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Siege of Orgrimmar (5.4)
Updated:09-15-13 04:10 AM
Created:unknown
Downloads:67,395
Favorites:674
MD5:
5.4
Chinchilla Minimap  Popular! (More than 5000 hits)
Version: 2.6
by: ckknight, Ethan Centaurai
Chinchilla Minimap alters the Blizzard Minimap in a way to provide much nicer features and other niceties.

Appearance
Allows changing of blip size (useful since 3.1), border style, shape of the map (doesn't have to be circular, or even square, lots of options are available), size, etc.
Auto zoom
Zoom out the map automatically after 20 seconds (or so).
Compass
A more flexible north-east-south-west indicator.
Coordinates
Show your location coordinates
Expander
Make the minimap very big temporarily (good for gathering or finding a tough-to-spot enemy).
Location
Show the name of your location more flexibly.
Move buttons
Move the buttons around the minimap to wherever you want (even off the minimap entirely).
Ping
Show which team-mate pinged the minimap
Position
Position the minimap and frames around it.
Range circle
Show on the minimap where your range extends to
Show / Hide
Show or hide various frames related to the minimap
Tracking dots
Change the dots on the map to a different set of images. Very handy, especially if you suffer from colorblindness.
Wheel zoom
Mousewheel to zoom the minimap
Click here to submit a bug report or request a new feature.
Click here to help with translating Chinchilla Minimap into your own language.
- Core: Increase the size of the config window.
- Appearance: Remove useless CVar check.
- Appearance: Add options to show/hide quest tracker Objectives header and collapse button.
- Appearance: Small re-arrange.
- Core: Bump Interface number for Patch 5.4.
- TrackingDots: Update blip maps to Patch 5.4 layout.
- Core: Revert all recent changes related to MoveAnything compatibility.
- Core: Add MoveAnything to optional dependency list to force it to load before Chinchilla does.
- MoveButtons: Forcibly disable the module if MoveAnything is installed.
- Position: Forcibly disable the module if MoveAnything is installed.
- Core: Hide module options instead of disabling them when the module is disabled.
- Position: Fixed nesting and removed trailing whitespace.
- Position: Disable boss frame movement pending code re-write.
- QuestTracker: Module deleted.
- Core: Force the height of the quest tracker to 700 pixels.
- Update Interface number for Patch 5.3.
- Core: Remove SetCVar hook.
- Core: Remove unnecessary CVar check.
- Appearance: Delay CVar check.
- Compass: Replace SetCVar hook with a CVAR_UPDATE event listener.
- Compass: Make Blizzard's compass ring invisible instead of hiding it.
- Appearance: Kill off more dead code.
- Appearance: Removed a huge amount of utterly useless code.
- Core: Properly unhook all hooks when Chinchilla is disabled.
- Core: Make the Rotate Minimap checkbox code more awesome.
- Core: Make the options window slightly smaller.
- Core: Rename a function.
- Core: Remove Chinchilla's options from the in-game interface options panel.
- ShowHide: Experimental new logic that turns buttons invisible instead of hiding them.
- Appearance: Prevent an error caused by out-of-date versions of LibDBIcon-1.0.
- Appearance: Fix a typo that was causing an error.
- Appearance: Register for the new LibDBIcon_IconCreated callback.
- ShowHide: Small re-arrange.
- QuestTracker: Now enabled by default.
- Appearance: Remove debug.
- Appearance: Button border alpha settings now work with buttons created by LibDBIcon-1.0.
- Appearance: Fix error message format strings.
- Appearance: Remove AceTimer-3.0.
- Appearance: Check for new buttons on ADDON_LOADED events instead of every second.
- Appearance: Set the default minimap strata to LOW.
This matches Blizzard's default minimap strata settings.
- Appearance: Simplify the strata options to low, medium and high.
- Appearance: Remove debug.
- Appearance: Fix button border alpha feature.
Why this was not throwing up errors is beyond me.
Optional Files (0)


Archived Files (25)
File Name
Version
Size
Author
Date
2.5.14
817kB
ckknight
03-27-13 04:02 AM
2.5.13
817kB
ckknight
03-22-13 05:44 AM
2.5.12
817kB
ckknight
03-11-13 05:50 AM
2.5.11
805kB
ckknight
03-07-13 07:01 AM
2.5.10a
808kB
ckknight
12-15-12 04:36 PM
2.5.8
808kB
ckknight
10-28-12 04:22 AM
2.5.7
810kB
ckknight
09-12-12 04:14 AM
2.5.6
765kB
ckknight
09-03-12 11:03 AM
2.5.5
765kB
ckknight
08-29-12 02:38 PM
2.5.4
765kB
ckknight
08-27-12 07:00 AM
2.5.3
765kB
ckknight
04-09-12 03:42 AM
2.5.2a
704kB
ckknight
03-10-12 04:39 PM
2.5.2
521kB
ckknight
03-05-12 11:47 AM
2.5
735kB
ckknight
11-30-11 04:44 PM
2.4.2
654kB
ckknight
08-10-11 02:42 PM
2.4.1
654kB
ckknight
07-31-11 02:39 AM
2.4
654kB
ckknight
07-30-11 02:21 PM
2.3.1
628kB
ckknight
12-02-10 01:55 PM
2.2.2
623kB
ckknight
10-24-10 03:03 PM
2.2.1
621kB
ckknight
10-15-10 01:56 PM
v2.1.6
538kB
ckknight
09-08-10 09:16 AM
v2.1.5
538kB
ckknight
08-30-10 06:17 AM
v2.1.4
538kB
ckknight
07-30-10 11:07 AM
2.0.5
517kB
ckknight
05-11-09 07:33 PM
r68297
493kB
ckknight
04-21-08 10:40 PM


Post A Reply Comment Options
Unread 09-02-10, 09:49 AM  
Spiderkeg
A Deviate Faerie Dragon

Forum posts: 14
File comments: 227
Uploads: 0
Originally posted by Ethan Centaurai
Originally Posted by Spiderkeg
I use a mod that allows me to toggle the visibility of the Minimap. Now, with version 2.1.5, whenever I am in combat the Minimap reappears on my UI whether I want it or not. I rolled back to 2.1.4 for the time being.
I had changed the way showing and hiding was being handled in v2.1.5 to fix a bug where minimap blips were not always being hidden when minimap opacity is set to zero.

For now I suggest you go to the Appearance section of the options and set Combat Alpha to zero.
Thanks for the quick reply.

I tried out your suggested fix, but this problem persists. Hopefully in a future version this "issue" can be resolved, while still keeping your fix to the minimap blips.
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Unread 09-01-10, 05:39 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Originally Posted by Spiderkeg
I use a mod that allows me to toggle the visibility of the Minimap. Now, with version 2.1.5, whenever I am in combat the Minimap reappears on my UI whether I want it or not. I rolled back to 2.1.4 for the time being.
I had changed the way showing and hiding was being handled in v2.1.5 to fix a bug where minimap blips were not always being hidden when minimap opacity is set to zero.

For now I suggest you go to the Appearance section of the options and set Combat Alpha to zero.
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Last edited by Ethan Centaurai : 09-01-10 at 05:44 AM.
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Unread 08-31-10, 04:23 PM  
Spiderkeg
A Deviate Faerie Dragon

Forum posts: 14
File comments: 227
Uploads: 0
I've noticed something new occurring with Chinchilla, not sure if this is the result of a new bug or some new option that I can't find.

I use a mod that allows me to toggle the visibility of the Minimap. Now, with version 2.1.5, whenever I am in combat the Minimap reappears on my UI whether I want it or not. I rolled back to 2.1.4 for the time being.

Bug?
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Unread 08-03-10, 01:57 PM  
MrsAngelD
A Murloc Raider
 
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Forum posts: 5
File comments: 19
Uploads: 0
I simply love this addon and use it in conjunction with minimap button frame What would make this combo perfect, is an option for flashing(blinking) nodes.

Again thanks for all the hard work
Last edited by MrsAngelD : 08-03-10 at 01:57 PM.
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Unread 07-30-10, 02:35 PM  
Tonyleila
A Rage Talon Dragon Guard
 
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Forum posts: 310
File comments: 1261
Uploads: 31
hiding buttons

Hi! I love yor Addon still best minimap addon with mutch more options than other!

> sry for my bad english i'm from germany

What i miss in the addon /can't find:

1. Options for the Clock... i need a transperent clock with white font and Black Border not possible?

2. Calender opens with right clicking on the minimap!

Many other addons have this 2 things but they are all not as good as Chinchilla :>

HELP ME QUESTION:
is is possible to chance the border of Addon minimap Buttons like the one from Minimap Button Bag? http://wow.curse.com/downloads/wow-a...tails/mbb.aspx

Here a pic of my map with comments!
http://img17.imageshack.us/img17/5882/chinchillar.jpg


Bug:
Dungenbrowser Symbol dosen't go away if i use the browser and then abort... there is still the LFG icon on the map.
Last edited by Tonyleila : 07-30-10 at 02:38 PM.
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Unread 07-23-10, 10:12 AM  
Tarumi
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 10
Uploads: 2
Not hiding buttons

Every time I log in or reload my UI I have to manually go back in and hi "Enable" for the show/hide buttons two to get it to go away. The buttons is not checked but all the buttons are shown. I have to hit it to check the box, then again to uncheck it at which time it finally hides everything. Any ideas?
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Unread 03-28-10, 03:37 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 135
File comments: 130
Uploads: 13
Originally Posted by Evenprimes
At least as of 3.3.3 this option seems to not be there. I'm stuck with the quest tracker frame attached to the lower side of the mini-map.
Blizzard decided to remove that option for some strange reason.
But if you download the latest version of Chinchilla from Curse or have a look at Who Framed Watcher Wabbit you will be able to move it again.
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Unread 03-27-10, 08:50 PM  
Evenprimes
A Defias Bandit

Forum posts: 3
File comments: 13
Uploads: 0
Originally posted by Everglow
]

In the Blizzard options, under objectives, check Advanced Objectives Tracking
At least as of 3.3.3 this option seems to not be there. I'm stuck with the quest tracker frame attached to the lower side of the mini-map.
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Unread 03-10-10, 11:07 AM  
Ethan Centaurai
A Flamescale Wyrmkin
 
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Forum posts: 135
File comments: 130
Uploads: 13
Originally Posted by vpr
Code:
[2009/12/25 23:27:59-68-x1]: Chinchilla-v2.0.8\ShowHide\ShowHide.lua:100: attempt to index global 'MinimapToggleButton' (a nil value)
Blizzard bug. Chinchilla is not at fault there.
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Unread 12-25-09, 09:32 AM  
vpr
A Theradrim Guardian

Forum posts: 65
File comments: 273
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Code:
[2009/12/25 23:27:59-68-x1]: Chinchilla-v2.0.8\ShowHide\ShowHide.lua:100: attempt to index global 'MinimapToggleButton' (a nil value)
Chinchilla-v2.0.8\ShowHide\ShowHide.lua:60: in function <Interface\AddOns\Chinchilla\ShowHide\ShowHide.lua:51>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-5 (A3Fu_Bags):539: in function `EnableAddon'
AceAddon-3.0-5 (A3Fu_Bags):551: in function `EnableAddon'
AceAddon-3.0-5 (A3Fu_Bags):629: in function <...\AddOns\A3Fu_Bags\Libs\AceAddon-3.0\AceAddon-3.0.lua:615>
<in C code>: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:234: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:257: in function `CombatLog_LoadUI':
Interface\FrameXML\UIParent.lua:481: in function <Interface\FrameXML\UIParent.lua:453>:

  ---
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Unread 12-09-09, 09:19 PM  
AmiYuy
A Deviate Faerie Dragon
 
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Forum posts: 12
File comments: 64
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WoWAce

http://www.wowace.com/addons/chinchilla/

Test updates happening there.
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Unread 12-09-09, 01:05 PM  
nickyjean
A Frostmaul Preserver

Forum posts: 275
File comments: 113
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Having the same issue. Can't remove the location text or the bar. Thanks for getting it out there though.
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Last edited by nickyjean : 12-09-09 at 01:05 PM.
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Unread 12-09-09, 06:23 AM  
Lawura
A Murloc Raider
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Forum posts: 4
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Uploads: 3
3.3: any plans for configuration to remove new location frame?
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Unread 12-07-09, 02:35 PM  
Everglow
An Aku'mai Servant
 
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Forum posts: 36
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Originally posted by Maginus
Same prob with the quest tracking...if the author is at a lose on how too fix it perhaps they can look at spartanui....it doesn't seem to have that problem
]

In the Blizzard options, under objectives, check Advanced Objectives Tracking
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Unread 10-30-09, 09:32 PM  
Maginus
A Deviate Faerie Dragon

Forum posts: 12
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Same prob with the quest tracking...if the author is at a lose on how too fix it perhaps they can look at spartanui....it doesn't seem to have that problem
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