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Bongos3  Popular! (More than 5000 hits)
Version: 1.3
by: Tuller [More]
I have written a new action bar addon, called Dominos, and am no longer supporting this one. Please feel free to try it out, along with Trinity Bars, and Bartender 3

Bongos3 is a main action bar replacement designed be both powerful, yet lightweight and easy to use.

Have Questions? Check out the wiki first!

Included Addons:
  • Bongos - The core addon.
  • Bongos_AB - The action bar portion of Bongos.
  • Bongos_CastBar - A casting bar replacement. Colors the bar based on if the spell being cast is helpful, harmful or neutral. Also includes a timer.
  • Bongos_RollBar - Makes the dialogs that pop up when rolling on items movable.
  • Bongos_Stats - A movable framerate, latency, and addon memory usage indicator.
  • Bongos_XP -A movable experience/reputation bar.
  • Bongos_Options - A load on demand options menu.

Features
  • Every bar can be moved, hidden, and have its scale and opacity altered
  • Sticky bars - Each bar can be anchored to any other bar
  • 120 action buttons, which can be setup in any number of bars
  • Customizable stance transitions and state visibility for each action bar
  • Buff and debuff highlighting on action buttons
1.3
* Bugfixes

1.2e
* Fixed a petbar error

1.2d
* Updated keybound

1.2c
* Corrected zip file structure

1.2b
* Removed an erroneous debug print

1.2
* Switched to using LibKeyBound instead of KeyBound
* Added jailborc's XP bar modifications
* Fixed errors with the class bar under the case of a class with no classbar skills.

1.1
* Fixed a bug causing my upgrade code not to run. If you're upgrading from 1.0 to 1.1, please make sure you've set a bar as the possess bar
* Fixed typo

1.0
* The possess bar will now default to the pet bar if no action bar has been set to act as it
* You can now only have one possess bar at a time
* Bongos now fires two Ace3 messages: BONGOS_LOCK_ENABLE and BONGOS_LOCK_DISABLE

Gamma.1
* Fixed some grammar issues

Beta.12
* Fixed a bug causing disabling sticky bars causing bars to move out of place
* Fixed bug causing bindings to clear on a new version update
* Fixed a bug causing bindings to not disable properly when removing a button or loading a profile
* Added an option to show tooltips only in combat
* Slightly tweaked the interface options menu

Beta.11
* Added an option to make the pet bar act as the possess bar
* Made the binding and config mode dialogs movable
* Fixed a bug for new users

Beta 10:
* Added a Page slider to each stance menu, tried to make the bar creation help more informative/noticeable.

Beta 9:
* Replaced the term Action Set with paging, and altered all of the stance sliders to say Page X instead of simply X
* Differentiated Page 1 from the default state of do nothing, called Disabled.
* Changed the format used for creating the right click menu for action bars to be table driven. Take a look at Bongos_AB/actionBarConfig.lua if you wanna edit it.
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Unread 04-30-08, 04:40 PM  
Tuller
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Ok I want to update from bongos2 to bongos3 can I just copy over or will I lose my layouts andl I have to redo them all?
Nope!

Originally posted by toll
Is there anyway to hide the button borders?
Not at the moment.

Otherwise, I guess Tuller has harcoded a left-to-right, top-to-bottom button creation order.
The layout order is in fact hard coded. Its also surprising to me that Bongos worked in that way

Previous versions of bongus used the traditional 10bars*12buttons, so if i desabled bongos my bars would remain more or less the same. Now the buttons are totally "mangled" meaning playing wow for a bit without bongos isn't an option, not to mention it makes the transition even more troublesome.
What are you doing that causes your bars to become out of order?
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Unread 04-30-08, 01:31 PM  
doxxx
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Re: Re: Re: Possible with Bongos3?

Originally posted by Turpin
Exactly.
This is just a wild-assed-guess, but when you Alt-Drag to create the bar, try starting at the bottom left and dragging to the top right?

Otherwise, I guess Tuller has harcoded a left-to-right, top-to-bottom button creation order.
Last edited by doxxx : 04-30-08 at 01:32 PM.
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Unread 04-30-08, 01:22 PM  
Turpin
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Re: Re: Possible with Bongos3?

Originally posted by doxxx
So it used to be (in one bar):

Button13-24
Button1-12

But now it's:

Button1-12
Button13-24

Right?
Exactly.
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Unread 04-30-08, 12:28 PM  
daf
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I've tested the new bar layout system of Bongos3 and have found it allot more flexible but not without it's issues.

Previous versions of bongus used the traditional 10bars*12buttons, so if i desabled bongos my bars would remain more or less the same. Now the buttons are totally "mangled" meaning playing wow for a bit without bongos isn't an option, not to mention it makes the transition even more troublesome.

I thought I might try asking you if you could try to address this issue before considering the migration to bongos3.

Also, sometimes the button slider will jump the number i want (it goes ...8, 9, 11... when i want 10) sometimes it happens, sometimes it doesn't, very annoying bug.
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Unread 04-30-08, 12:09 PM  
doxxx
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Re: Possible with Bongos3?

Originally posted by Turpin
I don't think that I can quite replicate what I had in Bongos2. After reading the wiki, I'm still confused if this is possible or not. I have a 2x12 bar that has three pages. It used to be with Bongos2:

Page 1:
Bar 2
Bar 1

Page 2:
Bar 4
Bar 3

Page 3:
Bar 6
Bar 5

But now with Bongos3 it's:

Page 1:
Bar 1
Bar 2

Page 2:
Bar 3
Bar 4

Page 3:
Bar 5
Bar 6

Don't know if that all makes sense but is it possible to make it the way it was? Thanks.
So it used to be (in one bar):

Button13-24
Button1-12

But now it's:

Button1-12
Button13-24

Right?
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Unread 04-30-08, 10:03 AM  
Turpin
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Possible with Bongos3?

I don't think that I can quite replicate what I had in Bongos2. After reading the wiki, I'm still confused if this is possible or not. I have a 2x12 bar that has three pages. It used to be with Bongos2:

Page 1:
Bar 2
Bar 1

Page 2:
Bar 4
Bar 3

Page 3:
Bar 6
Bar 5

But now with Bongos3 it's:

Page 1:
Bar 1
Bar 2

Page 2:
Bar 3
Bar 4

Page 3:
Bar 5
Bar 6

Don't know if that all makes sense but is it possible to make it the way it was? Thanks.
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Unread 04-30-08, 07:39 AM  
toll
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Is there anyway to hide the button borders?
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Unread 04-29-08, 08:16 PM  
Carthrix
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updating

Ok I want to update from bongos2 to bongos3 can I just copy over or will I lose my layouts andl I have to redo them all?
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Unread 04-29-08, 06:06 AM  
S9Th
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Originally posted by Tuller
The next question then is: can you reproduce this with the stock action bars?
ah, i can. It's a blizzard bug lol. Sorry for disturbing you )
Last edited by S9Th : 04-29-08 at 07:27 AM.
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Unread 04-29-08, 04:25 AM  
Tuller
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Originally posted by S9Th
when i remain on the ground and then fly up, holy school remains "active". It greys out only if i jump at the last moment of mounting.
The next question then is: can you reproduce this with the stock action bars?
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Unread 04-29-08, 02:22 AM  
S9Th
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Originally posted by Tuller
That's more than likely not a bug. Casting a holy spell will likely take you out of shadow form, and casting a spell when on a mount will likely dismount you and take you out of shadowform, too. Only casting while flying is disabled.
when i remain on the ground and then fly up, holy school remains "active". It greys out only if i jump at the last moment of mounting.
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Unread 04-28-08, 07:44 PM  
Tuller
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Originally posted by Hat
Okay, so I found the big-ass link at the top to the wiki. I knew there'd be a page somewhere! Thanks to whoever writes it - I'm guessing it's you, Tuller.
I've written it all so far, but anyone is free to edit it
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Unread 04-28-08, 05:10 PM  
Hat
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Okay, so I found the big-ass link at the top to the wiki. I knew there'd be a page somewhere! Thanks to whoever writes it - I'm guessing it's you, Tuller.
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Unread 04-28-08, 05:06 PM  
Hat
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I feel a bit silly

I utterly can't work the new interface. Where has the "unlock bars" option gone that lets me drag my bars around? How do I get bars 2-10 back?

These are pretty noddy questions, so I'll be happy with a link to some kind of help page or wiki or something that'll explain. I feel like an utter idiot not being able to do something so simple.
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Unread 04-28-08, 04:46 PM  
Tuller
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Originally posted by seebs
[b]I haven't narrowed this down much, but I have a rogue who is seeing Sinister Strike still ranged-out even after she's in melee; this clears up the instant she uses an ability, but not being able to tell whether something's in range is confusing.

Was testing on 1.0, will test again on 1.1 this evening if I can.
I've honestly never been able to track down this issue. I'm not sure of the source. Bongos is set to update your range indicator every 0.025 seconds.
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