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Siege of Orgrimmar (5.4)
Updated:09-22-14 02:28 PM
Created:unknown
Downloads:67,633
Favorites:675
MD5:
5.4
Chinchilla Minimap  Popular! (More than 5000 hits)
Version: 2.6.2
by: ckknight, Ethan Centaurai
Chinchilla Minimap alters the Blizzard Minimap in a way to provide much nicer features and other niceties.

Appearance
Allows changing of blip size (useful since 3.1), border style, shape of the map (doesn't have to be circular, or even square, lots of options are available), size, etc.
Auto zoom
Zoom out the map automatically after 20 seconds (or so).
Compass
A more flexible north-east-south-west indicator.
Coordinates
Show your location coordinates
Expander
Make the minimap very big temporarily (good for gathering or finding a tough-to-spot enemy).
Location
Show the name of your location more flexibly.
Move buttons
Move the buttons around the minimap to wherever you want (even off the minimap entirely).
Ping
Show which team-mate pinged the minimap
Position
Position the minimap and frames around it.
Range circle
Show on the minimap where your range extends to
Show / Hide
Show or hide various frames related to the minimap
Tracking dots
Change the dots on the map to a different set of images. Very handy, especially if you suffer from colorblindness.
Wheel zoom
Mousewheel to zoom the minimap
Click here to submit a bug report or request a new feature.
Click here to help with translating Chinchilla Minimap into your own language.
tag v2.6.2
e3a0fc7e85cacfa527f8c7b4f4c87198bd896d56
Ethan Centaurai <ethancentaurai@outlook.com>
2014-09-22 21:24:16 +0100

Tagging as v2.6.2.

--------------------

Ethan Centaurai:
- Core: Don't open the config window while we're in combat.
- ShowHide: Trim trailing whitespace.
- ShowHide: Brave attempt at fixing compatibility problems with MinimapButtonFrame while also trying to avoid taint and deadzones.
- Comment out Patch 6.0 compatibility stuff for now.
- QuestTracker: Now hides the new dungeon header when "Show Title" is disabled.
- Apparently a module’s :OnEnable() is called before the core’s :OnInitialize().
- Move bossframe anchoring cludge into the core file since multiple modules make use of it.
- Core: Bump Interface number to 60000.
- QuestTracker: Remove Wider Objectives Tracker checkbox.
- QuestTracker: Fix the objectives tracker for Patch 6.0.
- Position: Fix the objectives tracker for Patch 6.0.
Optional Files (0)


Archived Files (27)
File Name
Version
Size
Author
Date
2.6.1
862kB
ckknight
09-21-14 04:08 PM
2.6
861kB
ckknight
09-15-13 04:10 AM
2.5.14
817kB
ckknight
03-27-13 04:02 AM
2.5.13
817kB
ckknight
03-22-13 05:44 AM
2.5.12
817kB
ckknight
03-11-13 05:50 AM
2.5.11
805kB
ckknight
03-07-13 07:01 AM
2.5.10a
808kB
ckknight
12-15-12 04:36 PM
2.5.8
808kB
ckknight
10-28-12 04:22 AM
2.5.7
810kB
ckknight
09-12-12 04:14 AM
2.5.6
765kB
ckknight
09-03-12 11:03 AM
2.5.5
765kB
ckknight
08-29-12 02:38 PM
2.5.4
765kB
ckknight
08-27-12 07:00 AM
2.5.3
765kB
ckknight
04-09-12 03:42 AM
2.5.2a
704kB
ckknight
03-10-12 04:39 PM
2.5.2
521kB
ckknight
03-05-12 11:47 AM
2.5
735kB
ckknight
11-30-11 04:44 PM
2.4.2
654kB
ckknight
08-10-11 02:42 PM
2.4.1
654kB
ckknight
07-31-11 02:39 AM
2.4
654kB
ckknight
07-30-11 02:21 PM
2.3.1
628kB
ckknight
12-02-10 01:55 PM
2.2.2
623kB
ckknight
10-24-10 03:03 PM
2.2.1
621kB
ckknight
10-15-10 01:56 PM
v2.1.6
538kB
ckknight
09-08-10 09:16 AM
v2.1.5
538kB
ckknight
08-30-10 06:17 AM
v2.1.4
538kB
ckknight
07-30-10 11:07 AM
2.0.5
517kB
ckknight
05-11-09 07:33 PM
r68297
493kB
ckknight
04-21-08 10:40 PM


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Unread 10-20-10, 01:33 AM  
Gruffness
A Deviate Faerie Dragon
 
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Forum posts: 18
File comments: 94
Uploads: 0
Any chance of adding multiple tracking support (user selectable icons)? This way we could tell herbs apart from fish and ore etc.

Not sure how hunter support would work out with so many things to track at once. The mini map could become quite cluttered. Presumably, one would, at some point, simply be tracking too many things to be practical on a mini map, especially when zoomed out. But then that would be up to the individual user most likely. I generally like to track fish, beasts and humanoids when out in the wild. Unique icon shapes would go a long way toward making things more informative.
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Unread 10-18-10, 05:08 PM  
Virance
A Deviate Faerie Dragon
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Forum posts: 12
File comments: 64
Uploads: 2
Long time user and enormous fan of Chinchilla here

The one feature I just plain can't live without is Expander -one of those things you never think about, but once you have it you just can't take not having it.

Anyway, I'm not sure how difficult it would be - but would it be possible to set a custom opacity while expanded? Like normally have the minimap at 100% opacity, but when holding down the expander button drop it to 80% opacity or so?

Excellent work with the mod!
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Unread 10-17-10, 11:30 AM  
Arkive
A Cobalt Mageweaver
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Forum posts: 240
File comments: 463
Uploads: 2
I had the same Watchframe error and was able to get it to go away by turning the questtracker frame back on in Chinchilla.
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Unread 10-16-10, 07:07 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 135
File comments: 130
Uploads: 13
Originally Posted by Alisu
The new version works fine, except the following error. Tracked it to only happen while Chinchilla was enabled.
I'm not able to replicate this. What are your height/width settings for the watch frame?
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Unread 10-16-10, 06:26 AM  
Alisu
A Kobold Labourer
 
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Forum posts: 0
File comments: 29
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The new version works fine, except the following error. Tracked it to only happen while Chinchilla was enabled.

Date: 2010-10-16 15:22:13
ID: 1
Error occured in: Global
Count: 1
Message: ..\FrameXML\WatchFrame.lua line 866:
WatchFrameLine4:SetPoint(): WatchFrameLine10 is dependent on this
Debug:
[C]: ?
[C]: SetPoint()
..\FrameXML\WatchFrame.lua:866: ?()
..\FrameXML\WatchFrame.lua:387: WatchFrame_Update()
..\FrameXML\WatchFrame.lua:282:
..\FrameXML\WatchFrame.lua:238
AddOns:
Swatter, v5.6.4389 (KangaII)
Chinchilla, vv2.2.1
BlizRuntimeLib_enUS v4.0.1.40000 <eu>
(ck=5d)
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Unread 10-15-10, 02:42 PM  
Annekynn
A Fallenroot Satyr

Forum posts: 21
File comments: 144
Uploads: 0
Thanks for the new version!!
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Unread 10-14-10, 06:00 PM  
Spiderkeg
A Deviate Faerie Dragon

Forum posts: 14
File comments: 227
Uploads: 0
I'm still having trouble preventing the act of going into combat or out of combat dictating whether the minimap is hidden away. Any ideas where this problem is originating? This was not a problem two version ago and just recently started. If I could find where this problem is coming from, I'd comment out the code myself.

Any ideas?

--------------

Finally found the problem, the "Appearance.lua" under Modules. In comparison of the previous working this doesn't seem any different, so why this would be an issue now, no idea.

local inCombat = InCombatLockdown()
function Appearance:PLAYER_REGEN_ENABLED()
-- inCombat = false
-- self:SetAlpha()
end

function Appearance:PLAYER_REGEN_DISABLED()
-- inCombat = true
-- self:SetCombatAlpha()
end
Last edited by Spiderkeg : 10-14-10 at 06:27 PM.
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Unread 10-12-10, 06:30 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 135
File comments: 130
Uploads: 13
Patch 4.0.1

Patch 4.0.1 was released on live servers in the US today and the EU tomorrow.

Chinchilla works fine "out of the box" with Patch 4.0.1 with only three known issues:

1) The Ping module throws a strop and doesn't work at all.
2) The option to show/hide the minimap clock causes an error.
3) Tracking blips might appear distorted if not using Blizzard's default blips.

These issues should be fixed when the next version of Chinchilla is uploaded here in the next few days.
If you are using the latest beta builds from WowAce, then only the tracking blips will be affected.
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Last edited by Ethan Centaurai : 10-12-10 at 06:30 AM.
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Unread 09-30-10, 07:02 PM  
Annekynn
A Fallenroot Satyr

Forum posts: 21
File comments: 144
Uploads: 0
Only issue I have is that my zoom level gets reset every time I relog. Any way to get to remember it? I prefer to be max zoomed out...

Edit: nm, auto zoom feature seems to do the trick
Last edited by Annekynn : 10-08-10 at 05:15 PM.
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Unread 09-30-10, 04:28 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 135
File comments: 130
Uploads: 13
Originally Posted by DallasisaLeo
I just spent about 20 minutes getting my map to look perfect only to have it revert to the default settings when I logged out and in again. I can't seem to figure out what's causing this.
Sounds like a file permissions issue to me. Sadly there's nothing I can do about that. The best you can do is search the forums for solutions. Sorry!
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Unread 09-29-10, 06:10 PM  
DallasisaLeo
A Deviate Faerie Dragon

Forum posts: 13
File comments: 14
Uploads: 0
Also, right-click to open tracking would be awesome, indeed. But I have a more serious problem:

I just spent about 20 minutes getting my map to look perfect only to have it revert to the default settings when I logged out and in again. I can't seem to figure out what's causing this.
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Unread 09-12-10, 04:05 AM  
Aethwyn
A Kobold Labourer

Forum posts: 1
File comments: 7
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Could you add an option to make a right-click on the minimap open the tracking menu?
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Unread 09-08-10, 08:06 PM  
Spiderkeg
A Deviate Faerie Dragon

Forum posts: 14
File comments: 227
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Originally posted by Ethan Centaurai
I've found the problem. I think.
Were you addressing the problem that I am having? I tried out the 2.1.6 but the problem is persisting.

If I toggle the minimap "hide" then go into combat, the minimap jumps back to "show" automatically.
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Unread 09-08-10, 12:40 PM  
Sepioth
A Molten Giant
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Forum posts: 894
File comments: 97
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Cataclysm OK

It does appear to work in cataclysm with no issues so far ..

Maybe you should post this version in the Cataclysm Beta Addon section. If it was not for me watching this addon and seeing your comment I would not have realized it was compatible.
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Unread 09-03-10, 10:36 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 135
File comments: 130
Uploads: 13
I've found the problem. I think.

Also, Chinchilla appears to work fine in Cataclysm so no drastic changes should be needed when the expansion is released!
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