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Updated: 08-31-14 10:06 AM
Addon for:
oUF.
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Compatibility:
Warlords of Draenor (6.0)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:08-31-14 10:06 AM
Created:unknown
Downloads:53,399
Favorites:196
MD5:
5.4
oUF P3lim  Popular! (More than 5000 hits)
Version: 50400.20-Release
by: p3lim [More]
Description:
oUF P3lim is a layout made for the unitframe framework oUF.
It is a personal layout, customized to my every need, and because of this I do not take any feature requests.
I've written this layout to be easily readable, for those who would like to use it as a reference to their own layout(s).
If you intend to use this layout or parts of it, please credit me for my work.

Features:
  • Minimalistic layout
  • Accounts for most roles and playstyles
  • Easy-to-understand code for forks
  • Completely stand-alone, oUF is embedded
  • oUF Experience is also embedded

The following units are supported:
  • Player
  • Target
  • TargetTarget
  • Focus
  • Party/Raid
  • Pet (health value on player frame)
  • Boss
  • Arena (and preparation frames)

The following class-specific powers are supported:
  • Death Knight (Runes)
  • Druid (Combo Points, Eclipse)
  • Monk (Chi)
  • Paladin (Holy Power)
  • Priest (Shadow Orbs)
  • Rogue (Combo Points, Anticipation)
  • Warlock (Soul Shards, Demonic Fury, Burning Embers)

Notes:
oUF does not have any options, it is purely based on Lua.
See the LICENSE file before attempting to redistribute or use this addon for anything except personal use.

Warlords of Draenor:
As of 50400.20-Release, oUF_P3lim works on the new expansion, although oUF has not yet been updated.
Please make sure you enable "Load out of date Addons", because I won't update the interface number until release.
Also please make sure to report any issues you might encounter by following the link below.

Issues
To submit a bug report, please visit the Issue Tracker.
Changes in 50400.20-Release:
  • Added: Support for "Warlords of Draenor" expansion
  • Added: Support for Portraits element
  • Added: Support for ClassIcons element
  • Added: Support for ResurrectIcon element
  • Added: Support for Threat element
  • Added: Custom demonic fury element
  • Added: Custom cpoints tag with colors
  • Added: Support for the rogue talent "Anticipation"
  • Added: Metadata file for the curseforge packager
  • Added: License
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Changed: EclipseBar and Runes element simplified
  • Changed: Use short values on health tags
  • Removed: Unbuffed tag on party and raid
  • Removed: Almost all class power tags from player
Changes in 50400.19-Release:
  • Added: Support for EclipseBar element
  • Added: Custom soulshards tag to player
  • Added: Custom demonic fury tag to player
  • Added: Pet health value tag to player
  • Added: Burning Embers element to player
  • Fixed: Combo points position
  • Removed: Support for AltPowerBar element
Changes in 50400.18-Release:
  • Added: Arena frames
  • Added: Arena preparation frames
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Removed: Fancy CLEU tracking for combo points
  • Removed: Buff filters
Changes in 50300.17-Release:
  • Added: Support for Runes element
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update buff and debuff filter
Changes in 50200.16-Release:
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Remove: Dropdown spawning logic (oUF handles this now)
Changes in 50100.15-Release:
  • Added: Support for AltPowerBar element
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Removed: Support for "Savage Defense" ability
Changes in 50001.14-Release:
  • Added: Metadata file for the curseforge packager
Changes in 50001.13-Release:
  • Added: Support for "Savage Defense" ability
  • Added: Countdown time on buffs and debuffs
  • Added: Support for ReadyCheck element
  • Changed: Embed oUF
  • Changed: Embed Experience plugin
  • Changed: Track CLEU changes for combo points for accuracy
  • Changed: Update buff and debuff filter
  • Fixed: Castbar frame strata
Changes in 50001.12-Release:
  • Added: Support for "Mists of Pandaria" expansion
  • Added: Support for Experience plugin
  • Changed: Update Interface version
  • Changed: Disable default UI boss frames
  • Changed: Update buff and debuff filter
  • Fixed: Taints caused by Blizzard leaking a global variable
  • Removed: Support for oUF 1.5
  • Removed: Support for Fader plugin
Changes in 40300.11-Release:
  • Added: Boss frames
  • Added: Support for Fader plugin
  • Added: [holypower] tag on player
  • Changed: Only show raid when it's less than 27 players
  • Changed: Update buff filter
  • Fixed: Name going off the frame
Changes in 40300.10-Release:
  • Changed: Update Interface version
  • Changed: Update support for 1.6
  • Changed: Update buff and debuff filter
  • Changed: Show debuffs while in a vehicle
  • Changed: Anchor focus and target's target to their closest relative
  • Changed: Added support for packagers to set the version automatically
  • Fixed: Friendly unit health tag
  • Removed: Threat texture
  • Removed: Support for "Glyph of Shred"
Changes in 40200.9-Release:
  • Added: Threat texture
  • Changed: Update buff filter
  • Fixed: Make sure we have "Glyph of Shred" active
Changes in 40200.8-Release:
  • Added: Raid frames
  • Added: Castbar in form of a tag and spark on target
  • Added: Debuffs to player
  • Added: Buff and debuff filters
  • Added: Support for "Glyph of Shred" on target debuffs
  • Changed: Update Interface version
  • Removed: Pet frame
Changes in 40100.7-Release:
  • Added: Party frames
  • Added: Castbar in form of a tag and spark on player and pet
  • Changed: Update Interface version
  • Changed: Font flag on focus, target and target's target
  • Fixed: Focus debuff position
  • Removed: Threat tag
  • Removed: Pet happiness coloring
Changes in 40000.6-Release:
  • Removed: Temporary fix for clicks
Changes in 40000.5-Beta:
  • Changed: Update Interface version
  • Changed: Update support for 1.5
  • Changed: Font flags to "OUTLINEMONOCHROME"
Changes in 30300.4-Beta:
  • Added: New font (Semplice Regular)
  • Changed: Update support for 1.4
  • Changed: Positions of all units and elements
  • Removed: Custom dropdown
  • Removed: Buff and debuff filters
  • Removed: Castbar element
  • Removed: Runes element
  • Removed: Custom statusbar texture
Changes in 30300.3-Beta:
  • Added: New font (Marke Eigenbau)
  • Added: Support for Runes element
  • Added: Castbar to pets (for vehicle support)
  • Added: Custom dropdown for player
  • Added: Whitelisted debuffs for target
  • Changed: Update Interface version
  • Changed: Update buff filter
  • Changed: Height on all frames
  • Changed: [pvptime] tag symbol and formatting
  • Fixed: Only show [pthreat] if threat percentage is above 0
  • Removed: Countdown time on player buffs
Changes in 30200.2-Beta:
  • Added: [druidpower], [pthreat] and [pvptime] tags on player
  • Added: Icon to castbar
  • Added: Assistant and Leader element to player
  • Changed: Health value element to only show [phealth] tag
  • Changed: Castbar position
  • Fixed: Experience bar width
  • Removed: Support for RuneBar plugin
  • Removed: Support for Reputation plugin
  • Removed: Support for BarFader plugin
  • Removed: Aura owner tooltip
  • Removed: DruidPower element
  • Removed: Global names
  • Removed: Castbar on everything but player and target
Archived Files (43)
File Name
Version
Size
Author
Date
50400.19-Releas
90kB
p3lim
06-22-14 08:03 AM
50400.18-Releas
92kB
p3lim
06-19-14 05:11 AM
50300.17-Releas
88kB
p3lim
05-26-13 09:34 AM
50200.16-Releas
88kB
p3lim
03-23-13 12:37 PM
50001.15-Releas
89kB
p3lim
03-01-13 07:56 PM
50001.12-Releas
26kB
p3lim
08-30-12 06:17 AM
40300.11-Releas
26kB
p3lim
04-28-12 12:16 PM
40300.10-Releas
26kB
p3lim
02-07-12 11:33 AM
40200.9-Release
26kB
p3lim
10-03-11 06:08 PM
40200.8-Release
25kB
p3lim
07-31-11 02:45 PM
40100.7-Release
25kB
p3lim
04-30-11 08:57 AM
40000.6-Release
24kB
p3lim
12-27-10 11:13 PM
40000.5-Beta
24kB
p3lim
10-13-10 12:56 PM
40000.5-Beta
24kB
p3lim
06-26-10 10:39 PM
30300.3-Beta
16kB
p3lim
12-21-09 09:19 AM
30200.2-Beta
6kB
p3lim
08-24-09 10:34 PM
30200.1-Beta
7kB
p3lim
08-08-09 10:08 AM
30100.86
6kB
p3lim
07-28-09 05:08 PM
30100.85
6kB
p3lim
07-19-09 11:40 AM
30100.84
6kB
p3lim
07-15-09 12:58 PM
30100.83
6kB
p3lim
06-25-09 05:26 PM
30100.82
6kB
p3lim
06-11-09 02:27 PM
30100.81
6kB
p3lim
06-01-09 03:55 AM
30100.80
6kB
p3lim
05-24-09 07:18 PM
30100.78
6kB
p3lim
05-20-09 10:52 AM
30100.76
6kB
p3lim
05-08-09 04:02 PM
30100.75
6kB
p3lim
04-21-09 08:17 AM
30100.74
6kB
p3lim
04-19-09 05:05 PM
30100.73
6kB
p3lim
04-19-09 04:52 PM
30100.72
5kB
p3lim
04-17-09 09:38 AM
30100.71
5kB
p3lim
04-14-09 09:12 AM
30000.70
5kB
p3lim
04-14-09 08:55 AM
30000.69
6kB
p3lim
04-09-09 12:50 PM
30000.68
6kB
p3lim
04-08-09 05:22 PM
30000.67
5kB
p3lim
03-29-09 03:11 PM
30000.66
5kB
p3lim
03-20-09 02:11 PM
30000.65
5kB
p3lim
03-11-09 10:52 AM
30000.64
5kB
p3lim
03-09-09 06:10 PM
30000.63
5kB
p3lim
02-27-09 11:38 AM
30000.62
5kB
p3lim
02-25-09 05:55 PM
30000.61
6kB
p3lim
02-15-09 12:05 PM
30000.60
6kB
p3lim
02-15-09 05:07 AM
30000.59
6kB
p3lim
02-14-09 05:22 PM


Post A Reply Comment Options
Unread 05-31-08, 07:27 AM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1279
File comments: 1186
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Originally posted by Kyron
I've noticed that but in Pitbull the backdrop uses the same texture as the statusbar, so i was trying to have the same with oUF.
...This is not PitBull

There is a frame called hp.bg and pp.bg, those are the backgrounds for statusbars.
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Unread 05-30-08, 02:36 PM  
Caellian
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Originally posted by p3lim
the backdrop on bars uses a solid color not a texture
I've noticed that but in Pitbull the backdrop uses the same texture as the statusbar, so i was trying to have the same with oUF.
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Unread 05-30-08, 01:55 PM  
p3lim
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Originally posted by Kyron
Ok i'll try to find out how, shouldn't be too complicated.

But i have another small issue, guess after that i'll be done.

I'm using the Graphite texture for my frames (from sharedmedia) but i can't figure out how to also use the Graphite for the background of the bars.

I've tried to replace

Code:
local backdrop = {
	bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
with

Code:
local backdrop = {
	bgFile = "Interface\\AddOns\\SharedMedia\\statusbar\\Graphite",
But it didn't work at all.
Could you tell me how to do that ?
the backdrop on bars uses a solid color not a texture
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Unread 05-30-08, 01:08 PM  
Caellian
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Ok i'll try to find out how, shouldn't be too complicated.

But i have another small issue, guess after that i'll be done.

I'm using the Graphite texture for my frames (from sharedmedia) but i can't figure out how to also use the Graphite for the background of the bars.

I've tried to replace

Code:
local backdrop = {
	bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
with

Code:
local backdrop = {
	bgFile = "Interface\\AddOns\\SharedMedia\\statusbar\\Graphite",
But it didn't work at all.
Could you tell me how to do that ?
Last edited by Caellian : 05-30-08 at 01:09 PM.
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Unread 05-30-08, 06:24 AM  
p3lim
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Originally posted by Kyron
Do you plan to include oUF castbar ?
Not by default, you can do this yourself.
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Unread 05-30-08, 04:18 AM  
Caellian
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Do you plan to include oUF castbar ?
Last edited by Caellian : 05-30-08 at 04:21 AM.
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Unread 05-29-08, 10:04 PM  
p3lim
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Originally posted by H4DOUK3N
Sorry to bother you, you probably hate this >.<
Just wondering why my raid unit frames look like this:


Thanks for any help, much appreciated.
If you read the information page you wouldnt have this issue
Last edited by p3lim : 05-29-08 at 10:04 PM.
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Unread 05-28-08, 03:30 PM  
H4DOUK3N
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Sorry to bother you, you probably hate this >.<
Just wondering why my raid unit frames look like this:


Thanks for any help, much appreciated.

----
EDIT

Fixed it.
If anyone else has the same problem, simply go to your interface options > Party & Raid > Check the "Hide Party Interface in Raid" box. That should sort the problem.
Last edited by H4DOUK3N : 05-28-08 at 06:06 PM.
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Unread 05-26-08, 09:27 AM  
shunsui
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Ah, forgot to mention this. It's the raid-frames where I want to see the unit's name. =)
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Unread 05-26-08, 07:44 AM  
p3lim
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Originally posted by shunsui
Hi there!

Thank you very much for this relly nice layout. I'm currently playing around with it a little bit and I'm kinda stuck with a certain problem:

Standard layout:

------------
|...........off|
------------

I'd like to have:

------------
|name...off|
------------

With "name" truncated to sometling like three characters or so. Truncating isn't the problem, but I'm stuck with adding the string (left aligned) together with the other, standard (right aligned) string. Could I maybe get a little hint from you how to solve this problem? =)
On what unit frame do you want to do this?

Code:
fontstring:SetJustifyH("LEFT")
theres your alignment atleast

Code:
string.sub(1,x)
truncating, x beeing how many characters.
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Unread 05-26-08, 12:58 AM  
shunsui
A Kobold Labourer

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Hi there!

Thank you very much for this relly nice layout. I'm currently playing around with it a little bit and I'm kinda stuck with a certain problem:

Standard layout:

------------
|...........off|
------------

I'd like to have:

------------
|name...off|
------------

With "name" truncated to sometling like three characters or so. Truncating isn't the problem, but I'm stuck with adding the string (left aligned) together with the other, standard (right aligned) string. Could I maybe get a little hint from you how to solve this problem? =)
Last edited by shunsui : 05-26-08 at 02:18 AM.
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Unread 05-24-08, 05:25 PM  
p3lim
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Originally posted by Darklord2712
I don't like the new font... What was the old one?
GameFontNormal

Fonts\\FRIZQT__.TTF
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Unread 05-24-08, 03:05 PM  
Darklord2712
A Kobold Labourer

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I don't like the new font... What was the old one?
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Unread 05-22-08, 05:16 PM  
p3lim
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Originally posted by Strongbow
Ok, im not sure what went wrong here but since the latest update i cant see my party or raidframes anymore.

The only changes i made to the lua is the hight of the manabar and healthbar and the font and also the size of the font, I also set the raid to true so my raidframes would look like my partyframes and ofc deleted the raid lua.

and if im in a party or a raid none show up.

Help pls.

Edit. if i set set the partyRaid to false i can see the party but if i convert my party to raid then the frames dissapear.

-Strongbow-
Fixed and updated to the SVN, new version up here when i get back home tomorrow.
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Unread 05-22-08, 10:26 AM  
p3lim
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Forum posts: 1279
File comments: 1186
Uploads: 25
Originally posted by Strongbow
Ok, im not sure what went wrong here but since the latest update i cant see my party or raidframes anymore.

The only changes i made to the lua is the hight of the manabar and healthbar and the font and also the size of the font, I also set the raid to true so my raidframes would look like my partyframes and ofc deleted the raid lua.

and if im in a party or a raid none show up.

Help pls.

Edit. if i set set the partyRaid to false i can see the party but if i convert my party to raid then the frames dissapear.

-Strongbow-
Gonna take a look into this, thanks for reporting.
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