button that you want to override and collect.

As always your feedback is more than welcome!
3.1.10b
- Update - Toc updated to 50400

3.1.10b
- Fixed - Fixed unable to move bug

3.1.10
- Update - Toc updated to 50100
- Update - Code changes to fix a conflict with another addon using MBF in it's code
- Change - Changed MBF from global to a local. Got changed by accident at some point

3.1.9
- Update - Fixed Issue with the Queue Status button not behaving like other Blizz buttons
- Update - Fixed issue with buttons not having border restored upon removal
- New - Added option to exclude the Queue Status button from being gathered

3.1.8
- Update - Added a size check to gathering
- Update - Toc updated to 50001
Archived Files (2)
File Name
Version
Size
Author
Date
3.1.10b
405kB
Bachlott
12-30-12 07:31 PM
3.1.10
405kB
Bachlott
12-28-12 11:49 AM


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Old 12-13-07, 05:42 PM  
Bachlott
A Defias Bandit
 
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srcwiz - Is there anyway you could post a image of what it's doing and what your current options settings are?
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Old 12-13-07, 05:05 PM  
srcwiz
A Wyrmkin Dreamwalker

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I would like to report that the frame is just too big.

there is a lot of space where my buttons does not use shown up
it takes about half of my screen.

in the past, the frame only take up the space of how many minimap buttons being grabbed.
now it is a huge unused space.

changing padding or changing the column only make it either narrower but still takes the length of the entire screen.

also, it does not grab all the button automatically like before.

has to manually /mbf add many buttons back into the frame. (a very large frame though)

contrary to the past, i only need to /mbf remove buttons that I want to show outside
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Old 12-13-07, 01:43 PM  
Bachlott
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Originally posted by Heartwork
I had that same problem with the updated version. The buttons are spread out across the screen,instead of close together like it should be.
Don't know if you added all the buttons ,but MobInfo, and Linklist buttons are not grabbed, they can be moved however seperate from map frame.
Also want know if this can be Vertical single row?
If a button is not grabbed automatically, simply put your cursor over the button and type

/mbf add

This will grab the button and from that point on the button will always be grabbed.

Yes it can be set to be a single row either vertical or horizontal.

I'm not sure what you mean by spread out across the screen, maybe you can post a screenshot of what it's doing. Also check your options to make sure you don't have things set way too large or something along those lines.
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Old 12-13-07, 01:23 PM  
Heartwork
A Deviate Faerie Dragon

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I had that same problem with the updated version. The buttons are spread out across the screen,instead of close together like it should be.
Don't know if you added all the buttons ,but MobInfo, and Linklist buttons are not grabbed, they can be moved however seperate from map frame.
Also want know if this can be Vertical single row?
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Old 12-12-07, 07:39 PM  
Bachlott
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bitbybit - I've noticed that as well. I'll check to see if that's because of the way it's setup or if it's some kind of blizzard issue then I'll see if I can fudge around with it to make it more consistant.
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Old 12-12-07, 04:40 PM  
bitbybit
A Defias Bandit

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<3 <3 <3 the addon

One bug I noticed is that if you change the padding and then scale it, it behaves much differently than if you scale it and then change the padding. In my case, it seems like the padding is a ratio of the current scale, rather than a constant regardless of size. The problem is that if I scale to 1.0 and then try to adjust the padding so that the buttons are close, I can never get them close enough (the minimum setting at 1.0 scale is too far apart for my tastes), but if I adjust the padding at a lower scale and then re-scale, I can get it closer to what I'm aiming for, albeit with a little guesswork and tweaking

Love the addon - just what I was looking for
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Old 12-12-07, 02:39 PM  
Syxx
A Rage Talon Dragon Guard
 
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Originally posted by Purity
Big fan of this addon!

I have a feature request. I know you intend to allow customization of the appearance of the box, but I was wondering if you could make that compatible with SharedMedia(Ace2 thingy). I wonder if the buttons could be like cyCircled, too? (Big fan of the Vol look.) This would allow a great deal of textures and fonts to be used I think? I really like being able to exact color match and texture enhance my UI elements for uniformity.

Other than that, thank you for cleaning up all those buttons!
SharedMedia and Cycirled support would seem to me to be kind of pointless.
There are no textures, fonts, or statusbars used in the mod and the author(s) of Cycircled would have to add support for minimap skinning which I don't think is possible (Other than directly changing the MiniMap-TrackingBorder image files manually which I do to get square minimap button).
Just wondering what you'd use sharedmedia for with this addon?
Last edited by Syxx : 12-12-07 at 02:40 PM.
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Old 12-11-07, 10:08 PM  
Purity
A Deviate Faerie Dragon

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Big fan of this addon!

I have a feature request. I know you intend to allow customization of the appearance of the box, but I was wondering if you could make that compatible with SharedMedia(Ace2 thingy). I wonder if the buttons could be like cyCircled, too? (Big fan of the Vol look.) This would allow a great deal of textures and fonts to be used I think? I really like being able to exact color match and texture enhance my UI elements for uniformity.

Other than that, thank you for cleaning up all those buttons!
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Old 12-09-07, 09:38 PM  
styffydawg
A Kobold Labourer

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I just want you to know that this is the single best mod in the world, and I can't believe someone didn't think of this sooner.

It was to the point that I could not see my minimap anymore.

Thank you!
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Old 12-08-07, 06:07 AM  
Bachlott
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Originally posted by kergoth
I'm sure you're aware, but it looks like the far right column of buttons sticks out past the edge of the frame a bit.
Adjust the padding setting up a little bit and it should fix that. I'm not sure why they do that from time to time. The size of the frame is determined using the size of the buttons + the amount of padding on each side and between the buttons, so it really shouldn't do that. Maybe that will fix itself when I go back over the code to clean it up and simplify it a bit.

Originally posted by Sepioth
New version looks and works great. The add remove features appears to work flawlessly. Looking forward to the new features. Keep up the good work

I thought you broke the CT minimap button collection. Had to do a /mbf add to recollect it

BTW I was just poking at you about your minimap button. No hard feelings I hope.

Thanks. But be careful with the add. It's a little more able than I expected. I can grab things that you don't expect if you're not careful.

Yeah I removed the code that was gathering it specifically, and made it behave like the others. I still wish the authors would name the button.

About the minimap button. I said the same thing about it when I first made it. Why have a button on the minimap from me when I'm collecting all the others. But yeah that will be changed soon.

So. I found a couple of bugs last night and I'm hoping to get them ironed out before too long. So expect another new version sometime today. It will probably be just bug fixes rather than new features. I'll start on the new stuff as soon as I rough up the bugs a bit.
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Old 12-08-07, 05:08 AM  
Sepioth
A Molten Giant
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New version looks and works great. The add remove features appears to work flawlessly. Looking forward to the new features. Keep up the good work

I thought you broke the CT minimap button collection. Had to do a /mbf add to recollect it

BTW I was just poking at you about your minimap button. No hard feelings I hope.
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Old 12-07-07, 04:10 PM  
kergoth
A Kobold Labourer
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I'm sure you're aware, but it looks like the far right column of buttons sticks out past the edge of the frame a bit.
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Old 12-07-07, 03:32 PM  
Bachlott
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Alright, Alright. I knew this day was coming when I was first asked to add the minimap button. There will be an option to collect it in the next version.

So here's what I'm currently working on for the next version of MBF barring any major incompatibilities or bugs. In no particular order.

- Titan Bar / FuBar support.

- All buttons on the frame the same size.

- Ability to change the color of the frame background.

- A small frame or something that is only visible when the frame is unlocked to make dragging easier.

- Option to gather the MBF Icon as well for a razor clean minimap. (While it's on the frame the click to hide the frame feature will be disabled)

Any suggestions, bug reports, etc. are appreciated as always!
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Old 12-06-07, 10:02 PM  
Sepioth
A Molten Giant
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Hey thanks for the quick reply. I look forward to the new features. Can't wait. Added to favorites

And I still say your button needs to be collected to. What do you think you are .... special
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Old 12-06-07, 08:26 PM  
THUNDER_CHILD
Dork
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Great addon.

I would however request the same thing as sepioth in regards to your minimap button. Its nice to have the button shown and available instead of using slash commands, though at the moment it looks out of place by not being collected with the others.
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