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Siege of Orgrimmar (5.4)
Updated:09-23-13 06:51 PM
Created:unknown
Downloads:192,768
Favorites:1,151
MD5:
5.4
Combuctor  Popular! (More than 5000 hits)
Version: 5.4.0
by: jaliborc, Tuller
Doing pet battles? Check out my latest addon, PetTracker!

Overview
Combuctor is a bag replacement addon designed to help the player find items in the inventory as quickly and as easily as possible.
  • Intelligent searching
  • Highly customizable filters
  • Coloring based on quality, being a quest or unusable item
  • Ability to view the inventory & bank of any character, from anywhere *

* - Requires the player to login and visit the bank once at each character

Plugins
A wide assortment of plugins is available for Combuctor. Here's some examples:
Notes
  • Have a question? Check the FAQ!
  • Please submit bugs and feature requests at GitHub.
  • Visit me at jaliborc.com.
====== 5.4.0
* Updated for Siege of Ogrimmar.
* Added support for the new in-game store features.

====== 5.3.2
* Fixed error affecting some users on login.

====== 5.3.1
* Now border coloring features can be disabled at the interface options.
* Hopefully fixed issue causing item cooldowns and locked states to not be shown properly.
* Added missing french localization.

===== 5.3.0
* Updated for patch Escalation.
* Upgraded search engine, which means:** Smarter syntax and better search results.
** Now items belonging to equipment sets are colored separately. Packed with ItemRack and Wardrobe support!
* Fixed bug causing error message on rare login situations.

===== 5.2.0
* Updated for patch 5.2: The Thunder King!
* Fixed an issue causing some cached items to not display any icon.
* Small code optimizations.

====== 5.1.2
* Added support for cooking bags.

====== 5.1.1
* Fixed small but annoying localization bug.

====== 5.1.0
* Updated for patch 5.1: Landfall!

====== 5.0.3
* Updated Korean localization, by 노분노씹새끼.

====== 5.0.2
* Tagging as release.

====== 5.0.1 (beta)
* Updated for compatibility with latest Scrap version.

====== 5.0.0 (beta)
* Updated and tested for Mists of Pandaria.
* Added monk class and pandaren race.
* Bug fixes.

====== 4.3.12
* Added option to display item counts on tooltips

====== 4.3.11
* Updated LibItemSearch (search engine) to latest version

====== 4.3.10
* Fixed bug causing money frame tooltip to not show on mousehover
* Redesigned money frame tooltip

====== 4.3.9
* Important hot hotfix

====== 4.3.8
* Tagging release

====== 4.3.7 (beta)
* Bugfixes

====== 4.3.6 (beta)
* Preventing code taint

====== 4.3.5 (beta)
* Hotfix

====== 4.3.4 (beta)
* Fixed a bug causing settings to not be saved between sessions.

====== 4.3.3 (beta)
* Now comes packed with BagBrother, an addon that stores bag, bank and vault data for offline viewing. This addon is shared with Bagnon.
* Added support for BagSync and Armory caching systems.

====== 4.3.2
* Fixed a bug causing the frame selector to show at unusual situations

====== 4.3.1
* Fixed bug causing BagSync support to not work properly
* Added portuguese translations

===== 4.3.0
* Jaliborc: Updated for WoW 4.3
* Jaliborc: No more "Jaliborc" tag. If there is nothing there, it means it was me.

====== 4.2.6
* Jaliborc: Tagging as release

====== 4.2.5
* Jaliborc: The config has been divided into two windows - "General" & "Sets"
* Jaliborc: New options at the "General" window - "Display Sets on Left" and "Act as Interface Panel"
* Jaliborc: Estetical improvements to the "Sets" window
* Jaliborc: Removed unecessary code

====== 4.2.4
* Jaliborc: The windows can no longer be dragged of the screen.

====== 4.2.3
* Jaliborc: Tagging as release version

====== 4.2.2
* Jaliborc: Fixed bug causing errors when opening the options menu

====== 4.2.1
* Jaliborc: Added unusable item coloring
* Jaliborc: Improved the quality filter design
* Jaliborc: Remade the windows so that they tile when resizing instead of stretching
* Jaliborc: Fixed a bug with the heirloom color
* Jaliborc: Fixed a bug when clicking the money box

===== 4.2.0
* Updated for WoW 4.2.0
* Tinkered a bit more with fixing frame positions to work properly when managed/unmanaged
* Removed keyring bits.

====== 4.1.2
* Reworked the quality filter again to make it a bit more similar to the old style.
* Selecting no qualities on the quality filter will now show all items.
* Selecting a quality will now show items of that quality only.
* Modifier clicking a quality will add the quality to the selection.

====== 4.1.tuba
* Added a fix for the issue people were having where the bank frame was not updating. Hopefully it works :)
* Fixed a bug causing empty item slots to not properly update in color when swapping bags of different types.
* Revamped the quality filter
* Clicking a quality button will now toggle showing that quality. Empty slots are shown regardless of quality selected.
* Modifier clicking an unchecked quality filter will select only that quality.
* Added heirlooms to the quality filter.
* The legendary filter also now includes artifacts.

====== 2.4.3
* Fixed LibItemSearch reference in the TOC file to make it load on demand properly

====== 2.4.2
* Localization bugfixes

====== 2.4.1
* Fixed a bug preventing Combuctor from showing up when you visit a bank.

===== 2.4.0
* Updated TOCs for 4.1
* Added a fix for the frame not remembering position issue
* Did a lot of restructuring, which probably will result in some bugs

====== 2.3.2
* Tackle box fix (thanks JuddMan)
* Compatibility fixes for WoW 4.1

====== 2.3.1
* Bugfix

===== 2.3.0
* 4.0.6 fixes (this version won't work with pre 4.0.6 versions)
* Added tacle box support (for reals this time?)

====== 2.2.5
* Added BagSync support.
* Removed Bagnon_Forever from the main download. (It'll still work, though)
* Added tackle box support (I hope :P)
* Updated LibItemSearch, you can now perform tooltip searches via tt:<search>

====== 2.2.4b
* Added back missing Bagnon_Forever + Bagnon_Tooltips folders

====== 2.2.4
* Fixed some compatibility issues with v4.0.1: specifically the player selector not working.

====== 2.2.3b
* Added back the Bagnon_Forever + Bagnon_Tooltips folders

====== 2.2.3
* Updated for WoW v4.0.1

====== 2.2.2
* Fixed a typo causing an error when moving an item onto an empty part of the Combuctor frame.

====== 2.2.1
* Fixed a bug causing the bank frame to not display
* Fixed an error when picking up a bag

===== 2.2.0
* Pushed in some changes I made in Bagnon. This should hopefully fix the bank frame issue.
* Added in quest item highlighting
* Added in empty slot coloring based on bag type

====== 2.1.4
* Removed debug prints from the bank frame

====== 2.1.3
* Updated for 3.3
* Updated LibItemSearch, adding in support for equipment sets (s:setname), item level (ilvl:level), and comparison operators (ex, q<=epic)

====== 2.1.2
* Updated for 3.2
* Added currency tracking to the money frame tooltip, thanks to Nyghtingale

====== 2.1.1
* Bagnon_Forever fixes

===== 2.1.0
* Heavily revised text searches
* Pure text searches now only look at item names.
* t:<text> searches look at item type/subtype/equiploc information
* q:<text> searches look at quality information (ex, q:0 or q:epic)
* boe, bop, boa, bou, and quest perform tooltip searches for bind on x and quest item information.
* It is possible to negate a search (ex, !q:epic)
* It is possible to perform an intersection search (ex, q:epic&t:weapon for all epic weapons)
* It is possible to perform an union search (ex, t:weapon|t:armor for all items that are either armor or weapons).

====== 2.0.8
* Bumped TOC for 3.1
* Added left side tabs (no GUI so far for it)

====== 2.0.7
* Updated Russian localization

====== 2.0.6
* Fixed some localization bugs

====== 2.0.5
* Updated translations
* Fixed a minor tooltip issue

====== 2.0.4
* Updated Chinese translation
* Turns out I was using my old wrath branch for Bagnon_Forever + Bagnon_Tooltips

====== 2.0.3-Repackage
* Made Bagnon_Forever not LOD

====== 2.0.3
* Fixed a bug caused by missing localization files.

====== 2.0.2
* Fixed a bug with version updating

====== 2.0.1
* Fixed a bug with Bagnon_Forever

===== 2.0.0
* A wrath compatible rewrite.
* Added the ability to resize the frame via dragging the bottom right corner
* Added the ability to customize which categories are displayed on the frames (/combuctor)
* Added the ability for developers to add in more sets and subsets to Combuctor
* Combuctor is still very much a beta at this point in time: The new features are very much a first draft.
Optional Files (15)
File Name
Version
Size
Author
Date
Type
CF_5.4.0
3kB
10-24-13 05:00 AM
Addon
1
1kB
12-13-12 04:57 PM
Addon
1.4b
9kB
05-19-11 07:48 AM
Addon
1.3b
12kB
05-19-11 07:47 AM
Addon
1.2b
9kB
05-19-11 07:47 AM
Addon
1.3b
5kB
05-19-11 07:46 AM
Addon
1.3b
12kB
05-19-11 07:46 AM
Addon
1.2b
9kB
05-19-11 07:45 AM
Addon
1.2b
12kB
05-19-11 07:45 AM
Addon
1.2b
12kB
05-19-11 07:44 AM
Addon
1.3b
10kB
05-19-11 07:44 AM
Addon
1.0.00
1kB
01-19-11 11:41 PM
Addon
1.0.01
3kB
01-19-11 05:31 PM
Addon
1.0.00
2kB
01-16-11 09:31 AM
Addon
1.1.02
2kB
01-16-11 04:45 AM
Addon


Archived Files (30)
File Name
Version
Size
Author
Date
5.3
77kB
jaliborc
05-27-13 10:03 AM
5.2.0
77kB
jaliborc
03-17-13 09:59 PM
5.1.1
79kB
jaliborc
12-03-12 06:24 AM
4.3.0
73kB
Tuller
12-01-11 01:24 PM
4.2.4
222kB
Tuller
08-09-11 12:58 PM
4.2.0
75kB
Tuller
06-27-11 07:24 PM
4.1.2
75kB
Tuller
05-30-11 09:09 AM
4.1.tuba
75kB
Tuller
05-29-11 02:32 PM
2.4.4
75kB
Tuller
04-30-11 12:28 PM
2.4.2
72kB
Tuller
04-28-11 06:55 PM
2.4.1
76kB
Tuller
04-27-11 06:07 PM
2.4.0
74kB
Tuller
04-27-11 05:43 AM
2.3.2
83kB
Tuller
04-12-11 06:17 PM
2.3.1
72kB
Tuller
02-09-11 06:49 PM
2.3.0
71kB
Tuller
02-08-11 05:49 PM
2.2.5
71kB
Tuller
01-24-11 08:10 PM
2.2.4b
96kB
Tuller
10-16-10 06:08 PM
2.2.4
87kB
Tuller
10-14-10 08:28 PM
2.2.3b
73kB
Tuller
10-11-10 05:19 PM
2.2.3
65kB
Tuller
10-11-10 05:00 PM
2.2.2
73kB
Tuller
12-11-09 05:43 AM
2.2.1
73kB
Tuller
12-10-09 06:07 AM
2.1.4
70kB
Tuller
12-09-09 04:27 PM
2.1.3
75kB
Tuller
12-07-09 09:51 PM
2.1.2
68kB
Tuller
08-04-09 05:11 PM
2.1.0
68kB
Tuller
04-12-09 01:58 PM
2.0.7
60kB
Tuller
01-09-09 05:35 AM
2.0.6
62kB
Tuller
01-01-09 09:00 PM
2.0.5b
62kB
Tuller
12-24-08 12:35 PM
2.0.5
59kB
Tuller
12-19-08 06:12 PM


Post A Reply Comment Options
Unread 02-09-11, 02:39 PM  
W0lfie
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
getting an frame lua error that i have't seen any answer to here.

Message: Interface\AddOns\Combuctor\itemFrame.lua:120: attempt to call method 'Highlight' (a nil value)
Time: 02/09/11 21:18:03
Count: 1
Stack: Interface\AddOns\Combuctor\itemFrame.lua:120: in function <Interface\AddOns\Combuctor\itemFrame.lua:114>
(tail call): ?
Interface\AddOns\Combuctor\itemFrame.lua:191: in function `Regenerate'
Interface\AddOns\Combuctor\itemFrame.lua:44: in function <Interface\AddOns\Combuctor\itemFrame.lua:42>
[C]: in function `Show'
Interface\FrameXML\UIParent.lua:1873: in function <Interface\FrameXML\UIParent.lua:1868>
[C]: ?
[C]: in function `ShowUIPanel'
Interface\AddOns\Combuctor\frame.lua:651: in function `ShowFrame'
Interface\AddOns\Combuctor\frame.lua:645: in function `ToggleFrame'
Interface\AddOns\Combuctor\Combuctor.lua:250: in function `Toggle'
Interface\AddOns\Combuctor\Combuctor.lua:194: in function `OpenAllBags'
[string "OPENALLBAGS"]:1: in function <[string "OPENALLBAGS"]:1>
Locals: self = <unnamed> {
0 = <userdata>
count = 104
filter = <table> {
}
bags = <table> {
}
dummyBags = <table> {
} items = <table> {
}
}
bag = 0
slot = 1
index = 1
item = ContainerFrame1Item33 {
frameID = "inventory"
border = <unnamed> {
}
count = 3
0 = <userdata>
hasItem = "[Embersilk Cloth]"
questBorder = ContainerFrame1Item33IconQuestTexture {
}
cooldown = ContainerFrame1Item33Cooldown {
}
SplitStack = <function> defined @Interface\FrameXML\ContainerFrame.lua:617
}
(*temporary) = nil
(*temporary) = ContainerFrame1Item33 {
frameID = "inventory"
border = <unnamed> {
}
count = 3
0 = <userdata>
hasItem = "[Embersilk Cloth]"
questBorder = ContainerFrame1Item33IconQuestTexture {
}
cooldown = ContainerFrame1Item33Cooldown {
}
SplitStack = <function> defined @Interface\FrameXML\ContainerFrame.lua:617
}
(*temporary) = false
(*temporary) = "attempt to call method 'Highlight' (a nil value)"
ToIndex = <function> defined @Interface\AddOns\Combuctor\itemFrame.lua:14
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Unread 02-09-11, 12:03 PM  
Archangel_Mike
Prince of Provocation
 
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Forum posts: 23
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Originally posted by funkydude
Originally Posted by Deathpromotr
But the combuctor config was not
Config isn't working due to the lack of a library.

Code:
Interface\AddOns\Combuctor_Config\panel.lua:7: Cannot find a library instance of "Classy-1.0
Yey for Blizz turning off Lua errors by default.

Soooo... update? Or can you at least disable config until you do so it's not annoying us when we open interface options? Please
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Unread 02-09-11, 05:14 AM  
funkydude
A Deviate Faerie Dragon
 
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Originally Posted by Deathpromotr
But the combuctor config was not
Config isn't working due to the lack of a library.

Code:
Interface\AddOns\Combuctor_Config\panel.lua:7: Cannot find a library instance of "Classy-1.0
Yey for Blizz turning off Lua errors by default.
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Unread 02-09-11, 04:53 AM  
Deathpromotr
A Kobold Labourer

Forum posts: 1
File comments: 2
Uploads: 0
Config not working

When I updated to latest version 2.3.0 my combuctor was again working....yeah!!! But the combuctor config was not...when I typed "/combuctor config" I was unable to even hit enter to clear the chat line...I feel like it is most likely a slash command registration problem...But to fix this I downloaded previous version 2.2.5and extracted the config folder from that and placed in my addon folder and when reloaded config was once again working...though some of the tabs are not showing up in the config such as the leatherworking tab. But hey at least it is primarily functional again....Thx for the quick update but may need a little more tweaking..I love this addon
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Unread 02-08-11, 10:48 PM  
Raazee
A Kobold Labourer

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I'm getting these errors when ever I hit the interface menu from the Main menu in game, not sure if it's combuctor causing this but the error mentions combuctor numerous times.

First error:

1x Combuctor_Config\general.lua:254: attempt to index local 'panel' (a nil value)
<in C code>: in function `LoadAddOn'
Combuctor-2.3.0\Combuctor.lua:38: in function <Combuctor\Combuctor.lua:36>
<in C code>: in function `Show'
Interface\FrameXML\UIParent.lua:1469: in function `SetUIPanel':
Interface\FrameXML\UIParent.lua:1274: in function `ShowUIPanel':
Interface\FrameXML\UIParent.lua:1200: in function <Interface\FrameXML\UIParent.lua:1196>:
<in C code>: in function `SetAttribute'
Interface\FrameXML\UIParent.lua:1880: in function `ShowUIPanel':
<string>:"*:OnClick":2: in function <[string "*:OnClick"]:1>

Locals:
(*temporary) = "Combuctor_Config"
(*temporary) = <table> {
}
(*temporary) = <function> defined =[C]:-1

Second Error:


1x Combuctor_Config\panel.lua:7: Cannot find a library instance of "Classy-1.0".
Ace3-r1006\LibStub\LibStub.lua:23: in function `LibStub'
Combuctor_Config\panel.lua:7: in main chunk
<in C code>: in function `LoadAddOn'
Combuctor-2.3.0\Combuctor.lua:38: in function <Combuctor\Combuctor.lua:36>
<in C code>: in function `Show'
Interface\FrameXML\UIParent.lua:1469: in function `SetUIPanel':
Interface\FrameXML\UIParent.lua:1274: in function `ShowUIPanel':
Interface\FrameXML\UIParent.lua:1200: in function <Interface\FrameXML\UIParent.lua:1196>:
<in C code>: in function `SetAttribute'
Interface\FrameXML\UIParent.lua:1880: in function `ShowUIPanel':
<string>:"*:OnClick":2: in function <[string "*:OnClick"]:1>

Locals:
self = <table> {
NewLibrary = <function> @ Ace3\LibStub\LibStub.lua:11:
minors = <table> {}minor = 2
IterateLibraries = <function> @ Ace3\LibStub\LibStub.lua:28:
GetLibrary = <function> @ Ace3\LibStub\LibStub.lua:21:
libs = <table> {}
}
major = "Classy-1.0"
silent = nil

---
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Unread 02-08-11, 09:07 PM  
PProvost
A Deviate Faerie Dragon
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Thanks Tuller for the update!
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Unread 02-08-11, 07:12 PM  
spankypntbal
A Kobold Labourer

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File comments: 13
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we do appreciate the fast update
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Unread 02-08-11, 04:24 PM  
Ruinit
A Deviate Faerie Dragon

Forum posts: 19
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Re: Re: Getting this error also since patch

Originally posted by PProvost
Scroll down to my two posts below for the fixes.
Had already done this

L.Weapon, L.Armor, L.Container, L.Consumable, L.Glyph, L.TradeGood,
L.Recipe, L.Gem, L.Misc, L.Quest = GetAuctionItemClasses()

Still getting error

My bad didn't see other post, ty
Last edited by Ruinit : 02-08-11 at 04:31 PM.
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Unread 02-08-11, 03:56 PM  
PProvost
A Deviate Faerie Dragon
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Forum posts: 13
File comments: 126
Uploads: 24
Re: Getting this error also since patch

Originally posted by Ruinit
1x Combuctor-2.2.5\item.lua:25: attempt to call method 'GetDummyBag' (a nil value)
Combuctor-2.2.5\itemFrame.lua:123: in function <Combuctor\itemFrame.lua:114>
(tail call): ?:
Combuctor-2.2.5\itemFrame.lua:191: in function `Regenerate'
Combuctor-2.2.5\frame.lua:303: in function `SetFilter'
Combuctor-2.2.5\frame.lua:388: in function `SetCategory'
Combuctor-2.2.5\frame.lua:337: in function `UpdateSets'
Combuctor-2.2.5\frame.lua:625: in function <Combuctor\frame.lua:621>
<in C code>: in function `Show'
Interface\FrameXML\UIParent.lua:1873: in function `ShowUIPanel':
Combuctor-2.2.5\frame.lua:651: in function `ShowFrame'
Combuctor-2.2.5\frame.lua:645: in function `ToggleFrame'
Combuctor-2.2.5\Combuctor.lua:250: in function `Toggle'
Combuctor-2.2.5\Combuctor.lua:183: in function `ToggleBackpack'
Broker_Bags-v4.0.1-release\Broker_Bags.lua:26: in function <Broker_Bags\Broker_Bags.lua:26>
<in C code>: ?
Scroll down to my two posts below for the fixes.
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Unread 02-08-11, 03:48 PM  
Ruinit
A Deviate Faerie Dragon

Forum posts: 19
File comments: 21
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Getting this error also since patch

1x Combuctor-2.2.5\item.lua:25: attempt to call method 'GetDummyBag' (a nil value)
Combuctor-2.2.5\itemFrame.lua:123: in function <Combuctor\itemFrame.lua:114>
(tail call): ?:
Combuctor-2.2.5\itemFrame.lua:191: in function `Regenerate'
Combuctor-2.2.5\frame.lua:303: in function `SetFilter'
Combuctor-2.2.5\frame.lua:388: in function `SetCategory'
Combuctor-2.2.5\frame.lua:337: in function `UpdateSets'
Combuctor-2.2.5\frame.lua:625: in function <Combuctor\frame.lua:621>
<in C code>: in function `Show'
Interface\FrameXML\UIParent.lua:1873: in function `ShowUIPanel':
Combuctor-2.2.5\frame.lua:651: in function `ShowFrame'
Combuctor-2.2.5\frame.lua:645: in function `ToggleFrame'
Combuctor-2.2.5\Combuctor.lua:250: in function `Toggle'
Combuctor-2.2.5\Combuctor.lua:183: in function `ToggleBackpack'
Broker_Bags-v4.0.1-release\Broker_Bags.lua:26: in function <Broker_Bags\Broker_Bags.lua:26>
<in C code>: ?
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Unread 02-08-11, 03:18 PM  
PProvost
A Deviate Faerie Dragon
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Forum posts: 13
File comments: 126
Uploads: 24
Originally posted by Taffu
Edit: Oops, PProvost also updated with this. :P [/b]
In fact, my update isn't to hard-code it but to just remove the values that are no longer returned.
Last edited by PProvost : 02-08-11 at 03:18 PM.
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Unread 02-08-11, 03:16 PM  
Taffu
A Flamescale Wyrmkin
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Forum posts: 149
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Uploads: 33
To touch on PProvost's post:

GetAuctionItemXXX API's seem to be giving problems. Along with PProvost's fix, also open your localization file for Combuctor and manually enter your localization for lines 37,38:

Code:
	L.Weapon, L.Armor, L.Container, L.Consumable, L.Glyph, L.TradeGood, 
 	L.Projectile, L.Quiver, L.Recipe, L.Gem, L.Misc, L.Quest = 'Weapon', 'Armor', 'Container', 'Consumable', 'Glyph', 'TradeGood', 'Projectile', 'Quiver', 'Recipe', 'Gem', 'Misc', 'Quest'

Edit: Oops, PProvost also updated with this. :P Manually localizing will ensure all Locale-based errors are taken care of until Tuller updates, FYI. Anything not localized by GetAuctionItemClasses() will need to be updated if Combuctor looks for it.
Last edited by Taffu : 02-08-11 at 03:18 PM.
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Unread 02-08-11, 03:16 PM  
PProvost
A Deviate Faerie Dragon
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Forum posts: 13
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Uploads: 24
Fixing the 4.0.6 Bugs (Part 2)

Okay, to fix the bug that shows as AceLocale something-or-other another edit is required (for the same reasons as the last fix).

In the Combuctor\localization open the file localization.lua

Find lines 37-38, which should look like this:

Code:
L.Weapon, L.Armor, L.Container, L.Consumable, L.Glyph, L.TradeGood, 
L.Projectile, L.Quiver, L.Recipe, L.Gem, L.Misc, L.Quest = GetAuctionItemClasses()
Remove the part of the 2nd line that reads "L.Projectile, L.Quiver, ".

Your two lines should now look like this:

Code:
L.Weapon, L.Armor, L.Container, L.Consumable, L.Glyph, L.TradeGood, 
L.Recipe, L.Gem, L.Misc, L.Quest = GetAuctionItemClasses()
I'm sure Tuller will update the release when he gets a chance, but this will fix it for now.

NOTE: If you have the Quiver part of Combuctor still enabled, you may still get errors, so turn it off.

Enjoy!
Last edited by PProvost : 02-08-11 at 03:17 PM.
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Unread 02-08-11, 03:06 PM  
PProvost
A Deviate Faerie Dragon
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Forum posts: 13
File comments: 126
Uploads: 24
Fixing the 4.0.6 Bugs (Part 1)

While it won't make the localization error go away, this will at least get Combuctor working again.

Open Combuctor\item.lua (line 408)

Find this line:
Code:
local QUEST_ITEM_SEARCH = string.format('t:%s|%s', select(12, GetAuctionItemClasses()), 'quest')
And change the 12 to 10 like this:
Code:
local QUEST_ITEM_SEARCH = string.format('t:%s|%s', select(10, GetAuctionItemClasses()), 'quest')
FYI for those of you who care, GetAuctionItemClasses() now only returns the following 10 (not 12) values for me:
"Weapon", "Armor", "Container", "Consumable", "Glyph", "Trade Goods", "Recipe", "Gem", "Miscellaneous", "Quest"

I will post when/if I have an update to the localization bug.
Last edited by PProvost : 02-08-11 at 03:16 PM.
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Unread 02-08-11, 02:57 PM  
DallasisaLeo
A Deviate Faerie Dragon

Forum posts: 13
File comments: 14
Uploads: 0
I think it's inconsiderate to demand "help fast". This is a free product and people need to appreciate that. That said, here's the error I'm receiving if it helps:
Code:
Message: AceLocale-3.0: Combuctor: Missing entry for 'Misc'
Time: 02/08/11 15:54:05
Count: 1
Stack: Interface\AddOns\Combuctor\Combuctor.lua:105: in function <Interface\AddOns\Combuctor\Combuctor.lua:101>
Interface\AddOns\Combuctor\Combuctor.lua:116: in function `InitProfile'
Interface\AddOns\Combuctor\Combuctor.lua:59: in function `InitDB'
Interface\AddOns\Combuctor\Combuctor.lua:20: in function <Interface\AddOns\Combuctor\Combuctor.lua:19>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...AddOns\Chinchilla\Libs\AceAddon-3.0\AceAddon-3.0.lua:514: in function `InitializeAddon'
...AddOns\Chinchilla\Libs\AceAddon-3.0\AceAddon-3.0.lua:628: in function <...AddOns\Chinchilla\Libs\AceAddon-3.0\AceAddon-3.0.lua:621>
[C]: in function `LoadAddOn'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:7: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
Interface\AddOns\Combuctor\item.lua:408: in main chunk

Locals: class = "MAGE"
sets = <table> {
 1 = "All"
 2 = "Equipment"
 3 = "Trade Goods"
}
exclude = <table> {
 All = <table> {
 }
}
(*temporary) = <function> defined @Interface\AddOns\Combuctor\Combuctor.lua:70
(*temporary) = <table> {
 1 = "All"
 2 = "Equipment"
 3 = "Trade Goods"
}
(*temporary) = <table> {
 All = <table> {
 }
}
(*temporary) = <table> {
 Quiver = "Gem"
 ToggleInventory = "Toggle Inventory"
 Bags = "Bags"
 Devices = "Devices"
 Updated = "Updated to v%s"
 Keys = "Keys"
 InventoryTitle = "%s's Inventory"
 Normal = "Normal"
 InventoryToggle = "<RightClick> to toggle displaying the inventory frame"
 BankTitle = "%s's Bank"
 All = "All"
 Weapon = "Weapon"
 Inventory = "Inventory"
 Misc = "Misc"
 SoulShard = "Soul Shard"
 MoveTip = "<LeftDrag> to move"
 Recipe = "Miscellaneous"
 Explosives = "Explosives"
 Shards = "Shards"
 Armor = "Armor"
 Projectile = "Recipe"
 BagToggle = "<LeftClick> to toggle the bag display"
 Bank = "Bank"
 Ammo = "Ammo"
 Trinket = "Trinket"
 ResetPositionTip = "<Alt-RightClick> to make the frame act as an interface panel"
 Equipment = "Equipment"
 ClickToPurchase = "<Click> to purchase"
 TotalOnRealm = "Total on %s"
 Container = "Container"
 SimpleGem = "First Aid"
 TradeGood = "Trade Goods"
 Consumable = "Consumable"
 Gem = "Quest"
 Trade = "Trade"
 BankToggle = "<RightClick> to toggle displaying the bank frame"
 Usable = "Usable"
 Glyph = "Glyph"
 ToggleBank = "Toggle Bank"
}
(*temporary) = <table> {
 1 = "All"
 2 = "Equipment"
 3 = "Trade Goods"
}
(*temporary) = <table> {
 All = <table> {
 }
}
addSet = <function> defined @Interface\AddOns\Combuctor\Combuctor.lua:70
L = <table> {
 Quiver = "Gem"
 ToggleInventory = "Toggle Inventory"
 Bags = "Bags"
 Devices = "Devices"
 Updated = "Updated to v%s"
 Keys = "Keys"
 InventoryTitle = "%s's Inventory"
 Normal = "Normal"
 InventoryToggle = "<RightClick> to toggle displaying the inventory frame"
 BankTitle = "%s's Bank"
 All = "All"
 Weapon = "Weapon"
 Inventory = "Inventory"
 Misc = "Misc"
 SoulShard = "Soul Shard"
 MoveTip = "<LeftDrag> to move"
 Recipe = "Miscellaneous"
 Explosives = "Explosives"
 Shards = "Shards"
 Armor = "Armor"
 Projectile = "Recipe"
 BagToggle = "<LeftClick> to toggle the bag display"
 Bank = "Bank"
 Ammo = "Ammo"
 Trinket = "Trinket"
 ResetPositionTip = "<Alt-RightClick> to make the frame act as an interface panel"
 Equipment = "Equipment"
 ClickToPurchase = "<Click> to purchase"
 TotalOnRealm = "Total on %s"
 Container = "Container"
 SimpleGem = "First Aid"
 TradeGood = "Trade Goods"
 Consumable = "Consumable"
 Gem = "Quest"
 Trade = "Trade"
 BankToggle = "<RightClick> to toggle displaying the bank frame"
 Usable = "Usable"
 Glyph = "Glyph"
 ToggleBank = "Toggle Bank"
}
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