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Updated: 07-05-13 06:21 PM
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Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Updated:07-05-13 06:21 PM
Created:unknown
Downloads:490,838
Favorites:714
MD5:
Afflicted3  Popular! (More than 5000 hits)
Version: 2.3.4
by: Shadowed, Tatterotts
Afflicted is an enemy spell timer mod for PvP (mainly arenas). This is for people who just want useful information, such as an interrupt is on cool down and you're
safe to cast a heal or that Blessing of Freedom is going to be back up for an enemy Paladin soon. If you want to know the cool down of an obscure ability say Whirlwind then this is not the mod for you. New timers for abilities that are not included by default can easily be added under the configuration. However, the system is flexible enough that any enemy timer can be added including traps or totems.

Alerts for when a spell is triggered (or ends), as well as when you interrupt or dispel an enemy are included. All alerts can be shown inside party, raid, raid warning, combat text or a specified chat frame.

Slash command: /afflicted

NOTE: Dispel and interrupt announcements will not be part of Afflicted come next push (when 3.2 goes live), they have been broken off into Purgeatory


Version 2.3.4 (7/5/13)

Set arena to default to 3v3 for now since there's not a super-reliable way to predict arena team size that I've been able to test since the patch.
This will fix the problem of the addon not working when in arenas.

Version 2.3.2 (5/27/13)

Updated TOC
Updated libs
Changed purgeatory reference as the addon is no longer maintained

Version 2.3.2 (3/9/13)

Added in code to merge in a proper anchor on spell database update to avoid future problems and properly updated spell database so that life cocoon and combat readiness will respond properly.

Version 2.3.1 (3/9/13):

Work around for error popping up due to combat readiness and life cocoon ending early and not being assigned to proper anchors.

Version 2.3.0 (3/7/13):

Added general monk cooldowns, also tagged all appropriate spells with the "buff" type
Attempted to correct two general errors that seem to be caused by zoning issues where the combat log isn't reporting a source
Fixed icons not fading when abilities fade early, also corrected for bars (though it was only a select few spells).

Version 2.2.6 (8/30/12):

Fixed the ability to turn off icons when using bars
Corrected a seen issue when upgrading spell database versions
Changed two default initialization values

Version 2.2.5 (8/29/12):

Corrected an error in the GTB library that was causing icons to not display properly in bar mode. This was brought about by new functionality in the GetTexture API call. Testing during a single level 8X BG showed the proper icons for the abilities.

Version 2.2.4 (8/27/12):

Updated all spells and added new ones, lots of spell changes brought about by 5.0.4

Version 2.2.3 (8/25/12):

Increased the spells database version

Version 2.2.2 (8/12/12):

Initial bugfixes for Cata:

Updated Libraries
Removed non existent spells and totems
Removed old spell from the test
Added likely incorrect localizations so that the classes field could be populated for Monks

Have not had time to test extensively yet

Version 2.2.1 (1/6/12):

*Redone spells, might not have gotten all of them put in that people may want, but the durations and CDs, as well as spells new to Cata (like rebuke and skull bash) have been added into the default.

-Note that this will not effect people who have already used that addon, as the spells list seems to be generated when the addon is first loaded, so if you want the new ones, you'll have to delete the addon under the WTF saved variables folder. You can also add them in yourself.

Version 2.2.0 (12/23/11):

Numerous fixes for all (mainly combat log) changes that have occurred since wotlk
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.2.1
247kB
01-06-12 04:39 PM
Patch
1.0
230kB
04-27-11 09:08 AM
Patch


Archived Files (26)
File Name
Version
Size
Author
Date
2.3.3
235kB
Shadowed
05-26-13 11:06 PM
2.3.2
239kB
Shadowed
03-09-13 11:09 PM
2.3.1
239kB
Shadowed
03-09-13 10:17 PM
2.3.0
242kB
Shadowed
03-07-13 10:16 PM
2.2.6
231kB
Shadowed
08-30-12 02:48 PM
2.2.5
231kB
Shadowed
08-29-12 12:49 PM
2.2.4
229kB
Shadowed
08-27-12 11:18 PM
2.2.3
228kB
Shadowed
08-27-12 10:41 AM
r20100206
246kB
Shadowed
02-06-10 11:55 AM
r20091207
247kB
Shadowed
12-07-09 09:27 PM
r20090925
239kB
Shadowed
09-25-09 08:31 PM
r20090922
238kB
Shadowed
09-22-09 11:47 AM
r20090903
238kB
Shadowed
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r20090827
236kB
Shadowed
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r20090811
236kB
Shadowed
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r20090810
236kB
Shadowed
08-10-09 01:47 PM
r20090804
227kB
Shadowed
08-04-09 02:13 AM
r20090628
217kB
Shadowed
06-28-09 06:28 PM
r20090513
215kB
Shadowed
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215kB
Shadowed
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212kB
Shadowed
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211kB
Shadowed
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211kB
Shadowed
04-19-09 12:16 AM
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211kB
Shadowed
04-19-09 12:13 AM
r1245
210kB
Shadowed
04-13-09 09:29 PM
r1140
192kB
Shadowed
03-04-09 09:11 AM


Post A Reply Comment Options
Old 05-04-09, 11:29 AM  
Grombringal
A Kobold Labourer

Forum posts: 0
File comments: 20
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Hi Shadowed,

I wanted to know if it was possible to hide the "[CD]" part of the timers.

PS: I really miss the dispels announcements on friendly players and the icons in the chat. I'd LOVE you for reimplementing them, and I mean it
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Old 05-04-09, 06:23 AM  
niceguyjdh
A Kobold Labourer

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ask the favor of updated TOC (Miss koKR)

Hi, I'm Gz

## Interface: 30100
## Title: Afflicted3
## Notes: PvP timer and cool down tracking mod
## Author: Mayen
## SavedVariables: AfflictedDB
## OptionalDeps: LibStub, GTB-1.0

libs\LibStub-1.0\LibStub-1.0.xml
libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
libs\LibSharedMedia-3.0\lib.xml
libs\AceAddon-3.0\AceAddon-3.0.xml
libs\AceEvent-3.0\AceEvent-3.0.xml
libs\AceDB-3.0\AceDB-3.0.xml
libs\AceDBOptions-3.0\AceDBOptions-3.0.xml
libs\AceGUI-3.0\AceGUI-3.0.xml
libs\AceGUI-3.0-SharedMediaWidgets\widget.xml
libs\AceConfig-3.0\AceConfig-3.0.xml
libs\GTB-1.0\GTB-1.0.xml

localization.enUS.lua
localization.zhCN.lua
localization.koKR.lua -- add update
spells.lua
Afflicted.lua
config.lua
bars.lua
icons.lua
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Old 05-03-09, 03:48 PM  
Shadowed
...
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Don't plan on adding the spark back.
Last edited by Shadowed : 05-03-09 at 03:48 PM.
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Old 05-03-09, 02:28 PM  
krisg
A Kobold Labourer

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hi Shadowed, can you add an option to display a "spark" on timer bars, like the old versions

cheers, awesome addons!
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Old 05-01-09, 01:18 PM  
Shadowed
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Read the help tooltip, it's there to help you.
Last edited by Shadowed : 05-01-09 at 01:19 PM.
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Old 05-01-09, 12:51 PM  
kirÓ120389
A Kobold Labourer
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how to set duration/cooldown besides sliding bars?

I'm a rogue so I add Death and Decay and Flare to the list every time I set up afflicted. In the last version there was a textbox to type the duration and cooldown into and that was much easier than the sliding bar that I can not get to 15 or 20, it always jumps to 5,19,26 etc... and only these numbers.

what i'm trying to say is the sliding bars are tough to configure for me, you know, the ones that go from 0 to 900.

edit: Should I edit spells.lua to add these spells in?
How would I add:
Death and Decay - duration 10 - cooldown 15 - spellid 49938
and
Flare - duration 20 - cooldown 20 - spellid 1543

I'm going to try and do it myself with copy+paste+notepad.

edit 2: great success
Last edited by Shirik : 05-01-09 at 01:18 PM.
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Old 04-30-09, 04:21 PM  
Shadowed
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Dispels on friendly players are not shown anymore.
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Old 04-30-09, 03:27 PM  
MakiyoIto
A Murloc Raider
 
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I m not sure why my dispels arent showing up in party chat (I checked the setting and made sure its set to announce.)

@@
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Old 04-30-09, 02:55 PM  
Shadowed
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Yes, icons are coming back next push.
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Old 04-30-09, 09:54 AM  
Grombringal
A Kobold Labourer

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Is it somehow possible to have icons back in the chat when you dispel something ?
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Old 04-29-09, 09:47 PM  
Shadowed
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You can set which anchor will announce by looking each anchors configuration and setting them to either announce or not to.

If you want to set a single spell to be enabled (or, disabled) then go to that spell, check the enable custom announcements button, if you want to stop the spell from announcing them clear out the spells start/end messages, if you want it to announce then set the messages yourself.
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Old 04-29-09, 08:15 PM  
tianya168
A Kobold Labourer

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Whenever a spell is ready, it shows "XXX is Ready" in the announcement, I found that very annoying, is there anyway I could disable it?
While I do want to keep some of the starting and fading annoucements, just not the " is ready" ones.
tyvm
Last edited by tianya168 : 04-29-09 at 08:17 PM.
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Old 04-29-09, 02:16 PM  
Shadowed
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Read the help text, it's there to help you.

"Anchors that were added manually will be deleted, default anchors will be reset to default settings if you delete them. Disable default anchors to stop timers from showing. You will have to choose a new anchor to move any spells in this one to when you delete this anchor."
Last edited by Shadowed : 04-29-09 at 02:16 PM.
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Old 04-29-09, 02:14 PM  
Xarvos
A Kobold Labourer

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Delete anchor bug?

When I delete the Damage, Defensive and Spell anchor, move the spells in these anchors to the Cooldowns anchor and I relog, the Damage, Defensive and Spell anchors are there again as like I never deleted them.
Last edited by Xarvos : 04-29-09 at 02:15 PM.
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Old 04-24-09, 03:14 PM  
Shadowed
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Fixed as well, either manually add Nature's Grasp or disable that spell for now.
Last edited by Shadowed : 04-24-09 at 03:15 PM.
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