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Updated: 08-31-14 10:06 AM
Addon for:
oUF.
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Compatibility:
Warlords of Draenor (6.0)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:08-31-14 10:06 AM
Created:unknown
Downloads:53,368
Favorites:196
MD5:
5.4
oUF P3lim  Popular! (More than 5000 hits)
Version: 50400.20-Release
by: p3lim [More]
Description:
oUF P3lim is a layout made for the unitframe framework oUF.
It is a personal layout, customized to my every need, and because of this I do not take any feature requests.
I've written this layout to be easily readable, for those who would like to use it as a reference to their own layout(s).
If you intend to use this layout or parts of it, please credit me for my work.

Features:
  • Minimalistic layout
  • Accounts for most roles and playstyles
  • Easy-to-understand code for forks
  • Completely stand-alone, oUF is embedded
  • oUF Experience is also embedded

The following units are supported:
  • Player
  • Target
  • TargetTarget
  • Focus
  • Party/Raid
  • Pet (health value on player frame)
  • Boss
  • Arena (and preparation frames)

The following class-specific powers are supported:
  • Death Knight (Runes)
  • Druid (Combo Points, Eclipse)
  • Monk (Chi)
  • Paladin (Holy Power)
  • Priest (Shadow Orbs)
  • Rogue (Combo Points, Anticipation)
  • Warlock (Soul Shards, Demonic Fury, Burning Embers)

Notes:
oUF does not have any options, it is purely based on Lua.
See the LICENSE file before attempting to redistribute or use this addon for anything except personal use.

Warlords of Draenor:
As of 50400.20-Release, oUF_P3lim works on the new expansion, although oUF has not yet been updated.
Please make sure you enable "Load out of date Addons", because I won't update the interface number until release.
Also please make sure to report any issues you might encounter by following the link below.

Issues
To submit a bug report, please visit the Issue Tracker.
Changes in 50400.20-Release:
  • Added: Support for "Warlords of Draenor" expansion
  • Added: Support for Portraits element
  • Added: Support for ClassIcons element
  • Added: Support for ResurrectIcon element
  • Added: Support for Threat element
  • Added: Custom demonic fury element
  • Added: Custom cpoints tag with colors
  • Added: Support for the rogue talent "Anticipation"
  • Added: Metadata file for the curseforge packager
  • Added: License
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Changed: EclipseBar and Runes element simplified
  • Changed: Use short values on health tags
  • Removed: Unbuffed tag on party and raid
  • Removed: Almost all class power tags from player
Changes in 50400.19-Release:
  • Added: Support for EclipseBar element
  • Added: Custom soulshards tag to player
  • Added: Custom demonic fury tag to player
  • Added: Pet health value tag to player
  • Added: Burning Embers element to player
  • Fixed: Combo points position
  • Removed: Support for AltPowerBar element
Changes in 50400.18-Release:
  • Added: Arena frames
  • Added: Arena preparation frames
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Removed: Fancy CLEU tracking for combo points
  • Removed: Buff filters
Changes in 50300.17-Release:
  • Added: Support for Runes element
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update buff and debuff filter
Changes in 50200.16-Release:
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Remove: Dropdown spawning logic (oUF handles this now)
Changes in 50100.15-Release:
  • Added: Support for AltPowerBar element
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Removed: Support for "Savage Defense" ability
Changes in 50001.14-Release:
  • Added: Metadata file for the curseforge packager
Changes in 50001.13-Release:
  • Added: Support for "Savage Defense" ability
  • Added: Countdown time on buffs and debuffs
  • Added: Support for ReadyCheck element
  • Changed: Embed oUF
  • Changed: Embed Experience plugin
  • Changed: Track CLEU changes for combo points for accuracy
  • Changed: Update buff and debuff filter
  • Fixed: Castbar frame strata
Changes in 50001.12-Release:
  • Added: Support for "Mists of Pandaria" expansion
  • Added: Support for Experience plugin
  • Changed: Update Interface version
  • Changed: Disable default UI boss frames
  • Changed: Update buff and debuff filter
  • Fixed: Taints caused by Blizzard leaking a global variable
  • Removed: Support for oUF 1.5
  • Removed: Support for Fader plugin
Changes in 40300.11-Release:
  • Added: Boss frames
  • Added: Support for Fader plugin
  • Added: [holypower] tag on player
  • Changed: Only show raid when it's less than 27 players
  • Changed: Update buff filter
  • Fixed: Name going off the frame
Changes in 40300.10-Release:
  • Changed: Update Interface version
  • Changed: Update support for 1.6
  • Changed: Update buff and debuff filter
  • Changed: Show debuffs while in a vehicle
  • Changed: Anchor focus and target's target to their closest relative
  • Changed: Added support for packagers to set the version automatically
  • Fixed: Friendly unit health tag
  • Removed: Threat texture
  • Removed: Support for "Glyph of Shred"
Changes in 40200.9-Release:
  • Added: Threat texture
  • Changed: Update buff filter
  • Fixed: Make sure we have "Glyph of Shred" active
Changes in 40200.8-Release:
  • Added: Raid frames
  • Added: Castbar in form of a tag and spark on target
  • Added: Debuffs to player
  • Added: Buff and debuff filters
  • Added: Support for "Glyph of Shred" on target debuffs
  • Changed: Update Interface version
  • Removed: Pet frame
Changes in 40100.7-Release:
  • Added: Party frames
  • Added: Castbar in form of a tag and spark on player and pet
  • Changed: Update Interface version
  • Changed: Font flag on focus, target and target's target
  • Fixed: Focus debuff position
  • Removed: Threat tag
  • Removed: Pet happiness coloring
Changes in 40000.6-Release:
  • Removed: Temporary fix for clicks
Changes in 40000.5-Beta:
  • Changed: Update Interface version
  • Changed: Update support for 1.5
  • Changed: Font flags to "OUTLINEMONOCHROME"
Changes in 30300.4-Beta:
  • Added: New font (Semplice Regular)
  • Changed: Update support for 1.4
  • Changed: Positions of all units and elements
  • Removed: Custom dropdown
  • Removed: Buff and debuff filters
  • Removed: Castbar element
  • Removed: Runes element
  • Removed: Custom statusbar texture
Changes in 30300.3-Beta:
  • Added: New font (Marke Eigenbau)
  • Added: Support for Runes element
  • Added: Castbar to pets (for vehicle support)
  • Added: Custom dropdown for player
  • Added: Whitelisted debuffs for target
  • Changed: Update Interface version
  • Changed: Update buff filter
  • Changed: Height on all frames
  • Changed: [pvptime] tag symbol and formatting
  • Fixed: Only show [pthreat] if threat percentage is above 0
  • Removed: Countdown time on player buffs
Changes in 30200.2-Beta:
  • Added: [druidpower], [pthreat] and [pvptime] tags on player
  • Added: Icon to castbar
  • Added: Assistant and Leader element to player
  • Changed: Health value element to only show [phealth] tag
  • Changed: Castbar position
  • Fixed: Experience bar width
  • Removed: Support for RuneBar plugin
  • Removed: Support for Reputation plugin
  • Removed: Support for BarFader plugin
  • Removed: Aura owner tooltip
  • Removed: DruidPower element
  • Removed: Global names
  • Removed: Castbar on everything but player and target
Archived Files (43)
File Name
Version
Size
Author
Date
50400.19-Releas
90kB
p3lim
06-22-14 08:03 AM
50400.18-Releas
92kB
p3lim
06-19-14 05:11 AM
50300.17-Releas
88kB
p3lim
05-26-13 09:34 AM
50200.16-Releas
88kB
p3lim
03-23-13 12:37 PM
50001.15-Releas
89kB
p3lim
03-01-13 07:56 PM
50001.12-Releas
26kB
p3lim
08-30-12 06:17 AM
40300.11-Releas
26kB
p3lim
04-28-12 12:16 PM
40300.10-Releas
26kB
p3lim
02-07-12 11:33 AM
40200.9-Release
26kB
p3lim
10-03-11 06:08 PM
40200.8-Release
25kB
p3lim
07-31-11 02:45 PM
40100.7-Release
25kB
p3lim
04-30-11 08:57 AM
40000.6-Release
24kB
p3lim
12-27-10 11:13 PM
40000.5-Beta
24kB
p3lim
10-13-10 12:56 PM
40000.5-Beta
24kB
p3lim
06-26-10 10:39 PM
30300.3-Beta
16kB
p3lim
12-21-09 09:19 AM
30200.2-Beta
6kB
p3lim
08-24-09 10:34 PM
30200.1-Beta
7kB
p3lim
08-08-09 10:08 AM
30100.86
6kB
p3lim
07-28-09 05:08 PM
30100.85
6kB
p3lim
07-19-09 11:40 AM
30100.84
6kB
p3lim
07-15-09 12:58 PM
30100.83
6kB
p3lim
06-25-09 05:26 PM
30100.82
6kB
p3lim
06-11-09 02:27 PM
30100.81
6kB
p3lim
06-01-09 03:55 AM
30100.80
6kB
p3lim
05-24-09 07:18 PM
30100.78
6kB
p3lim
05-20-09 10:52 AM
30100.76
6kB
p3lim
05-08-09 04:02 PM
30100.75
6kB
p3lim
04-21-09 08:17 AM
30100.74
6kB
p3lim
04-19-09 05:05 PM
30100.73
6kB
p3lim
04-19-09 04:52 PM
30100.72
5kB
p3lim
04-17-09 09:38 AM
30100.71
5kB
p3lim
04-14-09 09:12 AM
30000.70
5kB
p3lim
04-14-09 08:55 AM
30000.69
6kB
p3lim
04-09-09 12:50 PM
30000.68
6kB
p3lim
04-08-09 05:22 PM
30000.67
5kB
p3lim
03-29-09 03:11 PM
30000.66
5kB
p3lim
03-20-09 02:11 PM
30000.65
5kB
p3lim
03-11-09 10:52 AM
30000.64
5kB
p3lim
03-09-09 06:10 PM
30000.63
5kB
p3lim
02-27-09 11:38 AM
30000.62
5kB
p3lim
02-25-09 05:55 PM
30000.61
6kB
p3lim
02-15-09 12:05 PM
30000.60
6kB
p3lim
02-15-09 05:07 AM
30000.59
6kB
p3lim
02-14-09 05:22 PM


Post A Reply Comment Options
Unread 03-10-09, 03:30 PM  
ProperMethodz
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 13
File comments: 13
Uploads: 1
Hello,

I'm having a couple problems with pets and auras.

1st.

The pet bar is kinda messed up. Is there some good reference out there for what syntax to use for the pet bar so I can modify it to my liking?

I did a search in the .lua for cpoints, and found the area it's located, it seems to be a different part than where the health colors and options are defined for pets.

I changed the code to this and it works now... but yeah. Whatever cpoints was supposed to be no longer is there =D.

Code:
	if(unit == 'player') then
			self:Tag(power, '[colorpp][curpp]|r')
		else
			self:Tag(power, '[colorpp][curpp]|r')
		end


Ok, for the second issue,

The Aura's. I've replaced my textures and I think it may have changed how the layout works.

Would you mind helping me out with centering vertically on the bars? Well, not on them, to the side as they are, but centered... It does it for target as well. I think if I see what you do for pets that I'd be able to do it myself for target.

Sorry for the trouble and thanks in advance for your time.
Last edited by ProperMethodz : 03-10-09 at 03:35 PM.
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Unread 03-09-09, 09:32 PM  
Phatrik
A Murloc Raider
 
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AddOn Compiler - Click to view compilations

Forum posts: 4
File comments: 33
Uploads: 1
With the latest version of this layout, and oUF, I get this error-message every time I mount up, despawning my pet :

Interface\AddOns\oUF_P3lim\oUF_P3lim.lua:49: attempt to index local 'c' (a nil value)
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Unread 03-09-09, 03:24 PM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1264
File comments: 1186
Uploads: 25
Originally posted by ant1pathy
Any news on the slow energy number updates?
Next revision
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Unread 03-09-09, 01:04 PM  
ant1pathy
A Murloc Raider

Forum posts: 5
File comments: 86
Uploads: 0
Any news on the slow energy number updates?
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Unread 03-08-09, 08:17 AM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1264
File comments: 1186
Uploads: 25
Originally posted by Soulcleaver
is it possible to make the debuffs to only show 1 row and not 4? where do i change that ?^^ i mean in the lua
Search for 'self.Buffs.num = 40' and replace 40 with 10
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Unread 03-08-09, 07:01 AM  
Soulcleaver
A Cyclonian
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Forum posts: 45
File comments: 52
Uploads: 12
is it possible to make the debuffs to only show 1 row and not 4? where do i change that ?^^ i mean in the lua
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Unread 03-04-09, 02:29 PM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1264
File comments: 1186
Uploads: 25
Originally posted by Great White Cow
i resized castbars and moved em around, problem is that the text is occasionally longer then the bar, is there a way to set a text length for the spell name text?
Set a width on the text, or restrict its size with setpoints
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Unread 03-04-09, 10:44 AM  
Great White Cow
A Kobold Labourer
 
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Forum posts: 0
File comments: 41
Uploads: 0
i resized castbars and moved em around, problem is that the text is occasionally longer then the bar, is there a way to set a text length for the spell name text?
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Unread 03-04-09, 07:04 AM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1264
File comments: 1186
Uploads: 25
Originally posted by LiquidEnforcer
I have a request, I know its your layout but it would be really cool if for shaman there were totem timers like you have your DK rune thingys. Just 4 little bars showing time left for each totem element would be awesome. If its something your not willing to do, a nudge in the right direction to add it myself would be appreciated. Thanks for the work you've done so far and for sharing.
If there was a plug-in for it, I would add support, but there isnt.
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Unread 03-03-09, 06:06 PM  
LiquidEnforcer
A Kobold Labourer
 
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Forum posts: 1
File comments: 4
Uploads: 1
I have a request, I know its your layout but it would be really cool if for shaman there were totem timers like you have your DK rune thingys. Just 4 little bars showing time left for each totem element would be awesome. If its something your not willing to do, a nudge in the right direction to add it myself would be appreciated. Thanks for the work you've done so far and for sharing.
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Unread 03-03-09, 03:34 PM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1264
File comments: 1186
Uploads: 25
Originally posted by noble8
Love the layout, and the great work you do maintaining and developing all your addons.

QuickQuestion:
- Where should the swing bar appear?
Just below the player frame
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Unread 03-03-09, 12:40 PM  
noble8
A Warpwood Thunder Caller
 
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Forum posts: 95
File comments: 160
Uploads: 1
Love the layout, and the great work you do maintaining and developing all your addons.

QuickQuestion:
- Where should the swing bar appear?
__________________
If science and religion are destroyed, science would re-emerge exactly the same;
but not religion.
Last edited by noble8 : 03-03-09 at 12:41 PM.
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Unread 03-01-09, 06:08 AM  
Soulcleaver
A Cyclonian
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Forum posts: 45
File comments: 52
Uploads: 12
Originally posted by p3lim
No I wont, its my layout, I decide whats done with it.
Any modifications is up to the person who does it.
then what have i done wrong in the code i sent earlier? before i had i could target myself and see classcolor and got error when i target a target thats when i used the "local function" someone posted here :/
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Unread 02-28-09, 08:38 PM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1264
File comments: 1186
Uploads: 25
Originally posted by Soulcleaver
can't u just upload an "arcivhe" with classcolor name .lua? would be such more easier :/ hehe ^^ thats my wish^^
No I wont, its my layout, I decide whats done with it.
Any modifications is up to the person who does it.
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Unread 02-28-09, 01:10 PM  
Soulcleaver
A Cyclonian
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Forum posts: 45
File comments: 52
Uploads: 12
can't u just upload an "arcivhe" with classcolor name .lua? would be such more easier :/ hehe ^^ thats my wish^^
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