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Updated: 10-14-14 11:13 AM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Updated:10-14-14 11:13 AM
Created:unknown
Downloads:68,468
Favorites:682
MD5:
6.0.2
Chinchilla Minimap  Popular! (More than 5000 hits)
Version: 2.7
by: ckknight, Ethan Centaurai
Chinchilla Minimap alters the Blizzard Minimap in a way to provide much nicer features and other niceties.

Appearance
Allows changing of blip size (useful since 3.1), border style, shape of the map (doesn't have to be circular, or even square, lots of options are available), size, etc.
Auto zoom
Zoom out the map automatically after 20 seconds (or so).
Compass
A more flexible north-east-south-west indicator.
Coordinates
Show your location coordinates
Expander
Make the minimap very big temporarily (good for gathering or finding a tough-to-spot enemy).
Location
Show the name of your location more flexibly.
Move buttons
Move the buttons around the minimap to wherever you want (even off the minimap entirely).
Ping
Show which team-mate pinged the minimap
Position
Position the minimap and frames around it.
Range circle
Show on the minimap where your range extends to
Show / Hide
Show or hide various frames related to the minimap
Tracking dots
Change the dots on the map to a different set of images. Very handy, especially if you suffer from colorblindness.
Wheel zoom
Mousewheel to zoom the minimap
Click here to submit a bug report or request a new feature.
Click here to help with translating Chinchilla Minimap into your own language.
tag v2.7
1ea1887512c53dc2dcd13de2619dd76897321895
Ethan Centaurai <ethancentaurai@outlook.com>
2014-10-14 14:09:05 +0100

Tagging as v2.7.

--------------------

Ethan Centaurai:
- Bump Interface number to 60000.
- Appearance: Do not attempt to resize the Coordinates window. Drycoded.
- ShowHide: You can now hide the new Garrison Report button.
- MoveButtons: You can now reposition the new Garrison Report button.
- Position: Fixed compatibility with Patch 6.0. (I forgot to save the file before commiting)
Optional Files (0)


Archived Files (29)
File Name
Version
Size
Author
Date
2.6.3
863kB
ckknight
10-07-14 03:50 PM
2.6.2
862kB
ckknight
09-22-14 02:28 PM
2.6.1
862kB
ckknight
09-21-14 04:08 PM
2.6
861kB
ckknight
09-15-13 04:10 AM
2.5.14
817kB
ckknight
03-27-13 04:02 AM
2.5.13
817kB
ckknight
03-22-13 05:44 AM
2.5.12
817kB
ckknight
03-11-13 05:50 AM
2.5.11
805kB
ckknight
03-07-13 07:01 AM
2.5.10a
808kB
ckknight
12-15-12 04:36 PM
2.5.8
808kB
ckknight
10-28-12 04:22 AM
2.5.7
810kB
ckknight
09-12-12 04:14 AM
2.5.6
765kB
ckknight
09-03-12 11:03 AM
2.5.5
765kB
ckknight
08-29-12 02:38 PM
2.5.4
765kB
ckknight
08-27-12 07:00 AM
2.5.3
765kB
ckknight
04-09-12 03:42 AM
2.5.2a
704kB
ckknight
03-10-12 04:39 PM
2.5.2
521kB
ckknight
03-05-12 11:47 AM
2.5
735kB
ckknight
11-30-11 04:44 PM
2.4.2
654kB
ckknight
08-10-11 02:42 PM
2.4.1
654kB
ckknight
07-31-11 02:39 AM
2.4
654kB
ckknight
07-30-11 02:21 PM
2.3.1
628kB
ckknight
12-02-10 01:55 PM
2.2.2
623kB
ckknight
10-24-10 03:03 PM
2.2.1
621kB
ckknight
10-15-10 01:56 PM
v2.1.6
538kB
ckknight
09-08-10 09:16 AM
v2.1.5
538kB
ckknight
08-30-10 06:17 AM
v2.1.4
538kB
ckknight
07-30-10 11:07 AM
2.0.5
517kB
ckknight
05-11-09 07:33 PM
r68297
493kB
ckknight
04-21-08 10:40 PM


Post A Reply Comment Options
Unread 09-29-10, 06:10 PM  
DallasisaLeo
A Deviate Faerie Dragon

Forum posts: 13
File comments: 14
Uploads: 0
Also, right-click to open tracking would be awesome, indeed. But I have a more serious problem:

I just spent about 20 minutes getting my map to look perfect only to have it revert to the default settings when I logged out and in again. I can't seem to figure out what's causing this.
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Unread 09-12-10, 04:05 AM  
Aethwyn
A Kobold Labourer

Forum posts: 1
File comments: 7
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Could you add an option to make a right-click on the minimap open the tracking menu?
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Unread 09-08-10, 08:06 PM  
Spiderkeg
A Deviate Faerie Dragon

Forum posts: 14
File comments: 227
Uploads: 0
Originally posted by Ethan Centaurai
I've found the problem. I think.
Were you addressing the problem that I am having? I tried out the 2.1.6 but the problem is persisting.

If I toggle the minimap "hide" then go into combat, the minimap jumps back to "show" automatically.
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Unread 09-08-10, 12:40 PM  
Sepioth
A Molten Giant
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Forum posts: 894
File comments: 97
Uploads: 5
Cataclysm OK

It does appear to work in cataclysm with no issues so far ..

Maybe you should post this version in the Cataclysm Beta Addon section. If it was not for me watching this addon and seeing your comment I would not have realized it was compatible.
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Unread 09-03-10, 10:36 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 139
Uploads: 14
I've found the problem. I think.

Also, Chinchilla appears to work fine in Cataclysm so no drastic changes should be needed when the expansion is released!
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Unread 09-02-10, 09:49 AM  
Spiderkeg
A Deviate Faerie Dragon

Forum posts: 14
File comments: 227
Uploads: 0
Originally posted by Ethan Centaurai
Originally Posted by Spiderkeg
I use a mod that allows me to toggle the visibility of the Minimap. Now, with version 2.1.5, whenever I am in combat the Minimap reappears on my UI whether I want it or not. I rolled back to 2.1.4 for the time being.
I had changed the way showing and hiding was being handled in v2.1.5 to fix a bug where minimap blips were not always being hidden when minimap opacity is set to zero.

For now I suggest you go to the Appearance section of the options and set Combat Alpha to zero.
Thanks for the quick reply.

I tried out your suggested fix, but this problem persists. Hopefully in a future version this "issue" can be resolved, while still keeping your fix to the minimap blips.
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Unread 09-01-10, 05:39 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 139
Uploads: 14
Originally Posted by Spiderkeg
I use a mod that allows me to toggle the visibility of the Minimap. Now, with version 2.1.5, whenever I am in combat the Minimap reappears on my UI whether I want it or not. I rolled back to 2.1.4 for the time being.
I had changed the way showing and hiding was being handled in v2.1.5 to fix a bug where minimap blips were not always being hidden when minimap opacity is set to zero.

For now I suggest you go to the Appearance section of the options and set Combat Alpha to zero.
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Last edited by Ethan Centaurai : 09-01-10 at 05:44 AM.
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Unread 08-31-10, 04:23 PM  
Spiderkeg
A Deviate Faerie Dragon

Forum posts: 14
File comments: 227
Uploads: 0
I've noticed something new occurring with Chinchilla, not sure if this is the result of a new bug or some new option that I can't find.

I use a mod that allows me to toggle the visibility of the Minimap. Now, with version 2.1.5, whenever I am in combat the Minimap reappears on my UI whether I want it or not. I rolled back to 2.1.4 for the time being.

Bug?
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Unread 08-03-10, 01:57 PM  
MrsAngelD
A Murloc Raider
 
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Forum posts: 5
File comments: 19
Uploads: 0
I simply love this addon and use it in conjunction with minimap button frame What would make this combo perfect, is an option for flashing(blinking) nodes.

Again thanks for all the hard work
Last edited by MrsAngelD : 08-03-10 at 01:57 PM.
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Unread 07-30-10, 02:35 PM  
Tonyleila
An Onyxian Warder
 
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Forum posts: 368
File comments: 1368
Uploads: 33
hiding buttons

Hi! I love yor Addon still best minimap addon with mutch more options than other!

> sry for my bad english i'm from germany

What i miss in the addon /can't find:

1. Options for the Clock... i need a transperent clock with white font and Black Border not possible?

2. Calender opens with right clicking on the minimap!

Many other addons have this 2 things but they are all not as good as Chinchilla :>

HELP ME QUESTION:
is is possible to chance the border of Addon minimap Buttons like the one from Minimap Button Bag? http://wow.curse.com/downloads/wow-a...tails/mbb.aspx

Here a pic of my map with comments!
http://img17.imageshack.us/img17/5882/chinchillar.jpg


Bug:
Dungenbrowser Symbol dosen't go away if i use the browser and then abort... there is still the LFG icon on the map.
Last edited by Tonyleila : 07-30-10 at 02:38 PM.
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Unread 07-23-10, 10:12 AM  
Tarumi
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 10
Uploads: 2
Not hiding buttons

Every time I log in or reload my UI I have to manually go back in and hi "Enable" for the show/hide buttons two to get it to go away. The buttons is not checked but all the buttons are shown. I have to hit it to check the box, then again to uncheck it at which time it finally hides everything. Any ideas?
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Unread 03-28-10, 03:37 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 139
Uploads: 14
Originally Posted by Evenprimes
At least as of 3.3.3 this option seems to not be there. I'm stuck with the quest tracker frame attached to the lower side of the mini-map.
Blizzard decided to remove that option for some strange reason.
But if you download the latest version of Chinchilla from Curse or have a look at Who Framed Watcher Wabbit you will be able to move it again.
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Unread 03-27-10, 08:50 PM  
Evenprimes
A Defias Bandit

Forum posts: 3
File comments: 13
Uploads: 0
Originally posted by Everglow
]

In the Blizzard options, under objectives, check Advanced Objectives Tracking
At least as of 3.3.3 this option seems to not be there. I'm stuck with the quest tracker frame attached to the lower side of the mini-map.
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Unread 03-10-10, 11:07 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 139
Uploads: 14
Originally Posted by vpr
Code:
[2009/12/25 23:27:59-68-x1]: Chinchilla-v2.0.8\ShowHide\ShowHide.lua:100: attempt to index global 'MinimapToggleButton' (a nil value)
Blizzard bug. Chinchilla is not at fault there.
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Unread 12-25-09, 09:32 AM  
vpr
A Theradrim Guardian

Forum posts: 65
File comments: 273
Uploads: 0
Code:
[2009/12/25 23:27:59-68-x1]: Chinchilla-v2.0.8\ShowHide\ShowHide.lua:100: attempt to index global 'MinimapToggleButton' (a nil value)
Chinchilla-v2.0.8\ShowHide\ShowHide.lua:60: in function <Interface\AddOns\Chinchilla\ShowHide\ShowHide.lua:51>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-5 (A3Fu_Bags):539: in function `EnableAddon'
AceAddon-3.0-5 (A3Fu_Bags):551: in function `EnableAddon'
AceAddon-3.0-5 (A3Fu_Bags):629: in function <...\AddOns\A3Fu_Bags\Libs\AceAddon-3.0\AceAddon-3.0.lua:615>
<in C code>: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:234: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:257: in function `CombatLog_LoadUI':
Interface\FrameXML\UIParent.lua:481: in function <Interface\FrameXML\UIParent.lua:453>:

  ---
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