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Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Updated:10-14-14 11:13 AM
Created:unknown
Downloads:68,468
Favorites:682
MD5:
6.0.2
Chinchilla Minimap  Popular! (More than 5000 hits)
Version: 2.7
by: ckknight, Ethan Centaurai
Chinchilla Minimap alters the Blizzard Minimap in a way to provide much nicer features and other niceties.

Appearance
Allows changing of blip size (useful since 3.1), border style, shape of the map (doesn't have to be circular, or even square, lots of options are available), size, etc.
Auto zoom
Zoom out the map automatically after 20 seconds (or so).
Compass
A more flexible north-east-south-west indicator.
Coordinates
Show your location coordinates
Expander
Make the minimap very big temporarily (good for gathering or finding a tough-to-spot enemy).
Location
Show the name of your location more flexibly.
Move buttons
Move the buttons around the minimap to wherever you want (even off the minimap entirely).
Ping
Show which team-mate pinged the minimap
Position
Position the minimap and frames around it.
Range circle
Show on the minimap where your range extends to
Show / Hide
Show or hide various frames related to the minimap
Tracking dots
Change the dots on the map to a different set of images. Very handy, especially if you suffer from colorblindness.
Wheel zoom
Mousewheel to zoom the minimap
Click here to submit a bug report or request a new feature.
Click here to help with translating Chinchilla Minimap into your own language.
tag v2.7
1ea1887512c53dc2dcd13de2619dd76897321895
Ethan Centaurai <ethancentaurai@outlook.com>
2014-10-14 14:09:05 +0100

Tagging as v2.7.

--------------------

Ethan Centaurai:
- Bump Interface number to 60000.
- Appearance: Do not attempt to resize the Coordinates window. Drycoded.
- ShowHide: You can now hide the new Garrison Report button.
- MoveButtons: You can now reposition the new Garrison Report button.
- Position: Fixed compatibility with Patch 6.0. (I forgot to save the file before commiting)
Optional Files (0)


Archived Files (29)
File Name
Version
Size
Author
Date
2.6.3
863kB
ckknight
10-07-14 03:50 PM
2.6.2
862kB
ckknight
09-22-14 02:28 PM
2.6.1
862kB
ckknight
09-21-14 04:08 PM
2.6
861kB
ckknight
09-15-13 04:10 AM
2.5.14
817kB
ckknight
03-27-13 04:02 AM
2.5.13
817kB
ckknight
03-22-13 05:44 AM
2.5.12
817kB
ckknight
03-11-13 05:50 AM
2.5.11
805kB
ckknight
03-07-13 07:01 AM
2.5.10a
808kB
ckknight
12-15-12 04:36 PM
2.5.8
808kB
ckknight
10-28-12 04:22 AM
2.5.7
810kB
ckknight
09-12-12 04:14 AM
2.5.6
765kB
ckknight
09-03-12 11:03 AM
2.5.5
765kB
ckknight
08-29-12 02:38 PM
2.5.4
765kB
ckknight
08-27-12 07:00 AM
2.5.3
765kB
ckknight
04-09-12 03:42 AM
2.5.2a
704kB
ckknight
03-10-12 04:39 PM
2.5.2
521kB
ckknight
03-05-12 11:47 AM
2.5
735kB
ckknight
11-30-11 04:44 PM
2.4.2
654kB
ckknight
08-10-11 02:42 PM
2.4.1
654kB
ckknight
07-31-11 02:39 AM
2.4
654kB
ckknight
07-30-11 02:21 PM
2.3.1
628kB
ckknight
12-02-10 01:55 PM
2.2.2
623kB
ckknight
10-24-10 03:03 PM
2.2.1
621kB
ckknight
10-15-10 01:56 PM
v2.1.6
538kB
ckknight
09-08-10 09:16 AM
v2.1.5
538kB
ckknight
08-30-10 06:17 AM
v2.1.4
538kB
ckknight
07-30-10 11:07 AM
2.0.5
517kB
ckknight
05-11-09 07:33 PM
r68297
493kB
ckknight
04-21-08 10:40 PM


Post A Reply Comment Options
Unread 08-30-12, 09:54 AM  
Lilbitters
A Defias Bandit
AddOn Compiler - Click to view compilations

Forum posts: 2
File comments: 16
Uploads: 1
Changing minimap Opacity to anything other than 100% causes a strange bug in certain of multilevel maps (like the Cleft of Shadows in Orgrimmar or any of the hallway tunnels between the different Valley area or entering the city for example).

At 100% everything works as intended. At any other opacity, zooming in/out will cause the map texture to blackout. Player location and blips still show, just not the actual map. Changing Opacity back to 100% again fixes this.

I was able to reproduce this with a fresh install (using the current 2.5.5 version and a blank Chinchilla Saved Variables file) using the default profile with all other addons disabled.
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Unread 08-29-12, 03:37 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 139
Uploads: 14
Originally Posted by Spiderkeg
Hi there,

This is an error I receive when I click on the "ping" option under the Chinchilla options.
Whoops! Well spotted.

EDIT: Fixed in v2.5.5.
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Last edited by Ethan Centaurai : 08-29-12 at 02:39 PM.
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Unread 08-28-12, 11:20 PM  
Spiderkeg
A Deviate Faerie Dragon

Forum posts: 14
File comments: 227
Uploads: 0
Hi there,

This is an error I receive when I click on the "ping" option under the Chinchilla options.

Message: Interface\AddOns\Chinchilla\Modules\Ping.lua:305: attempt to call global 'GetNumPartyMembers' (a nil value)
Time: 08/29/12 01:08:46
Count: 1
Stack: Interface\AddOns\Chinchilla\Modules\Ping.lua:305: in function `member'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:249: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:197>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1396: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1055>
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1588: in function `FeedGroup'
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1513: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1493>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...terface\AddOns\Masque\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire'
...ibs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:504: in function `SetSelected'
...ibs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:192: in function <...ibs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:188>

Locals: <none>

EDIT: I am using Chinchilla-v2.5.4.
Last edited by Spiderkeg : 08-28-12 at 11:21 PM.
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Unread 08-13-12, 02:22 PM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 139
Uploads: 14
I'd like to apologise for my lack of input on here. For those of you who follow me on Twitter you'll know that I have been suffering from manic depression and mild anxiety for a long time now. It cripples me and the medication I currently take does nothing to help.

I haven't left the game or given up programming. In fact, I still very much enjoy both of these things.

Chinchilla Minimap will be updated to work with Mists of Pandaria. Here is a working beta version for those who want it.

Please understand that this is an incredibly difficult time for me.

But I haven't given up.

Not yet.
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Unread 07-06-12, 04:57 AM  
Hangar
A Defias Bandit

Forum posts: 2
File comments: 18
Uploads: 0
I'd love to be able to move the expander, depending on which character/profile I'm on. In any case, centered seems like it's in the way for herbing and such (which this feature is amazing for combined with GatherMate).

Thanks
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Unread 06-12-12, 06:23 PM  
Irihime
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
Stuff won't move!

Hi, I'd really like to enjoy this Addon; but for some reason the position feature doesn't work for me. I try to move the minimap with the Horizontal/Vertical bar and nothing changes, and if I try to click and drag it move as it should but when I release the button it pings back to the top corner (and anything else I've moved around gets reset also).

Any help that could be given would be appreciated, I hope I'm just missing a setting but I can't see how since I literally installed it only a moment ago.
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Unread 04-17-12, 05:48 PM  
osatox
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 15
Uploads: 2
So far I am enjoying this addon in my UI Compilation. I do have 1 request or question if it is possible to be fixed or added in...

At the moment, When I close/hide the map, everything with it (such as LFR/BG/Zoom Buttons) goes hidden with it. The only exception is the Difficulty Flag (guild / instance flag). Is it possible to attach this to be hidden when I have the map hidden as well?

Keep up the great work.
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Unread 03-10-12, 04:40 PM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 139
Uploads: 14
Originally Posted by Kendian
Folder is named wrong, and when I rename it, to reflect .toc, it throws this error:
Huh, I wonder what caused that to happen. O.o

Version 2.5.2a has been uploaded. The package has been repackaged and I'm *certain* the folder is correct and the Libs are actually included this time.

Sorry about that.
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Unread 03-08-12, 05:31 AM  
Kendian
A Molten Giant
 
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Forum posts: 614
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Folder is named wrong, and when I rename it, to reflect .toc, it throws this error:
Date: 2012-03-08 06:29:20
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Chinchilla\Modules\Appearance.lua line 2:
Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of "AceTimer-3.0".
Debug:
[C]: ?
[C]: ?
...ace\AddOns\Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:210: EmbedLibrary()
...ace\AddOns\Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:192: EmbedLibraries()
...ace\AddOns\Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:271: NewModule()
Chinchilla\Modules\Appearance.lua:2: in main chunk
AddOns:
Swatter, v3.2.4 (<%codename%>)
AfterFonts, v
Bagnon, v4.3.0
BagnonFacade, v4
BagnonForever, v
BagnonTooltips, v
Bartender4, v4.4.20.1
Butsu, v2.1.0
ButtonFacade, v4.3.378
ButtonFacadepHish, v2
ChatSounds, v
Chinchilla, v@project-version@
Masque, v4.3.378
BlizRuntimeLib_enUS v4.3.3.40300 <us>
(ck=141)
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Unread 01-19-12, 05:34 PM  
stormglow
A Kobold Labourer

Forum posts: 0
File comments: 2
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Ahh.. poop. I don't see it (the funky border) on any of the other blips within Chinchilla, and they're .tga. I guess I'm out of luck for now, as I have no idea how to fix it. Thanks for the response!
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Unread 01-19-12, 05:21 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 139
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Re: Tracking Dots

Originally Posted by stormglow
Hi! Love Chinchilla, but have been trying to add the "Charmed" set of icon blips into the addon since Blipstick is no longer working for me. I successfully did this, however the icons seem to have a round, white border around them despite what I do in Photoshop. I'm not sure if I'm not saving it correctly (as a .tga, 32 bits/pixel) or what. :\ I have tried 24 bits and 16 bits, which did not seem to correct the issue. I followed the format of the other blip images under the folders "Art" and "TrackingDots" (because I noticed they are different). Also, I edited both of the trackingdots.lua files in the folders "Modules" and "TrackingDots" to add the correct/corresponding image paths in.

Any help would be greatly appreciated! Thanks.
All of the blip textures suffer from this and I think it's largely due to them being in .tga format in the first place. Blizzard's default blips are in .blp format and don't have the white border around them.
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Unread 01-17-12, 06:06 PM  
stormglow
A Kobold Labourer

Forum posts: 0
File comments: 2
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Tracking Dots

Hi! Love Chinchilla, but have been trying to add the "Charmed" set of icon blips into the addon since Blipstick is no longer working for me. I successfully did this, however the icons seem to have a round, white border around them despite what I do in Photoshop. I'm not sure if I'm not saving it correctly (as a .tga, 32 bits/pixel) or what. :\ I have tried 24 bits and 16 bits, which did not seem to correct the issue. I followed the format of the other blip images under the folders "Art" and "TrackingDots" (because I noticed they are different). Also, I edited both of the trackingdots.lua files in the folders "Modules" and "TrackingDots" to add the correct/corresponding image paths in.

Any help would be greatly appreciated! Thanks.
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Unread 12-19-11, 04:05 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 139
Uploads: 14
Re: Mod Incompatibility Error?

Originally Posted by Iwa Washi
Apparently, I have two mods not playing nice with each other. MinimapTarget and Chincilla. I'm posting this on both. Anyone have any ideas on how to fix it? Thanks in advance.
DisableMinimapTarget has become obsolete as of Patch 4.3. Blizzard added options to the tracking menu that will disable target and focus blips on the Minimap.

Uninstall DisableMinimapTarget and the errors will go away.
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Last edited by Ethan Centaurai : 12-19-11 at 04:05 AM.
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Unread 12-19-11, 02:55 AM  
Iwa Washi
A Kobold Labourer

Forum posts: 0
File comments: 39
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Mod Incompatibility Error?

Apparently, I have two mods not playing nice with each other. MinimapTarget and Chincilla. I'm posting this on both. Anyone have any ideas on how to fix it? Thanks in advance.

Date: 2011-12-18 23:49:57
ID: 1
Error occured in: Global
Count: 2
Message: Something's overwriting the BlipTexture.
Debug:
DisableMinimapTarget\core.lua:7: SetBlipTexture()
Chinchilla\Modules\TrackingDots.lua:80: SetBlipTexture()
Chinchilla\Modules\TrackingDots.lua:50:
Chinchilla\Modules\TrackingDots.lua:49
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...s\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:543: EnableAddon()
...s\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:556: EnableAddon()
...s\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:636:
...s\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:621
[C]: LoadAddOn()
..\FrameXML\UIParent.lua:274: UIParentLoadAddOn()
..\FrameXML\UIParent.lua:297: CombatLog_LoadUI()
..\FrameXML\UIParent.lua:616:
..\FrameXML\UIParent.lua:582
AddOns:
Chinchilla, vv2.5
MinimapTarget, vv1.6.3
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Unread 11-30-11, 04:46 PM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 139
Uploads: 14
Version 2.5 has been submitted to Those Who Must Be Obeyed and should be available to download soon.
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