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Slakah's Portal Bug Reports Feature Requests
Author:
Version:
2.6
Date:
08-13-2009 07:22 AM
Size:
3.15 Kb
Downloads:
5,723
Favorites:
92
MD5:
Pictures
Click to enlarge
Comparison Old vs New
This mob has 2 quests objectives with his name on it
Click to enlarge
Tooltip for an item on the ground
Quetip even adds quest progress to item tooltips.
QueTip   Popular! (More than 5000 hits)
Description
Adds Quest progress to the end of tooltips.

Features
  • Adds quest progress information to pretty much every tooltip imaginable.
  • Declutters the default quest tooltips.
  • Colours the tooltip by progress.
  Change Log - QueTip
2.6 - Will no longer error when first encountering a quest objective.

2.52 - Toc bump, and fixed for the new blizzard objective format.

2.5 - Fixed missnamed function calls (damn dry coding).

2.4 - Will properly handle 2 quests with the exact same objective.

2.3 - Fixed missnamed variable (thanks Zidomo)

2.2 - Hooking is now fixed.

2.1 - Fixed references to nil tooltip variable (note: stop modifying code just before releasing it, or at least test your changes first for stupid mistakes like this one )

2.0 - Now updated to 3.1 QuestTooltip changes, pretty much a complete rewrite of the tooltip hooking code.

1.2 - Now handle objects on the floor.

1.11 - Keeping the Enemy at Bay seems to return nil on GetQuestLogLeaderBoard() sometimes. Now fixed.

1.1 - Changed some code here and there

1.0 - Initial Release
  Optional Files - QueTip
Sorry, there are currently no optional files available.
  Archived Versions - QueTip
File Name
Version
Size
Author
Date
2.52
3kB
Slakah
08-11-2009 08:52 AM
2.51
3kB
Slakah
06-30-2009 06:59 AM
2.4
3kB
Slakah
06-28-2009 08:55 AM
2.3
3kB
Slakah
06-24-2009 04:46 PM
2.2
3kB
Slakah
06-22-2009 06:58 AM
2.1
3kB
Slakah
06-20-2009 06:34 PM
2.0
3kB
Slakah
06-18-2009 09:16 AM
1.2
2kB
Slakah
03-06-2009 03:38 PM
1.11
2kB
Slakah
05-29-2008 11:26 AM
  Comments - QueTip
Post A Reply Comment Options
Old 06-21-2009, 03:41 AM  
Slakah
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 753
File comments: 132
Uploads: 25
It has been updated I just forgot to update the name of the zip file.
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Old 06-21-2009, 03:30 AM  
trinkalou
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
2.1?

I just went to d/l the 2.1 file and was rather surprised to see that the file that i was to d/l says 2.0. Did the name forget to get updated or was the wrong file uploaded to the new update name?
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Old 06-19-2009, 05:39 PM  
Zidomo
An Aku'mai Servant
 
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Forum posts: 37
File comments: 601
Uploads: 0
QueTip v2.0 (updated from v1.2, mod produces no saved variables), AddonLoader r99, USEnglish client/server, WoW 3.1.3 live. First logon with new version, an error is thrown up (recorded with BugSack/BugGrabber):

["message"] = "QueTip-2.0\\QueTip.lua:264: attempt to index global 'tooltip' (a nil value)\n<in C code>: in function `LoadAddOn'\nAddonLoader-2.0\\AddonLoader.lua:109: in function `LoadAddOn'\nAddonLoader-2.0\\Conditions.lua:124: in function <Interface\\AddOns\\AddonLoader\\Conditions.lua:117>\n\n ---",
["type"] = "error",
["time"] = "2009/06/19 14:08:33",
["session"] = 478,
["counter"] = 1


v1.2 used previously has not had any errors in WoW 3.1.3.
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Old 07-03-2008, 12:07 PM  
Slakah
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 753
File comments: 132
Uploads: 25
Quote:
Originally posted by Spahut
Hi,

Is it possible to set the color of the text you add to the tip?
Yup, but I don't want to add an option to do so.

Just open up core.lua in notepad and modify

Code:
tooltip:AddDoubleLine(qtitle, have.."/"..need, 1, 1, 1, ColourGradient(have/need))
Replacing the 1 with a number between 0-1 with the amount of red you want in it, 1 with a number between 0-1 dictating the amount of green you want in your colour, and finally 1 with a number between 0-1 dictating the amount of blue you want in your colour.


So
Code:
tooltip:AddDoubleLine(qtitle, have.."/"..need, 1, 0, 0, ColourGradient(have/need))
would give you

"Find Mankirk's Wife: 0/1"

You have to modify two lines hope this helps .

Last edited by Slakah : 07-03-2008 at 12:09 PM.
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Old 06-02-2008, 01:34 PM  
Spahut
A Flamescale Wyrmkin

Forum posts: 137
File comments: 111
Uploads: 0
Hi,

Is it possible to set the color of the text you add to the tip?
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Old 05-23-2008, 10:19 AM  
Taffu
Premium Member
Interface Author - Click to view interfaces

Forum posts: 143
File comments: 281
Uploads: 26
QueTip is throwing a tremendous amount of errors in association with every quest update regarding newer quests (2.4 and higher). I would imagine this is associated to the new quest ID's, for example, for the Sunwell dailys.

I unfortunately forgot to write down the line associated with the error. However, it's a nil error expecting a number (QuestID?). This error throws upon taking a new quest (ie. Sunwell Isle Daily), upon quest updating (ie. killed a quest mob), and upon completion and hand-in of the quest(s).

Edit: Here's the error detail -
Code:
Interface\AddOns\QueTip\core.lua:23: bad argument #3 to 'format' (number expected, got nil)
(tail call): ?
[C]: ?
[C]: ?
Interface\AddOns\QueTip\core.lua:23: in function <Interface\AddOns\QueTip\core.lua:16>
Interface\AddOns\QueTip\core.lua:45: in function <Interface\AddOns\QueTip\core.lua:32>
__________________

Last edited by Taffu : 05-23-2008 at 11:45 AM.
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Old 05-03-2008, 04:07 AM  
Slakah
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 753
File comments: 132
Uploads: 25
Quote:
Originally posted by Flarin
Hello- I am getting a lot of errors with the quest objectives in the new zone. Quests in the older zones work fine.
Sorry it's taken so long to reply. Could you please elaborate?
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Old 04-10-2008, 10:43 AM  
Flarin
Premium Member
 
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Premium Member
Interface Author - Click to view interfaces

Forum posts: 215
File comments: 97
Uploads: 1
Hello- I am getting a lot of errors with the quest objectives in the new zone. Quests in the older zones work fine.
__________________
"I will crush and destroy and...ooo...shiny..."

Last edited by Flarin : 04-10-2008 at 10:44 AM.
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Old 03-24-2008, 03:08 PM  
Slakah
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 753
File comments: 132
Uploads: 25
I have a new version which should work, just give me a bit to throughly test it.
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Old 02-28-2008, 06:53 AM  
durcyn
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 5
Uploads: 5
Seems strmatch will hit on substrings also, i.e. "Clefthoof" would match "Clefthoof Bull", which is undesirable. We can avoid this by removing the strmatch in the IterQuests function, changing the following on line 48:

if strmatch(qob, name) then

to

if qob = name then


Unfortunately, qob is captured with "slain" appended, so we can sub that out by adding the following after line 24:

local desc = string.gsub(desc," slain","")

Last edited by durcyn : 02-28-2008 at 08:37 AM.
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Old 02-28-2008, 04:59 AM  
durcyn
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 5
Uploads: 5
the patterns in IterQuests are parsed lazily. For quests where your 'i' variable is a single digit, this is fine, but only the last digit matches beyond that. Adding a %s between the .+ and first %d tokens should fix the matching.

Change the patterns on lines 51 and 55 from

local qtitle, i, n = strmatch(v, "(.+)(%d+)/(%d+)")

to

local qtitle, i, n = strmatch(v, "(.+)%s(%d+)/(%d+)")

and quest objectives > 10 should display correctly.
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Old 02-16-2008, 08:29 AM  
adlWoW
A Murloc Raider

Forum posts: 8
File comments: 9
Uploads: 0
Nice little mod, works great!

Thanks!
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