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Updated: 08-25-16 07:23 AM
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Return to Karazhan (7.1)
Legion (7.0.3)
Updated:08-25-16 07:23 AM
Created:unknown
Downloads:59,428
Favorites:203
MD5:
7.0.3

oUF P3lim  Popular! (More than 5000 hits)

Version: 70000.25-Release
by: p3lim [More]

Description

oUF P3lim is a layout made for the unitframe framework oUF.
It is a personal layout, customized to my every need, and because of this I am not taking any feature requests.
I've written this layout to be easily readable for those who would like to use it as a reference to their own layout(s).
If you intend to use this layout or parts of it, please credit me for my work.

It has the following features:

  • Minimalistic layout.
  • Supports most roles and playstyles, although designed around damage/tanking.
  • Completely stand-alone, oUF is embedded.
  • oUF Experience is embedded.
  • oUF MovableFrames is embedded (type /pmf to move).

The following units are supported:
  • Player
  • Target
  • TargetTarget
  • Focus
  • Party/Raid
  • Pet (health value on player frame)
  • Boss
  • Arena (including preparation)

The following class-specific powers are supported:
  • Death Knight - Runes
  • Mage - Arcane Charges
  • Monk - Chi
  • Paladin - Holy Power
  • Warlock - Soul Shards

Combo points are also supported for all classes and vehicles.
Totems are also supported (not only for shamans).

Feedback

If you have a question, please use the comments section on Curse/WoWInterface.
If you would like to report a bug, please follow this link to get started.

Legal

Please see the LICENSE file.

Changes in 70000.25-Release:
  • Changed: Using animated status bar for the Experience element
  • Fixed: Cooldown spirals

Changes in 70000.24-Release:
  • Added: Support for new class power icons introduced in Legion
  • Added: Totem element support
  • Added: Power prediction element support
  • Added: Fallback font for non-latin languages
  • Added: Highlight for buffs on target that can be stolen or removed
  • Added: New tooltip for the experience bar
  • Changed: Update Interface version
  • Changed: Sort raid/party by role (tank > healer > damager)
  • Changed: Increased the max buffs on the target to 27 (lines up nicely)
  • Fixed: Target name appearing behind portrait
  • Fixed: Words wrapping incorrectly (still)
  • Fixed: Various issues concerning API changes in Legion
  • Removed: Unsupported class power icons

Changes in 60100.23-Release:
  • Changed: Update Interface version
  • Changed: Update Experience embed
  • Fixed: Words wrapping incorrectly

Changes in 60000.22-Release:
  • Added: Duration for target's buffs
  • Added: Simple tooltip for the experience bar
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Fixed: Errors when entering a vehicle
  • Fixed: Text rendered below the cooldown spiral
  • Fixed: Cooldown/durations showing negative values during bad connection
  • Fixed: Runes rendering issue
  • Fixed: Combat resurrect icon on party/raid frames
  • Fixed: Class icons sometimes incorrectly sized (or hidden)
  • Fixed: Pet health on the player frame not updating correctly
  • Fixed: Not showing the 6th chi for monks
  • Fixed: Incorrect outline on the buff/debuff durations
  • Fixed: Issues regarding the name/cast info on target
  • Removed: Buffs on the player frame

Changes in 60000.21-Release:
  • Added: Support for MovableFrames plugin
  • Added: Support for Shaman's Maelstrom Weapon (same as combo points)
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Changed: Tags rewritten for performance and readability
  • Fixed: EclipseBar issues
  • Fixed: Arena preparation frames
  • Fixed: Tags rendering behind the portrait
  • Fixed: Role icons rendering behind the ready check icons
  • Fixed: Divide by zero bug
  • Removed: Unintentional debuffs on arena frames
  • Removed: Compatability code for "Mists of Pandaria" expansion

Changes in 50400.20-Release:
  • Added: Support for "Warlords of Draenor" expansion
  • Added: Support for Portraits element
  • Added: Support for ClassIcons element
  • Added: Support for ResurrectIcon element
  • Added: Support for Threat element
  • Added: Custom demonic fury element
  • Added: Custom cpoints tag with colors
  • Added: Support for the rogue talent "Anticipation"
  • Added: Metadata file for the curseforge packager
  • Added: License
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Changed: EclipseBar and Runes element simplified
  • Changed: Use short values on health tags
  • Removed: Unbuffed tag on party and raid
  • Removed: Almost all class power tags from player

Changes in 50400.19-Release:
  • Added: Support for EclipseBar element
  • Added: Custom soulshards tag to player
  • Added: Custom demonic fury tag to player
  • Added: Pet health value tag to player
  • Added: Burning Embers element to player
  • Fixed: Combo points position
  • Removed: Support for AltPowerBar element

Changes in 50400.18-Release:
  • Added: Arena frames
  • Added: Arena preparation frames
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update Experience embed
  • Removed: Fancy CLEU tracking for combo points
  • Removed: Buff filters

Changes in 50300.17-Release:
  • Added: Support for Runes element
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Changed: Update buff and debuff filter

Changes in 50200.16-Release:
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Remove: Dropdown spawning logic (oUF handles this now)

Changes in 50100.15-Release:
  • Added: Support for AltPowerBar element
  • Changed: Update Interface version
  • Changed: Update oUF embed
  • Removed: Support for "Savage Defense" ability

Changes in 50001.14-Release:
  • Added: Metadata file for the curseforge packager

Changes in 50001.13-Release:
  • Added: Support for "Savage Defense" ability
  • Added: Countdown time on buffs and debuffs
  • Added: Support for ReadyCheck element
  • Changed: Embed oUF
  • Changed: Embed Experience plugin
  • Changed: Track CLEU changes for combo points for accuracy
  • Changed: Update buff and debuff filter
  • Fixed: Castbar frame strata

Changes in 50001.12-Release:
  • Added: Support for "Mists of Pandaria" expansion
  • Added: Support for Experience plugin
  • Changed: Update Interface version
  • Changed: Disable default UI boss frames
  • Changed: Update buff and debuff filter
  • Fixed: Taints caused by Blizzard leaking a global variable
  • Removed: Support for oUF 1.5
  • Removed: Support for Fader plugin

Changes in 40300.11-Release:
  • Added: Boss frames
  • Added: Support for Fader plugin
  • Added: [holypower] tag on player
  • Changed: Only show raid when it's less than 27 players
  • Changed: Update buff filter
  • Fixed: Name going off the frame

Changes in 40300.10-Release:
  • Changed: Update Interface version
  • Changed: Update support for 1.6
  • Changed: Update buff and debuff filter
  • Changed: Show debuffs while in a vehicle
  • Changed: Anchor focus and target's target to their closest relative
  • Changed: Added support for packagers to set the version automatically
  • Fixed: Friendly unit health tag
  • Removed: Threat texture
  • Removed: Support for "Glyph of Shred"

Changes in 40200.9-Release:
  • Added: Threat texture
  • Changed: Update buff filter
  • Fixed: Make sure we have "Glyph of Shred" active

Changes in 40200.8-Release:
  • Added: Raid frames
  • Added: Castbar in form of a tag and spark on target
  • Added: Debuffs to player
  • Added: Buff and debuff filters
  • Added: Support for "Glyph of Shred" on target debuffs
  • Changed: Update Interface version
  • Removed: Pet frame

Changes in 40100.7-Release:
  • Added: Party frames
  • Added: Castbar in form of a tag and spark on player and pet
  • Changed: Update Interface version
  • Changed: Font flag on focus, target and target's target
  • Fixed: Focus debuff position
  • Removed: Threat tag
  • Removed: Pet happiness coloring

Changes in 40000.6-Release:
  • Removed: Temporary fix for clicks

Changes in 40000.5-Beta:
  • Changed: Update Interface version
  • Changed: Update support for 1.5
  • Changed: Font flags to "OUTLINEMONOCHROME"

Changes in 30300.4-Beta:
  • Added: New font (Semplice Regular)
  • Changed: Update support for 1.4
  • Changed: Positions of all units and elements
  • Removed: Custom dropdown
  • Removed: Buff and debuff filters
  • Removed: Castbar element
  • Removed: Runes element
  • Removed: Custom statusbar texture

Changes in 30300.3-Beta:
  • Added: New font (Marke Eigenbau)
  • Added: Support for Runes element
  • Added: Castbar to pets (for vehicle support)
  • Added: Custom dropdown for player
  • Added: Whitelisted debuffs for target
  • Changed: Update Interface version
  • Changed: Update buff filter
  • Changed: Height on all frames
  • Changed: [pvptime] tag symbol and formatting
  • Fixed: Only show [pthreat] if threat percentage is above 0
  • Removed: Countdown time on player buffs

Changes in 30200.2-Beta:
  • Added: [druidpower], [pthreat] and [pvptime] tags on player
  • Added: Icon to castbar
  • Added: Assistant and Leader element to player
  • Changed: Health value element to only show [phealth] tag
  • Changed: Castbar position
  • Fixed: Experience bar width
  • Removed: Support for RuneBar plugin
  • Removed: Support for Reputation plugin
  • Removed: Support for BarFader plugin
  • Removed: Aura owner tooltip
  • Removed: DruidPower element
  • Removed: Global names
  • Removed: Castbar on everything but player and target
Archived Files (48)
File Name
Version
Size
Author
Date
70000.24-Releas
111kB
p3lim
07-29-16 12:37 PM
60100.23-Releas
111kB
p3lim
02-28-15 05:36 PM
60000.22-Releas
109kB
p3lim
12-26-14 04:50 PM
60000.21-Releas
107kB
p3lim
10-16-14 05:33 PM
50400.20-Releas
97kB
p3lim
08-31-14 10:06 AM
50400.19-Releas
90kB
p3lim
06-22-14 08:03 AM
50400.18-Releas
92kB
p3lim
06-19-14 05:11 AM
50300.17-Releas
88kB
p3lim
05-26-13 09:34 AM
50200.16-Releas
88kB
p3lim
03-23-13 12:37 PM
50001.15-Releas
89kB
p3lim
03-01-13 07:56 PM
50001.12-Releas
26kB
p3lim
08-30-12 06:17 AM
40300.11-Releas
26kB
p3lim
04-28-12 12:16 PM
40300.10-Releas
26kB
p3lim
02-07-12 11:33 AM
40200.9-Release
26kB
p3lim
10-03-11 06:08 PM
40200.8-Release
25kB
p3lim
07-31-11 02:45 PM
40100.7-Release
25kB
p3lim
04-30-11 08:57 AM
40000.6-Release
24kB
p3lim
12-27-10 11:13 PM
40000.5-Beta
24kB
p3lim
10-13-10 12:56 PM
40000.5-Beta
24kB
p3lim
06-26-10 10:39 PM
30300.3-Beta
16kB
p3lim
12-21-09 09:19 AM
30200.2-Beta
6kB
p3lim
08-24-09 10:34 PM
30200.1-Beta
7kB
p3lim
08-08-09 10:08 AM
30100.86
6kB
p3lim
07-28-09 05:08 PM
30100.85
6kB
p3lim
07-19-09 11:40 AM
30100.84
6kB
p3lim
07-15-09 12:58 PM
30100.83
6kB
p3lim
06-25-09 05:26 PM
30100.82
6kB
p3lim
06-11-09 02:27 PM
30100.81
6kB
p3lim
06-01-09 03:55 AM
30100.80
6kB
p3lim
05-24-09 07:18 PM
30100.78
6kB
p3lim
05-20-09 10:52 AM
30100.76
6kB
p3lim
05-08-09 04:02 PM
30100.75
6kB
p3lim
04-21-09 08:17 AM
30100.74
6kB
p3lim
04-19-09 05:05 PM
30100.73
6kB
p3lim
04-19-09 04:52 PM
30100.72
5kB
p3lim
04-17-09 09:38 AM
30100.71
5kB
p3lim
04-14-09 09:12 AM
30000.70
5kB
p3lim
04-14-09 08:55 AM
30000.69
6kB
p3lim
04-09-09 12:50 PM
30000.68
6kB
p3lim
04-08-09 05:22 PM
30000.67
5kB
p3lim
03-29-09 03:11 PM
30000.66
5kB
p3lim
03-20-09 02:11 PM
30000.65
5kB
p3lim
03-11-09 10:52 AM
30000.64
5kB
p3lim
03-09-09 06:10 PM
30000.63
5kB
p3lim
02-27-09 11:38 AM
30000.62
5kB
p3lim
02-25-09 05:55 PM
30000.61
6kB
p3lim
02-15-09 12:05 PM
30000.60
6kB
p3lim
02-15-09 05:07 AM
30000.59
6kB
p3lim
02-14-09 05:22 PM


Post A Reply Comment Options
Unread 12-29-08, 06:20 PM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1490
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Originally posted by afx
Just a follow up, for me the addon that caused the issue was ouf_debuffhighlight, I fixed it with the information in the ouf thread: http://http://www.wowinterface.com/f...t=18362&page=9
Putting a debug print doesnt fix the problem.
Ask Ammo to fix the addon instead.
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Unread 12-29-08, 04:48 PM  
afx
A Kobold Labourer

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Originally posted by p3lim
Thanks, and right back at you
Just a follow up, for me the addon that caused the issue was ouf_debuffhighlight, I fixed it with the information in the ouf thread: http://http://www.wowinterface.com/f...t=18362&page=9
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Unread 12-25-08, 09:26 PM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by MoonWitch
OKidoki..

Merry Christmas btw
Thanks, and right back at you
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Unread 12-25-08, 07:29 PM  
MoonWitch
A Firelord
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Originally posted by p3lim
Ask Hjalte, he didnt tell me
OKidoki..

Merry Christmas btw
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Unread 12-25-08, 05:42 PM  
p3lim
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Originally posted by MoonWitch
Could you perhaps elaborate on what issue or which plugin?
Ask Hjalte, he didnt tell me
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Unread 12-25-08, 11:47 AM  
MoonWitch
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Originally posted by p3lim
Hjalte discovered it was an issue with a plugin
Could you perhaps elaborate on what issue or which plugin?
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Unread 12-24-08, 04:30 AM  
p3lim
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Originally posted by afx
I've been getting the same thing since I upgraded my oUF and layout. For me it happens every couple of seconds while idle, when in a group/raid its constantly happening every second. Searching for the error returns some russian wow forum saying its an error in the layout but no quick fix.
Hjalte discovered it was an issue with a plugin
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Unread 12-23-08, 09:17 PM  
afx
A Kobold Labourer

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Originally posted by Hjalte
Hi P3lim. When using oUF_P3lim with latest oUF (1.3.1) I receive the following error at some point after logging in or when logging in:

Code:
[2008/12/23 21:31:44-508-x42]: oUF-1.3.1\ouf.lua:94: attempt to call field '?' (a nil value)
I am not sure if this is because of a bug in oUF or in your layout or if your layout is updated to the latest oUF? It does seem to work however.
I've been getting the same thing since I upgraded my oUF and layout. For me it happens every couple of seconds while idle, when in a group/raid its constantly happening every second. Searching for the error returns some russian wow forum saying its an error in the layout but no quick fix.
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Unread 12-23-08, 06:32 PM  
p3lim
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Originally posted by Hjalte
Hi P3lim. When using oUF_P3lim with latest oUF (1.3.1) I receive the following error at some point after logging in or when logging in:

Code:
[2008/12/23 21:31:44-508-x42]: oUF-1.3.1\ouf.lua:94: attempt to call field '?' (a nil value)
I am not sure if this is because of a bug in oUF or in your layout or if your layout is updated to the latest oUF? It does seem to work however.
Can you give me more information?
Class, Faction, Level, What were you doing at the time, and any other information that I could use to debug it.
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Unread 12-23-08, 03:12 PM  
Hjalte
A Fallenroot Satyr

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Hi P3lim. When using oUF_P3lim with latest oUF (1.3.1) I receive the following error at some point after logging in or when logging in:

Code:
[2008/12/23 21:31:44-508-x42]: oUF-1.3.1\ouf.lua:94: attempt to call field '?' (a nil value)
I am not sure if this is because of a bug in oUF or in your layout or if your layout is updated to the latest oUF? It does seem to work however.
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Unread 12-14-08, 10:08 AM  
p3lim
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Originally posted by SimonSays
When i try to make someone focus-target it always says: "Addon ouf_p3lim action has been blocked action avaible only for blizzard gui"

I have tried to search google/wowinterface for similar problems but cannot find any.

Both ouf and p3lim are newest. I also got ouf_perfect if it matters.
Im pretty sure every UnitFrame addon has this issue.

Just use /focus
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Unread 12-14-08, 09:54 AM  
SimonSays
A Kobold Labourer

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When i try to make someone focus-target it always says: "Addon ouf_p3lim action has been blocked action avaible only for blizzard gui"

I have tried to search google/wowinterface for similar problems but cannot find any.

Both ouf and p3lim are newest. I also got ouf_perfect if it matters.
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Unread 12-11-08, 03:58 PM  
p3lim
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Originally posted by Kardinalsin
no need to be rude .... i had no idea this was asked before ...


stone thx for the info ill try that out
You should always look before asking.
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Unread 12-11-08, 02:42 PM  
st0nedpenguin
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I just changed:

Code:
	if(unit == 'player' or unit == 'target') then
		self.CombatFeedbackText = self.Health:CreateFontString(nil, 'OVERLAY', 'GameFontNormal')
		self.CombatFeedbackText:SetPoint('CENTER', self)

		self.Castbar = CreateFrame('StatusBar', nil, self)
		self.Castbar:SetPoint('TOPRIGHT', self, 'BOTTOMRIGHT', 0, -100)
		self.Castbar:SetPoint('TOPLEFT', self, 'BOTTOMLEFT', 0, -100)
		self.Castbar:SetStatusBarTexture(texture)
		self.Castbar:SetStatusBarColor(0.25, 0.25, 0.35)
		self.Castbar:SetBackdrop(backdrop)
		self.Castbar:SetBackdropColor(0, 0, 0)
		self.Castbar:SetHeight(22)

		self.Castbar.Text = self.Castbar:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmallLeft')
		self.Castbar.Text:SetPoint('LEFT', self.Castbar, 2, -1)

		self.Castbar.Time = self.Castbar:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmallRight')
		self.Castbar.Time:SetPoint('RIGHT', self.Castbar, -2, -1)

		self.Castbar.bg = self.Castbar:CreateTexture(nil, 'BORDER')
		self.Castbar.bg:SetAllPoints(self.Castbar)
		self.Castbar.bg:SetTexture(0.3, 0.3, 0.3)

		self:SetAttribute('initial-height', 27)
		self:SetAttribute('initial-width', 230)
	end
to:

Code:
	if(unit == 'player' or unit == 'target') then
		self.CombatFeedbackText = self.Health:CreateFontString(nil, 'OVERLAY', 'GameFontNormal')
		self.CombatFeedbackText:SetPoint('CENTER', self)

--[[		self.Castbar = CreateFrame('StatusBar', nil, self)
		self.Castbar:SetPoint('TOPRIGHT', self, 'BOTTOMRIGHT', 0, -100)
		self.Castbar:SetPoint('TOPLEFT', self, 'BOTTOMLEFT', 0, -100)
		self.Castbar:SetStatusBarTexture(texture)
		self.Castbar:SetStatusBarColor(0.25, 0.25, 0.35)
		self.Castbar:SetBackdrop(backdrop)
		self.Castbar:SetBackdropColor(0, 0, 0)
		self.Castbar:SetHeight(22)

		self.Castbar.Text = self.Castbar:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmallLeft')
		self.Castbar.Text:SetPoint('LEFT', self.Castbar, 2, -1)

		self.Castbar.Time = self.Castbar:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmallRight')
		self.Castbar.Time:SetPoint('RIGHT', self.Castbar, -2, -1)

		self.Castbar.bg = self.Castbar:CreateTexture(nil, 'BORDER')
		self.Castbar.bg:SetAllPoints(self.Castbar)
		self.Castbar.bg:SetTexture(0.3, 0.3, 0.3)		]]--

		self:SetAttribute('initial-height', 27)
		self:SetAttribute('initial-width', 230)
	end
Might not be the best way but it works for me.

Edit: An extra "end" managed to slip in there. :x
Last edited by st0nedpenguin : 12-11-08 at 07:10 PM.
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Unread 12-11-08, 02:35 PM  
Kardinalsin
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Originally posted by p3lim
Its been answered so many times i dont care to respond any more.

READ OLDER POSTS!
no need to be rude .... i had no idea this was asked before ...


stone thx for the info ill try that out
Last edited by Kardinalsin : 12-11-08 at 02:45 PM.
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