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Updated:05-11-09 07:15 PM
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CowTip 3.0  Popular! (More than 5000 hits)
Version: v1.3.1
by: ckknight [More]
**NOTE: If you are upgrading for the first time since 2.4, CowTip now uses the new LibDogTag-3.0 library. As such, many of your DogTags will need to be rewritten. Please see the in-game DogTag help or the DogTag wiki page for more info.

Tooltip of awesomeness. Moo. It'll graze your pasture.

Hey all, ckknight here, I decided to make a tooltip addon. Therefore I have, and called it CowTip (the name is funny, laugh.)

CowTip is tag-based, specifically based on DogTag-2.0, which is the same tag system that PitBull uses.

One major thing that separates it from some other mods is that it doesn't manipulate data that is already on the tooltip, it adds much more to it, but all in a way that the user can customize to the nth degree.

The goal of CowTip is to be simple, customizeable, and powerful, all at once. (Another bonus to developers is that the code is actually humanly-readable.)

Features:
  • Fully customizable colors, background textures, borders, and fonts
  • Uses the DogTag system so you can create the tooltip of your dreams
  • Displays raid target icons
  • Heath and Power bars with customizable sizes and bar textures
  • Ability to place anywhere on your screen
  • Ability to choose when to hide/show your tooltip

For bug reports and feature requests: http://jira.wowace.com/browse/COW

Forum thread: http://www.wowace.com/forums/index.php?topic=8436.0
------------------------------------------------------------------------
r46 | ckknight | 2009-04-17 05:54:39 +0000 (Fri, 17 Apr 2009) | 1 line
Changed paths:
A /tags/v1.3.1 (from /trunk:45)

Tagging as v1.3.1
------------------------------------------------------------------------
r45 | ckknight | 2009-04-16 22:33:11 +0000 (Thu, 16 Apr 2009) | 1 line
Changed paths:
M /trunk/Appearance/Appearance.lua
M /trunk/CowTip.lua
M /trunk/Fade/Fade.lua
M /trunk/HealthBar/HealthBar.lua
M /trunk/Position/Position.lua
M /trunk/PowerBar/PowerBar.lua
M /trunk/RaidTargetIcon/RaidTargetIcon.lua
M /trunk/Text/Text.lua
M /trunk/embeds.xml

bugfix for SetFont(): invalid fontHeight: 0, height must be > 0
------------------------------------------------------------------------
r44 | ckknight | 2009-04-16 12:53:24 +0000 (Thu, 16 Apr 2009) | 1 line
Changed paths:
A /tags/v1.3 (from /trunk:43)

Tagging as v1.3
------------------------------------------------------------------------

r68121.13
Bug fixes and library updates

r66223.3 beta:
Embed LibTalentQuery-1.0 for DogTag, add DogTag text coloring, DogTag library updates

r65841.1 beta:
**NOTE: This is a beta version. It now uses the new LibDogTag-3.0 library. As such, there may be bugs, and many of your DogTags will need to be rewritten. There is *no* documentation yet. Feel free to scan through the library's code or check out this thread.
Archived Files (2)
File Name
Version
Size
Author
Date
v1.3
313kB
ckknight
04-16-09 10:21 PM
r68121.13
294kB
ckknight
04-21-08 10:36 PM


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Unread 03-24-09, 05:47 AM  
Submann
A Kobold Labourer

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ckknight

Great addon, but why is LibRangeCheck-2.0 not includet by default ?
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Unread 12-10-08, 07:07 PM  
rakkarage
A Murloc Raider

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go to http://www.wowace.com/projects/cowtip/ and look at the "Recent files" section (don't just click the "Download" link or you may get an old version).
thanks
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Unread 11-24-08, 11:12 PM  
Tuhljin
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Are we going to an update to this for WotLK? Most things still work fine, but there are some problems, such as it not recognizing the "vehicle" unit type (probably the most serious issue right now) and not recognizing the "trivial" unit classification, as well as the tooltip fading issue described by others previously and the AFK tag not showing "AFK" when the time the unit has been AFK isn't known. While I'm listing things, it'd also be nice if ReputationColor could reliably give the proper color for a given faction even if the faction is hidden because, say, it's under "Classic" and we've decided to "minimize" that section of the Reputation panel.

Edit: I found an updated version on another addon site (why isn't it updated here?) - will check it out and see which of the above still applies.

Edit2: A file comparison and some time in-game shows "vehicle" was added as a viable unit but the other issues remain. For anyone wanting the latest version, go to http://www.wowace.com/projects/cowtip/ and look at the "Recent files" section (don't just click the "Download" link or you may get an old version).
Last edited by Tuhljin : 11-24-08 at 11:41 PM.
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Unread 11-12-08, 01:41 PM  
lexlooter
A Kobold Labourer

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as for the fading issue, i fixed it by changing "Fade/Fade.lua" as follows:

function CowTip_Fade:CURSOR_UPDATE(...)
self:AddTimer("CowTip_Fade_runHide", 0, runHide)
end


all the other contents of the function were removed.

the function would call a timer when your mouseover unit is also your target unit, thus not allowing the tooltip to fade instantly.

quite sure this is a very bad way to fix it, but it works. hoping for a new version soon.
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Unread 11-09-08, 03:15 PM  
Morriquende
A Kobold Labourer

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I'm curious when *immediate* fade will be available. CowTip is nearly unusable in PvP right now because the tooltip doesn't immediately fade. It's stuck to your cursor for about 3 seconds too long and gets really, really aggravating.
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Unread 11-09-08, 02:36 AM  
Veev
A Deviate Faerie Dragon
 
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Could we get an extra option to make CowTip NOT affect item tooltips please?
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Unread 10-17-08, 11:23 PM  
cokane
A Kobold Labourer

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There's an issue with the current version of cowtip. It clashes with pitbull and the units frames stop showing up (although I'm able to hover over where it should be, and even click it).
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Unread 09-04-08, 12:22 AM  
YujiTFD
A Murloc Raider
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Hi!

How can I change tooltip's font into another font, apart from 4 WoW stardart ones? Is this, actually, possible?
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Unread 07-17-08, 02:06 PM  
Akirium
A Kobold Labourer

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Re: help!

Originally posted by pixiesnoot
I'm stupid and cant figure out how to edit this addon, plz help

EDIT: nevermind, i figured it out, i just typed in /cowtip
Any reason the font size resets randomly? I have it set to .8 but it always resets itself. It stays on .8, but the font get's bigger and I have to change it again.
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Unread 06-29-08, 03:24 PM  
pixiesnoot
A Kobold Labourer

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help!

I'm stupid and cant figure out how to edit this addon, plz help

EDIT: nevermind, i figured it out, i just typed in /cowtip
Last edited by pixiesnoot : 06-29-08 at 03:31 PM.
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Unread 05-17-08, 09:50 PM  
Jewbat
A Kobold Labourer

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How do you make THIS tooltip appear in a different place? Right now, the top left hand corner is being blocked by the cursor (Does not show in Screenshot) and I can't read the first few words. I was wondering if I could change this somehow?
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Unread 04-09-08, 05:07 PM  
Sakib
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Very nice addon, thank you
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Unread 03-29-08, 08:28 AM  
Skoorb
A Murloc Raider

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I found the solution, this was posted on the MMO Champion forums.

Code:
[(if Target:IsPlayer or (Target:IsEnemy and not Target:IsPet) then ClassColor(unit=Target) end) (if IsUnit('player', Target) then '<<You>>' else Target:NameRealm or 'None' end)]
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Unread 03-27-08, 08:52 PM  
Skoorb
A Murloc Raider

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I have the latest version of CowTip, and all is working fine except for the Target line text.

This is a copy/paste from the edit boxfor Target:

Code:
[SmartClass#mouseovertarget ? ClassColor#mouseovertarget][IsUnit#player(mouseovertarget) ? Text(<<You>>) ! [NameRealm#mouseovertarget | Text(None)] ]
I don't know much about coding in game, so I wanted to post the copy/paste and see if anyone sees anything wrong with the default text.
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Unread 03-27-08, 02:01 PM  
senthiele
A Deviate Faerie Dragon

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error

ok this the error message im getting and do not know what to do

cowtip\lib\libtalentquery-1.0\libtalentquery-1.0.lua:38: cannot find a library instance of "callbackhandler-1.0".

i did the update everday i log on so im lost on what to do if some one could help me plz i like that
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