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Updated: 10-16-14 05:33 PM
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oUF.
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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-16-14 05:33 PM
Created:unknown
Downloads:53,838
Favorites:200
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oUF P3lim  Popular! (More than 5000 hits)
Version: 60000.21-Release
by: p3lim [More]
Description:
oUF P3lim is a layout made for the unitframe framework oUF.
It is a personal layout, customized to my every need, and because of this I do not take any feature requests.
I've written this layout to be easily readable, for those who would like to use it as a reference to their own layout(s).
If you intend to use this layout or parts of it, please credit me for my work.

Features:
  • Minimalistic layout
  • Accounts for most roles and playstyles
  • Easy-to-understand code for forks
  • Completely stand-alone, oUF is embedded
  • oUF Experience is also embedded
  • oUF MovableFrames is also embedded (type /pmf to move)

The following units are supported:
  • Player
  • Target
  • TargetTarget
  • Focus
  • Party/Raid
  • Pet (health value on player frame)
  • Boss
  • Arena (and preparation frames)

The following class-specific powers are supported:
  • Death Knight (Runes)
  • Druid (Combo Points, Eclipse)
  • Monk (Chi)
  • Paladin (Holy Power)
  • Priest (Shadow Orbs)
  • Rogue (Combo Points, Anticipation)
  • Warlock (Soul Shards, Demonic Fury, Burning Embers)

Notes:
The only options available are moving/scaling. Type /pmf to unlock, see interface options to reset.
See the LICENSE file before attempting to redistribute or use this addon for anything except personal use.

Issues:
To submit a bug report, please visit the Issue Tracker.
Changes in 60000.21-Release:
  • Added: Support for MovableFrames plugin
  • Added: Support for Shaman's Maelstrom Weapon (same as combo points)
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Changed: Tags rewritten for performance and readability
  • Fixed: EclipseBar issues
  • Fixed: Arena preparation frames
  • Fixed: Tags rendering behind the portrait
  • Fixed: Role icons rendering behind the ready check icons
  • Fixed: Divide by zero bug
  • Removed: Unintentional debuffs on arena frames
  • Removed: Compatability code for "Mists of Pandaria" expansion
Changes in 50400.20-Release:
  • Added: Support for "Warlords of Draenor" expansion
  • Added: Support for Portraits element
  • Added: Support for ClassIcons element
  • Added: Support for ResurrectIcon element
  • Added: Support for Threat element
  • Added: Custom demonic fury element
  • Added: Custom cpoints tag with colors
  • Added: Support for the rogue talent "Anticipation"
  • Added: Metadata file for the curseforge packager
  • Added: License
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Changed: EclipseBar and Runes element simplified
  • Changed: Use short values on health tags
  • Removed: Unbuffed tag on party and raid
  • Removed: Almost all class power tags from player
Changes in 50400.19-Release:
  • Added: Support for EclipseBar element
  • Added: Custom soulshards tag to player
  • Added: Custom demonic fury tag to player
  • Added: Pet health value tag to player
  • Added: Burning Embers element to player
  • Fixed: Combo points position
  • Removed: Support for AltPowerBar element
Changes in 50400.18-Release:
  • Added: Arena frames
  • Added: Arena preparation frames
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Removed: Fancy CLEU tracking for combo points
  • Removed: Buff filters
Changes in 50300.17-Release:
  • Added: Support for Runes element
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update buff and debuff filter
Changes in 50200.16-Release:
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Remove: Dropdown spawning logic (oUF handles this now)
Changes in 50100.15-Release:
  • Added: Support for AltPowerBar element
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Removed: Support for "Savage Defense" ability
Changes in 50001.14-Release:
  • Added: Metadata file for the curseforge packager
Changes in 50001.13-Release:
  • Added: Support for "Savage Defense" ability
  • Added: Countdown time on buffs and debuffs
  • Added: Support for ReadyCheck element
  • Changed: Embed oUF
  • Changed: Embed Experience plugin
  • Changed: Track CLEU changes for combo points for accuracy
  • Changed: Update buff and debuff filter
  • Fixed: Castbar frame strata
Changes in 50001.12-Release:
  • Added: Support for "Mists of Pandaria" expansion
  • Added: Support for Experience plugin
  • Changed: Update Interface version
  • Changed: Disable default UI boss frames
  • Changed: Update buff and debuff filter
  • Fixed: Taints caused by Blizzard leaking a global variable
  • Removed: Support for oUF 1.5
  • Removed: Support for Fader plugin
Changes in 40300.11-Release:
  • Added: Boss frames
  • Added: Support for Fader plugin
  • Added: [holypower] tag on player
  • Changed: Only show raid when it's less than 27 players
  • Changed: Update buff filter
  • Fixed: Name going off the frame
Changes in 40300.10-Release:
  • Changed: Update Interface version
  • Changed: Update support for 1.6
  • Changed: Update buff and debuff filter
  • Changed: Show debuffs while in a vehicle
  • Changed: Anchor focus and target's target to their closest relative
  • Changed: Added support for packagers to set the version automatically
  • Fixed: Friendly unit health tag
  • Removed: Threat texture
  • Removed: Support for "Glyph of Shred"
Changes in 40200.9-Release:
  • Added: Threat texture
  • Changed: Update buff filter
  • Fixed: Make sure we have "Glyph of Shred" active
Changes in 40200.8-Release:
  • Added: Raid frames
  • Added: Castbar in form of a tag and spark on target
  • Added: Debuffs to player
  • Added: Buff and debuff filters
  • Added: Support for "Glyph of Shred" on target debuffs
  • Changed: Update Interface version
  • Removed: Pet frame
Changes in 40100.7-Release:
  • Added: Party frames
  • Added: Castbar in form of a tag and spark on player and pet
  • Changed: Update Interface version
  • Changed: Font flag on focus, target and target's target
  • Fixed: Focus debuff position
  • Removed: Threat tag
  • Removed: Pet happiness coloring
Changes in 40000.6-Release:
  • Removed: Temporary fix for clicks
Changes in 40000.5-Beta:
  • Changed: Update Interface version
  • Changed: Update support for 1.5
  • Changed: Font flags to "OUTLINEMONOCHROME"
Changes in 30300.4-Beta:
  • Added: New font (Semplice Regular)
  • Changed: Update support for 1.4
  • Changed: Positions of all units and elements
  • Removed: Custom dropdown
  • Removed: Buff and debuff filters
  • Removed: Castbar element
  • Removed: Runes element
  • Removed: Custom statusbar texture
Changes in 30300.3-Beta:
  • Added: New font (Marke Eigenbau)
  • Added: Support for Runes element
  • Added: Castbar to pets (for vehicle support)
  • Added: Custom dropdown for player
  • Added: Whitelisted debuffs for target
  • Changed: Update Interface version
  • Changed: Update buff filter
  • Changed: Height on all frames
  • Changed: [pvptime] tag symbol and formatting
  • Fixed: Only show [pthreat] if threat percentage is above 0
  • Removed: Countdown time on player buffs
Changes in 30200.2-Beta:
  • Added: [druidpower], [pthreat] and [pvptime] tags on player
  • Added: Icon to castbar
  • Added: Assistant and Leader element to player
  • Changed: Health value element to only show [phealth] tag
  • Changed: Castbar position
  • Fixed: Experience bar width
  • Removed: Support for RuneBar plugin
  • Removed: Support for Reputation plugin
  • Removed: Support for BarFader plugin
  • Removed: Aura owner tooltip
  • Removed: DruidPower element
  • Removed: Global names
  • Removed: Castbar on everything but player and target
Archived Files (44)
File Name
Version
Size
Author
Date
50400.20-Releas
97kB
p3lim
08-31-14 10:06 AM
50400.19-Releas
90kB
p3lim
06-22-14 08:03 AM
50400.18-Releas
92kB
p3lim
06-19-14 05:11 AM
50300.17-Releas
88kB
p3lim
05-26-13 09:34 AM
50200.16-Releas
88kB
p3lim
03-23-13 12:37 PM
50001.15-Releas
89kB
p3lim
03-01-13 07:56 PM
50001.12-Releas
26kB
p3lim
08-30-12 06:17 AM
40300.11-Releas
26kB
p3lim
04-28-12 12:16 PM
40300.10-Releas
26kB
p3lim
02-07-12 11:33 AM
40200.9-Release
26kB
p3lim
10-03-11 06:08 PM
40200.8-Release
25kB
p3lim
07-31-11 02:45 PM
40100.7-Release
25kB
p3lim
04-30-11 08:57 AM
40000.6-Release
24kB
p3lim
12-27-10 11:13 PM
40000.5-Beta
24kB
p3lim
10-13-10 12:56 PM
40000.5-Beta
24kB
p3lim
06-26-10 10:39 PM
30300.3-Beta
16kB
p3lim
12-21-09 09:19 AM
30200.2-Beta
6kB
p3lim
08-24-09 10:34 PM
30200.1-Beta
7kB
p3lim
08-08-09 10:08 AM
30100.86
6kB
p3lim
07-28-09 05:08 PM
30100.85
6kB
p3lim
07-19-09 11:40 AM
30100.84
6kB
p3lim
07-15-09 12:58 PM
30100.83
6kB
p3lim
06-25-09 05:26 PM
30100.82
6kB
p3lim
06-11-09 02:27 PM
30100.81
6kB
p3lim
06-01-09 03:55 AM
30100.80
6kB
p3lim
05-24-09 07:18 PM
30100.78
6kB
p3lim
05-20-09 10:52 AM
30100.76
6kB
p3lim
05-08-09 04:02 PM
30100.75
6kB
p3lim
04-21-09 08:17 AM
30100.74
6kB
p3lim
04-19-09 05:05 PM
30100.73
6kB
p3lim
04-19-09 04:52 PM
30100.72
5kB
p3lim
04-17-09 09:38 AM
30100.71
5kB
p3lim
04-14-09 09:12 AM
30000.70
5kB
p3lim
04-14-09 08:55 AM
30000.69
6kB
p3lim
04-09-09 12:50 PM
30000.68
6kB
p3lim
04-08-09 05:22 PM
30000.67
5kB
p3lim
03-29-09 03:11 PM
30000.66
5kB
p3lim
03-20-09 02:11 PM
30000.65
5kB
p3lim
03-11-09 10:52 AM
30000.64
5kB
p3lim
03-09-09 06:10 PM
30000.63
5kB
p3lim
02-27-09 11:38 AM
30000.62
5kB
p3lim
02-25-09 05:55 PM
30000.61
6kB
p3lim
02-15-09 12:05 PM
30000.60
6kB
p3lim
02-15-09 05:07 AM
30000.59
6kB
p3lim
02-14-09 05:22 PM


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Unread 08-13-08, 04:47 AM  
DJJoeJoe
A Murloc Raider
 
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Forum posts: 5
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Now I have to work on getting grid or some other crappy mod to look like this did and function 1 to 1 with it.

oUF_P3lim RF (Raid Frames) pweez?
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Unread 08-13-08, 01:27 AM  
Seiyu
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File comments: 32
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Well I tried out the new stable, not sure if you intended to leave all the ' in place of " but changing them all got it up and running. Also warlock pet mana is colored white, not sure if that's intentional. Other than that the new layout is looking pretty good. 17 kb of memory usage as-is is pretty impressive, though the removal of support for the older plugins is a bit saddening to see. Look forward to seeing where you take the rest of the code base.
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Unread 08-12-08, 10:09 PM  
DJJoeJoe
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- Removed raid support
sadface
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Unread 08-12-08, 09:11 PM  
Meebsy
A Murloc Raider
 
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Forum posts: 6
File comments: 54
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Originally posted by p3lim
Beta version that works with Wrath of the Lich King (beta) and oUF Wrath branch is up.

Stable release will come soon.
I know you have more pressing matters at hand but can you put up newer screeenshots of the current live stable version. I don't know if there has been much visual change since I used it but having a screenshot titled "OUTDATED SCREENSHOT" doesn't help.
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Unread 08-12-08, 07:53 PM  
p3lim
A Pyroguard Emberseer
 
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Beta version that works with Wrath of the Lich King (beta) and oUF Wrath branch is up.

Stable release will come soon.
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Unread 08-07-08, 06:06 PM  
p3lim
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Originally posted by Seiyu
Just curious as to the status of the addon. I've been fiddling with the older version to keep it working. I added my own focus target frame and debugged the hunter issue, since erica647(Lyndi) is in my guild. I saw a glimpse of the newer layout when it was still on the wowace svn, and I liked how you were recoding the layout, hope its coming together well.
Yeah im just not as active as i would like to atm to finish it and release it
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Unread 08-07-08, 02:41 PM  
Seiyu
A Kobold Labourer
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Forum posts: 1
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Just curious as to the status of the addon. I've been fiddling with the older version to keep it working. I added my own focus target frame and debugged the hunter issue, since erica647(Lyndi) is in my guild. I saw a glimpse of the newer layout when it was still on the wowace svn, and I liked how you were recoding the layout, hope its coming together well.
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Unread 08-03-08, 10:44 AM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by nodq
What to do, to add Portrait to Target Frame? Cant get this Code to work actually:

Code:
				local portrait = CreateFrame("PlayerModel", nil, self)
portrait:SetScript("OnShow",function() this:SetCamera(0) end)
portrait:SetWidth(24)
portrait:SetHeight(24)
portrait:SetPoint("TOPLEFT", self, "TOPLEFT", 2, -2)
self.Portrait = portrait
There is one more setting..
portrait.3D = true (or false)

and you dont need the script at all
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Unread 08-03-08, 03:00 AM  
nodq
A Kobold Labourer
 
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What to do, to add Portrait to Target Frame? Cant get this Code to work actually:

Code:
				local portrait = CreateFrame("PlayerModel", nil, self)
portrait:SetScript("OnShow",function() this:SetCamera(0) end)
portrait:SetWidth(24)
portrait:SetHeight(24)
portrait:SetPoint("TOPLEFT", self, "TOPLEFT", 2, -2)
self.Portrait = portrait
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Unread 08-02-08, 08:44 AM  
p3lim
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Originally posted by Broghard
Is there ny chans u could ad faction icon Aliance/horde to target frame?
Sorry, no, I have no use for this kind of icon, but youre free to add this yourself.
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Unread 08-02-08, 04:38 AM  
Broghard
A Kobold Labourer

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Is there ny chans u could ad faction icon Aliance/horde to target frame?
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Unread 08-01-08, 08:44 AM  
hellie
A Murloc Raider

Forum posts: 8
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Originally posted by p3lim
If you had looked a bit around for two seconds you'd find out that the Commit tab has the zip file.

The same system as this is hitting curseforge, wonder how the normal players are gonna handle that if they cant find a simple zip commit on haste's git.. well well, wowi ftw
Whopsie, now i really feel dumb There it was on the Commit section, prolly need to clean up my glasses or sumthin', oh well thank you for answering to such stupid question i asked

Cheers
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Unread 07-31-08, 01:00 PM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by hellie
the url your supposed to get ouf, cant understand... i cannot see any zip files, just .lua and .toc -> http://ixo.no/git/oUF.git/
If you had looked a bit around for two seconds you'd find out that the Commit tab has the zip file.

The same system as this is hitting curseforge, wonder how the normal players are gonna handle that if they cant find a simple zip commit on haste's git.. well well, wowi ftw
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Unread 07-31-08, 12:39 PM  
hellie
A Murloc Raider

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the url your supposed to get ouf, cant understand... i cannot see any zip files, just .lua and .toc -> http://ixo.no/git/oUF.git/
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Unread 07-30-08, 08:41 AM  
p3lim
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Forum posts: 1299
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Originally posted by Lullah
Heya P3lim

I suppose I was a little vague on my previous comment, my apologies!

I have both oUF and oUF_P3lim folders in my AddOns folder. Is it not showing because you are rewriting the code? I remember awhile back I used oUF_P3lim and it worked perfectly.

Thanks again!
Look at the comment
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